蒼老君王





地區: 雲頂鐘樓
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
你的移動速度加成不會讓你降至基礎速度以下
行動速度不能被調整至低於基礎值
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
不會被暈眩
增加 15000% 物品掉落稀有度
你的移動速度加成不會讓你降至基礎速度以下
行動速度不能被調整至低於基礎值
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
不會被暈眩
Lord of the Grey
幽魂 | N |
---|---|
地區 | 雲頂鐘樓 |
標籤 | bludgeoning_weapon, demon, extra_extra_large_height, fire_affinity, flesh_armour, is_unarmed, kitava_map_boss, non_unique_map_boss, physical_affinity, red_blood, very_slow_movement |
生命
340%
異常狀態臨界值
340%
抗性




傷害
200%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
6 秒
傷害分佈
±5%
經驗值
200%
Model Size
100%
類型
KitavaMap
Metadata
Kitava1Map
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
73
生命
1,343,133
護甲
42,661
閃避值
5,633
傷害
1,147
法術傷害
1,712
命中
704
攻擊間隔
4.02
經驗值
125,268
Minion Life
278,827
Minion Damage
932
異常狀態臨界值
738,723
冰緩
2,336
感電
2,336
易碎
13,215
焦灼
2,336
殘喘
6,453
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
KitavaSlamMiddleMap
攻擊
基本傷害: 2163–2391
暴擊率: 5%
攻擊間隔: 6 秒
不會暴擊
造成 53% 更少傷害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamRightMap
攻擊
基本傷害: 2163–2391
暴擊率: 5%
攻擊間隔: 6 秒
不會暴擊
造成 53% 更少傷害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamLeftMap
攻擊
基本傷害: 2163–2391
暴擊率: 5%
攻擊間隔: 6 秒
不會暴擊
造成 53% 更少傷害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamMiddleRightMap
攻擊
基本傷害: 2163–2391
暴擊率: 5%
攻擊間隔: 6 秒
不會暴擊
造成 53% 更少傷害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamMiddleLeftMap
攻擊
基本傷害: 2163–2391
暴擊率: 5%
攻擊間隔: 6 秒
不會暴擊
造成 53% 更少傷害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSwipeRight
攻擊
基本傷害: 2163–2391
暴擊率: 5%
攻擊間隔: 6 秒
冷卻時間: 10 秒
你的擊中不能暈眩敵人
不會暴擊
造成 80% 更少傷害
不能閃避
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaSwipeLeft
攻擊
基本傷害: 2163–2391
暴擊率: 5%
攻擊間隔: 6 秒
冷卻時間: 10 秒
你的擊中不能暈眩敵人
不會暴擊
造成 80% 更少傷害
不能閃避
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaThrowDebrisLeftMap
攻擊, 投射物, ProjectilesNotFromUser
基本傷害: 2163–2391
暴擊率: 5%
攻擊間隔: 6 秒
冷卻時間: 7 秒
造成 40% 更少傷害
50% 物理傷害轉化至火焰傷害
25% 更多攻擊速度
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
projectile uses contact position [1]
KitavaThrowDebrisRightMap
攻擊, 投射物, ProjectilesNotFromUser
基本傷害: 2163–2391
暴擊率: 5%
攻擊間隔: 6 秒
冷卻時間: 7 秒
造成 40% 更少傷害
50% 物理傷害轉化至火焰傷害
25% 更多攻擊速度
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
projectile uses contact position [1]
KitavaSlamRightNoConeMap
攻擊
基本傷害: 2163–2391
暴擊率: 5%
攻擊間隔: 6 秒
不會暴擊
造成 53% 更少傷害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamLeftNoConeMap
攻擊
基本傷害: 2163–2391
暴擊率: 5%
攻擊間隔: 6 秒
不會暴擊
造成 53% 更少傷害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { update_max_entity_size = true } Pathfinding { immobile = true } Stats { set_cannot_be_knocked_back = 1 set_immune_vaal_lighting_warp = 1 set_item_drop_slots = 0 set_monster_no_drops = 1 set_monster_has_second_form = 1 set_curse_orb_additional_height = -500 set_curse_orb_additional_radius = 200 } Life { corpse_usable = false } Actor { basic_action = "Emerge" basic_action = "Emerge2" } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { selection_height_override = 600.0 allow_attached_arrows = false visual_size_index = 3 } BaseEvents { } Transitionable { create_untransitioned = "PlayAnimation( phase1_transition_in ); PauseAnimation();" } Animated { on_event_attachbundle = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/mortar/projectile/lumpofstuff.epk );" on_event_detachbundle = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/mortar/projectile/lumpofstuff.