ปากสัตว์ในหลุม





ด่าน: เบื้องลึกอะบิส
เติมพลังชีวิต 4% เมื่อคุณสูญเสีย Spirit Charge 1 ลูก
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [2]
emerge speed +% [0,20]
cannot be used as minion [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [2]
emerge speed +% [0,20]
cannot be used as minion [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
emerge speed +% [0,20]
Pit Maw
Spectre | N |
---|---|
Area | เบื้องลึกอะบิส, เบื้องลึกอะบิส, เบื้องลึกอะบิส, เบื้องลึกอะบิส, เบื้องลึกอะบิส |
Tags | abyss_commander_monster, abyssal, bludgeoning_weapon, bone_armour, นักเวท, extra_small_height, has_claw, has_one_handed_melee, large_model, medium_movement, not_int, physical_affinity, ranged, skeleton, undead |
Packs |
พลังชีวิต
299%
ค่าเกราะ
+25%
การหลบหลีก
+25%
Ailment Threshold
299%
ค่าต้านทาน




Damage
89%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 6
Attack Time
1.8 Second
Damage Spread
±20%
ค่าประสบการณ์
175%
Model Size
160%
Type
SkeletonCannonAbyss
Metadata
SkeletonCannonAbyss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
19,236
ค่าเกราะ
35,988
อัตราการหลบหลีก
5,924
Damage
332
ความเสียหายเวท
332
ความแม่นยำ
580
Attack Time
1.8
ค่าประสบการณ์
17,946
Minion Life
4,172
Minion Damage
265
Ailment Threshold
19,236
Chill
61
Shock
61
Brittle
344
Scorch
61
Sap
168
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SummonSkeletonAbyssSkeletonCannon
Spell, Projectile, Multicastable, Triggerable
เวลาร่าย: 1.27 วินาที
คูลดาวน์: 8 วินาที
สร้างความเสียหาย กายภาพ 359.5 ถึง 539.3
active skill area of effect radius +% final [30]
alternate minion [287]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-30]
monster projectile variation [1]
number of monsters to summon [4]
projectile minimum range [30]
projectile spread radius [5]
projectile uses contact position [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
SkeletonCannonProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 266–399
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 40%
Attack Time: 1.8 วินาที
คูลดาวน์: 3.5 วินาที
สร้างความเสียหาย โจมตี ลดลง อีก 60%
base is projectile [1]
monster projectile variation [29]
monster reverse point blank damage -% at minimum range [30]
projectile uses contact position [1]
spell maximum action distance +% [-50]
AbyssSkeletonCannonProjectile
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
เวลาร่าย: 2 วินาที
คูลดาวน์: 6 วินาที
สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ โพรเจกไทล์ของมอนสเตอร์ แต่มีผลในการกระทบด้วย
สร้างความเสียหาย กายภาพ 6.549 ถึง 9.824
ยิงโพรเจกไทล์ เพิ่มเติม 7 ลูก
active skill area of effect radius +% final [-33]
base is projectile [1]
projectile minimum range [20]
projectile spread radius [15]
spell maximum action distance +% [-60]
AbyssBoneHuskSpellNova
Spell, Damage, Area, Duration, Triggerable, AreaSpell
เวลาร่าย: 1 วินาที
สร้างความเสียหาย กายภาพ 324.9 ถึง 487.3
active skill area of effect radius +% final [-50]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/SkeletonCannon/SkeletonCannon" extends "Metadata/Monsters/Skeletons/AbyssCorpseSink" Actor { on_event_face_for_MonsterProjectileWeapon = "FaceTarget(false, true);" }
Object Type Codes
version 2 extends "Metadata/Monsters/SkeletonCannon/SkeletonCannon" Render { //turn_duration = 0.3 } Monster { preload_object_type = "Metadata/Projectiles/AbyssBoneHuskMortarObject" } Life { on_death = "HideMeshSegment( glow_meshShape );" on_spawned_dead = "HideMeshSegment( glow_meshShape );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SkeletonCannon/SkeletonCannonAbyss"] = { name = "Pit Maw", life = 2.99, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 0.89, damageSpread = 0.2, attackTime = 1.8, attackRange = 6, accuracy = 1, weaponType1 = "Claw", skillList = { "AbyssBoneHuskSpellNova", "SkeletonCannonProjectile", "AbyssSkeletonCannonProjectile", "SummonSkeletonAbyssSkeletonCannon", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AbyssBoneHuskSpellNova"] = { name = "AbyssBoneHuskSpellNova", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SkeletonCannonProjectile"] = { name = "SkeletonCannonProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "spell_maximum_action_distance_+%", "monster_reverse_point_blank_damage_-%_at_minimum_range", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {29, -50, 30, baseMultiplier = 0.