배신자 마책
인간형
한 번에 덫 최대 6개 추가 설치
투척 후 덫이 피해 면역인 시간 +2
투척 후 지뢰가 피해 면역인 시간 +2
kill traps mines and totems on death [1]
몬스터가 주는 경험치 100% 증가
떨어지는 아이템 희귀도 15000% 증가
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Marchak, The Betrayer
SpectreN
Area산성 암굴 지도
Tags시전, chaos_affinity, fire_affinity, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, non_unique_map_boss, plate_armour, red_blood, slashing_weapon, wb_leader
생명력
320%
Energy Shield From Life
33%
방어도
+25%
회피
+33%
Ailment Threshold
320%
저항
40 40 40 25
Damage
216%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
경험치
200%
Model Size
120%
Type
WbChaosLeader5
Metadata
WbChaosLeader5
레벨
70
생명력
390,477
방어도
42,143
회피
6,758
에너지 보호막
7,325
Damage
1,036
주문 피해
1,547
정확도
628
Attack Time
1.005
경험치
117,920
Minion Life
83,195
Minion Energy Shield
1,561
Minion Damage
833
Ailment Threshold
338,025
Chill
1,069
Shock
1,069
Brittle
6,047
Scorch
1,069
Sap
2,953
WbSummonAnimatedWeaponAxe1
Spell, Multicastable, Triggerable
시전 속도: 1 초
재사용 대기시간: 6 초
alternate minion [38]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
WbSummonAnimatedWeaponBow1
Spell, Multicastable, Triggerable
시전 속도: 1 초
재사용 대기시간: 6 초
alternate minion [39]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
WbSummonAnimatedWeaponStaff1
Spell, Multicastable, Triggerable
시전 속도: 1 초
재사용 대기시간: 6 초
alternate minion [40]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
WbCausticBomb2NoTrigger
Spell, Duration, Damage, Mineable, Area, Trapped, DamageOverTime, Chaos, AreaSpell
시전 속도: 1 초
재사용 대기시간: 1.2 초
270.1~405.2 카오스 피해
+1.75초간 덫 지속
덫이 목표 지점 주위에 무작위로 투척됨
덫 발동 효과 범위 99% 감소
base skill is trapped [1]
ground caustic art variation [2]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [2]
WbFireBomb2NoTrigger
Spell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Fire, AreaSpell
화염 덫
시전 속도: 1 초
재사용 대기시간: 1.2 초
발동 시 폭발하여 주변 적들에게 화염 피해를 주고 용암 지대를 생성하는 덫을 던집니다. 용암 지대는 그 위를 지나가는 적에게도 피해를 줍니다.
+1.75초간 덫 지속
841.6~1262 화염 피해
덫이 목표 지점 주위에 무작위로 투척됨
덫 발동 효과 범위 99% 감소
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [1]

Object Type

version 2
extends "Metadata/Monsters/Wb/WbChaosLeader"

Stats
{
	set_base_mana_cost_-% = 0
	set_mana_regeneration_rate_per_minute_% = 1000
}