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/KitavaBoss/Kitava1Map"] = { name = "Lord of the Grey", life = 3.4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.05, attackTime = 6, attackRange = 6, accuracy = 1, skillList = { "KitavaSwipeRight", "KitavaSwipeLeft", "KitavaSlamMiddleMap", "KitavaSlamRightMap", "KitavaSlamLeftMap", "KitavaSlamMiddleRightMap", "KitavaSlamMiddleLeftMap", "KitavaSlamRightNoConeMap", "KitavaSlamLeftNoConeMap", "KitavaThrowDebrisLeftMap", "KitavaThrowDebrisRightMap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["KitavaSwipeRight"] = { name = "KitavaSwipeRight", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_always_hit", "global_cannot_crit", "cannot_stun", }, levels = { [1] = {-80, -70, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSwipeLeft"] = { name = "KitavaSwipeLeft", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_always_hit", "global_cannot_crit", "cannot_stun", }, levels = { [1] = {-80, -70, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamMiddleMap"] = { name = "KitavaSlamMiddleMap", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamRightMap"] = { name = "KitavaSlamRightMap", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamLeftMap"] = { name = "KitavaSlamLeftMap", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamMiddleRightMap"] = { name = "KitavaSlamMiddleRightMap", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamMiddleLeftMap"] = { name = "KitavaSlamMiddleLeftMap", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamRightNoConeMap"] = { name = "KitavaSlamRightNoConeMap", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamLeftNoConeMap"] = { name = "KitavaSlamLeftNoConeMap", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaThrowDebrisLeftMap"] = { name = "KitavaThrowDebrisLeftMap", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { attack = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_fire", "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_attack_speed_+%_final", "base_is_projectile", "is_area_damage", "projectile_uses_contact_position", }, levels = { [1] = {50, -40, -30, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaThrowDebrisRightMap"] = { name = "KitavaThrowDebrisRightMap", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { attack = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_fire", "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_attack_speed_+%_final", "base_is_projectile", "is_area_damage", "projectile_uses_contact_position", }, levels = { [1] = {50, -40, -30, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
你的移動速度加成不會讓你降至基礎速度以下
行動速度不能被調整至低於基礎值
Id | MonsterCannotBeSlowed |
---|---|
Family | MonsterCannotBeSlowed |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
不會被暈眩
Id | MonsterImplicitCannotBeStunned1 |
---|---|
Family | MonsterCannotBeStunned |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
蒼老君王





怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
你的移動速度加成不會讓你降至基礎速度以下
行動速度不能被調整至低於基礎值
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
不會被暈眩
增加 15000% 物品掉落稀有度
你的移動速度加成不會讓你降至基礎速度以下
行動速度不能被調整至低於基礎值
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
不會被暈眩
Lord of the Grey
幽魂 | N |
---|---|
標籤 | bludgeoning_weapon, demon, elder_map_boss, extra_extra_large_height, flesh_armour, is_unarmed, non_attacking, red_blood, very_slow_movement |
生命
340%
異常狀態臨界值
340%
抗性




傷害
200%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
6 秒
傷害分佈
±5%
經驗值
200%
Model Size
100%
類型
KitavaMap
Metadata
Kitava1MapElder
Object Type
version 2 extends "Metadata/Monsters/ElderBosses/ElderBossClone" Positioned { update_max_entity_size = true } Pathfinding { immobile = true }
Object Type Codes
version 2 extends "Metadata/Monsters/ElderBosses/ElderBossClone" Render { selection_height_override = 600.0 allow_attached_arrows = false visual_size_index = 3 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/KitavaBoss/Kitava1MapElder"] = { name = "Lord of the Grey", life = 3.4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.05, attackTime = 6, attackRange = 6, accuracy = 1, skillList = { }, modList = { }, }
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
你的移動速度加成不會讓你降至基礎速度以下
行動速度不能被調整至低於基礎值
Id | MonsterCannotBeSlowed |
---|---|
Family | MonsterCannotBeSlowed |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
不會被暈眩
