Bocarra Abismal





Área: Profundezas Abissais
Recupera 4% de Vida quando perder uma Carga Espiritual
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [2]
emerge speed +% [0,20]
cannot be used as minion [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [2]
emerge speed +% [0,20]
cannot be used as minion [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
emerge speed +% [0,20]
Pit Maw
Spectre | N |
---|---|
Area | Profundezas Abissais, Profundezas Abissais, Profundezas Abissais, Profundezas Abissais, Profundezas Abissais |
Tags | abyss_commander_monster, abyssal, bludgeoning_weapon, bone_armour, Conjurador, extra_small_height, has_claw, has_one_handed_melee, large_model, medium_movement, not_int, physical_affinity, ranged, skeleton, undead |
Packs |
Vida
299%
Armadura
+25%
Evasão
+25%
Ailment Threshold
299%
Resistência




Damage
89%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.8 Second
Damage Spread
±20%
Experiência
175%
Model Size
160%
Type
SkeletonCannonAbyss
Metadata
SkeletonCannonAbyss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
19,236
Armadura
35,988
Evasão
5,924
Damage
332
Dano Mágico
332
Precisão
580
Attack Time
1.8
Experiência
17,946
Minion Life
4,172
Minion Damage
265
Ailment Threshold
19,236
Chill
61
Shock
61
Brittle
344
Scorch
61
Sap
168
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SummonSkeletonAbyssSkeletonCannon
Spell, Projectile, Multicastable, Triggerable
Tempo de Conjuração: 1.27 seg
Recarga: 8 seg
Causa 359.5 a 539.3 de Dano Físico
active skill area of effect radius +% final [30]
alternate minion [287]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-30]
monster projectile variation [1]
number of monsters to summon [4]
projectile minimum range [30]
projectile spread radius [5]
projectile uses contact position [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
SkeletonCannonProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 266–399
Chance de Crítico: 5%
Dano de Ataque: 40%
Attack Time: 1.8 seg
Recarga: 3.5 seg
Causa 60% menos Dano de Ataque
base is projectile [1]
monster projectile variation [29]
monster reverse point blank damage -% at minimum range [30]
projectile uses contact position [1]
spell maximum action distance +% [-50]
AbyssSkeletonCannonProjectile
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Tempo de Conjuração: 2 seg
Recarga: 6 seg
Habilidade de morteiro de monstro genérico. Como Projétil de Monstro, mas com um efeito de impacto.
Causa 6.549 a 9.824 de Dano Físico
Dispara 7 Projéteis adicionais
active skill area of effect radius +% final [-33]
base is projectile [1]
projectile minimum range [20]
projectile spread radius [15]
spell maximum action distance +% [-60]
AbyssBoneHuskSpellNova
Spell, Damage, Area, Duration, Triggerable, AreaSpell
Tempo de Conjuração: 1 seg
Causa 324.9 a 487.3 de Dano Físico
active skill area of effect radius +% final [-50]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/SkeletonCannon/SkeletonCannon" extends "Metadata/Monsters/Skeletons/AbyssCorpseSink" Actor { on_event_face_for_MonsterProjectileWeapon = "FaceTarget(false, true);" }
Object Type Codes
version 2 extends "Metadata/Monsters/SkeletonCannon/SkeletonCannon" Render { //turn_duration = 0.3 } Monster { preload_object_type = "Metadata/Projectiles/AbyssBoneHuskMortarObject" } Life { on_death = "HideMeshSegment( glow_meshShape );" on_spawned_dead = "HideMeshSegment( glow_meshShape );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SkeletonCannon/SkeletonCannonAbyss"] = { name = "Pit Maw", life = 2.99, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 0.89, damageSpread = 0.2, attackTime = 1.8, attackRange = 6, accuracy = 1, weaponType1 = "Claw", skillList = { "AbyssBoneHuskSpellNova", "SkeletonCannonProjectile", "AbyssSkeletonCannonProjectile", "SummonSkeletonAbyssSkeletonCannon", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AbyssBoneHuskSpellNova"] = { name = "AbyssBoneHuskSpellNova", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SkeletonCannonProjectile"] = { name = "SkeletonCannonProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "spell_maximum_action_distance_+%", "monster_reverse_point_blank_damage_-%_at_minimum_range", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {29, -50, 30, baseMultiplier = 0.