회색의 군주
악마
몬스터가 주는 경험치 100% 증가
떨어지는 아이템 희귀도 15000% 증가
동작 속도가 기본 수치 밑으로 내려가지 않음
이동 속도가 기본 수치 밑으로 내려가지 않음
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
기절할 수 없음
Lord of the Grey
SpectreN
Area종탑 지도
Tagsbludgeoning_weapon, demon, extra_extra_large_height, fire_affinity, flesh_armour, is_unarmed, kitava_map_boss, non_unique_map_boss, physical_affinity, red_blood, very_slow_movement
생명력
340%
Ailment Threshold
340%
저항
40 40 40 25
Damage
200%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
6 Second
Damage Spread
±5%
경험치
200%
Model Size
100%
Type
KitavaMap
Metadata
Kitava1Map
레벨
73
생명력
1,343,133
방어도
42,661
회피
5,633
Damage
1,147
주문 피해
1,712
정확도
704
Attack Time
4.02
경험치
125,268
Minion Life
278,827
Minion Damage
932
Ailment Threshold
738,723
Chill
2,336
Shock
2,336
Brittle
13,215
Scorch
2,336
Sap
6,453
KitavaSlamMiddleMap
Attack
Base Damage: 2163–2391
치명타 확률: 5%
Attack Time: 6 초
치명타가 발생하지 않음
주는 피해 53% 감폭
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamRightMap
Attack
Base Damage: 2163–2391
치명타 확률: 5%
Attack Time: 6 초
치명타가 발생하지 않음
주는 피해 53% 감폭
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamLeftMap
Attack
Base Damage: 2163–2391
치명타 확률: 5%
Attack Time: 6 초
치명타가 발생하지 않음
주는 피해 53% 감폭
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamMiddleRightMap
Attack
Base Damage: 2163–2391
치명타 확률: 5%
Attack Time: 6 초
치명타가 발생하지 않음
주는 피해 53% 감폭
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamMiddleLeftMap
Attack
Base Damage: 2163–2391
치명타 확률: 5%
Attack Time: 6 초
치명타가 발생하지 않음
주는 피해 53% 감폭
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSwipeRight
Attack
Base Damage: 2163–2391
치명타 확률: 5%
Attack Time: 6 초
재사용 대기시간: 10 초
플레이어가 명중 시 적을 기절시킬 수 없음
치명타가 발생하지 않음
주는 피해 80% 감폭
회피 불가
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaSwipeLeft
Attack
Base Damage: 2163–2391
치명타 확률: 5%
Attack Time: 6 초
재사용 대기시간: 10 초
플레이어가 명중 시 적을 기절시킬 수 없음
치명타가 발생하지 않음
주는 피해 80% 감폭
회피 불가
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaThrowDebrisLeftMap
Attack, Projectile, ProjectilesNotFromUser
Base Damage: 2163–2391
치명타 확률: 5%
Attack Time: 6 초
재사용 대기시간: 7 초
주는 피해 40% 감폭
물리 피해의 50%를 화염 피해로 전환
공격 속도 25% 증폭
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
projectile uses contact position [1]
KitavaThrowDebrisRightMap
Attack, Projectile, ProjectilesNotFromUser
Base Damage: 2163–2391
치명타 확률: 5%
Attack Time: 6 초
재사용 대기시간: 7 초
주는 피해 40% 감폭
물리 피해의 50%를 화염 피해로 전환
공격 속도 25% 증폭
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
projectile uses contact position [1]
KitavaSlamRightNoConeMap
Attack
Base Damage: 2163–2391
치명타 확률: 5%
Attack Time: 6 초
치명타가 발생하지 않음
주는 피해 53% 감폭
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamLeftNoConeMap
Attack
Base Damage: 2163–2391
치명타 확률: 5%
Attack Time: 6 초
치명타가 발생하지 않음
주는 피해 53% 감폭
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Positioned
{
	update_max_entity_size = true
}

Pathfinding
{
	immobile = true
}

Stats
{
	set_cannot_be_knocked_back = 1
	set_immune_vaal_lighting_warp = 1
	set_item_drop_slots = 0
	set_monster_no_drops = 1
	set_monster_has_second_form = 1
	set_curse_orb_additional_height = -500
	set_curse_orb_additional_radius = 200
}

