伏擊刺刃
匕首
物理傷害: 19-74
暴擊率: 7.8%
每秒攻擊次數: 1.5
武器距離: 1 米
需要 等級 60, 113 敏捷, 113 智慧
增加 30% 全域暴擊率
Ambusher

伏擊刺刃 Dagger18 /10
名字 | 顯示物品素質 |
---|---|
Cost | iLvl 1: 普通: 3x![]() ![]() ![]() ![]() |
DropLevel | 60 |
BaseType | Ambusher |
BaseType | 伏擊刺刃 |
Class | 匕首 |
Flags | CanHaveInfluence, CanBeCorrupted, CanBeDoubleCorrupted, CanHaveIncubators, CanHaveAspects, CanHaveVeiledMods, CanBeSkinnTransferred, CanScourge |
Type | Metadata/Items/Weapons/OneHandWeapons/Daggers/Dagger18 |
Tags | dagger, attack_dagger, one_hand_weapon, onehand, weapon |
Icon | Art/2DItems/Weapons/OneHandWeapons/Daggers/Dagger4 |
Reference | Community Wiki |
增加 30% 全域暴擊率
Family | CriticalStrikeChanceIncrease |
---|---|
Domains | 物品 (1) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | critical |
[ { "version": "2", "abstract": true, "extends": "Metadata/Items/Weapons/OneHandWeapons/AbstractOneHandWeapon", "Base": [ [ "tag", "dagger" ], [ "tag", "attack_dagger" ], [ "tag", "one_hand_weapon" ] ], "Weapon": [ [ "weapon_class", "Dagger" ] ], "filename": "Metadata/Items/Weapons/OneHandWeapons/Daggers/AbstractDagger" }, { "version": "2", "abstract": true, "extends": "Metadata/Items/Weapons/AbstractWeapon", "Base": [ [ "tag", "onehand" ] ], "filename": "Metadata/Items/Weapons/OneHandWeapons/AbstractOneHandWeapon" }, { "version": "2", "abstract": true, "extends": "Metadata/Items/Equipment", "AttributeRequirements": [ [ "strength_requirement", "100" ], [ "dexterity_requirement", "0" ], [ "intelligence_requirement", "0" ] ], "Mods": [ [ "inventory_type", "Weapon" ] ], "Weapon": [ [ "minimum_attack_distance", "0" ], [ "maximum_attack_distance", "3" ], [ "minimum_damage", "5" ], [ "maximum_damage", "10" ], [ "weapon_speed", "833" ], [ "critical_chance", "500" ], [ "accuracy_rating", "20" ] ], "Quality": [ [ "max_quality", "20" ] ], "Base": [ [ "tag", "weapon" ] ], "Sockets": [ [ "socket_info", "1:1:50 2:1:120 3:2:100 4:9999:30 5:9999:20 6:9999:5" ] ], "filename": "Metadata/Items/Weapons/AbstractWeapon" }, { "version": "2", "abstract": true, "extends": "Metadata/Items/Item", "LocalStats": [], "Mods": [ [ "stat_description_list", "Metadata/StatDescriptions/stat_descriptions.txt" ], [ "mod_stat_description_list", "Metadata/StatDescriptions/advanced_mod_stat_descriptions.txt" ], [ "enable_rarity", "normal" ], [ "enable_rarity", "magic" ], [ "enable_rarity", "rare" ], [ "enable_rarity", "unique" ] ], "Base": null, "filename": "Metadata/Items/Equipment" }, { "version": "2", "abstract": true, "extends": "nothing", "Base": [ [ "base_level", "1" ], [ "tag", "default" ] ], "filename": "Metadata/Items/Item" } ]
傳奇 /3
增加 30% 全域暴擊率
增加 (180–200)% 物理傷害
增加 (10–15)% 攻擊速度
增加 (15–20)% 中毒持續時間
對中毒敵人所造成傷害 0.5% 偷取魔力
攻擊癱瘓的敵人時,偷取等同攻擊傷害 0.5% 的生命
擊中時有 (15–20)% 機率造成癱瘓
擊中時有 20% 機率使敵人中毒
(吸魔效果所吸取的魔量將會隨著時間恢復。多個吸魔效果能夠同時存在,直至最大上限)
(吸血效果所吸取的血量將會隨著時間恢復。多個吸血效果能夠同時存在,直至最大上限)
( 被癱瘓的敵人減少 30% 移動速度 )
( 中毒造成持續性混沌傷害,傷害取決於初始的物理和混沌傷害總和。中毒效果可以疊加 )
增加 30% 全域暴擊率
增加 (200–250)% 物理傷害
若你近期沒有獲得狂怒球,增加 (20–25)% 攻擊速度
若你近期沒有獲得暴擊球,增加 (60–80)% 暴擊率
撲殺時 +3 秒狂怒和暴擊球的持續時間
撲殺時獲得 (120–150) 生命
撲殺時獲得 (10–20) 魔力
( 近期內意指 4 秒內 )
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.