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbyssSkeletonCannonProjectile"] = { name = "AbyssSkeletonCannonProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "projectile_spread_radius", "number_of_additional_projectiles", "projectile_minimum_range", "active_skill_area_of_effect_radius_+%_final", "base_is_projectile", }, levels = { [1] = {1.2000000476837, 1.7999999523163, -60, 15, 7, 20, -33, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonSkeletonAbyssSkeletonCannon"] = { name = "SummonSkeletonAbyssSkeletonCannon", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.27, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_monsters_to_summon", "alternate_minion", "projectile_minimum_range", "monster_projectile_variation", "projectile_spread_radius", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "summoned_monsters_are_minions", "projectile_uses_contact_position", "summoned_monsters_no_drops_or_experience", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 4, 287, 30, 1, 5, -30, 30, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Recupera 4% de Vida quando perder uma Carga Espiritual
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [2]
Id | SpiritChargeTier2 |
---|---|
Family | SpiritCharge |
Domains | monstro (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
Efeito em Área de Habilidades Feitiço reduzida em 40%
Id | VariableEmergeSpeedAbyss |
---|---|
Family | VariableEmergeSpeed |
Domains | monstro (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
Próxima Área conterá um Círculo de Pedras
Id | CannotBeUsedAsMinion |
---|---|
Family | CannotBeUsedAsMinion |
Domains | monstro (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
Exilados Renegados na próxima Área terão a Raridade de Itens Derrubados aumentada em (30–39)%
Exilados Renegados na próxima Área terão a Velocidade de Ataque, Conjuração e Movimento aumentadas em (11–14)%
Exilados Renegados na próxima Área causarão Dano aumentado em (16–20)%
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | monstro (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
Efeito em Área de Habilidades Feitiço reduzida em 40%
Id | VariableEmergeSpeedAbyss |
---|---|
Family | VariableEmergeSpeed |
Domains | monstro (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
Bocarra Abismal





Área: Mapa: Zigurate
Recupera 4% de Vida quando perder uma Carga Espiritual
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [2]
emerge speed +% [0,20]
cannot be used as minion [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [2]
emerge speed +% [0,20]
cannot be used as minion [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
emerge speed +% [0,20]
Pit Maw
Spectre | N |
---|---|
Area | Mapa: Zigurate |
Tags | abyss_commander_monster, abyssal, bludgeoning_weapon, bone_armour, Conjurador, extra_small_height, has_claw, has_one_handed_melee, large_model, medium_movement, not_int, physical_affinity, ranged, skeleton, undead |
Packs |
Vida
299%
Armadura
+25%
Evasão
+25%
Ailment Threshold
299%
Resistência




Damage
89%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.8 Second
Damage Spread
±20%
Experiência
175%
Model Size
160%
Type
SkeletonCannonAbyss
Metadata
SkeletonCannonAbyssStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
84
Vida
105,532
Armadura
124,793
Evasão
10,150
Damage
848
Dano Mágico
848
Precisão
1,076
Attack Time
1.8
Experiência
23,188
Minion Life
19,945
Minion Damage
720
Ailment Threshold
105,532
Chill
334
Shock
334
Brittle
1,888
Scorch
334
Sap
922
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SummonSkeletonAbyssSkeletonCannon
Spell, Projectile, Multicastable, Triggerable
Tempo de Conjuração: 1.27 seg
Recarga: 8 seg
Causa 751.6 a 1127 de Dano Físico
active skill area of effect radius +% final [30]
alternate minion [287]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-30]
monster projectile variation [1]
number of monsters to summon [4]
projectile minimum range [30]
projectile spread radius [5]
projectile uses contact position [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
SkeletonCannonProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 679–1018
Chance de Crítico: 5%
Dano de Ataque: 40%
Attack Time: 1.8 seg
Recarga: 3.5 seg
Causa 60% menos Dano de Ataque
base is projectile [1]
monster projectile variation [29]
monster reverse point blank damage -% at minimum range [30]
projectile uses contact position [1]
spell maximum action distance +% [-50]
AbyssSkeletonCannonProjectile
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Tempo de Conjuração: 2 seg
Recarga: 6 seg
Habilidade de morteiro de monstro genérico. Como Projétil de Monstro, mas com um efeito de impacto.