Life
{
	corpse_usable = false
}

Actor
{
	basic_action = "Emerge"
	basic_action = "Emerge2"
}

Transitionable
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
	selection_height_override = 600.0
	allow_attached_arrows = false
	visual_size_index = 3
}

BaseEvents
{
}

Transitionable
{
	create_untransitioned = "PlayAnimation( phase1_transition_in ); PauseAnimation();"
}

Animated
{
	on_event_attachbundle = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/mortar/projectile/lumpofstuff.epk );"
	on_event_detachbundle = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/mortar/projectile/lumpofstuff.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaBoss/Kitava1Map"] = {
    name = "Lord of the Grey",
    life = 3.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2,
    damageSpread = 0.05,
    attackTime = 6,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "KitavaSwipeRight",
        "KitavaSwipeLeft",
        "KitavaSlamMiddleMap",
        "KitavaSlamRightMap",
        "KitavaSlamLeftMap",
        "KitavaSlamMiddleRightMap",
        "KitavaSlamMiddleLeftMap",
        "KitavaSlamRightNoConeMap",
        "KitavaSlamLeftNoConeMap",
        "KitavaThrowDebrisLeftMap",
        "KitavaThrowDebrisRightMap",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["KitavaSwipeRight"] = {
    name = "KitavaSwipeRight",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 7,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "global_always_hit",
        "global_cannot_crit",
        "cannot_stun",
    },
    levels = {
        [1] = {-80, -70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KitavaSwipeLeft"] = {
    name = "KitavaSwipeLeft",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 7,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "global_always_hit",
        "global_cannot_crit",
        "cannot_stun",
    },
    levels = {
        [1] = {-80, -70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamMiddleMap"] = {
    name = "KitavaSlamMiddleMap",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "global_cannot_crit",
    },
    levels = {
        [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
        [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamRightMap"] = {
    name = "KitavaSlamRightMap",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "global_cannot_crit",
    },
    levels = {
        [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
        [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamLeftMap"] = {
    name = "KitavaSlamLeftMap",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "global_cannot_crit",
    },
    levels = {
        [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
        [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamMiddleRightMap"] = {
    name = "KitavaSlamMiddleRightMap",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "global_cannot_crit",
    },
    levels = {
        [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
        [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamMiddleLeftMap"] = {
    name = "KitavaSlamMiddleLeftMap",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "global_cannot_crit",
    },
    levels = {
        [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
        [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamRightNoConeMap"] = {
    name = "KitavaSlamRightNoConeMap",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "global_cannot_crit",
    },
    levels = {
        [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
        [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamLeftNoConeMap"] = {
    name = "KitavaSlamLeftNoConeMap",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "global_cannot_crit",
    },
    levels = {
        [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
        [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KitavaThrowDebrisLeftMap"] = {
    name = "KitavaThrowDebrisLeftMap",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesNotFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 5,
    baseFlags = {
        attack = true,
        projectile = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_fire",
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_attack_speed_+%_final",
        "base_is_projectile",
        "is_area_damage",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {50, -40, -30, 25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KitavaThrowDebrisRightMap"] = {
    name = "KitavaThrowDebrisRightMap",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesNotFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 5,
    baseFlags = {
        attack = true,
        projectile = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_fire",
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_attack_speed_+%_final",
        "base_is_projectile",
        "is_area_damage",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {50, -40, -30, 25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
몬스터가 주는 경험치 100% 증가
떨어지는 아이템 희귀도 15000% 증가
IdMonsterMapBoss
FamilyMonsterMapBoss
Domains몬스터 (3)
GenerationType고유 (3)
Req. level1
Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • 동작 속도가 기본 수치 밑으로 내려가지 않음
    이동 속도가 기본 수치 밑으로 내려가지 않음
    IdMonsterCannotBeSlowed
    FamilyMonsterCannotBeSlowed
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • action speed cannot be reduced below base Min: 1 Max: 1 Global
  • movement speed cannot be reduced below base Min: 1 Max: 1 Global
  • Craft Tagsspeed
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • 기절할 수 없음
    IdMonsterImplicitCannotBeStunned1
    FamilyMonsterCannotBeStunned
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 1 Max: 1 Global
  • 회색의 군주
    악마
    몬스터가 주는 경험치 100% 증가
    떨어지는 아이템 희귀도 15000% 증가
    동작 속도가 기본 수치 밑으로 내려가지 않음
    이동 속도가 기본 수치 밑으로 내려가지 않음
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    기절할 수 없음
    Lord of the Grey
    SpectreN
    Tagsbludgeoning_weapon, demon, elder_map_boss, extra_extra_large_height, flesh_armour, is_unarmed, non_attacking, red_blood, very_slow_movement
    생명력
    340%
    Ailment Threshold
    340%
    저항
    40 40 40 25
    Damage
    200%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    6 Second
    Damage Spread
    ±5%
    경험치
    200%
    Model Size
    100%
    Type
    KitavaMap
    Metadata
    Kitava1MapElder

