鍛造巨蟹


stance movement speed +% final [75]
Forged Lumbering Crab
幽魂 | Y |
---|---|
標籤 | beast, bludgeoning_weapon, crustacean_beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity |
生命
272%
護甲
+100%
異常狀態臨界值
272%
抗性




傷害
116%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
8 ~ 14
攻擊間隔
1.755 秒
傷害分佈
±20%
經驗值
165%
Model Size
105%
類型
CrucibleNessaCrab
Metadata
NessaCrab
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
17,499
護甲
57,580
閃避值
4,739
傷害
433
法術傷害
433
命中
580
攻擊間隔
1.755
經驗值
16,921
Minion Life
3,796
Minion Damage
346
異常狀態臨界值
17,499
冰緩
55
感電
55
易碎
313
焦灼
55
殘喘
153
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 347–520
暴擊率: 5%
攻擊間隔: 1.755 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]

NessaCrabWhirlingBlades
攻擊, 近戰, 位移, 快行
迴旋之刃
基本傷害: 347–520
暴擊率: 5%
攻擊傷害: 175%
攻擊間隔: 1.755 秒
冷卻時間: 4 秒
迅速穿越敵人並同時造成武器傷害。如果雙持武器攻擊,會使用兩把武器打出一次性傷害。限定匕首、爪以及單手劍。
造成 75% 更多攻擊傷害
造成流血
base skill show average damage instead of dps [1]
cast time overrides attack duration [1]
ignores proximity shield [1]
monster flurry [2]
skill sound variation [1]

CrucibleCrabQuakeSlamSupercharged
攻擊, 範圍, 近戰, 攻擊可重複, 持續時間, Slam, 可觸發, 圖騰技能
震地
基本傷害: 347–520
暴擊率: 5%
攻擊間隔: 1.755 秒
冷卻時間: 12 秒
猛擊地面,對附近區域造成傷害並裂開地面。在一段時間後,裂縫將爆發為強力的餘震。在第一個裂縫爆發之前製造的裂縫將不會產生自己的餘震。限定斧、錘、權杖、長杖或空手。
50% 物理傷害轉換為閃電傷害
造成 30% 更少傷害
+4 秒基礎持續時間
基礎額外效果持續時間 1.05 秒
餘震造成 +25% 更多擊中和異常狀態傷害
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [0]
is area damage [1]

Object Type
version 2 extends "Metadata/Monsters/LeagueCrucible/CrucibleMonsterBase" extends "Metadata/Monsters/LeagueCrucible/LightningMonsterBase" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueCrucible/CrucibleMonsterBase" extends "Metadata/Monsters/LeagueCrucible/LightningMonsterBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueCrucible/Lightning/NessaCrab"] = { name = "Forged Lumbering Crab", life = 2.72, fireResist = 0, coldResist = 0, lightningResist = 85, chaosResist = 0, damage = 1.16, damageSpread = 0.2, attackTime = 1.755, attackRange = 14, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "NessaCrabWhirlingBlades", "Melee", "CrucibleCrabQuakeSlamSupercharged", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["NessaCrabWhirlingBlades"] = { name = "Whirling Blades", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.95, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_sound_variation", "monster_flurry", "ignores_proximity_shield", "base_skill_show_average_damage_instead_of_dps", "cast_time_overrides_attack_duration", "global_bleed_on_hit", }, levels = { [1] = {1, 2, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CrucibleCrabQuakeSlamSupercharged"] = { name = "Earthquake", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Smashes the ground, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a duration. Cracks created before the first one has erupted will not generate their own aftershocks. Requires an Axe, Mace, Sceptre, Staff or Unarmed.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Multistrikeable] = true, [SkillType.Duration] = true, [SkillType.Slam] = true, [SkillType.Triggerable] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "base_skill_effect_duration", "quake_slam_fully_charged_explosion_damage_+%_final", "base_secondary_skill_effect_duration", "skill_physical_damage_%_to_convert_to_lightning", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-30, 4000, 25, 1050, 50, 0, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
stance movement speed +% final [75]
Id | StanceNessaCrabRun |
---|---|
Family | Stance |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.