Actor
{	
}

Object Type Codes

version 2
extends "Metadata/Monsters/Wb/WbChaosLeader"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Wb/WbChaosLeader5"] = {
    name = "Marchak, The Betrayer",
    life = 3.2,
    energyShield = 0.33,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2.16,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 10,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    weaponType2 = "Dagger",
    skillList = {
        "WbCausticBomb2NoTrigger",
        "WbFireBomb2NoTrigger",
        "WbSummonAnimatedWeaponAxe1",
        "WbSummonAnimatedWeaponBow1",
        "WbSummonAnimatedWeaponStaff1",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["WbCausticBomb2NoTrigger"] = {
    name = "WbCausticBomb2NoTrigger",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Duration] = true,
        [SkillType.Damage] = true,
        [SkillType.Mineable] = true,
        [SkillType.Area] = true,
        [SkillType.Trapped] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.Chaos] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "base_trap_duration",
        "trap_variation",
        "throw_traps_in_circle_radius",
        "trap_trigger_radius_+%",
        "ground_caustic_art_variation",
        "is_trap",
        "is_area_damage",
        "base_skill_is_trapped",
        "ignores_trap_and_mine_cooldown_limit",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1750, 2, 14, -99, 2, levelRequirement = 4, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["WbFireBomb2NoTrigger"] = {
    name = "Fire Trap",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Duration] = true,
        [SkillType.Damage] = true,
        [SkillType.Mineable] = true,
        [SkillType.Area] = true,
        [SkillType.CausesBurning] = true,
        [SkillType.Trapped] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.Fire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_trap_duration",
        "trap_variation",
        "throw_traps_in_circle_radius",
        "trap_trigger_radius_+%",
        "is_trap",
        "is_area_damage",
        "base_skill_is_trapped",
        "ignores_trap_and_mine_cooldown_limit",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1750, 1, 14, -99, levelRequirement = 4, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["WbSummonAnimatedWeaponAxe1"] = {
    name = "WbSummonAnimatedWeaponAxe1",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summoned_monsters_no_drops_or_experience",
        "summoned_monsters_are_minions",
    },
    levels = {
        [1] = {38, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["WbSummonAnimatedWeaponBow1"] = {
    name = "WbSummonAnimatedWeaponBow1",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summoned_monsters_no_drops_or_experience",
        "summoned_monsters_are_minions",
    },
    levels = {
        [1] = {39, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["WbSummonAnimatedWeaponStaff1"] = {
    name = "WbSummonAnimatedWeaponStaff1",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summoned_monsters_no_drops_or_experience",
        "summoned_monsters_are_minions",
    },
    levels = {
        [1] = {40, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
한 번에 덫 최대 6개 추가 설치
IdMonsterIncreasedTrapsAllowedWbChaos
FamilyTrapsAllowed
Domains몬스터 (3)
GenerationType고유 (3)
Req. level1
Stats
  • number of additional traps allowed Min: 6 Max: 6 Global
  • 투척 후 덫이 피해 면역인 시간 +2
    투척 후 지뢰가 피해 면역인 시간 +2
    IdMonsterImplicitTrapsInvulnerableWbChaosLeader5
    FamilyMonsterTrapsInvulnerable
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • mines invulnerable for duration ms Min: 2000 Max: 2000 Global
  • traps invulnerable for duration ms Min: 2000 Max: 2000 Global
  • kill traps mines and totems on death [1]
    IdMonsterKillTrapsMinesTotemsOnDeath
    FamilyMonsterKillTrapsMinesTotemsOnDeath
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • kill traps mines and totems on death Min: 1 Max: 1 Global
  • 몬스터가 주는 경험치 100% 증가
    떨어지는 아이템 희귀도 15000% 증가
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • 배신자 마책
    인간형
    한 번에 덫 최대 6개 추가 설치
    투척 후 덫이 피해 면역인 시간 +2
    투척 후 지뢰가 피해 면역인 시간 +2
    kill traps mines and totems on death [1]
    몬스터가 주는 경험치 100% 증가
    떨어지는 아이템 희귀도 15000% 증가
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Marchak, The Betrayer
    SpectreN
    Tags시전, chaos_affinity, fire_affinity, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, plate_armour, red_blood, slashing_weapon, standalone_map_boss, wb_leader
    생명력
    320%
    Energy Shield From Life
    33%
    방어도
    +25%
    회피
    +33%
    Ailment Threshold
    320%
    저항
    40 40 40 25
    Damage
    216%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    경험치
    200%
    Model Size
    120%
    Type
    WbChaosLeader5
    Metadata
    WbChaosLeader5Standalone
    레벨
    68
    생명력
    298,759
    방어도
    35,988
    회피
    6,303
    에너지 보호막
    6,470
    Damage
    919
    주문 피해
    1,372
    정확도
    580
    Attack Time
    1.005
    경험치
    112,805
    Minion Life
    64,803
    Minion Energy Shield
    1,403
    Minion Damage
    734
    Ailment Threshold
    280,922
    Chill
    888
    Shock
    888
    Brittle
    5,025
    Scorch
    888
    Sap
    2,454
    WbSummonAnimatedWeaponAxe1
    Spell, Multicastable, Triggerable
    시전 속도: 1 초
    재사용 대기시간: 6 초
    alternate minion [38]
    number of monsters to summon [1]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    WbSummonAnimatedWeaponBow1
    Spell, Multicastable, Triggerable
    시전 속도: 1 초
    재사용 대기시간: 6 초
    alternate minion [39]
    number of monsters to summon [1]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    WbSummonAnimatedWeaponStaff1