    Object Type

    version 2
    extends "Metadata/Monsters/ElderBosses/ElderBossClone"
    
    Positioned
    {
    	update_max_entity_size = true
    }
    
    Pathfinding
    {
    	immobile = true
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/ElderBosses/ElderBossClone"
    
    Render
    {
    	selection_height_override = 600.0
    	allow_attached_arrows = false
    	visual_size_index = 3
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaBoss/Kitava1MapElder"] = {
        name = "Lord of the Grey",
        life = 3.4,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.05,
        attackTime = 6,
        attackRange = 6,
        accuracy = 1,
        skillList = {
        },
        modList = {
        },
    }
    
    몬스터가 주는 경험치 100% 증가
    떨어지는 아이템 희귀도 15000% 증가
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • 동작 속도가 기본 수치 밑으로 내려가지 않음
    이동 속도가 기본 수치 밑으로 내려가지 않음
    IdMonsterCannotBeSlowed
    FamilyMonsterCannotBeSlowed
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • action speed cannot be reduced below base Min: 1 Max: 1 Global
  • movement speed cannot be reduced below base Min: 1 Max: 1 Global
  • Craft Tagsspeed
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • 기절할 수 없음
    IdMonsterImplicitCannotBeStunned1
    FamilyMonsterCannotBeStunned
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 1 Max: 1 Global
  • 회색의 군주
    악마
    몬스터가 주는 경험치 100% 증가
    떨어지는 아이템 희귀도 15000% 증가
    동작 속도가 기본 수치 밑으로 내려가지 않음
    이동 속도가 기본 수치 밑으로 내려가지 않음
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    기절할 수 없음
    Lord of the Grey
    SpectreN
    Tagsbludgeoning_weapon, 시전, demon, extra_extra_large_height, fire_affinity, flesh_armour, is_unarmed, physical_affinity, red_blood, very_slow_movement
    생명력
    340%
    Ailment Threshold
    340%
    저항
    40 40 40 25
    Damage
    200%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    6 Second
    Damage Spread
    ±5%
    경험치
    200%
    Model Size
    100%
    Type
    KitavaMap
    Metadata
    Kitava2Map
    레벨
    68
    생명력
    473,778
    방어도
    28,790
    회피
    4,739
    Damage
    851
    주문 피해
    1,270
    정확도
    580
    Attack Time
    4.02
    경험치
    112,805
    Minion Life
    102,767
    Minion Damage
    680
    Ailment Threshold
    298,480
    Chill
    944
    Shock
    944
    Brittle
    5,340
    Scorch
    944
    Sap
    2,608
    KitavaSlamMiddleMap
    Attack
    Base Damage: 1605–1774
    치명타 확률: 5%
    Attack Time: 6 초
    치명타가 발생하지 않음
    주는 피해 53% 감폭
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSlamRightMap
    Attack
    Base Damage: 1605–1774
    치명타 확률: 5%
    Attack Time: 6 초
    치명타가 발생하지 않음
    주는 피해 53% 감폭
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSlamLeftMap
    Attack
    Base Damage: 1605–1774
    치명타 확률: 5%
    Attack Time: 6 초
    치명타가 발생하지 않음
    주는 피해 53% 감폭
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSlamMiddleRightMap
    Attack
    Base Damage: 1605–1774
    치명타 확률: 5%
    Attack Time: 6 초
    치명타가 발생하지 않음
    주는 피해 53% 감폭
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSlamMiddleLeftMap
    Attack
    Base Damage: 1605–1774
    치명타 확률: 5%
    Attack Time: 6 초
    치명타가 발생하지 않음
    주는 피해 53% 감폭
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSwipeRight
    Attack
    Base Damage: 1605–1774
    치명타 확률: 5%
    Attack Time: 6 초
    재사용 대기시간: 10 초
    플레이어가 명중 시 적을 기절시킬 수 없음
    치명타가 발생하지 않음
    주는 피해 80% 감폭
    회피 불가
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    KitavaSwipeLeft
    Attack
    Base Damage: 1605–1774
    치명타 확률: 5%
    Attack Time: 6 초
    재사용 대기시간: 10 초
    플레이어가 명중 시 적을 기절시킬 수 없음
    치명타가 발생하지 않음
    주는 피해 80% 감폭
    회피 불가
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    KitavaDevouringDarknessRightMap
    Spell
    시전 속도: 3 초
    재사용 대기시간: 18 초
    1초마다 419.2의 기본 물리 피해를 줌
    기본 지속시간 6
    기본 2차 지속시간 3
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaDevouringDarknessLeftMap
    Spell
    시전 속도: 3 초
    재사용 대기시간: 18 초
    1초마다 419.2의 기본 물리 피해를 줌
    기본 지속시간 6
    기본 2차 지속시간 3
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaXBlastFinal
    Spell
    시전 속도: 2.5 초
    재사용 대기시간: 10 초
    850.8~1040 물리 피해
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    KitavaThrowDebrisLeftMap
    Attack, Projectile, ProjectilesNotFromUser
    Base Damage: 1605–1774
    치명타 확률: 5%
    Attack Time: 6 초
    재사용 대기시간: 7 초
    주는 피해 40% 감폭
    물리 피해의 50%를 화염 피해로 전환
    공격 속도 25% 증폭
    base is projectile [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    projectile uses contact position [1]
    KitavaThrowDebrisRightMap
    Attack, Projectile, ProjectilesNotFromUser
    Base Damage: 1605–1774
    치명타 확률: 5%
    Attack Time: 6 초
    재사용 대기시간: 7 초
    주는 피해 40% 감폭
    물리 피해의 50%를 화염 피해로 전환
    공격 속도 25% 증폭
    base is projectile [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    projectile uses contact position [1]
    KitavaSlamRightNoConeMap
    Attack
    Base Damage: 1605–1774
    치명타 확률: 5%
    Attack Time: 6 초
    치명타가 발생하지 않음
    주는 피해 53% 감폭
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSlamLeftNoConeMap
    Attack
    Base Damage: 1605–1774
    치명타 확률: 5%
    Attack Time: 6 초
    치명타가 발생하지 않음
    주는 피해 53% 감폭
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Positioned
    {
    	update_max_entity_size = true
    }
    
    Pathfinding
    {
    	immobile = true
    }
    
    Stats
    {
    	set_cannot_be_knocked_back = 1
    	set_immune_vaal_lighting_warp = 1
    	set_curse_orb_additional_height = -500
    	set_curse_orb_additional_radius = 200
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
    	selection_height_override = 600.0
    	allow_attached_arrows = false
    	visual_size_index = 3
    }
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/bodyfx/cavity/cavity_attachment.epk );"
    }
    