Id | MonsterImplicitCannotBeStunned1 |
---|---|
Family | MonsterCannotBeStunned |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
蒼老君王





怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
你的移動速度加成不會讓你降至基礎速度以下
行動速度不能被調整至低於基礎值
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
不會被暈眩
增加 15000% 物品掉落稀有度
你的移動速度加成不會讓你降至基礎速度以下
行動速度不能被調整至低於基礎值
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
不會被暈眩
Lord of the Grey
幽魂 | N |
---|---|
標籤 | bludgeoning_weapon, 法術, demon, extra_extra_large_height, fire_affinity, flesh_armour, is_unarmed, physical_affinity, red_blood, very_slow_movement |
生命
340%
異常狀態臨界值
340%
抗性




傷害
200%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
6 秒
傷害分佈
±5%
經驗值
200%
Model Size
100%
類型
KitavaMap
Metadata
Kitava2Map
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
473,778
護甲
28,790
閃避值
4,739
傷害
851
法術傷害
1,270
命中
580
攻擊間隔
4.02
經驗值
112,805
Minion Life
102,767
Minion Damage
680
異常狀態臨界值
298,480
冰緩
944
感電
944
易碎
5,340
焦灼
944
殘喘
2,608
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
KitavaSlamMiddleMap
攻擊
基本傷害: 1605–1774
暴擊率: 5%
攻擊間隔: 6 秒
不會暴擊
造成 53% 更少傷害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamRightMap
攻擊
基本傷害: 1605–1774
暴擊率: 5%
攻擊間隔: 6 秒
不會暴擊
造成 53% 更少傷害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamLeftMap
攻擊
基本傷害: 1605–1774
暴擊率: 5%
攻擊間隔: 6 秒
不會暴擊
造成 53% 更少傷害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamMiddleRightMap
攻擊
基本傷害: 1605–1774
暴擊率: 5%
攻擊間隔: 6 秒
不會暴擊
造成 53% 更少傷害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamMiddleLeftMap
攻擊
基本傷害: 1605–1774
暴擊率: 5%
攻擊間隔: 6 秒
不會暴擊
造成 53% 更少傷害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSwipeRight
攻擊
基本傷害: 1605–1774
暴擊率: 5%
攻擊間隔: 6 秒
冷卻時間: 10 秒
你的擊中不能暈眩敵人
不會暴擊
造成 80% 更少傷害
不能閃避
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaSwipeLeft
攻擊
基本傷害: 1605–1774
暴擊率: 5%
攻擊間隔: 6 秒
冷卻時間: 10 秒
你的擊中不能暈眩敵人
不會暴擊
造成 80% 更少傷害
不能閃避
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaDevouringDarknessRightMap
法術
施放時間: 3 秒
冷卻時間: 18 秒
每秒造成 393.9 基礎物理傷害
+6 秒基礎持續時間
基礎額外效果持續時間 3 秒
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaDevouringDarknessLeftMap
法術
施放時間: 3 秒
冷卻時間: 18 秒
每秒造成 393.9 基礎物理傷害
+6 秒基礎持續時間
基礎額外效果持續時間 3 秒
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaXBlastFinal
法術
施放時間: 2.5 秒
冷卻時間: 10 秒
造成 799.4 至 977 物理傷害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaThrowDebrisLeftMap
攻擊, 投射物, ProjectilesNotFromUser
基本傷害: 1605–1774
暴擊率: 5%
攻擊間隔: 6 秒
冷卻時間: 7 秒
造成 40% 更少傷害
50% 物理傷害轉化至火焰傷害
25% 更多攻擊速度
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
projectile uses contact position [1]
KitavaThrowDebrisRightMap
攻擊, 投射物, ProjectilesNotFromUser
基本傷害: 1605–1774
暴擊率: 5%
攻擊間隔: 6 秒
冷卻時間: 7 秒
造成 40% 更少傷害
50% 物理傷害轉化至火焰傷害
25% 更多攻擊速度
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
projectile uses contact position [1]
KitavaSlamRightNoConeMap
攻擊
基本傷害: 1605–1774
暴擊率: 5%
攻擊間隔: 6 秒
不會暴擊
造成 53% 更少傷害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamLeftNoConeMap
攻擊
基本傷害: 1605–1774
暴擊率: 5%
攻擊間隔: 6 秒
不會暴擊
造成 53% 更少傷害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { update_max_entity_size = true } Pathfinding { immobile = true } Stats { set_cannot_be_knocked_back = 1 set_immune_vaal_lighting_warp = 1 set_curse_orb_additional_height = -500 set_curse_orb_additional_radius = 200 } Life { corpse_usable = false } Actor { basic_action = "Emerge" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { selection_height_override = 600.0 allow_attached_arrows = false visual_size_index = 3 } BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/bodyfx/cavity/cavity_attachment.epk );" } Animated { on_event_attachbundle = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/mortar/projectile/lumpofstuff.epk );" on_event_detachbundle = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/mortar/projectile/lumpofstuff.