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbyssSkeletonCannonProjectile"] = { name = "AbyssSkeletonCannonProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "projectile_spread_radius", "number_of_additional_projectiles", "projectile_minimum_range", "active_skill_area_of_effect_radius_+%_final", "base_is_projectile", }, levels = { [1] = {1.2000000476837, 1.7999999523163, -60, 15, 7, 20, -33, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonSkeletonAbyssSkeletonCannon"] = { name = "SummonSkeletonAbyssSkeletonCannon", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.27, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_monsters_to_summon", "alternate_minion", "projectile_minimum_range", "monster_projectile_variation", "projectile_spread_radius", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "summoned_monsters_are_minions", "projectile_uses_contact_position", "summoned_monsters_no_drops_or_experience", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 4, 287, 30, 1, 5, -30, 30, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
เติมพลังชีวิต 4% เมื่อคุณสูญเสีย Spirit Charge 1 ลูก
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [2]
Id | SpiritChargeTier2 |
---|---|
Family | SpiritCharge |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
emerge speed +% [0,20]
Id | VariableEmergeSpeedAbyss |
---|---|
Family | VariableEmergeSpeed |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
cannot be used as minion [1]
Id | CannotBeUsedAsMinion |
---|---|
Family | CannotBeUsedAsMinion |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
emerge speed +% [0,20]
Id | VariableEmergeSpeedAbyss |
---|---|
Family | VariableEmergeSpeed |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
Pit Maw





ด่าน: Ziggurat Map
เติมพลังชีวิต 4% เมื่อคุณสูญเสีย Spirit Charge 1 ลูก
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [2]
emerge speed +% [0,20]
cannot be used as minion [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [2]
emerge speed +% [0,20]
cannot be used as minion [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
emerge speed +% [0,20]
Spectre | N |
---|---|
Area | Ziggurat Map |
Tags | abyss_commander_monster, abyssal, bludgeoning_weapon, bone_armour, นักเวท, extra_small_height, has_claw, has_one_handed_melee, large_model, medium_movement, not_int, physical_affinity, ranged, skeleton, undead |
Packs |
พลังชีวิต
299%
ค่าเกราะ
+25%
การหลบหลีก
+25%
Ailment Threshold
299%
ค่าต้านทาน




Damage
89%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 6
Attack Time
1.8 Second
Damage Spread
±20%
ค่าประสบการณ์
175%
Model Size
160%
Type
SkeletonCannonAbyss
Metadata
SkeletonCannonAbyssStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
84
พลังชีวิต
105,532
ค่าเกราะ
124,793
อัตราการหลบหลีก
10,150
Damage
848
ความเสียหายเวท
848
ความแม่นยำ
1,076
Attack Time
1.8
ค่าประสบการณ์
23,188
Minion Life
19,945
Minion Damage
720
Ailment Threshold
105,532
Chill
334
Shock
334
Brittle
1,888
Scorch
334
Sap
922
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SummonSkeletonAbyssSkeletonCannon
Spell, Projectile, Multicastable, Triggerable
เวลาร่าย: 1.27 วินาที
คูลดาวน์: 8 วินาที
สร้างความเสียหาย กายภาพ 751.6 ถึง 1127
active skill area of effect radius +% final [30]
alternate minion [287]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-30]
monster projectile variation [1]
number of monsters to summon [4]
projectile minimum range [30]
projectile spread radius [5]
projectile uses contact position [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
SkeletonCannonProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 679–1018
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 40%
Attack Time: 1.8 วินาที
คูลดาวน์: 3.5 วินาที
สร้างความเสียหาย โจมตี ลดลง อีก 60%
base is projectile [1]
monster projectile variation [29]
monster reverse point blank damage -% at minimum range [30]
projectile uses contact position [1]
spell maximum action distance +% [-50]
AbyssSkeletonCannonProjectile
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
เวลาร่าย: 2 วินาที
คูลดาวน์: 6 วินาที
สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ โพรเจกไทล์ของมอนสเตอร์ แต่มีผลในการกระทบด้วย
สร้างความเสียหาย กายภาพ 9.259 ถึง 13.89
ยิงโพรเจกไทล์ เพิ่มเติม 7 ลูก
active skill area of effect radius +% final [-33]
base is projectile [1]
projectile minimum range [20]
projectile spread radius [15]
spell maximum action distance +% [-60]
AbyssBoneHuskSpellNova
Spell, Damage, Area, Duration, Triggerable, AreaSpell
เวลาร่าย: 1 วินาที
