瘡痕持燈者


地區: 漆黑礦坑:第 1 層, 漆黑礦坑:第 2 層, 永恆實驗室, 狩獵坑道, 記憶虛空, 記憶碎片
ignite art variation [1]
stance movement speed +% final [280]
Pocked Lanternbearer
幽魂 | Y |
---|---|
地區 | 漆黑礦坑:第 1 層, 漆黑礦坑:第 2 層, 永恆實驗室, 狩獵坑道, 狩獵坑道, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片 |
標籤 | cannot_be_monolith, 法術, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, mud_blood, not_int, not_str, ranged, stone_armour, undead, very_slow_movement |
Packs |
生命
121%
閃避
+20%
異常狀態臨界值
121%
抗性




傷害
169%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 9
攻擊間隔
1.395 秒
傷害分佈
±20%
經驗值
110%
Model Size
100%
類型
MinerLantern
Metadata
MinerLantern
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
83
生命
38,740
護甲
92,477
閃避值
9,432
傷害
1,522
法術傷害
1,522
命中
1,036
攻擊間隔
1.395
經驗值
14,445
Minion Life
7,382
Minion Damage
1,285
異常狀態臨界值
38,740
冰緩
122
感電
122
易碎
693
焦灼
122
殘喘
338
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MinerThrowFire
法術, 投射物, 玩家投射物, 可觸發
施放時間: 1 秒
冷卻時間: 1.5 秒
每秒造成 1427.1 基本火焰傷害
+4 秒基礎持續時間
造成 1927 至 2569 火焰傷害
base is projectile [1]
is area damage [1]
MinerThrowFireSpectre
法術, 投射物, 玩家投射物, 可觸發
施放時間: 1 秒
冷卻時間: 1.5 秒
每秒造成 473.3 基本火焰傷害
+4 秒基礎持續時間
造成 213 至 319.4 火焰傷害
base is projectile [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Miner/Miner"
Object Type Codes
version 2 extends "Metadata/Monsters/Miner/Miner" Life { on_death = "DetachAllContainingText( minerlantern );" on_spawned_dead = "DetachAllContainingText( minerlantern );" } Render { //turn_duration = 0.4 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Miner/MinerLantern"] = { name = "Pocked Lanternbearer", life = 1.21, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.69, damageSpread = 0.2, attackTime = 1.395, attackRange = 9, accuracy = 1, skillList = { "MinerThrowFire", "MinerThrowFireSpectre", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MinerThrowFire"] = { name = "MinerThrowFire", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "base_is_projectile", "is_area_damage", }, levels = { [1] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 3000, levelRequirement = 3, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [2] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 3100, levelRequirement = 5, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [3] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 3200, levelRequirement = 8, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [4] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 3300, levelRequirement = 11, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [5] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 3400, levelRequirement = 15, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [6] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 3500, levelRequirement = 19, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [7] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 3600, levelRequirement = 23, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [8] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 3700, levelRequirement = 27, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [9] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 3800, levelRequirement = 28, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [10] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 3900, levelRequirement = 32, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [11] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 4000, levelRequirement = 40, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [12] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 4000, levelRequirement = 68, statInterpolation = {3, 3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MinerThrowFireSpectre"] = { name = "MinerThrowFireSpectre", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "base_is_projectile", "is_area_damage", }, levels = { [1] = {1.6000000238419, 0.20000000298023, 0.30000001192093, 2000, levelRequirement = 3, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [2] = {1.6000000238419, 0.20000000298023, 0.30000001192093, 2100, levelRequirement = 5, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [3] = {1.6000000238419, 0.20000000298023, 0.30000001192093, 2200, levelRequirement = 8, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [4] = {1.6000000238419, 0.20000000298023, 0.30000001192093, 2300, levelRequirement = 11, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [5] = {1.6000000238419, 0.20000000298023, 0.30000001192093, 2400, levelRequirement = 15, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [6] = {1.6000000238419, 0.20000000298023, 0.30000001192093, 2500, levelRequirement = 19, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [7] = {1.6000000238419, 0.20000000298023, 0.30000001192093, 2600, levelRequirement = 23, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [8] = {1.6000000238419, 0.20000000298023, 0.30000001192093, 2700, levelRequirement = 27, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [9] = {1.6000000238419, 0.20000000298023, 0.30000001192093, 2800, levelRequirement = 28, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [10] = {1.6000000238419, 0.20000000298023, 0.30000001192093, 2900, levelRequirement = 32, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [11] = {1.6000000238419, 0.20000000298023, 0.30000001192093, 3000, levelRequirement = 40, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [12] = {1.6000000238419, 0.20000000298023, 0.30000001192093, 4000, levelRequirement = 79, statInterpolation = {3, 3, 3, 1}, cost = { }, }, }, }
ignite art variation [1]
Id | IgniteArtVariation |
---|---|
Family | StatusAilmentArtVariation |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
stance movement speed +% final [280]
Id | StanceMinerRun |
---|---|
Family | Stance |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
瘡痕持燈者


ignite art variation [1]
stance movement speed +% final [280]
Pocked Lanternbearer
幽魂 | Y |
---|---|
標籤 | cannot_be_monolith, 法術, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, mud_blood, not_int, not_str, ranged, stone_armour, undead, very_slow_movement |
Packs |
生命
121%
閃避
+20%
異常狀態臨界值
121%
抗性