    Animated
    {
    	on_event_attachbundle = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/mortar/projectile/lumpofstuff.epk );"
    	on_event_detachbundle = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/mortar/projectile/lumpofstuff.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaBoss/Kitava2Map"] = {
        name = "Lord of the Grey",
        life = 3.4,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.05,
        attackTime = 6,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "KitavaXBlastFinal",
            "KitavaSwipeRight",
            "KitavaSwipeLeft",
            "KitavaSlamMiddleMap",
            "KitavaSlamRightMap",
            "KitavaSlamLeftMap",
            "KitavaSlamMiddleRightMap",
            "KitavaSlamMiddleLeftMap",
            "KitavaSlamRightNoConeMap",
            "KitavaSlamLeftNoConeMap",
            "KitavaDevouringDarknessRightMap",
            "KitavaDevouringDarknessLeftMap",
            "KitavaThrowDebrisLeftMap",
            "KitavaThrowDebrisRightMap",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaXBlastFinal"] = {
        name = "KitavaXBlastFinal",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, -70, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSwipeRight"] = {
        name = "KitavaSwipeRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 7,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_always_hit",
            "global_cannot_crit",
            "cannot_stun",
        },
        levels = {
            [1] = {-80, -70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSwipeLeft"] = {
        name = "KitavaSwipeLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 7,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_always_hit",
            "global_cannot_crit",
            "cannot_stun",
        },
        levels = {
            [1] = {-80, -70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamMiddleMap"] = {
        name = "KitavaSlamMiddleMap",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_cannot_crit",
        },
        levels = {
            [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
            [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamRightMap"] = {
        name = "KitavaSlamRightMap",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_cannot_crit",
        },
        levels = {
            [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
            [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamLeftMap"] = {
        name = "KitavaSlamLeftMap",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_cannot_crit",
        },
        levels = {
            [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
            [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamMiddleRightMap"] = {
        name = "KitavaSlamMiddleRightMap",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_cannot_crit",
        },
        levels = {
            [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
            [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamMiddleLeftMap"] = {
        name = "KitavaSlamMiddleLeftMap",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_cannot_crit",
        },
        levels = {
            [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
            [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamRightNoConeMap"] = {
        name = "KitavaSlamRightNoConeMap",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_cannot_crit",
        },
        levels = {
            [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
            [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamLeftNoConeMap"] = {
        name = "KitavaSlamLeftNoConeMap",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_cannot_crit",
        },
        levels = {
            [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
            [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaDevouringDarknessRightMap"] = {
        name = "KitavaDevouringDarknessRightMap",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_physical_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "base_secondary_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {1.0199999809265, 6000, 3000, -50, levelRequirement = 45, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaDevouringDarknessLeftMap"] = {
        name = "KitavaDevouringDarknessLeftMap",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_physical_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "base_secondary_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {1.0199999809265, 6000, 3000, -50, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaThrowDebrisLeftMap"] = {
        name = "KitavaThrowDebrisLeftMap",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesNotFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
            attack = true,
            projectile = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_fire",
