初始之潭奎爾珊 傳奇 /4
(4–6)% 法術傷害格擋率
增加 (140–180)% 護甲與能量護盾
增加 (4–7)% 最大生命
若你近期有失去蟹將重盾則不能再失去蟹將重盾
當你至少有 5 層蟹將重盾時 +3% 攻擊傷害格擋率
當你至少有 10 層蟹將重盾時 +5% 攻擊傷害格擋率
( 近期內意指 4 秒內 )
增加 (150–200)% 護甲
(50–70) 每秒生命回復
+(30–40)% 火焰抗性
每層蟹將重盾增加 3% 傷害
你獲得 1 層蟹將重盾時,有 10% 機率
獲得你最大層數的蟹將重盾
獲得你最大層數的蟹將重盾
增加 (150–180)% 護甲
+(50–70) 最大生命
+(25–30)% 冰冷抗性
增加 25% 移動速度
你被物理傷害擊中時,只會失去 (5–7) 層蟹將重盾
若你至少有 10 層蟹將重盾則不能被暈眩
獻祭獵譜 /2
名字 | Recipe |
---|---|
工藝祝福技能在物品上: 蟹將祝福技能 蟹將祝福 | ![]() ![]() ![]() ![]() |
工藝祝福技能在物品上: 等級 30 蟹將祝福技能 | ![]() ![]() ![]() ![]() |
初始之潭奎爾珊

幽魂 | N |
---|---|
地區 | 奎爾珊的澳口 |
標籤 | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_spirit_boss, 法術, cold_affinity, crustacean_beast, has_one_hand_mace, has_one_handed_melee, hidden_monster, insect, large_model, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood |
Packs |
生命
2375%
護甲值
+100%
閃避
+50%
異常狀態臨界值
505%
抗性




傷害
200%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 14
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
250%
Model Size
105%
類型
NessaCrabSpiritBoss
Metadata
NessaCrabBestiarySpiritBoss
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
74
生命
10,648,477
護甲值
92,254
閃避值
8,742
傷害
1,217
法術傷害
1,816
命中
732
攻擊間隔
1.005
經驗值
159,514
Minion Life
2,191,840
Minion Damage
993
異常狀態臨界值
1,200,027
冰緩
3,794
感電
3,794
易碎
21,467
焦灼
3,794
殘喘
10,483
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 1933–2899
暴擊率: 5%
攻擊間隔: 1.5 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]

CrabSpiritBurrowPath
位移
冷卻時間: 5 秒
CrabSpiritCharge
攻擊, 位移, 範圍, 傷害
基本傷害: 1933–2899
暴擊率: 5%
攻擊傷害: 175%
攻擊間隔: 1.5 秒
冷卻時間: 2.5 秒
造成 75% 更多攻擊傷害
25% 更少攻擊速度
CrabSpiritChargeWall
攻擊, 位移, 範圍, 傷害
基本傷害: 1933–2899
暴擊率: 5%
攻擊傷害: 175%
攻擊間隔: 1.5 秒
冷卻時間: 4 秒
造成 75% 更多攻擊傷害
25% 更少攻擊速度
EnduranceChargeSlamBestiaryCrabBoss
攻擊, 範圍, 攻擊可重複, 近戰, 火焰, Slam, 圖騰技能
破體之擊
基本傷害: 1933–2899
暴擊率: 5%
攻擊傷害: 250%
攻擊間隔: 1.5 秒
冷卻時間: 4 秒
猛擊地面並在你前方釋放熾熱的裂縫,造成範圍傷害並從中產生數個更小的裂縫。每 3 次你使用此技能重擊地面會消耗 1 顆耐力球。需要裝備錘、權杖、劍、斧、長杖,或是空手。
造成 150% 更多攻擊傷害
25% 物理傷害轉化至冰冷傷害
42% 更少攻擊速度
is area damage [1]

EmptyActionSpellBestiaryCrabBossRoar
法術
施放時間: 1.5 秒
冷卻時間: 16 秒
BestiaryCrabBossSummonMinions
法術, 法術可重複, 可觸發, 陷阱技能, 圖騰技能, 地雷技能
施放時間: 1 秒
alternate minion [330]
number of monsters to summon [6]
summon specific monsters radius +% [200]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
BestiaryCrabWallRockstorm
法術, 傷害, 範圍, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 火焰, 可秘能爆發, 可齊射, 範圍法術
烈炎風暴
施放時間: 1 秒
呼喚無數火焰之球如雨一般灑落在目標區域。每顆火球落地時將會爆炸,並對附近的敵人造成傷害。
造成 417.8 至 626.7 物理傷害
+7 秒基礎持續時間
每 0.75 秒撞擊一次
基礎範圍為 1 米
active skill area of effect radius +% final [-25]
firestorm avoid unwalkable terrain [1]
firestorm base area of effect +% [-19]
firestorm use server effects [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]

Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "FollowPath" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" slow_animations_go_to_idle = false } StateMachine { define_shared_state = "generic1" on_state_generic1_2 = "RemoveCollidability();" on_exit_state_generic1_2 = "MakeCollidable();" } MinimapIcon { icon = "BestiaryLegendaryBeast" } Stats { set_corpse_cannot_be_destroyed = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.3 } BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Crab_Boss/bodyfx/bodyfx.epk );" } Life { on_defeat = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Crab_Boss/bodyfx/bodyfx.epk );" on_spawned_dead = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Crab_Boss/bodyfx/bodyfx.epk );" } Timer { time = 0.1 on_finish = "StartTimer(); PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Crab_Boss/burrow/sand/travel.ao );" } StateMachine { create_state_generic1_2 = "StartTimer();" on_state_generic1_2 = "StartTimer();" on_exit_state_generic1_2 = "CancelTimer();" } Animated { on_event_contact_for_roar_01 = "PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Crab_Boss/roar/roar_wave.ao );" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Bestiary/Crab_Boss/roll/rollimpact.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBestiary/NessaCrabBestiarySpiritBoss"] = { name = "Craiceann, First of the Deep", life = 23.75, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, weaponType1 = "One Hand Mace", skillList = { "Melee", "BestiaryCrabBossSummonMinions", "EmptyActionSpellBestiaryCrabBossRoar", "EnduranceChargeSlamBestiaryCrabBoss", "CrabSpiritBurrowPath", "CrabSpiritCharge", "CrabSpiritChargeWall", "BestiaryCrabWallRockstorm", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiaryCrabBossSummonMinions"] = { name = "BestiaryCrabBossSummonMinions", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {6, 330, 200, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellBestiaryCrabBossRoar"] = { name = "EmptyActionSpellBestiaryCrabBossRoar", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EnduranceChargeSlamBestiaryCrabBoss"] = { name = "Tectonic Slam", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Slam the ground, unleashing a fiery fissure in front of you, dealing area damage and randomly releasing a number of smaller fissures branching off from it. Consume an Endurance Charge every third time you slam the ground with this skill. Requires a Mace, Sceptre, Sword, Axe, Staff, or Unarmed.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.Fire] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_physical_damage_%_to_convert_to_cold", "is_area_damage", }, levels = { [1] = {-42, 25, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CrabSpiritBurrowPath"] = { name = "CrabSpiritBurrowPath", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CrabSpiritCharge"] = { name = "CrabSpiritCharge", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Movement] = true, [SkillType.Area] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.8, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", }, levels = { [1] = {-25, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CrabSpiritChargeWall"] = { name = "CrabSpiritChargeWall", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Movement] = true, [SkillType.Area] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.8, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", }, levels = { [1] = {-25, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiaryCrabWallRockstorm"] = { name = "Firestorm", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "fire_storm_fireball_delay_ms", "firestorm_base_area_of_effect_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_area_of_effect_radius", "is_area_damage", "firestorm_avoid_unwalkable_terrain", "firestorm_use_server_effects", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 7000, 750, -19, -50, -25, 10, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
行動速度不能被調整至低於 50% 基礎值
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
初始之潭奎爾珊





monster base type attack cast speed +% and damage -% final [33]
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
行動速度不能被調整至低於 50% 基礎值
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
行動速度不能被調整至低於 50% 基礎值
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Craiceann, First of the Deep
幽魂 | N |
---|---|
標籤 | animal_claw_weapon, beast, bestiary_beast_boss, cold_affinity, crustacean_beast, has_one_hand_mace, has_one_handed_melee, hidden_monster, insect, large_model, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood |
生命
2375%
護甲值
+100%
閃避
+50%
異常狀態臨界值
505%
抗性




傷害
200%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 14
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
250%
Model Size
105%
類型
NessaCrabSpiritBoss
Metadata
NessaCrabBestiarySpiritBossMenagerie
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
3,309,476
護甲值
57,580
閃避值
7,109
傷害
851
法術傷害
1,270
命中
580
攻擊間隔
1.005
經驗值
141,006
Minion Life
717,854
Minion Damage
680
異常狀態臨界值
443,330
冰緩
1,402
感電
1,402
易碎
7,931
焦灼
1,402
殘喘
3,873
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 1351–2027
暴擊率: 5%
攻擊間隔: 1.5 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]