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/KitavaBoss/Kitava2Map"] = { name = "Lord of the Grey", life = 3.4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.05, attackTime = 6, attackRange = 6, accuracy = 1, skillList = { "KitavaXBlastFinal", "KitavaSwipeRight", "KitavaSwipeLeft", "KitavaSlamMiddleMap", "KitavaSlamRightMap", "KitavaSlamLeftMap", "KitavaSlamMiddleRightMap", "KitavaSlamMiddleLeftMap", "KitavaSlamRightNoConeMap", "KitavaSlamLeftNoConeMap", "KitavaDevouringDarknessRightMap", "KitavaDevouringDarknessLeftMap", "KitavaThrowDebrisLeftMap", "KitavaThrowDebrisRightMap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["KitavaXBlastFinal"] = { name = "KitavaXBlastFinal", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.89999997615814, 1.1000000238419, -70, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSwipeRight"] = { name = "KitavaSwipeRight", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_always_hit", "global_cannot_crit", "cannot_stun", }, levels = { [1] = {-80, -70, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSwipeLeft"] = { name = "KitavaSwipeLeft", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_always_hit", "global_cannot_crit", "cannot_stun", }, levels = { [1] = {-80, -70, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamMiddleMap"] = { name = "KitavaSlamMiddleMap", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamRightMap"] = { name = "KitavaSlamRightMap", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamLeftMap"] = { name = "KitavaSlamLeftMap", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamMiddleRightMap"] = { name = "KitavaSlamMiddleRightMap", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamMiddleLeftMap"] = { name = "KitavaSlamMiddleLeftMap", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamRightNoConeMap"] = { name = "KitavaSlamRightNoConeMap", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamLeftNoConeMap"] = { name = "KitavaSlamLeftNoConeMap", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaDevouringDarknessRightMap"] = { name = "KitavaDevouringDarknessRightMap", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {1.0199999809265, 6000, 3000, -50, levelRequirement = 45, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaDevouringDarknessLeftMap"] = { name = "KitavaDevouringDarknessLeftMap", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {1.0199999809265, 6000, 3000, -50, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaThrowDebrisLeftMap"] = { name = "KitavaThrowDebrisLeftMap", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { attack = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_fire", "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_attack_speed_+%_final", "base_is_projectile", "is_area_damage", "projectile_uses_contact_position", }, levels = { [1] = {50, -40, -30, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaThrowDebrisRightMap"] = { name = "KitavaThrowDebrisRightMap", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { attack = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_fire", "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_attack_speed_+%_final", "base_is_projectile", "is_area_damage", "projectile_uses_contact_position", }, levels = { [1] = {50, -40, -30, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
你的移動速度加成不會讓你降至基礎速度以下
行動速度不能被調整至低於基礎值
Id | MonsterCannotBeSlowed |
---|---|
Family | MonsterCannotBeSlowed |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
不會被暈眩
Id | MonsterImplicitCannotBeStunned1 |
---|---|
Family | MonsterCannotBeStunned |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
蒼老君王





怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
你的移動速度加成不會讓你降至基礎速度以下
行動速度不能被調整至低於基礎值
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
不會被暈眩
增加 15000% 物品掉落稀有度
你的移動速度加成不會讓你降至基礎速度以下
行動速度不能被調整至低於基礎值
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
不會被暈眩
Lord of the Grey
幽魂 | N |
---|---|