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_attack_speed_+%_final",
            "base_is_projectile",
            "is_area_damage",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {50, -40, -30, 25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaThrowDebrisRightMap"] = {
        name = "KitavaThrowDebrisRightMap",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesNotFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
            attack = true,
            projectile = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_fire",
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_attack_speed_+%_final",
            "base_is_projectile",
            "is_area_damage",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {50, -40, -30, 25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    몬스터가 주는 경험치 100% 증가
    떨어지는 아이템 희귀도 15000% 증가
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • 동작 속도가 기본 수치 밑으로 내려가지 않음
    이동 속도가 기본 수치 밑으로 내려가지 않음
    IdMonsterCannotBeSlowed
    FamilyMonsterCannotBeSlowed
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • action speed cannot be reduced below base Min: 1 Max: 1 Global
  • movement speed cannot be reduced below base Min: 1 Max: 1 Global
  • Craft Tagsspeed
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • 기절할 수 없음
    IdMonsterImplicitCannotBeStunned1
    FamilyMonsterCannotBeStunned
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 1 Max: 1 Global
  • 회색의 군주
    악마
    몬스터가 주는 경험치 100% 증가
    떨어지는 아이템 희귀도 15000% 증가
    동작 속도가 기본 수치 밑으로 내려가지 않음
    이동 속도가 기본 수치 밑으로 내려가지 않음
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    기절할 수 없음
    Lord of the Grey
    SpectreN
    Tagsbludgeoning_weapon, 시전, demon, flesh_armour, immobile, is_unarmed, kitava_height, large_model, physical_affinity, red_blood, standalone_map_boss
    생명력
    340%
    Ailment Threshold
    340%
    저항
    40 40 40 25
    Damage
    200%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    6 Second
    Damage Spread
    ±5%
    경험치
    200%
    Model Size
    50%
    Type
    KitavaMapStandalone
    Metadata
    Kitava2MapStandalone
    레벨
    68
    생명력
    473,778
    방어도
    28,790
    회피
    4,739
    Damage
    851
    주문 피해
    1,270
    정확도
    580
    Attack Time
    4.02
    경험치
    112,805
    Minion Life
    102,767
    Minion Damage
    680
    Ailment Threshold
    298,480
    Chill
    944
    Shock
    944
    Brittle
    5,340
    Scorch
    944
    Sap
    2,608
    KitavaSlamMiddleMapStandalone
    Attack
    Base Damage: 1605–1774
    치명타 확률: 5%
    Attack Time: 6 초
    치명타가 발생하지 않음
    주는 피해 53% 감폭
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSlamRightMapStandalone
    Attack
    Base Damage: 1605–1774
    치명타 확률: 5%
    Attack Time: 6 초
    치명타가 발생하지 않음
    주는 피해 53% 감폭
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSlamLeftMapStandalone
    Attack
    Base Damage: 1605–1774
    치명타 확률: 5%
    Attack Time: 6 초
    치명타가 발생하지 않음
    주는 피해 53% 감폭
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSlamMiddleRightMapStandalone
    Attack
    Base Damage: 1605–1774
    치명타 확률: 5%
    Attack Time: 6 초
    치명타가 발생하지 않음
    주는 피해 53% 감폭
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSlamMiddleLeftMapStandalone
    Attack
    Base Damage: 1605–1774
    치명타 확률: 5%
    Attack Time: 6 초
    치명타가 발생하지 않음
    주는 피해 53% 감폭
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSwipeRightStandalone
    Attack
    Base Damage: 1605–1774
    치명타 확률: 5%
    Attack Time: 6 초
    재사용 대기시간: 10 초
    플레이어가 명중 시 적을 기절시킬 수 없음
    치명타가 발생하지 않음
    주는 피해 80% 감폭
    회피 불가
    action do not face target [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    KitavaSwipeLeftStandalone
    Attack
    Base Damage: 1605–1774
    치명타 확률: 5%
    Attack Time: 6 초
    재사용 대기시간: 10 초
    플레이어가 명중 시 적을 기절시킬 수 없음
    치명타가 발생하지 않음
    주는 피해 80% 감폭
    회피 불가
    action do not face target [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    KitavaDevouringDarknessRightMapStandalone
    Spell
    시전 속도: 3 초
    재사용 대기시간: 18 초
    1초마다 419.2의 기본 물리 피해를 줌
    기본 지속시간 6
    기본 2차 지속시간 3
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaDevouringDarknessLeftMapStandalone
    Spell
    시전 속도: 3 초
    재사용 대기시간: 18 초
    1초마다 419.2의 기본 물리 피해를 줌
    기본 지속시간 6
    기본 2차 지속시간 3
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaXBlastFinalStandalone
    Spell
    시전 속도: 2.5 초
    재사용 대기시간: 5 초
    850.8~1040 물리 피해
    active skill area of effect radius +% final [-30]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    KitavaSlamRightNoConeMapStandalone
    Attack
    Base Damage: 1605–1774
    치명타 확률: 5%
    Attack Time: 6 초
    치명타가 발생하지 않음
    주는 피해 53% 감폭
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSlamLeftNoConeMapStandalone
    Attack
    Base Damage: 1605–1774
    치명타 확률: 5%
    Attack Time: 6 초
    치명타가 발생하지 않음
    주는 피해 53% 감폭
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    FaceLastTarget
    마지막 대상 맞서기

