邪惡異教徒.利希亞





怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
行動速度不能被調整至低於 50% 基礎值
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
monster no drops or experience [1]
增加 15000% 物品掉落稀有度
行動速度不能被調整至低於 50% 基礎值
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
monster no drops or experience [1]
不能被擊退
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Lycia, Unholy Heretic
幽魂 | N |
---|---|
標籤 | human, humanoid, not_int, red_blood, sanctum_monster, very_fast_movement |
生命
1500%
護甲
+50%
閃避
+50%
異常狀態臨界值
660%
抗性




傷害
105%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 16
攻擊間隔
1.665 秒
傷害分佈
±20%
經驗值
300%
Model Size
115%
類型
SanctumLyciaBoss
Metadata
LyciaBoss
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
2,090,195
護甲
43,185
閃避值
7,109
傷害
447
法術傷害
667
命中
580
攻擊間隔
1.11555
經驗值
169,208
Minion Life
453,382
Minion Damage
357
異常狀態臨界值
579,402
冰緩
1,832
感電
1,832
易碎
10,365
焦灼
1,832
殘喘
5,062
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeedUniqueSanctum
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 709–1064
暴擊率: 5%
攻擊間隔: 1.665 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
base sanctum damage [30]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EGSanctumLyciaActivateStatues
可觸發, 法術
施放時間: 2 秒
冷卻時間: 16 秒
EAASanctumLyciaOverheadSlash
攻擊
基本傷害: 709–1064
暴擊率: 5%
攻擊間隔: 1.665 秒
冷卻時間: 5 秒
+3 米近戰打擊距離
EAASanctumLyciaDoubleSpin
攻擊
基本傷害: 709–1064
暴擊率: 5%
攻擊間隔: 1.665 秒
冷卻時間: 5 秒
+3 米近戰打擊距離
EAASanctumLyciaTeleportSlam
攻擊
基本傷害: 709–1064
暴擊率: 5%
攻擊間隔: 1.665 秒
冷卻時間: 5 秒
+3 米近戰打擊距離
EASTrackingBeam
法術
施放時間: 5 秒
冷卻時間: 15 秒
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
GASanctumLyciaOverheadSlashTriggered
可觸發, 攻擊
基本傷害: 709–1064
暴擊率: 5%
攻擊間隔: 1.665 秒
base sanctum damage [20]
is area damage [1]
GASanctumLyciaTeleportSlamImpact
可觸發, 攻擊
基本傷害: 709–1064
暴擊率: 5%
攻擊間隔: 1.665 秒
base sanctum damage [20]
is area damage [1]
GSSanctumLyciaTrackingBeamImpact
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 534.9 至 1605 閃電傷害
base sanctum damage [6]
generic skill trigger id [1]
is area damage [1]
TBSanctumLyciaTrackingBeam
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 170.5 至 511.5 閃電傷害
base sanctum damage [3]
generic skill trigger skills with id [1]
DTTSanctumLyciaDash
法術, 位移
施放時間: 0.57 秒
冷卻時間: 4 秒
leap slam minimum distance [15]
spell maximum action distance +% [-40]
walk emerge extra distance [-10]
EAASanctumLyciaDash
攻擊
基本傷害: 709–1064
暴擊率: 5%
攻擊間隔: 1.665 秒
+5 米近戰打擊距離
GSSanctumLyciaTrackingBeamFinalImpact
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 1519 至 4556 閃電傷害
base sanctum damage [60]
is area damage [1]
EDSSanctumLyciaTeleportImpact
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 674.1 至 1011 物理傷害
base sanctum damage [40]
is area damage [1]
GASanctumLyciaDoubleSlashImpact
可觸發, 攻擊
基本傷害: 709–1064
暴擊率: 5%
攻擊間隔: 1.665 秒
base sanctum damage [15]
is area damage [1]
GASanctumLyciaDoubleSlashFinalImpact
可觸發, 攻擊
基本傷害: 709–1064
暴擊率: 5%
攻擊間隔: 1.665 秒
base sanctum damage [15]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueSanctum/Boss/SanctumBossBase" Actor { slow_animations_go_to_idle = false basic_action = "ChangeToStance3" basic_action = "ChangeToStance4" } Functions { } Life { corpse_usable = false }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueSanctum/Boss/SanctumBossBase" Functions { CreateLightOn = " AddAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, aux_light_attach ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, idle_light_on ); " TurnLightOn = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, light_on ); QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, idle_light_on ); " CreateLightOff = " AddAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, aux_light_attach ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, idle_light_off ); " TurnLightOff = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, light_off ); QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, idle_light_off ); " TeleportOut = " HideWeapons(); DisableHighlighting(); " TeleportIn = " ShowWeapons(); EnableHighlighting(); " GlowSword = "AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Sanctum/LyciaBoss/epk/weapon_blade_glow_on.epk, Metadata/NPC/League/Sanctum/AnwenTheMistWidow/attachments/AnwenClaymore.ao );" UnglowSword = " RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Sanctum/LyciaBoss/epk/weapon_blade_glow_on.epk, Metadata/NPC/League/Sanctum/AnwenTheMistWidow/attachments/AnwenClaymore.ao ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Sanctum/LyciaBoss/epk/weapon_blade_glow_off.epk, Metadata/NPC/League/Sanctum/AnwenTheMistWidow/attachments/AnwenClaymore.ao ); Delay( 1.0, { RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Sanctum/LyciaBoss/epk/weapon_blade_glow_off.epk, Metadata/NPC/League/Sanctum/AnwenTheMistWidow/attachments/AnwenClaymore.ao ); } ); " } Animated { on_event_glow_sword = "Call( GlowSword );" on_event_unglow_sword = "Call( UnglowSword );" on_end_teleport_death_01 = "DisableRendering();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueSanctum/Boss/LyciaBoss"] = { name = "Lycia, Unholy Heretic", life = 15, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.05, damageSpread = 0.2, attackTime = 1.665, attackRange = 16, accuracy = 1, weaponType1 = "Two Hand Sword", skillList = { "MeleeAtAnimationSpeedUniqueSanctum", "GASanctumLyciaOverheadSlashTriggered", "GASanctumLyciaTeleportSlamImpact", "GSSanctumLyciaTrackingBeamImpact", "GSSanctumLyciaTrackingBeamFinalImpact", "GASanctumLyciaDoubleSlashImpact", "GASanctumLyciaDoubleSlashFinalImpact", "EAASanctumLyciaOverheadSlash", "EAASanctumLyciaDoubleSpin", "EAASanctumLyciaTeleportSlam", "EASTrackingBeam", "EAASanctumLyciaDash", "TBSanctumLyciaTrackingBeam", "EGSanctumLyciaActivateStatues", "EDSSanctumLyciaTeleportImpact", "DTTSanctumLyciaDash", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUniqueSanctum"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_sanctum_damage", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASanctumLyciaOverheadSlashTriggered"] = { name = "GASanctumLyciaOverheadSlashTriggered", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_sanctum_damage", "is_area_damage", }, levels = { [1] = {20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASanctumLyciaTeleportSlamImpact"] = { name = "GASanctumLyciaTeleportSlamImpact", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_sanctum_damage", "is_area_damage", }, levels = { [1] = {20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSanctumLyciaTrackingBeamImpact"] = { name = "GSSanctumLyciaTrackingBeamImpact", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_sanctum_damage", "generic_skill_trigger_id", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 6, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSanctumLyciaTrackingBeamFinalImpact"] = { name = "GSSanctumLyciaTrackingBeamFinalImpact", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_sanctum_damage", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 60, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASanctumLyciaDoubleSlashImpact"] = { name = "GASanctumLyciaDoubleSlashImpact", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_sanctum_damage", "is_area_damage", }, levels = { [1] = {15, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASanctumLyciaDoubleSlashFinalImpact"] = { name = "GASanctumLyciaDoubleSlashFinalImpact", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_sanctum_damage", "is_area_damage", }, levels = { [1] = {15, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAASanctumLyciaOverheadSlash"] = { name = "EAASanctumLyciaOverheadSlash", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.33, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", }, levels = { [1] = {30, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAASanctumLyciaDoubleSpin"] = { name = "EAASanctumLyciaDoubleSpin", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", }, levels = { [1] = {30, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAASanctumLyciaTeleportSlam"] = { name = "EAASanctumLyciaTeleportSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.67, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", }, levels = { [1] = {30, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASTrackingBeam"] = { name = "EASTrackingBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAASanctumLyciaDash"] = { name = "EAASanctumLyciaDash", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.57, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", }, levels = { [1] = {50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBSanctumLyciaTrackingBeam"] = { name = "TBSanctumLyciaTrackingBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "generic_skill_trigger_skills_with_id", "base_sanctum_damage", }, levels = { [1] = {0.5, 1.5, 1, 3, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGSanctumLyciaActivateStatues"] = { name = "EGSanctumLyciaActivateStatues", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSSanctumLyciaTeleportImpact"] = { name = "EDSSanctumLyciaTeleportImpact", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_sanctum_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 40, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTSanctumLyciaDash"] = { name = "DTTSanctumLyciaDash", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.57, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", }, levels = { [1] = {-10, 15, -40, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
行動速度不能被調整至低於 50% 基礎值
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
不能被擊退
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
利希亞 Topic /52
NPC | 名字 |
---|---|
狄薇妮雅 | 從某種意義上說,發生在利希亞身上的事是個悲劇。她知道聖宗的佈道充滿謬誤,出於怨恨選擇了一條邪惡的道路。她選擇永生是出於不被遺忘的願望,忍受了幾個世紀的孤立作為 結果。她並非無可指責,但貝達特才是真正的罪魁禍首。那個自稱“大天使”—那個惡魔—誘使利希亞參與延長她生命的交易,並利用她在瓦爾克拉斯站穩腳跟。我不寒而栗地想到,如果他獲得更多權力,將會發生什麼。 這些千變萬化的殿堂,依舊瀰漫著利希亞的魔力。 她沒有離開—她仍然統治著這個地方。 如果你有毅力,我懇求你繼續探索聖域,並殺死莉西亞。 我們永遠不會知道她與貝達特交易的細節,但如果她設法打開通往這個世界的大門,災魘將瓦爾克拉斯上的每個活著的人帶來恐懼。 她真的是不朽的,所以我們所能做的就是拖延她,但每次她被殺,你都為我們贏得了時間來尋找更永久的解決方案。 |
鍍金聖杯 | “他拿了新人的標誌,把它變成了自己的標誌。最後,他們蜂擁而至。他終於得到了他想要的權力和財富。” - 異教徒.利希亞 |
第二聖事 | “他吸收了他人民的許多傳統,將它們鍍金、掏空。他們拒絕了他的新宗教,他和他的追隨者被迫離開山區,前往未知的土地。” - 異教徒.利希亞 |
神聖時刻 | “二人同登,一人不甘。罵者黑如炭,讚者得金。畢生雄心,終得心願,只是犧牲他的兄弟。” - 異教徒.利希亞 |
夜燈 | “新來的害怕火。他用他們的恐懼來控制他們,播下堅定信念的種子。他宣稱只有他的神才能保護他們。” - 異教徒.利希亞 |
破香爐 | “他的追隨者人數太少,無法激發神性,所以他轉向了更大的力量:仇恨。他詆毀他的兄弟,野火燎原,改變終於開始。” - 異教徒.利希亞 |
第一頂峰 | “為了追求神性,他多次嘗試建立宗教。很少有人追隨他最初的象徵和諺語。他需要更偉大的東西。一個無人能否認的象徵。” - 異教徒.利希亞 |
初始經文 | “都在這裡。謊言是我信仰的核心。馬克薩留斯不是第一個被選中的純真者。馬克薩留斯就是純真者本人。一個江湖騙子、騙徒和一個權力追求者。” - 異教徒.利希亞 |
善之血 | "在被追捕了幾個星期後,隱身的旅行者在一場沙暴中作出了抵抗。不知何故,她傷了一位神明。純真的神明屈服了;他的兄弟和旅行者成功逃脫。" - 異教徒.利希亞 |
懲戒鎖鏈 | "神秘的旅行者看到那被貶斥的兄弟被鎖在懸崖上,眾人都在指指點點、嘲笑他。她一揮手,山壁破裂,將他解救出來。" - 異教徒.利希亞 |
權力和誓約 | "以人們對他的畏懼和憎恨為基礎,純真神威脅不信者將面臨永恆的烈焰。新來的人群中有成千上萬的人嚎啕大哭,跪伏在他的腳下。" - 異教徒.利希亞 |
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邪惡異教徒.利希亞 Text Audio /107
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.