    Spell, Multicastable, Triggerable
    시전 속도: 1 초
    재사용 대기시간: 6 초
    alternate minion [40]
    number of monsters to summon [1]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    WbCausticBomb2NoTrigger
    Spell, Duration, Damage, Mineable, Area, Trapped, DamageOverTime, Chaos, AreaSpell
    시전 속도: 1 초
    재사용 대기시간: 1.2 초
    244.2~366.3 카오스 피해
    +1.75초간 덫 지속
    덫이 목표 지점 주위에 무작위로 투척됨
    덫 발동 효과 범위 99% 감소
    base skill is trapped [1]
    ground caustic art variation [2]
    ignores trap and mine cooldown limit [1]
    is area damage [1]
    trap variation [2]
    WbFireBomb2NoTrigger
    Spell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Fire, AreaSpell
    화염 덫
    시전 속도: 1 초
    재사용 대기시간: 1.2 초
    발동 시 폭발하여 주변 적들에게 화염 피해를 주고 용암 지대를 생성하는 덫을 던집니다. 용암 지대는 그 위를 지나가는 적에게도 피해를 줍니다.
    +1.75초간 덫 지속
    758.6~1138 화염 피해
    덫이 목표 지점 주위에 무작위로 투척됨
    덫 발동 효과 범위 99% 감소
    base skill is trapped [1]
    ignores trap and mine cooldown limit [1]
    is area damage [1]
    trap variation [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Wb/Wb"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    Stats
    {
    	set_base_mana_cost_-% = 0
    	set_mana_regeneration_rate_per_minute_% = 1000
    	set_is_warband_leader = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Wb/Wb"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Wb/WbChaosLeader5Standalone"] = {
        name = "Marchak, The Betrayer",
        life = 3.2,
        energyShield = 0.33,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2.16,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 10,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        weaponType2 = "Dagger",
        skillList = {
            "WbCausticBomb2NoTrigger",
            "WbFireBomb2NoTrigger",
            "WbSummonAnimatedWeaponAxe1",
            "WbSummonAnimatedWeaponBow1",
            "WbSummonAnimatedWeaponStaff1",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WbCausticBomb2NoTrigger"] = {
        name = "WbCausticBomb2NoTrigger",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Duration] = true,
            [SkillType.Damage] = true,
            [SkillType.Mineable] = true,
            [SkillType.Area] = true,
            [SkillType.Trapped] = true,
            [SkillType.DamageOverTime] = true,
            [SkillType.Chaos] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "base_trap_duration",
            "trap_variation",
            "throw_traps_in_circle_radius",
            "trap_trigger_radius_+%",
            "ground_caustic_art_variation",
            "is_trap",
            "is_area_damage",
            "base_skill_is_trapped",
            "ignores_trap_and_mine_cooldown_limit",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1750, 2, 14, -99, 2, levelRequirement = 4, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WbFireBomb2NoTrigger"] = {
        name = "Fire Trap",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Duration] = true,
            [SkillType.Damage] = true,
            [SkillType.Mineable] = true,
            [SkillType.Area] = true,
            [SkillType.CausesBurning] = true,
            [SkillType.Trapped] = true,
            [SkillType.DamageOverTime] = true,
            [SkillType.Fire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_trap_duration",
            "trap_variation",
            "throw_traps_in_circle_radius",
            "trap_trigger_radius_+%",
            "is_trap",
            "is_area_damage",
            "base_skill_is_trapped",
            "ignores_trap_and_mine_cooldown_limit",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1750, 1, 14, -99, levelRequirement = 4, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WbSummonAnimatedWeaponAxe1"] = {
        name = "WbSummonAnimatedWeaponAxe1",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summoned_monsters_no_drops_or_experience",
            "summoned_monsters_are_minions",
        },
        levels = {
            [1] = {38, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WbSummonAnimatedWeaponBow1"] = {
        name = "WbSummonAnimatedWeaponBow1",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summoned_monsters_no_drops_or_experience",
            "summoned_monsters_are_minions",
        },
        levels = {
            [1] = {39, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WbSummonAnimatedWeaponStaff1"] = {
        name = "WbSummonAnimatedWeaponStaff1",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summoned_monsters_no_drops_or_experience",
            "summoned_monsters_are_minions",
        },
        levels = {
            [1] = {40, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    한 번에 덫 최대 6개 추가 설치
    IdMonsterIncreasedTrapsAllowedWbChaos
    FamilyTrapsAllowed
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • number of additional traps allowed Min: 6 Max: 6 Global
  • 투척 후 덫이 피해 면역인 시간 +2
    투척 후 지뢰가 피해 면역인 시간 +2
    IdMonsterImplicitTrapsInvulnerableWbChaosLeader5
    FamilyMonsterTrapsInvulnerable
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • mines invulnerable for duration ms Min: 2000 Max: 2000 Global
  • traps invulnerable for duration ms Min: 2000 Max: 2000 Global
  • kill traps mines and totems on death [1]
    IdMonsterKillTrapsMinesTotemsOnDeath
    FamilyMonsterKillTrapsMinesTotemsOnDeath
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • kill traps mines and totems on death Min: 1 Max: 1 Global
  • 몬스터가 주는 경험치 100% 증가
    떨어지는 아이템 희귀도 15000% 증가
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Edit

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