銅鍛權杖
單手錘
物理傷害: 15-29
暴擊率: 7%
每秒攻擊次數: 1.1
武器距離: 1.1 米
需要 等級 10, 22 力量, 22 智慧
增加 12% 元素傷害
Bronze Sceptre

銅鍛權杖 Sceptre3 /10
名字 | 顯示物品素質 |
---|---|
Cost | iLvl 1: 普通: 1x![]() ![]() ![]() ![]() |
DropLevel | 10 |
BaseType | Bronze Sceptre |
BaseType | 銅鍛權杖 |
Class | 權杖 |
Flags | CanHaveInfluence, CanBeCorrupted, CanBeDoubleCorrupted, CanHaveIncubators, CanHaveAspects, CanHaveVeiledMods, CanBeSkinnTransferred, CanScourge |
Type | Metadata/Items/Weapons/OneHandWeapons/OneHandMaces/Sceptre3 |
Tags | sceptre, sceptre, one_hand_weapon, onehand, weapon |
Icon | Art/2DItems/Weapons/OneHandWeapons/Scepters/scepter3 |
Reference | Community Wiki |
增加 12% 元素傷害
Family | ElementalDamagePercent |
---|---|
Domains | 物品 (1) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental_damage damage elemental |
[ { "version": "2", "abstract": true, "extends": "Metadata/Items/Weapons/OneHandWeapons/AbstractOneHandWeapon", "Base": [ [ "tag", "sceptre" ], [ "tag", "one_hand_weapon" ] ], "Weapon": [ [ "weapon_class", "Sceptre" ] ], "filename": "Metadata/Items/Weapons/OneHandWeapons/OneHandMaces/AbstractSceptre" }, { "version": "2", "abstract": true, "extends": "Metadata/Items/Weapons/AbstractWeapon", "Base": [ [ "tag", "onehand" ] ], "filename": "Metadata/Items/Weapons/OneHandWeapons/AbstractOneHandWeapon" }, { "version": "2", "abstract": true, "extends": "Metadata/Items/Equipment", "AttributeRequirements": [ [ "strength_requirement", "100" ], [ "dexterity_requirement", "0" ], [ "intelligence_requirement", "0" ] ], "Mods": [ [ "inventory_type", "Weapon" ] ], "Weapon": [ [ "minimum_attack_distance", "0" ], [ "maximum_attack_distance", "3" ], [ "minimum_damage", "5" ], [ "maximum_damage", "10" ], [ "weapon_speed", "833" ], [ "critical_chance", "500" ], [ "accuracy_rating", "20" ] ], "Quality": [ [ "max_quality", "20" ] ], "Base": [ [ "tag", "weapon" ] ], "Sockets": [ [ "socket_info", "1:1:50 2:1:120 3:2:100 4:9999:30 5:9999:20 6:9999:5" ] ], "filename": "Metadata/Items/Weapons/AbstractWeapon" }, { "version": "2", "abstract": true, "extends": "Metadata/Items/Item", "LocalStats": [], "Mods": [ [ "stat_description_list", "Metadata/StatDescriptions/stat_descriptions.txt" ], [ "mod_stat_description_list", "Metadata/StatDescriptions/advanced_mod_stat_descriptions.txt" ], [ "enable_rarity", "normal" ], [ "enable_rarity", "magic" ], [ "enable_rarity", "rare" ], [ "enable_rarity", "unique" ] ], "Base": null, "filename": "Metadata/Items/Equipment" }, { "version": "2", "abstract": true, "extends": "nothing", "Base": [ [ "base_level", "1" ], [ "tag", "default" ] ], "filename": "Metadata/Items/Item" } ]
傳奇 /2
增加 12% 元素傷害
法術附加 (2–3) 至 (5–6) 火焰傷害
法術附加 (2–3) 至 (5–6) 冰冷傷害
法術附加 1 至 (10–12) 閃電傷害
增加 (4–6)% 施放速度
增加 (100–140)% 法術暴擊率
增加 12% 元素傷害
增加 (50–90)% 物理傷害
增加 (10–15)% 攻擊速度
增加 (80–100)% 暴擊率
50% 物理傷害轉換為閃電傷害
每 16 秒獲得 8 秒的元素超載
當你沒有元素超載時獲得堅毅之心
當你有堅毅之心時,增加 100% 物理傷害
(過去 8 秒內技能造成暴擊,造成 40% 更多元素擊中和異常狀態傷害。你的暴擊不會造成額外傷害。異常狀態永不透過暴擊計算)
(你的傷害不能夠被閃避。無法造成暴擊)
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.