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    Positioned
    {
    	update_max_entity_size = true
    }
    
    Stats
    {
    	set_curse_orb_additional_height = -250
    	set_curse_orb_additional_radius = 100
    }
    
    StateMachine
    {
    	define_shared_state = "blood_pool;"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    Render
    {
    	selection_height_override = 300.0
    	allow_attached_arrows = false
    	visual_size_index = 3
    }
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/bodyfx/cavity/cavity_attachment.epk );"
    }
    
    StateMachine
    {
    	on_state_blood_pool_0 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Kitava2/ao/blood_pool.ao, fadeout );"
    
    	on_state_blood_pool_1 =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Kitava2/ao/blood_pool.ao,  );
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Kitava2/ao/blood_pool.ao, fadein );
    		QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Kitava2/ao/blood_pool.ao, loop );
    	"
    
    	create_state_blood_pool_1 =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Kitava2/ao/blood_pool.ao,  );
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Kitava2/ao/blood_pool.ao, loop );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaBoss/Kitava2MapStandalone"] = {
        name = "Lord of the Grey",
        life = 3.4,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.05,
        attackTime = 6,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "FaceLastTarget",
            "KitavaXBlastFinalStandalone",
            "KitavaSwipeRightStandalone",
            "KitavaSwipeLeftStandalone",
            "KitavaSlamMiddleMapStandalone",
            "KitavaSlamRightMapStandalone",
            "KitavaSlamLeftMapStandalone",
            "KitavaSlamMiddleRightMapStandalone",
            "KitavaSlamMiddleLeftMapStandalone",
            "KitavaSlamRightNoConeMapStandalone",
            "KitavaSlamLeftNoConeMapStandalone",
            "KitavaDevouringDarknessRightMapStandalone",
            "KitavaDevouringDarknessLeftMapStandalone",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FaceLastTarget"] = {
        name = "Face Last Target",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.01,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaXBlastFinalStandalone"] = {
        name = "KitavaXBlastFinalStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, -70, -30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSwipeRightStandalone"] = {
        name = "KitavaSwipeRightStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 7,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_always_hit",
            "global_cannot_crit",
            "cannot_stun",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {-80, -70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSwipeLeftStandalone"] = {
        name = "KitavaSwipeLeftStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 7,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_always_hit",
            "global_cannot_crit",
            "cannot_stun",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {-80, -70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamMiddleMapStandalone"] = {
        name = "KitavaSlamMiddleMapStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "global_cannot_crit",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {-53, -50, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
            [2] = {-53, -50, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamRightMapStandalone"] = {
        name = "KitavaSlamRightMapStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "global_cannot_crit",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {-53, -50, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
            [2] = {-53, -50, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamLeftMapStandalone"] = {
        name = "KitavaSlamLeftMapStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "global_cannot_crit",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {-53, -50, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
            [2] = {-53, -50, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamMiddleRightMapStandalone"] = {
        name = "KitavaSlamMiddleRightMapStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "global_cannot_crit",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {-53, -50, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
            [2] = {-53, -50, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamMiddleLeftMapStandalone"] = {
        name = "KitavaSlamMiddleLeftMapStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "global_cannot_crit",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {-53, -50, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
            [2] = {-53, -50, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamRightNoConeMapStandalone"] = {
        name = "KitavaSlamRightNoConeMapStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "global_cannot_crit",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {-53, -50, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
            [2] = {-53, -50, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamLeftNoConeMapStandalone"] = {
        name = "KitavaSlamLeftNoConeMapStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "global_cannot_crit",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {-53, -50, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
            [2] = {-53, -50, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaDevouringDarknessRightMapStandalone"] = {
        name = "KitavaDevouringDarknessRightMapStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_physical_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "base_secondary_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {1.0199999809265, 6000, 3000, -50, -50, levelRequirement = 45, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaDevouringDarknessLeftMapStandalone"] = {
        name = "KitavaDevouringDarknessLeftMapStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_physical_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "base_secondary_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {1.0199999809265, 6000, 3000, -50, -50, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    
    몬스터가 주는 경험치 100% 증가
    떨어지는 아이템 희귀도 15000% 증가
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • 동작 속도가 기본 수치 밑으로 내려가지 않음
    이동 속도가 기본 수치 밑으로 내려가지 않음
    IdMonsterCannotBeSlowed
    FamilyMonsterCannotBeSlowed
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • action speed cannot be reduced below base Min: 1 Max: 1 Global
  • movement speed cannot be reduced below base Min: 1 Max: 1 Global
  • Craft Tagsspeed
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • 기절할 수 없음
    IdMonsterImplicitCannotBeStunned1
    FamilyMonsterCannotBeStunned
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 1 Max: 1 Global
  • Edit

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