Забытый солдат





Область: Карта зимнего сада
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
Блокирует снаряды во время перезарядки
20% шанс блокировать урон от атак
Вы получаете 10% урона от заблокированных ударов
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% увеличение редкости выпадающих предметов
Блокирует снаряды во время перезарядки
20% шанс блокировать урон от атак
Вы получаете 10% урона от заблокированных ударов
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
The Forgotten Soldier
Spectre | N |
---|---|
Area | Карта зимнего сада |
Tags | bludgeoning_weapon, brute_boss, Чародейский, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, mail_armour, medium_movement, melee, non_unique_map_boss, not_int, physical_affinity, red_blood, undead |
Здоровье
400%
Броня
+100%
Уклонение
+25%
Ailment Threshold
400%
Сопротивление




Damage
120%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 10
Attack Time
1.56 Second
Damage Spread
±20%
Опыт
200%
Model Size
135%
Type
HectorTituciusMapBoss
Metadata
TituciusMapBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
73
Здоровье
1,580,156
Броня
85,322
Уклонение
7,041
Damage
688
Урон от чар
1,027
Точность
704
Attack Time
1.0452
Опыт
125,268
Minion Life
328,032
Minion Damage
559
Ailment Threshold
869,086
Chill
2,748
Shock
2,748
Brittle
15,547
Scorch
2,748
Sap
7,592
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 1093–1640
Шанс критического удара: 5%
Attack Time: 1.56 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]

TriggerCharge1
Attack
Base Damage: 1093–1640
Шанс критического удара: 5%
Attack Time: 1.56 сек.
Перезарядка: 4 сек.
Базовая длительность - 3 секунд(-ы)
50% повышение скорости передвижения
TriggerCharge2
Attack
Base Damage: 1093–1640
Шанс критического удара: 5%
Attack Time: 1.56 сек.
Перезарядка: 3 сек.
Базовая длительность - 2 секунд(-ы)
50% повышение скорости передвижения
TriggerCharge3
Attack
Base Damage: 1093–1640
Шанс критического удара: 5%
Attack Time: 1.56 сек.
Перезарядка: 2 сек.
Базовая длительность - 1 секунд(-ы)
50% повышение скорости передвижения
TriggeredFireOrbs
Damage, Area, Fire, Spell, Triggerable, AreaSpell
Время применения: 1 сек.
Наносит от 300.6 до 450.9 физического урона
Выпускает дополнительных снарядов: 2
40% снижение скорости передвижения
active skill area of effect radius +% final [30]
cast on trigger charge event % [100]
is area damage [1]
spell uncastable if triggerable [1]
TituciusComboAttack
Attack, Damage
Base Damage: 1093–1640
Шанс критического удара: 5%
Урон от атаки: 67%
Attack Time: 1.56 сек.
Перезарядка: 6 сек.
Наносит на 33% меньше урона атаками
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { has_light = true }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Exiles/TituciusMapBoss"] = { name = "The Forgotten Soldier", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.2, damageSpread = 0.2, attackTime = 1.56, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { "Melee", "TriggerCharge1", "TriggerCharge2", "TriggerCharge3", "TriggeredFireOrbs", "TituciusComboAttack", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TriggerCharge1"] = { name = "TriggerCharge1", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "base_movement_velocity_+%", }, levels = { [1] = {3000, 50, levelRequirement = 2, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TriggerCharge2"] = { name = "TriggerCharge2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "base_movement_velocity_+%", }, levels = { [1] = {2000, 50, levelRequirement = 2, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TriggerCharge3"] = { name = "TriggerCharge3", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "base_movement_velocity_+%", }, levels = { [1] = {1000, 50, levelRequirement = 2, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TriggeredFireOrbs"] = { name = "TriggeredFireOrbs", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Fire] = true, [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_additional_projectiles", "base_movement_velocity_+%", "cast_on_trigger_charge_event_%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "spell_uncastable_if_triggerable", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, -40, 100, 30, levelRequirement = 57, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TituciusComboAttack"] = { name = "TituciusComboAttack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.67, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | монстр (3) |
GenerationType | уник (3) |
Req. level | 1 |
Stats |
Блокирует снаряды во время перезарядки
Id | DisplayMonsterBlocksProjectilesWhileCharging |
---|---|
Family | DisplayMonsterBlocksProjectilesWhileCharging |
Domains | монстр (3) |
GenerationType | уник (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
20% шанс блокировать урон от атак
Вы получаете 10% урона от заблокированных ударов
Id | MonsterAttackBlock40Bypass10_ |
---|---|
Family | MonsterBlockAndBypass |
Domains | монстр (3) |
GenerationType | уник (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | уник (3) |
Req. level | 1 |
Stats |
Забытый солдат





Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
Блокирует снаряды во время перезарядки
20% шанс блокировать урон от атак
Вы получаете 10% урона от заблокированных ударов
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% увеличение редкости выпадающих предметов
Блокирует снаряды во время перезарядки
20% шанс блокировать урон от атак
Вы получаете 10% урона от заблокированных ударов
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
The Forgotten Soldier
Spectre | N |
---|---|
Tags | bludgeoning_weapon, Чародейский, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, mail_armour, medium_movement, melee, not_int, physical_affinity, red_blood, standalone_map_boss, undead |
Здоровье
400%
Броня
+100%
Уклонение
+25%
Ailment Threshold
400%
Сопротивление