標籤 | bludgeoning_weapon, 法術, demon, flesh_armour, immobile, is_unarmed, kitava_height, large_model, physical_affinity, red_blood, standalone_map_boss |
生命
340%
異常狀態臨界值
340%
抗性




傷害
200%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
6 秒
傷害分佈
±5%
經驗值
200%
Model Size
50%
類型
KitavaMapStandalone
Metadata
Kitava2MapStandalone
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
473,778
護甲
28,790
閃避值
4,739
傷害
851
法術傷害
1,270
命中
580
攻擊間隔
4.02
經驗值
112,805
Minion Life
102,767
Minion Damage
680
異常狀態臨界值
298,480
冰緩
944
感電
944
易碎
5,340
焦灼
944
殘喘
2,608
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
KitavaSlamMiddleMapStandalone
攻擊
基本傷害: 1605–1774
暴擊率: 5%
攻擊間隔: 6 秒
不會暴擊
造成 53% 更少傷害
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamRightMapStandalone
攻擊
基本傷害: 1605–1774
暴擊率: 5%
攻擊間隔: 6 秒
不會暴擊
造成 53% 更少傷害
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamLeftMapStandalone
攻擊
基本傷害: 1605–1774
暴擊率: 5%
攻擊間隔: 6 秒
不會暴擊
造成 53% 更少傷害
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamMiddleRightMapStandalone
攻擊
基本傷害: 1605–1774
暴擊率: 5%
攻擊間隔: 6 秒
不會暴擊
造成 53% 更少傷害
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamMiddleLeftMapStandalone
攻擊
基本傷害: 1605–1774
暴擊率: 5%
攻擊間隔: 6 秒
不會暴擊
造成 53% 更少傷害
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSwipeRightStandalone
攻擊
基本傷害: 1605–1774
暴擊率: 5%
攻擊間隔: 6 秒
冷卻時間: 10 秒
你的擊中不能暈眩敵人
不會暴擊
造成 80% 更少傷害
不能閃避
action do not face target [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaSwipeLeftStandalone
攻擊
基本傷害: 1605–1774
暴擊率: 5%
攻擊間隔: 6 秒
冷卻時間: 10 秒
你的擊中不能暈眩敵人
不會暴擊
造成 80% 更少傷害
不能閃避
action do not face target [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaDevouringDarknessRightMapStandalone
法術
施放時間: 3 秒
冷卻時間: 18 秒
每秒造成 393.9 基礎物理傷害
+6 秒基礎持續時間
基礎額外效果持續時間 3 秒
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaDevouringDarknessLeftMapStandalone
法術
施放時間: 3 秒
冷卻時間: 18 秒
每秒造成 393.9 基礎物理傷害
+6 秒基礎持續時間
基礎額外效果持續時間 3 秒
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaXBlastFinalStandalone
法術
施放時間: 2.5 秒
冷卻時間: 5 秒
造成 799.4 至 977 物理傷害
active skill area of effect radius +% final [-30]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaSlamRightNoConeMapStandalone
攻擊
基本傷害: 1605–1774
暴擊率: 5%
攻擊間隔: 6 秒
不會暴擊
造成 53% 更少傷害
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamLeftNoConeMapStandalone
攻擊
基本傷害: 1605–1774
暴擊率: 5%
攻擊間隔: 6 秒
不會暴擊
造成 53% 更少傷害
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
FaceLastTarget
面對最後目標

Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss" Positioned { update_max_entity_size = true } Stats { set_curse_orb_additional_height = -250 set_curse_orb_additional_radius = 100 } StateMachine { define_shared_state = "blood_pool;" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss" Render { selection_height_override = 300.0 allow_attached_arrows = false visual_size_index = 3 } BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/bodyfx/cavity/cavity_attachment.epk );" } StateMachine { on_state_blood_pool_0 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Kitava2/ao/blood_pool.ao, fadeout );" on_state_blood_pool_1 = " AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Kitava2/ao/blood_pool.ao,); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Kitava2/ao/blood_pool.ao, fadein ); QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Kitava2/ao/blood_pool.ao, loop ); " create_state_blood_pool_1 = " AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Kitava2/ao/blood_pool.ao, ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Kitava2/ao/blood_pool.ao, loop ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/KitavaBoss/Kitava2MapStandalone"] = { name = "Lord of the Grey", life = 3.4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.05, attackTime = 6, attackRange = 6, accuracy = 1, skillList = { "FaceLastTarget", "KitavaXBlastFinalStandalone", "KitavaSwipeRightStandalone", "KitavaSwipeLeftStandalone", "KitavaSlamMiddleMapStandalone", "KitavaSlamRightMapStandalone", "KitavaSlamLeftMapStandalone", "KitavaSlamMiddleRightMapStandalone", "KitavaSlamMiddleLeftMapStandalone", "KitavaSlamRightNoConeMapStandalone", "KitavaSlamLeftNoConeMapStandalone", "KitavaDevouringDarknessRightMapStandalone", "KitavaDevouringDarknessLeftMapStandalone", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["FaceLastTarget"] = { name = "Face Last Target", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.01, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaXBlastFinalStandalone"] = { name = "KitavaXBlastFinalStandalone", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.89999997615814, 1.1000000238419, -70, -30, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSwipeRightStandalone"] = { name = "KitavaSwipeRightStandalone", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_always_hit", "global_cannot_crit", "cannot_stun", "action_do_not_face_target", }, levels = { [1] = {-80, -70, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSwipeLeftStandalone"] = { name = "KitavaSwipeLeftStandalone", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_always_hit", "global_cannot_crit", "cannot_stun", "action_do_not_face_target", }, levels = { [1] = {-80, -70, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamMiddleMapStandalone"] = { name = "KitavaSlamMiddleMapStandalone", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "global_cannot_crit", "action_do_not_face_target", }, levels = { [1] = {-53, -50, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamRightMapStandalone"] = { name = "KitavaSlamRightMapStandalone", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "global_cannot_crit", "action_do_not_face_target", }, levels = { [1] = {-53, -50, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamLeftMapStandalone"] = { name = "KitavaSlamLeftMapStandalone", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "global_cannot_crit", "action_do_not_face_target", }, levels = { [1] = {-53, -50, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamMiddleRightMapStandalone"] = { name = "KitavaSlamMiddleRightMapStandalone", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "global_cannot_crit", "action_do_not_face_target", }, levels = { [1] = {-53, -50, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamMiddleLeftMapStandalone"] = { name = "KitavaSlamMiddleLeftMapStandalone", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "global_cannot_crit", "action_do_not_face_target", }, levels = { [1] = {-53, -50, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamRightNoConeMapStandalone"] = { name = "KitavaSlamRightNoConeMapStandalone", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "global_cannot_crit", "action_do_not_face_target", }, levels = { [1] = {-53, -50, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamLeftNoConeMapStandalone"] = { name = "KitavaSlamLeftNoConeMapStandalone", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "global_cannot_crit", "action_do_not_face_target", }, levels = { [1] = {-53, -50, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaDevouringDarknessRightMapStandalone"] = { name = "KitavaDevouringDarknessRightMapStandalone", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "action_do_not_face_target", }, levels = { [1] = {1.0199999809265, 6000, 3000, -50, -50, levelRequirement = 45, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaDevouringDarknessLeftMapStandalone"] = { name = "KitavaDevouringDarknessLeftMapStandalone", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "action_do_not_face_target", }, levels = { [1] = {1.0199999809265, 6000, 3000, -50, -50, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
你的移動速度加成不會讓你降至基礎速度以下
行動速度不能被調整至低於基礎值
Id | MonsterCannotBeSlowed |
---|---|
Family | MonsterCannotBeSlowed |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
不會被暈眩
Id | MonsterImplicitCannotBeStunned1 |
---|---|
Family | MonsterCannotBeStunned |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.