สร้างความเสียหาย กายภาพ 628.6 ถึง 942.8
active skill area of effect radius +% final [-50]
is area damage [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/SkeletonCannon/SkeletonCannonAbyssStandalone"] = { name = "Pit Maw", life = 2.99, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 0.89, damageSpread = 0.2, attackTime = 1.8, attackRange = 6, accuracy = 1, weaponType1 = "Claw", skillList = { "AbyssBoneHuskSpellNova", "SkeletonCannonProjectile", "AbyssSkeletonCannonProjectile", "SummonSkeletonAbyssSkeletonCannon", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AbyssBoneHuskSpellNova"] = { name = "AbyssBoneHuskSpellNova", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SkeletonCannonProjectile"] = { name = "SkeletonCannonProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "spell_maximum_action_distance_+%", "monster_reverse_point_blank_damage_-%_at_minimum_range", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {29, -50, 30, baseMultiplier = 0.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbyssSkeletonCannonProjectile"] = { name = "AbyssSkeletonCannonProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "projectile_spread_radius", "number_of_additional_projectiles", "projectile_minimum_range", "active_skill_area_of_effect_radius_+%_final", "base_is_projectile", }, levels = { [1] = {1.2000000476837, 1.7999999523163, -60, 15, 7, 20, -33, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonSkeletonAbyssSkeletonCannon"] = { name = "SummonSkeletonAbyssSkeletonCannon", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.27, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_monsters_to_summon", "alternate_minion", "projectile_minimum_range", "monster_projectile_variation", "projectile_spread_radius", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "summoned_monsters_are_minions", "projectile_uses_contact_position", "summoned_monsters_no_drops_or_experience", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 4, 287, 30, 1, 5, -30, 30, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
เติมพลังชีวิต 4% เมื่อคุณสูญเสีย Spirit Charge 1 ลูก
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [2]
Id | SpiritChargeTier2 |
---|---|
Family | SpiritCharge |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
emerge speed +% [0,20]
Id | VariableEmergeSpeedAbyss |
---|---|
Family | VariableEmergeSpeed |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
cannot be used as minion [1]
Id | CannotBeUsedAsMinion |
---|---|
Family | CannotBeUsedAsMinion |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
emerge speed +% [0,20]
Id | VariableEmergeSpeedAbyss |
---|---|
Family | VariableEmergeSpeed |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
ปากสัตว์ในหลุม





ด่าน: อาณาเขตอะบิส
เติมพลังชีวิต 4% เมื่อคุณสูญเสีย Spirit Charge 1 ลูก
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [2]
emerge speed +% [0,20]
cannot be used as minion [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [2]
emerge speed +% [0,20]
cannot be used as minion [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
emerge speed +% [0,20]
Pit Maw
Spectre | N |
---|---|
Area | อาณาเขตอะบิส, อาณาเขตอะบิส, อาณาเขตอะบิส, อาณาเขตอะบิส, อาณาเขตอะบิส, อาณาเขตอะบิส, อาณาเขตอะบิส, อาณาเขตอะบิส |
Tags | abyssal, bludgeoning_weapon, bone_armour, นักเวท, delve_monster, extra_small_height, has_claw, has_one_handed_melee, large_model, medium_movement, no_pantheon_mod, not_int, physical_affinity, ranged, skeleton, undead |
พลังชีวิต
299%
ค่าเกราะ
+25%
การหลบหลีก
+25%
Ailment Threshold
299%
ค่าต้านทาน




Damage
89%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 6
Attack Time
1.8 Second
Damage Spread
±20%
ค่าประสบการณ์
175%
Model Size
160%
Type
SkeletonCannonAbyss
Metadata
SkeletonCannonAbyssDelve
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
19,236
ค่าเกราะ
35,988
อัตราการหลบหลีก
5,924
Damage
332
ความเสียหายเวท
332
ความแม่นยำ
580
Attack Time
1.8
ค่าประสบการณ์
17,946
Minion Life
4,172
Minion Damage
265
Ailment Threshold
19,236
Chill
61
Shock
61
Brittle
344
Scorch
61
Sap
168
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SummonSkeletonAbyssSkeletonCannonDelve
Spell, Projectile, Multicastable, Triggerable
เวลาร่าย: 1.27 วินาที
คูลดาวน์: 8 วินาที
สร้างความเสียหาย กายภาพ 359.5 ถึง 539.3
active skill area of effect radius +% final [30]
alternate minion [366]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-30]
monster projectile variation [1]
