病疫巢穴
野獸
不能被擊退
monster no drops [1]
Infected Nest
幽魂N
標籤beast, immobile, insect, is_unarmed, large_model, medium_height, metal_armour, non_attacking
生命
300%
異常狀態臨界值
300%
抗性
40 40 40 25
傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
100%
Model Size
160%
類型
ParasiteNestMap2
Metadata
ParasiteNestGardensMap
等級
68
生命
19,300
護甲
28,790
閃避值
4,739
傷害
374
法術傷害
374
命中
580
攻擊間隔
1.5
經驗值
10,255
Minion Life
4,186
Minion Damage
298
異常狀態臨界值
19,300
冰緩
61
感電
61
易碎
345
焦灼
61
殘喘
169
SummonInfestedHellionMapSink
法術, 法術可重複, 可觸發
施放時間: 1 秒
冷卻時間: 2 秒
alternate minion [392]
number of monsters to summon [1]
summon specific monsters in front offset [100]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
SummonInfestedDropBearMapSink
法術, 法術可重複, 可觸發
施放時間: 1 秒
冷卻時間: 2 秒
alternate minion [393]
number of monsters to summon [1]
summon specific monsters in front offset [120]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
SummonInfestedFrogMapSink
法術, 法術可重複, 可觸發
施放時間: 1 秒
冷卻時間: 2 秒
alternate minion [394]
number of monsters to summon [1]
summon specific monsters in front offset [150]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Pathfinding
{
	immobile = true
}

Life
{
	corpse_usable = false
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/ParasiteNest/ParasiteNestGardensMap"] = {
    name = "Infected Nest",
    life = 3,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "SummonInfestedHellionMapSink",
        "SummonInfestedDropBearMapSink",
        "SummonInfestedFrogMapSink",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SummonInfestedHellionMapSink"] = {
    name = "SummonInfestedHellionMapSink",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_in_front_offset",
        "summoned_monsters_no_drops_or_experience",
        "summoned_monsters_are_minions",
    },
    levels = {
        [1] = {392, 1, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SummonInfestedDropBearMapSink"] = {
    name = "SummonInfestedDropBearMapSink",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_in_front_offset",
        "summoned_monsters_no_drops_or_experience",
        "summoned_monsters_are_minions",
    },
    levels = {
        [1] = {393, 1, 120, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SummonInfestedFrogMapSink"] = {
    name = "SummonInfestedFrogMapSink",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_in_front_offset",
        "summoned_monsters_no_drops_or_experience",
        "summoned_monsters_are_minions",
    },
    levels = {
        [1] = {394, 1, 150, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
不能被擊退
IdImmuneToKnockback
FamilyImmuneToKnockback
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • cannot be knocked back Min: 1 Max: 1 全域
  • monster no drops [1]
    IdMonsterNoDrops
    FamilyMonsterNoDrops
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster no drops Min: 1 Max: 1 全域
  • Edit

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