Marchak, The Betrayer





Area: Acid Caverns Map
Can have up to 6 additional Traps placed at a time
Traps cannot be Damaged for +2 seconds after being Thrown
Mines cannot be Damaged for +2 seconds after being thrown
kill traps mines and totems on death [1]
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Traps cannot be Damaged for +2 seconds after being Thrown
Mines cannot be Damaged for +2 seconds after being thrown
kill traps mines and totems on death [1]
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Spectre | N |
---|---|
Area | Acid Caverns Map |
Tags | caster, chaos_affinity, fire_affinity, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, non_unique_map_boss, plate_armour, red_blood, slashing_weapon, wb_leader |
Life
320%
Energy Shield From Life
33%
Armour
+25%
Evasion
+33%
Ailment Threshold
320%
Resistance




Damage
216%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
Experience
200%
Model Size
120%
Type
WbChaosLeader5
Metadata
WbChaosLeader5
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
70
Life
390,477
Armour
42,143
Evasion Rating
6,758
Energy Shield
7,325
Damage
1,036
Spell Damage
1,547
Accuracy
628
Attack Time
1.005
Experience
117,920
Minion Life
83,195
Minion Energy Shield
1,561
Minion Damage
833
Ailment Threshold
338,025
Chill
1,069
Shock
1,069
Brittle
6,047
Scorch
1,069
Sap
2,953
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
WbSummonAnimatedWeaponAxe1
Spell, Multicastable, Triggerable
Cast Time: 1 sec
Cooldown Time: 6 sec
alternate minion [38]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
WbSummonAnimatedWeaponBow1
Spell, Multicastable, Triggerable
Cast Time: 1 sec
Cooldown Time: 6 sec
alternate minion [39]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
WbSummonAnimatedWeaponStaff1
Spell, Multicastable, Triggerable
Cast Time: 1 sec
Cooldown Time: 6 sec
alternate minion [40]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
WbCausticBomb2NoTrigger
Spell, Duration, Damage, Mineable, Area, Trapped, DamageOverTime, Chaos, AreaSpell
Cast Time: 1 sec
Cooldown Time: 1.2 sec
Deals 270.1 to 405.2 Chaos Damage
Trap lasts +1.75 seconds
Traps are thrown randomly around targeted location
99% reduced Trap Trigger Area of Effect
base skill is trapped [1]
ground caustic art variation [2]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [2]
WbFireBomb2NoTrigger
Spell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Fire, AreaSpell
Fire Trap
Cast Time: 1 sec
Cooldown Time: 1.2 sec
Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.
Trap lasts +1.75 seconds
Deals 841.6 to 1262 Fire Damage
Traps are thrown randomly around targeted location
99% reduced Trap Trigger Area of Effect
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [1]

