Arbalétrier invoqué
Mort-vivant
Ne peut pas subir de Dégâts
Summoned Arbalist
SpectreN
Tagsbone_armour, bones, fast_movement, is_unarmed, not_int, physical_affinity, puncturing_weapon, skeleton, undead
Vie
741%
Armure
+50%
Évasion
+50%
Ailment Threshold
741%
Résistance
40 40 40 20
Damage
429%
Précision
340%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
4 ~ 60
Attack Time
1 Second
Damage Spread
±20%
Expérience
130%
Model Size
100%
Type
SummonedArbalest
Metadata
SummonedArbalest
IsSummoned
Y
Niveau
68
Vie
47,671
Armure
43,185
Score d'Évasion
7,109
Damage
1,603
Dégâts des sorts
1,603
Précision
1,276
Attack Time
1
Expérience
13,332
Minion Life
10,340
Minion Damage
1,280
Ailment Threshold
47,671
Chill
151
Shock
151
Brittle
853
Scorch
151
Sap
416
MPWExpeditionSummonedArbalestProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1282–1923
Chances de coup critique: 5%
Attack Time: 1 sec.
base is projectile [1]
monster projectile variation [145]
projectile uses contact position [1]
use scaled contact offset [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Stats
{
	set_item_drop_slots = 0
	set_cannot_die = 1
	set_maximum_life_is_one = 1
	untargetable_by_monster_ai = 1
	cannot_taunt_enemies = 1
	minion_aggro_range_scaled_by_distance_to_parent_target = 1
}

Life
{
	corpse_usable = false
}

Actor
{
	basic_action = "Emerge"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"


Targetable
{
	no_highlight = true
	targetable = false
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpedition/Arbalest/SummonedArbalest"] = {
    name = "Summoned Arbalist",
    life = 7.41,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 4.29,
    damageSpread = 0.2,
    attackTime = 1,
    attackRange = 60,
    accuracy = 3.4,
    skillList = {
        "MPWExpeditionSummonedArbalestProjectile",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MPWExpeditionSummonedArbalestProjectile"] = {
    name = "MPWExpeditionSummonedArbalestProjectile",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {145, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Ne peut pas subir de Dégâts
IdMonsterCannotBeDamaged
FamilyCannotBeDamaged
Domainsmonstre (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • base cannot be damaged Min: 1 Max: 1 Global
  • Invincibilité
    Immunité aux Dégâts.
    Ne peut pas subir de Dégâts
    Cannot Be Damaged
    Edit

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