Causa 9.259 a 13.89 de Dano Físico
Dispara 7 Projéteis adicionais
active skill area of effect radius +% final [-33]
base is projectile [1]
projectile minimum range [20]
projectile spread radius [15]
spell maximum action distance +% [-60]
AbyssBoneHuskSpellNova
Spell, Damage, Area, Duration, Triggerable, AreaSpell
Tempo de Conjuração: 1 seg
Causa 628.6 a 942.8 de Dano Físico
active skill area of effect radius +% final [-50]
is area damage [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/SkeletonCannon/SkeletonCannonAbyssStandalone"] = { name = "Pit Maw", life = 2.99, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 0.89, damageSpread = 0.2, attackTime = 1.8, attackRange = 6, accuracy = 1, weaponType1 = "Claw", skillList = { "AbyssBoneHuskSpellNova", "SkeletonCannonProjectile", "AbyssSkeletonCannonProjectile", "SummonSkeletonAbyssSkeletonCannon", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AbyssBoneHuskSpellNova"] = { name = "AbyssBoneHuskSpellNova", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SkeletonCannonProjectile"] = { name = "SkeletonCannonProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "spell_maximum_action_distance_+%", "monster_reverse_point_blank_damage_-%_at_minimum_range", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {29, -50, 30, baseMultiplier = 0.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbyssSkeletonCannonProjectile"] = { name = "AbyssSkeletonCannonProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "projectile_spread_radius", "number_of_additional_projectiles", "projectile_minimum_range", "active_skill_area_of_effect_radius_+%_final", "base_is_projectile", }, levels = { [1] = {1.2000000476837, 1.7999999523163, -60, 15, 7, 20, -33, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonSkeletonAbyssSkeletonCannon"] = { name = "SummonSkeletonAbyssSkeletonCannon", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.27, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_monsters_to_summon", "alternate_minion", "projectile_minimum_range", "monster_projectile_variation", "projectile_spread_radius", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "summoned_monsters_are_minions", "projectile_uses_contact_position", "summoned_monsters_no_drops_or_experience", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 4, 287, 30, 1, 5, -30, 30, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Recupera 4% de Vida quando perder uma Carga Espiritual
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [2]
Id | SpiritChargeTier2 |
---|---|
Family | SpiritCharge |
Domains | monstro (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
Efeito em Área de Habilidades Feitiço reduzida em 40%
Id | VariableEmergeSpeedAbyss |
---|---|
Family | VariableEmergeSpeed |
Domains | monstro (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
Próxima Área conterá um Círculo de Pedras
Id | CannotBeUsedAsMinion |
---|---|
Family | CannotBeUsedAsMinion |
Domains | monstro (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
Exilados Renegados na próxima Área terão a Raridade de Itens Derrubados aumentada em (30–39)%
Exilados Renegados na próxima Área terão a Velocidade de Ataque, Conjuração e Movimento aumentadas em (11–14)%
Exilados Renegados na próxima Área causarão Dano aumentado em (16–20)%
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | monstro (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
Efeito em Área de Habilidades Feitiço reduzida em 40%
Id | VariableEmergeSpeedAbyss |
---|---|
Family | VariableEmergeSpeed |
Domains | monstro (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
Mandíbula do Fosso





Área: Espaço Abissal
Recupera 4% de Vida quando perder uma Carga Espiritual
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [2]
emerge speed +% [0,20]
cannot be used as minion [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [2]
emerge speed +% [0,20]
cannot be used as minion [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
emerge speed +% [0,20]
Pit Maw
Spectre | N |
---|---|
Area | Espaço Abissal, Espaço Abissal, Espaço Abissal, Espaço Abissal, Espaço Abissal, Espaço Abissal, Espaço Abissal, Espaço Abissal |
Tags | abyssal, bludgeoning_weapon, bone_armour, Conjurador, delve_monster, extra_small_height, has_claw, has_one_handed_melee, large_model, medium_movement, no_pantheon_mod, not_int, physical_affinity, ranged, skeleton, undead |
Vida
299%
Armadura
+25%
Evasão
+25%
Ailment Threshold
299%
Resistência




Damage
89%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.8 Second
Damage Spread
±20%
Experiência
175%
Model Size
160%
Type
SkeletonCannonAbyss
Metadata
SkeletonCannonAbyssDelve
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
19,236
Armadura
35,988
Evasão
5,924
Damage
332
Dano Mágico
332
Precisão
580
Attack Time
1.8
Experiência
17,946
Minion Life
4,172
Minion Damage
265
Ailment Threshold
19,236
Chill
61
Shock
61
Brittle
344
Scorch
61
Sap
168
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SummonSkeletonAbyssSkeletonCannonDelve
Spell, Projectile, Multicastable, Triggerable
Tempo de Conjuração: 1.27 seg
Recarga: 8 seg
Causa 359.5 a 539.3 de Dano Físico
active skill area of effect radius +% final [30]
alternate minion [366]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-30]
monster projectile variation [1]
number of monsters to summon [4]
projectile minimum range [30]
projectile spread radius [5]
projectile uses contact position [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
SkeletonCannonProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 266–399
Chance de Crítico: 5%
Dano de Ataque: 40%
Attack Time: 1.8 seg
Recarga: 3.5 seg
Causa 60% menos Dano de Ataque
base is projectile [1]
monster projectile variation [29]
monster reverse point blank damage -% at minimum range [30]
projectile uses contact position [1]
spell maximum action distance +% [-50]
AbyssSkeletonCannonProjectile
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Tempo de Conjuração: 2 seg
Recarga: 6 seg
Habilidade de morteiro de monstro genérico. Como Projétil de Monstro, mas com um efeito de impacto.