Object Type
version 2 extends "Metadata/Monsters/Wb/WbChaosLeader" Stats { set_base_mana_cost_-% = 0 set_mana_regeneration_rate_per_minute_% = 1000 } Actor { }
Object Type Codes
version 2 extends "Metadata/Monsters/Wb/WbChaosLeader"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Wb/WbChaosLeader5"] = { name = "Marchak, The Betrayer", life = 3.2, energyShield = 0.33, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.16, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "Dagger", skillList = { "WbCausticBomb2NoTrigger", "WbFireBomb2NoTrigger", "WbSummonAnimatedWeaponAxe1", "WbSummonAnimatedWeaponBow1", "WbSummonAnimatedWeaponStaff1", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["WbCausticBomb2NoTrigger"] = { name = "WbCausticBomb2NoTrigger", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.Mineable] = true, [SkillType.Area] = true, [SkillType.Trapped] = true, [SkillType.DamageOverTime] = true, [SkillType.Chaos] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "base_trap_duration", "trap_variation", "throw_traps_in_circle_radius", "trap_trigger_radius_+%", "ground_caustic_art_variation", "is_trap", "is_area_damage", "base_skill_is_trapped", "ignores_trap_and_mine_cooldown_limit", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1750, 2, 14, -99, 2, levelRequirement = 4, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WbFireBomb2NoTrigger"] = { name = "Fire Trap", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.", skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.Mineable] = true, [SkillType.Area] = true, [SkillType.CausesBurning] = true, [SkillType.Trapped] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_trap_duration", "trap_variation", "throw_traps_in_circle_radius", "trap_trigger_radius_+%", "is_trap", "is_area_damage", "base_skill_is_trapped", "ignores_trap_and_mine_cooldown_limit", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1750, 1, 14, -99, levelRequirement = 4, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WbSummonAnimatedWeaponAxe1"] = { name = "WbSummonAnimatedWeaponAxe1", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summoned_monsters_no_drops_or_experience", "summoned_monsters_are_minions", }, levels = { [1] = {38, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WbSummonAnimatedWeaponBow1"] = { name = "WbSummonAnimatedWeaponBow1", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summoned_monsters_no_drops_or_experience", "summoned_monsters_are_minions", }, levels = { [1] = {39, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WbSummonAnimatedWeaponStaff1"] = { name = "WbSummonAnimatedWeaponStaff1", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summoned_monsters_no_drops_or_experience", "summoned_monsters_are_minions", }, levels = { [1] = {40, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Can have up to 6 additional Traps placed at a time
Id | MonsterIncreasedTrapsAllowedWbChaos |
---|---|
Family | TrapsAllowed |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Traps cannot be Damaged for +2 seconds after being Thrown
Mines cannot be Damaged for +2 seconds after being thrown
Id | MonsterImplicitTrapsInvulnerableWbChaosLeader5 |
---|---|
Family | MonsterTrapsInvulnerable |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
kill traps mines and totems on death [1]
Id | MonsterKillTrapsMinesTotemsOnDeath |
---|---|
Family | MonsterKillTrapsMinesTotemsOnDeath |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Marchak, The Betrayer





Can have up to 6 additional Traps placed at a time
Traps cannot be Damaged for +2 seconds after being Thrown
Mines cannot be Damaged for +2 seconds after being thrown
kill traps mines and totems on death [1]
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Traps cannot be Damaged for +2 seconds after being Thrown
Mines cannot be Damaged for +2 seconds after being thrown
kill traps mines and totems on death [1]
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Spectre | N |
---|---|
Tags | caster, chaos_affinity, fire_affinity, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, plate_armour, red_blood, slashing_weapon, standalone_map_boss, wb_leader |
Life
320%
Energy Shield From Life
33%
Armour
+25%
Evasion
+33%
Ailment Threshold
320%
Resistance




Damage
216%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
Experience
200%
Model Size
120%
Type
WbChaosLeader5
Metadata
WbChaosLeader5Standalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
298,759
Armour
35,988
Evasion Rating
6,303
Energy Shield
6,470
Damage
919
Spell Damage
1,372
Accuracy
580
Attack Time
1.005
Experience
112,805
Minion Life
64,803
Minion Energy Shield
1,403
Minion Damage
734
Ailment Threshold
280,922
Chill
888
Shock
888
Brittle
5,025
Scorch
888
Sap
2,454
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
WbSummonAnimatedWeaponAxe1
Spell, Multicastable, Triggerable
Cast Time: 1 sec
Cooldown Time: 6 sec
alternate minion [38]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
WbSummonAnimatedWeaponBow1
Spell, Multicastable, Triggerable
Cast Time: 1 sec
Cooldown Time: 6 sec
alternate minion [39]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
WbSummonAnimatedWeaponStaff1
Spell, Multicastable, Triggerable
Cast Time: 1 sec
Cooldown Time: 6 sec
alternate minion [40]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
WbCausticBomb2NoTrigger
Spell, Duration, Damage, Mineable, Area, Trapped, DamageOverTime, Chaos, AreaSpell
Cast Time: 1 sec
Cooldown Time: 1.2 sec
Deals 244.2 to 366.3 Chaos Damage
Trap lasts +1.75 seconds
Traps are thrown randomly around targeted location
99% reduced Trap Trigger Area of Effect
base skill is trapped [1]
ground caustic art variation [2]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [2]
WbFireBomb2NoTrigger
Spell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Fire, AreaSpell
Fire Trap
Cast Time: 1 sec
Cooldown Time: 1.2 sec
Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.
Trap lasts +1.75 seconds
Deals 758.6 to 1138 Fire Damage
Traps are thrown randomly around targeted location
99% reduced Trap Trigger Area of Effect
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [1]

