滅靈創造物
Cairn Annihilator
幽魂 | Y |
---|---|
地區 | 腐朽寺廟:第二層 |
標籤 | 法術, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged |
Packs |
生命
119%
生命轉為護盾
50%
異常狀態臨界值
119%
抗性




傷害
168%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 25
攻擊間隔
1.32 秒
傷害分佈
±20%
經驗值
100%
Model Size
100%
類型
Fragment
Metadata
FragmentDoubleAttack
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
55
生命
1,593
護甲
10,090
閃避值
2,948
能量護盾
1,593
傷害
321
法術傷害
321
命中
344
攻擊間隔
1.32
經驗值
6,859
Minion Life
389
Minion Energy Shield
389
Minion Damage
247
異常狀態臨界值
3,187
冰緩
10
感電
10
易碎
57
焦灼
10
殘喘
28
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
IncaMinionProjectile
法術, 傷害, 可觸發
暴擊率: 5%
施放時間: 1.33 秒
造成 35.08 至 52.62 物理傷害
造成 23.68 至 35.08 混沌傷害
減少 75% 範圍效果半徑
造成 11.06% 更多傷害
base is projectile [1]
visual hit effect chaos is green [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "RemoveEffects();" on_spawned_dead = "RemoveEffects();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/incaminion/FragmentDoubleAttack"] = { name = "Cairn Annihilator", life = 1.19, energyShield = 0.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 40, damage = 1.68, damageSpread = 0.2, attackTime = 1.32, attackRange = 25, accuracy = 1, skillList = { "IncaMinionProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["IncaMinionProjectile"] = { name = "IncaMinionProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_damage_+%_final", "skill_range_+%", "visual_hit_effect_chaos_is_green", "base_is_projectile", }, levels = { [1] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, 60, -75, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3, 3, 2}, cost = { }, }, [2] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, 40, -75, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3, 3, 3, 2}, cost = { }, }, [3] = {0.6700000166893, 1.0099999904633, 1.0099999904633, 1.5199999809265, 0, -75, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3, 3, 2}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.