傷害
169%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 9
攻擊間隔
1.395 秒
傷害分佈
±20%
經驗值
110%
Model Size
100%
類型
MinerLantern
Metadata
MinerLanternHellscape
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
7,784
護甲
28,790
閃避值
5,687
傷害
631
法術傷害
631
命中
580
攻擊間隔
1.395
經驗值
11,281
Minion Life
1,688
Minion Damage
504
異常狀態臨界值
7,784
冰緩
25
感電
25
易碎
139
焦灼
25
殘喘
68
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MinerThrowFire
法術, 投射物, 玩家投射物, 可觸發
施放時間: 1 秒
冷卻時間: 1.5 秒
每秒造成 592.2 基本火焰傷害
+4 秒基礎持續時間
造成 799.4 至 1066 火焰傷害
base is projectile [1]
is area damage [1]
MinerThrowFireSpectre
法術, 投射物, 玩家投射物, 可觸發
施放時間: 1 秒
冷卻時間: 1.5 秒
每秒造成 220.3 基本火焰傷害
+3 秒基礎持續時間
造成 99.13 至 148.7 火焰傷害
base is projectile [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Miner/Miner"
Object Type Codes
version 2 extends "Metadata/Monsters/Miner/Miner" Life { on_death = "DetachAllContainingText( minerlantern );" on_spawned_dead = "DetachAllContainingText( minerlantern );" } Render { //turn_duration = 0.4 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Miner/MinerLanternHellscape"] = { name = "Pocked Lanternbearer", life = 1.21, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.69, damageSpread = 0.2, attackTime = 1.395, attackRange = 9, accuracy = 1, skillList = { "MinerThrowFire", "MinerThrowFireSpectre", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MinerThrowFire"] = { name = "MinerThrowFire", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "base_is_projectile", "is_area_damage", }, levels = { [1] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 3000, levelRequirement = 3, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [2] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 3100, levelRequirement = 5, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [3] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 3200, levelRequirement = 8, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [4] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 3300, levelRequirement = 11, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [5] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 3400, levelRequirement = 15, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [6] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 3500, levelRequirement = 19, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [7] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 3600, levelRequirement = 23, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [8] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 3700, levelRequirement = 27, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [9] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 3800, levelRequirement = 28, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [10] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 3900, levelRequirement = 32, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [11] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 4000, levelRequirement = 40, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [12] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 4000, levelRequirement = 68, statInterpolation = {3, 3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MinerThrowFireSpectre"] = { name = "MinerThrowFireSpectre", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "base_is_projectile", "is_area_damage", }, levels = { [1] = {1.6000000238419, 0.20000000298023, 0.30000001192093, 2000, levelRequirement = 3, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [2] = {1.6000000238419, 0.20000000298023, 0.30000001192093, 2100, levelRequirement = 5, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [3] = {1.6000000238419, 0.20000000298023, 0.30000001192093, 2200, levelRequirement = 8, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [4] = {1.6000000238419, 0.20000000298023, 0.30000001192093, 2300, levelRequirement = 11, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [5] = {1.6000000238419, 0.20000000298023, 0.30000001192093, 2400, levelRequirement = 15, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [6] = {1.6000000238419, 0.20000000298023, 0.30000001192093, 2500, levelRequirement = 19, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [7] = {1.6000000238419, 0.20000000298023, 0.30000001192093, 2600, levelRequirement = 23, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [8] = {1.6000000238419, 0.20000000298023, 0.30000001192093, 2700, levelRequirement = 27, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [9] = {1.6000000238419, 0.20000000298023, 0.30000001192093, 2800, levelRequirement = 28, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [10] = {1.6000000238419, 0.20000000298023, 0.30000001192093, 2900, levelRequirement = 32, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [11] = {1.6000000238419, 0.20000000298023, 0.30000001192093, 3000, levelRequirement = 40, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [12] = {1.6000000238419, 0.20000000298023, 0.30000001192093, 4000, levelRequirement = 79, statInterpolation = {3, 3, 3, 1}, cost = { }, }, }, }
ignite art variation [1]
Id | IgniteArtVariation |
---|---|
Family | StatusAilmentArtVariation |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
stance movement speed +% final [280]
Id | StanceMinerRun |
---|---|
Family | Stance |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
瘡痕持燈者
Pocked Lanternbearer
幽魂 | Y |
---|---|
幽魂 取代 | Metadata/Monsters/Miner/MinerLantern |
地區 | 碧藍礦坑, 碧藍礦坑, 碧藍礦坑, 碧藍礦坑, 碧藍礦坑, 碧藍礦坑, 碧藍礦坑 |
標籤 | cannot_be_monolith, 法術, delve_monster, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, mud_blood, no_pantheon_mod, not_int, not_str, ranged, stone_armour, undead, very_slow_movement |
生命
121%
閃避
+20%
異常狀態臨界值
121%
抗性