Damage
120%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 10
Attack Time
1.56 Second
Damage Spread
±20%
Опыт
200%
Model Size
135%
Type
HectorTituciusMapBoss
Metadata
TituciusMapBossStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
557,385
Броня
57,580
Уклонение
5,924
Damage
511
Урон от чар
762
Точность
580
Attack Time
1.0452
Опыт
112,805
Minion Life
120,902
Minion Damage
408
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 811–1216
Шанс критического удара: 5%
Attack Time: 1.56 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]

TriggerCharge1
Attack
Base Damage: 811–1216
Шанс критического удара: 5%
Attack Time: 1.56 сек.
Перезарядка: 4 сек.
Базовая длительность - 3 секунд(-ы)
50% повышение скорости передвижения
TriggerCharge2
Attack
Base Damage: 811–1216
Шанс критического удара: 5%
Attack Time: 1.56 сек.
Перезарядка: 3 сек.
Базовая длительность - 2 секунд(-ы)
50% повышение скорости передвижения
TriggerCharge3
Attack
Base Damage: 811–1216
Шанс критического удара: 5%
Attack Time: 1.56 сек.
Перезарядка: 2 сек.
Базовая длительность - 1 секунд(-ы)
50% повышение скорости передвижения
TriggeredFireOrbs
Damage, Area, Fire, Spell, Triggerable, AreaSpell
Время применения: 1 сек.
Наносит от 243.7 до 365.5 физического урона
Выпускает дополнительных снарядов: 2
40% снижение скорости передвижения
active skill area of effect radius +% final [30]
cast on trigger charge event % [100]
is area damage [1]
spell uncastable if triggerable [1]
TituciusComboAttack
Attack, Damage
Base Damage: 811–1216
Шанс критического удара: 5%
Урон от атаки: 67%
Attack Time: 1.56 сек.
Перезарядка: 6 сек.
Наносит на 33% меньше урона атаками
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss" Render { has_light = true }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Exiles/TituciusMapBossStandalone"] = { name = "The Forgotten Soldier", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.2, damageSpread = 0.2, attackTime = 1.56, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { "Melee", "TriggerCharge1", "TriggerCharge2", "TriggerCharge3", "TriggeredFireOrbs", "TituciusComboAttack", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TriggerCharge1"] = { name = "TriggerCharge1", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "base_movement_velocity_+%", }, levels = { [1] = {3000, 50, levelRequirement = 2, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TriggerCharge2"] = { name = "TriggerCharge2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "base_movement_velocity_+%", }, levels = { [1] = {2000, 50, levelRequirement = 2, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TriggerCharge3"] = { name = "TriggerCharge3", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "base_movement_velocity_+%", }, levels = { [1] = {1000, 50, levelRequirement = 2, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TriggeredFireOrbs"] = { name = "TriggeredFireOrbs", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Fire] = true, [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_additional_projectiles", "base_movement_velocity_+%", "cast_on_trigger_charge_event_%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "spell_uncastable_if_triggerable", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, -40, 100, 30, levelRequirement = 57, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TituciusComboAttack"] = { name = "TituciusComboAttack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.67, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | монстр (3) |
GenerationType | уник (3) |
Req. level | 1 |
Stats |
Блокирует снаряды во время перезарядки
Id | DisplayMonsterBlocksProjectilesWhileCharging |
---|---|
Family | DisplayMonsterBlocksProjectilesWhileCharging |
Domains | монстр (3) |
GenerationType | уник (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
20% шанс блокировать урон от атак
Вы получаете 10% урона от заблокированных ударов
Id | MonsterAttackBlock40Bypass10_ |
---|---|
Family | MonsterBlockAndBypass |
Domains | монстр (3) |
GenerationType | уник (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | уник (3) |
Req. level | 1 |
Stats |
Забытый солдат





Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
Блокирует снаряды во время перезарядки
20% шанс блокировать урон от атак
Вы получаете 10% урона от заблокированных ударов
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% увеличение редкости выпадающих предметов
Блокирует снаряды во время перезарядки
20% шанс блокировать урон от атак
Вы получаете 10% урона от заблокированных ударов
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
The Forgotten Soldier
Spectre | N |
---|---|
Tags | bludgeoning_weapon, elder_map_boss, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, mail_armour, medium_movement, non_attacking, not_int, red_blood, undead |
Здоровье
400%
Броня
+100%
Уклонение
+25%
Ailment Threshold
400%
Сопротивление




Damage
120%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 10
Attack Time
1.56 Second
Damage Spread
±20%
Опыт
200%
Model Size
135%
Type
HectorTituciusMapBoss
Metadata
TituciusMapBossElder
Object Type
version 2 extends "Metadata/Monsters/ElderBosses/ElderBossClone"
Object Type Codes
version 2 extends "Metadata/Monsters/ElderBosses/ElderBossClone" Render { has_light = true }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Exiles/TituciusMapBossElder"] = { name = "The Forgotten Soldier", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.2, damageSpread = 0.2, attackTime = 1.56, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { }, modList = { }, }
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | монстр (3) |
GenerationType | уник (3) |
Req. level | 1 |
Stats |
Блокирует снаряды во время перезарядки
Id | DisplayMonsterBlocksProjectilesWhileCharging |
---|---|
Family | DisplayMonsterBlocksProjectilesWhileCharging |
Domains | монстр (3) |
GenerationType | уник (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
20% шанс блокировать урон от атак
Вы получаете 10% урона от заблокированных ударов
Id | MonsterAttackBlock40Bypass10_ |
---|---|
Family | MonsterBlockAndBypass |
Domains | монстр (3) |
GenerationType | уник (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | уник (3) |
Req. level | 1 |
Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.