number of monsters to summon [4]
projectile minimum range [30]
projectile spread radius [5]
projectile uses contact position [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
SkeletonCannonProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 266–399
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 40%
Attack Time: 1.8 วินาที
คูลดาวน์: 3.5 วินาที
สร้างความเสียหาย โจมตี ลดลง อีก 60%
base is projectile [1]
monster projectile variation [29]
monster reverse point blank damage -% at minimum range [30]
projectile uses contact position [1]
spell maximum action distance +% [-50]
AbyssSkeletonCannonProjectile
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
เวลาร่าย: 2 วินาที
คูลดาวน์: 6 วินาที
สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ โพรเจกไทล์ของมอนสเตอร์ แต่มีผลในการกระทบด้วย
สร้างความเสียหาย กายภาพ 6.549 ถึง 9.824
ยิงโพรเจกไทล์ เพิ่มเติม 7 ลูก
active skill area of effect radius +% final [-33]
base is projectile [1]
projectile minimum range [20]
projectile spread radius [15]
spell maximum action distance +% [-60]
AbyssBoneHuskSpellNova
Spell, Damage, Area, Duration, Triggerable, AreaSpell
เวลาร่าย: 1 วินาที
สร้างความเสียหาย กายภาพ 324.9 ถึง 487.3
active skill area of effect radius +% final [-50]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/SkeletonCannon/SkeletonCannon" extends "Metadata/Monsters/Skeletons/AbyssCorpseSink" Actor { on_event_face_for_MonsterProjectileWeapon = "FaceTarget(false, true);" }
Object Type Codes
version 2 extends "Metadata/Monsters/SkeletonCannon/SkeletonCannon" Render { //turn_duration = 0.3 } Monster { preload_object_type = "Metadata/Projectiles/AbyssBoneHuskMortarObject" } Life { on_death = "HideMeshSegment( glow_meshShape );" on_spawned_dead = "HideMeshSegment( glow_meshShape );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SkeletonCannon/SkeletonCannonAbyssDelve"] = { name = "Pit Maw", life = 2.99, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 0.89, damageSpread = 0.2, attackTime = 1.8, attackRange = 6, accuracy = 1, weaponType1 = "Claw", skillList = { "AbyssBoneHuskSpellNova", "SkeletonCannonProjectile", "AbyssSkeletonCannonProjectile", "SummonSkeletonAbyssSkeletonCannonDelve", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AbyssBoneHuskSpellNova"] = { name = "AbyssBoneHuskSpellNova", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SkeletonCannonProjectile"] = { name = "SkeletonCannonProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "spell_maximum_action_distance_+%", "monster_reverse_point_blank_damage_-%_at_minimum_range", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {29, -50, 30, baseMultiplier = 0.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbyssSkeletonCannonProjectile"] = { name = "AbyssSkeletonCannonProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "projectile_spread_radius", "number_of_additional_projectiles", "projectile_minimum_range", "active_skill_area_of_effect_radius_+%_final", "base_is_projectile", }, levels = { [1] = {1.2000000476837, 1.7999999523163, -60, 15, 7, 20, -33, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonSkeletonAbyssSkeletonCannonDelve"] = { name = "SummonSkeletonAbyssSkeletonCannonDelve", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.27, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_monsters_to_summon", "alternate_minion", "projectile_minimum_range", "monster_projectile_variation", "projectile_spread_radius", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "summoned_monsters_are_minions", "projectile_uses_contact_position", "summoned_monsters_no_drops_or_experience", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 4, 366, 30, 1, 5, -30, 30, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
เติมพลังชีวิต 4% เมื่อคุณสูญเสีย Spirit Charge 1 ลูก
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [2]
Id | SpiritChargeTier2 |
---|---|
Family | SpiritCharge |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
emerge speed +% [0,20]
Id | VariableEmergeSpeedAbyss |
---|---|
Family | VariableEmergeSpeed |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
cannot be used as minion [1]
Id | CannotBeUsedAsMinion |
---|---|
Family | CannotBeUsedAsMinion |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
emerge speed +% [0,20]
Id | VariableEmergeSpeedAbyss |
---|---|
Family | VariableEmergeSpeed |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.