凋落的幼蛛


無視召喚塔
Blighted Hatchling
幽魂 | N |
---|---|
標籤 | animal_claw_weapon, beast, blight_monster, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, spider, very_slow_movement |
生命
280%
異常狀態臨界值
280%
抗性




傷害
105%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
5 ~ 5
攻擊間隔
0.96 秒
傷害分佈
±20%
經驗值
70%
Model Size
60%
類型
BlightSpiderSmallFast
Metadata
BlightMinionSpiderFast1
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
18,013
護甲
28,790
閃避值
4,739
傷害
392
法術傷害
392
命中
580
攻擊間隔
0.96
經驗值
7,179
Minion Life
3,907
Minion Damage
313
異常狀態臨界值
18,013
冰緩
57
感電
57
易碎
322
焦灼
57
殘喘
157
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 314–471
暴擊率: 5%
攻擊間隔: 0.96 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]

Object Type
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink" Stats { set_is_spider = 1 } Actor { basic_action = "Emerge" main_hand_unarmed_type = "Dagger" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink" Render { //turn_duration = 0.4 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBlight/Minion/BlightMinionSpiderFast1"] = { name = "Blighted Hatchling", life = 2.8, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.05, damageSpread = 0.2, attackTime = 0.96, attackRange = 5, accuracy = 1, skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
無視召喚塔
Id | BlightChaosType__ |
---|---|
Family | BlightMonsterType |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
凋落的幼蛛


無視召喚塔
Blighted Hatchling
幽魂 | N |
---|---|
標籤 | animal_claw_weapon, beast, blight_monster, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider |
生命
280%
異常狀態臨界值
280%
抗性




傷害
105%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
5 ~ 5
攻擊間隔
0.96 秒
傷害分佈
±20%
經驗值
70%
Model Size
60%
類型
BlightSpiderSmallFast
Metadata
BlightMinionSpiderFast1Hatched
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
18,013
護甲
28,790
閃避值
4,739
傷害
392
法術傷害
392
命中
580
攻擊間隔
0.96
經驗值
7,179
Minion Life
3,907
Minion Damage
313
異常狀態臨界值
18,013
冰緩
57
感電
57
易碎
322
焦灼
57
殘喘
157
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 314–471
暴擊率: 5%
攻擊間隔: 0.96 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]

EmptyActionSpellBlightSpiderEmerge
法術
施放時間: 1 秒
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueBlight/Minion/Spider" DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBlight/Minion/Spider"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBlight/Minion/BlightMinionSpiderFast1Hatched"] = { name = "Blighted Hatchling", life = 2.8, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.05, damageSpread = 0.2, attackTime = 0.96, attackRange = 5, accuracy = 1, skillList = { "Melee", "EmptyActionSpellBlightSpiderEmerge", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellBlightSpiderEmerge"] = { name = "EmptyActionSpellBlightSpiderEmerge", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_interrupted", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
無視召喚塔
Id | BlightChaosType__ |
---|---|
Family | BlightMonsterType |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.