Causa 6.549 a 9.824 de Dano Físico
Dispara 7 Projéteis adicionais
active skill area of effect radius +% final [-33]
base is projectile [1]
projectile minimum range [20]
projectile spread radius [15]
spell maximum action distance +% [-60]
AbyssBoneHuskSpellNova
Spell, Damage, Area, Duration, Triggerable, AreaSpell
Tempo de Conjuração: 1 seg
Causa 324.9 a 487.3 de Dano Físico
active skill area of effect radius +% final [-50]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/SkeletonCannon/SkeletonCannon" extends "Metadata/Monsters/Skeletons/AbyssCorpseSink" Actor { on_event_face_for_MonsterProjectileWeapon = "FaceTarget(false, true);" }
Object Type Codes
version 2 extends "Metadata/Monsters/SkeletonCannon/SkeletonCannon" Render { //turn_duration = 0.3 } Monster { preload_object_type = "Metadata/Projectiles/AbyssBoneHuskMortarObject" } Life { on_death = "HideMeshSegment( glow_meshShape );" on_spawned_dead = "HideMeshSegment( glow_meshShape );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SkeletonCannon/SkeletonCannonAbyssDelve"] = { name = "Pit Maw", life = 2.99, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 0.89, damageSpread = 0.2, attackTime = 1.8, attackRange = 6, accuracy = 1, weaponType1 = "Claw", skillList = { "AbyssBoneHuskSpellNova", "SkeletonCannonProjectile", "AbyssSkeletonCannonProjectile", "SummonSkeletonAbyssSkeletonCannonDelve", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AbyssBoneHuskSpellNova"] = { name = "AbyssBoneHuskSpellNova", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SkeletonCannonProjectile"] = { name = "SkeletonCannonProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "spell_maximum_action_distance_+%", "monster_reverse_point_blank_damage_-%_at_minimum_range", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {29, -50, 30, baseMultiplier = 0.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbyssSkeletonCannonProjectile"] = { name = "AbyssSkeletonCannonProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "projectile_spread_radius", "number_of_additional_projectiles", "projectile_minimum_range", "active_skill_area_of_effect_radius_+%_final", "base_is_projectile", }, levels = { [1] = {1.2000000476837, 1.7999999523163, -60, 15, 7, 20, -33, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonSkeletonAbyssSkeletonCannonDelve"] = { name = "SummonSkeletonAbyssSkeletonCannonDelve", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.27, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_monsters_to_summon", "alternate_minion", "projectile_minimum_range", "monster_projectile_variation", "projectile_spread_radius", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "summoned_monsters_are_minions", "projectile_uses_contact_position", "summoned_monsters_no_drops_or_experience", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 4, 366, 30, 1, 5, -30, 30, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Recupera 4% de Vida quando perder uma Carga Espiritual
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [2]
Id | SpiritChargeTier2 |
---|---|
Family | SpiritCharge |
Domains | monstro (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
Efeito em Área de Habilidades Feitiço reduzida em 40%
Id | VariableEmergeSpeedAbyss |
---|---|
Family | VariableEmergeSpeed |
Domains | monstro (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
Próxima Área conterá um Círculo de Pedras
Id | CannotBeUsedAsMinion |
---|---|
Family | CannotBeUsedAsMinion |
Domains | monstro (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
Exilados Renegados na próxima Área terão a Raridade de Itens Derrubados aumentada em (30–39)%
Exilados Renegados na próxima Área terão a Velocidade de Ataque, Conjuração e Movimento aumentadas em (11–14)%
Exilados Renegados na próxima Área causarão Dano aumentado em (16–20)%
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | monstro (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
Efeito em Área de Habilidades Feitiço reduzida em 40%
Id | VariableEmergeSpeedAbyss |
---|---|
Family | VariableEmergeSpeed |
Domains | monstro (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.