Object Type
version 2 extends "Metadata/Monsters/Wb/Wb" extends "Metadata/Monsters/StandaloneMapBoss" Stats { set_base_mana_cost_-% = 0 set_mana_regeneration_rate_per_minute_% = 1000 set_is_warband_leader = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Wb/Wb" extends "Metadata/Monsters/StandaloneMapBoss"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Wb/WbChaosLeader5Standalone"] = { name = "Marchak, The Betrayer", life = 3.2, energyShield = 0.33, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.16, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "Dagger", skillList = { "WbCausticBomb2NoTrigger", "WbFireBomb2NoTrigger", "WbSummonAnimatedWeaponAxe1", "WbSummonAnimatedWeaponBow1", "WbSummonAnimatedWeaponStaff1", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["WbCausticBomb2NoTrigger"] = { name = "WbCausticBomb2NoTrigger", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.Mineable] = true, [SkillType.Area] = true, [SkillType.Trapped] = true, [SkillType.DamageOverTime] = true, [SkillType.Chaos] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "base_trap_duration", "trap_variation", "throw_traps_in_circle_radius", "trap_trigger_radius_+%", "ground_caustic_art_variation", "is_trap", "is_area_damage", "base_skill_is_trapped", "ignores_trap_and_mine_cooldown_limit", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1750, 2, 14, -99, 2, levelRequirement = 4, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WbFireBomb2NoTrigger"] = { name = "Fire Trap", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.", skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.Mineable] = true, [SkillType.Area] = true, [SkillType.CausesBurning] = true, [SkillType.Trapped] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_trap_duration", "trap_variation", "throw_traps_in_circle_radius", "trap_trigger_radius_+%", "is_trap", "is_area_damage", "base_skill_is_trapped", "ignores_trap_and_mine_cooldown_limit", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1750, 1, 14, -99, levelRequirement = 4, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WbSummonAnimatedWeaponAxe1"] = { name = "WbSummonAnimatedWeaponAxe1", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summoned_monsters_no_drops_or_experience", "summoned_monsters_are_minions", }, levels = { [1] = {38, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WbSummonAnimatedWeaponBow1"] = { name = "WbSummonAnimatedWeaponBow1", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summoned_monsters_no_drops_or_experience", "summoned_monsters_are_minions", }, levels = { [1] = {39, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WbSummonAnimatedWeaponStaff1"] = { name = "WbSummonAnimatedWeaponStaff1", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summoned_monsters_no_drops_or_experience", "summoned_monsters_are_minions", }, levels = { [1] = {40, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Can have up to 6 additional Traps placed at a time
Id | MonsterIncreasedTrapsAllowedWbChaos |
---|---|
Family | TrapsAllowed |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Traps cannot be Damaged for +2 seconds after being Thrown
Mines cannot be Damaged for +2 seconds after being thrown
Id | MonsterImplicitTrapsInvulnerableWbChaosLeader5 |
---|---|
Family | MonsterTrapsInvulnerable |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
kill traps mines and totems on death [1]
Id | MonsterKillTrapsMinesTotemsOnDeath |
---|---|
Family | MonsterKillTrapsMinesTotemsOnDeath |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.