傷害
169%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 9
攻擊間隔
1.395 秒
傷害分佈
±20%
經驗值
110%
Model Size
100%
類型
MinerLanternDelve
Metadata
MinerLanternDelve_
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
7,784
護甲
28,790
閃避值
5,687
傷害
631
法術傷害
631
命中
580
攻擊間隔
1.395
經驗值
11,281
Minion Life
1,688
Minion Damage
504
異常狀態臨界值
7,784
冰緩
25
感電
25
易碎
139
焦灼
25
殘喘
68
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MinerThrowFire
法術, 投射物, 玩家投射物, 可觸發
施放時間: 1 秒
冷卻時間: 1.5 秒
每秒造成 592.2 基本火焰傷害
+4 秒基礎持續時間
造成 799.4 至 1066 火焰傷害
base is projectile [1]
is area damage [1]
MinerThrowFireSpectre
法術, 投射物, 玩家投射物, 可觸發
施放時間: 1 秒
冷卻時間: 1.5 秒
每秒造成 220.3 基本火焰傷害
+3 秒基礎持續時間
造成 99.13 至 148.7 火焰傷害
base is projectile [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Miner/Miner"
Object Type Codes
version 2 extends "Metadata/Monsters/Miner/Miner" Life { on_death = "DetachAllContainingText( minerlantern );" on_spawned_dead = "DetachAllContainingText( minerlantern );" } Render { //turn_duration = 0.4 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Miner/MinerLanternDelve_"] = { name = "Pocked Lanternbearer", life = 1.21, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.69, damageSpread = 0.2, attackTime = 1.395, attackRange = 9, accuracy = 1, skillList = { "MinerThrowFire", "MinerThrowFireSpectre", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MinerThrowFire"] = { name = "MinerThrowFire", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "base_is_projectile", "is_area_damage", }, levels = { [1] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 3000, levelRequirement = 3, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [2] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 3100, levelRequirement = 5, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [3] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 3200, levelRequirement = 8, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [4] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 3300, levelRequirement = 11, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [5] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 3400, levelRequirement = 15, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [6] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 3500, levelRequirement = 19, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [7] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 3600, levelRequirement = 23, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [8] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 3700, levelRequirement = 27, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [9] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 3800, levelRequirement = 28, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [10] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 3900, levelRequirement = 32, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [11] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 4000, levelRequirement = 40, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [12] = {1.6000000238419, 0.60000002384186, 0.80000001192093, 4000, levelRequirement = 68, statInterpolation = {3, 3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MinerThrowFireSpectre"] = { name = "MinerThrowFireSpectre", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "base_is_projectile", "is_area_damage", }, levels = { [1] = {1.6000000238419, 0.20000000298023, 0.30000001192093, 2000, levelRequirement = 3, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [2] = {1.6000000238419, 0.20000000298023, 0.30000001192093, 2100, levelRequirement = 5, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [3] = {1.6000000238419, 0.20000000298023, 0.30000001192093, 2200, levelRequirement = 8, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [4] = {1.6000000238419, 0.20000000298023, 0.30000001192093, 2300, levelRequirement = 11, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [5] = {1.6000000238419, 0.20000000298023, 0.30000001192093, 2400, levelRequirement = 15, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [6] = {1.6000000238419, 0.20000000298023, 0.30000001192093, 2500, levelRequirement = 19, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [7] = {1.6000000238419, 0.20000000298023, 0.30000001192093, 2600, levelRequirement = 23, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [8] = {1.6000000238419, 0.20000000298023, 0.30000001192093, 2700, levelRequirement = 27, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [9] = {1.6000000238419, 0.20000000298023, 0.30000001192093, 2800, levelRequirement = 28, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [10] = {1.6000000238419, 0.20000000298023, 0.30000001192093, 2900, levelRequirement = 32, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [11] = {1.6000000238419, 0.20000000298023, 0.30000001192093, 3000, levelRequirement = 40, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [12] = {1.6000000238419, 0.20000000298023, 0.30000001192093, 4000, levelRequirement = 79, statInterpolation = {3, 3, 3, 1}, cost = { }, }, }, }
ignite art variation [1]
Id | IgniteArtVariation |
---|---|
Family | StatusAilmentArtVariation |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
stance movement speed +% final [280]
Id | StanceMinerRun |
---|---|
Family | Stance |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.