Guêpe
Wasp
SpectreN
Tagsfast_movement
Vie
100%
Ailment Threshold
100%
Résistance
0 0 0 0
Damage
100%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
5 ~ 7
Attack Time
1.005 Second
Damage Spread
±0%
Expérience
100%
Model Size
100%
Type
MtxWasp
Metadata
MtxWasp
Niveau
68
Vie
6,433
Armure
28,790
Score d'Évasion
4,739
Damage
374
Dégâts des sorts
374
Précision
580
Attack Time
1.005
Expérience
10,255
Minion Life
1,395
Minion Damage
298
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
MtxWaspAttack
Attack
Base Damage: 374
Chances de coup critique: 5%
Attack Time: 1.005 sec.
base deal no damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Functions {}

StateMachine
{
	define_shared_state = "height;"
}

Positioned
{
	team = 1
	collision_hull_type = "projectile"
	blocking = false
}

Monster
{
	flip_enabled = false
}

Stats
{
	immune_to_curses = 1
	immune_to_auras_from_other_entities = 1
	set_item_drop_slots = 0
	mana_regeneration_rate_per_minute_% = 100
	base_maximum_mana = 100000
	set_monster_no_drops_or_experience = 1
	set_monster_do_not_fracture = 1
	set_max_frenzy_charges = 0
	set_max_endurance_charges = 0
	set_max_power_charges = 0
	is_hidden_monster = 1
	base_cannot_be_damaged = 1
	base_cannot_be_stunned = 1
	cannot_be_knocked_back = 1
	is_daemon = 1
	action_speed_-% = -100
}

Life
{
	corpse_usable = false
	prevent_corpse_sinking = true
}

DiesAfterTime {}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

StateMachine
{
	on_change_state_height = "Call( UpdateHeight );"
}

Functions
{
	// -180 counteracts their flying height
	UpdateHeight =
	"
		this.scaled_offset = -180*GetScale();
		this.height = GetState( height )+scaled_offset;
		SetRenderHeightOffset( height );
	"
}

Life
{
	on_spawned_alive =
	"
		Call( UpdateHeight, true );
		AddEffectPack( Metadata/Effects/Microtransactions/Weapon_effects/Weapon_effects/beehive/bee_fadein.epk, 2 );
	"

	on_death = "AddEffectPack( Metadata/Effects/Microtransactions/Weapon_effects/Weapon_effects/beehive/bee_fadeout.epk );"
}

Actor
{
	on_start_EmptyActionAttack = "RotateBy( -50 );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/MtxWasp/MtxWasp"] = {
    name = "Wasp",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.005,
    attackRange = 7,
    accuracy = 1,
    skillList = {
        "MtxWaspAttack",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MtxWaspAttack"] = {
    name = "MtxWaspAttack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_deal_no_damage",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
Edit

Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.