CrabSpiritBurrowPath
位移
冷卻時間: 5 秒
CrabSpiritCharge
攻擊, 位移, 範圍, 傷害
基本傷害: 1351–2027
暴擊率: 5%
攻擊傷害: 175%
攻擊間隔: 1.5 秒
冷卻時間: 2.5 秒
造成 75% 更多攻擊傷害
25% 更少攻擊速度
CrabSpiritChargeWall
攻擊, 位移, 範圍, 傷害
基本傷害: 1351–2027
暴擊率: 5%
攻擊傷害: 175%
攻擊間隔: 1.5 秒
冷卻時間: 4 秒
造成 75% 更多攻擊傷害
25% 更少攻擊速度
EnduranceChargeSlamBestiaryCrabBoss
攻擊, 範圍, 攻擊可重複, 近戰, 火焰, Slam, 圖騰技能
破體之擊
基本傷害: 1351–2027
暴擊率: 5%
攻擊傷害: 250%
攻擊間隔: 1.5 秒
冷卻時間: 4 秒
猛擊地面並在你前方釋放熾熱的裂縫,造成範圍傷害並從中產生數個更小的裂縫。每 3 次你使用此技能重擊地面會消耗 1 顆耐力球。需要裝備錘、權杖、劍、斧、長杖,或是空手。
造成 150% 更多攻擊傷害
25% 物理傷害轉化至冰冷傷害
42% 更少攻擊速度
is area damage [1]

EmptyActionSpellBestiaryCrabBossRoar
法術
施放時間: 1.5 秒
冷卻時間: 16 秒
BestiaryCrabBossSummonMinions
法術, 法術可重複, 可觸發, 陷阱技能, 圖騰技能, 地雷技能
施放時間: 1 秒
alternate minion [330]
number of monsters to summon [6]
summon specific monsters radius +% [200]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { slow_animations_go_to_idle = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Crab_Boss/bodyfx/bodyfx.epk );" } Life { on_defeat = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Crab_Boss/bodyfx/bodyfx.epk );" on_spawned_dead = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Crab_Boss/bodyfx/bodyfx.epk );" } Render { //turn_duration = 0.3 } Animated { on_event_contact_for_roar_01 = "PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Crab_Boss/roar/roar_wave.ao );" } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Bestiary/Crab_Boss/roll/rollimpact.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBestiary/NessaCrabBestiarySpiritBossMenagerie"] = { name = "Craiceann, First of the Deep", life = 23.75, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, weaponType1 = "One Hand Mace", skillList = { "Melee", "BestiaryCrabBossSummonMinions", "EmptyActionSpellBestiaryCrabBossRoar", "EnduranceChargeSlamBestiaryCrabBoss", "CrabSpiritBurrowPath", "CrabSpiritCharge", "CrabSpiritChargeWall", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiaryCrabBossSummonMinions"] = { name = "BestiaryCrabBossSummonMinions", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {6, 330, 200, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellBestiaryCrabBossRoar"] = { name = "EmptyActionSpellBestiaryCrabBossRoar", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EnduranceChargeSlamBestiaryCrabBoss"] = { name = "Tectonic Slam", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Slam the ground, unleashing a fiery fissure in front of you, dealing area damage and randomly releasing a number of smaller fissures branching off from it. Consume an Endurance Charge every third time you slam the ground with this skill. Requires a Mace, Sceptre, Sword, Axe, Staff, or Unarmed.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.Fire] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_physical_damage_%_to_convert_to_cold", "is_area_damage", }, levels = { [1] = {-42, 25, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CrabSpiritBurrowPath"] = { name = "CrabSpiritBurrowPath", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CrabSpiritCharge"] = { name = "CrabSpiritCharge", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Movement] = true, [SkillType.Area] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.8, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", }, levels = { [1] = {-25, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CrabSpiritChargeWall"] = { name = "CrabSpiritChargeWall", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Movement] = true, [SkillType.Area] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.8, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", }, levels = { [1] = {-25, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
行動速度不能被調整至低於 50% 基礎值
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
初始之潭奎爾珊 Topic /1
NPC | 名字 |
---|---|
野獸大師埃哈 | 埃哈有許多才能。你會學到的。我獨自航海至瓦爾克拉斯,既危險又勇敢的豐功偉業。你被震懾了,對吧? 我的船太小了,且沒有準備好這趟旅途。然後我的船擱淺了,但附近並沒有土地。相當的困惑。附近都是水,但我的船卻不能動。我的食物腐敗的很快。我非常擅常釣魚。我或許...哪天可以讓你看看我的身手。我釣到許多魚、螃蟹和章魚。我吃了非常多東西,但我沒有什麼水。我將垃圾丟入海中。 然後…船開始移動。我看向船尾。一隻巨大且紅色的螃蟹站在岩石上,覆蓋在我丟棄的垃圾上。牠是奎爾珊,初始之潭的化身。 埃哈知道了奎爾珊的秘密。它潛藏在海底深物的身體裡。找到牠們,我們就可以再次看到奎爾珊了。 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.