圖克哈瑪的忠誠萊哈拉
惡魔
地區: 暮光海灘
種類: 羊人術師
屬類: 犬科動物
科類: 獸性
Raihara, Tukohama's Loyal
幽魂N
地區暮光海灘
標籤animal_claw_weapon, beast, canine_beast, 法術, demon, fast_movement, fire_affinity, has_dagger, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, small_height
生命
413%
閃避
+10%
異常狀態臨界值
413%
抗性
85 0 0 0
傷害
225%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 7
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
150%
Model Size
120%
類型
HoundBoss2
Metadata
HoundBoss2
等級
45
生命
5,679
護甲值
4,350
閃避值
2,177
傷害
251
法術傷害
251
命中
228
攻擊間隔
1.5
經驗值
6,623
Minion Life
1,524
Minion Damage
190
異常狀態臨界值
5,679
冰緩
18
感電
18
易碎
102
焦灼
18
殘喘
50
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 201–301
暴擊率: 5%
攻擊間隔: 1.5 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
LavaHoundChargeBoss
攻擊
基本傷害: 201–301
暴擊率: 5%
攻擊間隔: 1.5 秒
冷卻時間: 10 秒
每秒造成 651.6 基本火焰傷害
+30 秒基礎持續時間
cast time overrides attack duration [1]
HoundBossVaalMoltenShell
法術, 傷害, 範圍, 持續時間, 圖騰技能, 圖騰未附著施放, 瓦爾, 火焰, 可觸發, 範圍法術, 物理
瓦爾.熔岩護盾
施放時間: 1 秒
+5 秒基礎持續時間
造成 216.8325.1 火焰傷害
增加 50000 護甲
is area damage [1]
molten shell explode each hit [1]
molten shell explosion cooldown ms [500]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	main_hand_unarmed_type = "Dagger"
}

Transitionable
{

}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
     //turn_duration = 0.35
	 preload_buff_visual = "hound_lava_effect"
}

Animated
{
	preload_animated_object = "Metadata/Effects/Spells/pulses/firepulse.ao"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Hound/HoundBoss2"] = {
    name = "Raihara, Tukohama's Loyal",
    life = 4.13,
    fireResist = 85,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2.25,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 7,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "HoundBossVaalMoltenShell",
        "LavaHoundChargeBoss",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HoundBossVaalMoltenShell"] = {
    name = "Vaal Molten Shell",
    hidden = true,
    color = "1",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Totemable] = true,
        [SkillType.TotemCastsWhenNotDetached] = true,
        [SkillType.Vaal] = true,
        [SkillType.Fire] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Physical] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_physical_damage_reduction_rating",
        "base_skill_effect_duration",
        "molten_shell_explosion_cooldown_ms",
        "molten_shell_explode_each_hit",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 50000, 5000, 500, levelRequirement = 45, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["LavaHoundChargeBoss"] = {
    name = "LavaHoundChargeBoss",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.35,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "cast_time_overrides_attack_duration",
    },
    levels = {
        [1] = {5, 30000, levelRequirement = 45, statInterpolation = {3},  cost = { }, },
    },
}
FamilyHoundBossDaemon
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Raihara, Tukohama's Loyal
惡魔
幽魂N
標籤animal_claw_weapon, beast, canine_beast, 法術, demon, fast_movement, fire_affinity, has_dagger, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, small_height
生命
413%
閃避
+10%
異常狀態臨界值
413%
抗性
85 0 0 0
傷害
225%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 7
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
150%
Model Size
120%
類型
HoundBoss2
Metadata
HoundBoss2Standalone
等級
68
生命
26,570
護甲值
28,790
閃避值
5,213
傷害
840
法術傷害
840
命中
580
攻擊間隔
1.5
經驗值
15,383
Minion Life
5,763
Minion Damage
671
異常狀態臨界值
26,570
冰緩
84
感電
84
易碎
475
焦灼
84
殘喘
232
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 672–1009
暴擊率: 5%
攻擊間隔: 1.5 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
LavaHoundChargeBoss
攻擊
基本傷害: 672–1009
暴擊率: 5%
攻擊間隔: 1.5 秒
冷卻時間: 10 秒
每秒造成 2841.5 基本火焰傷害
+30 秒基礎持續時間
cast time overrides attack duration [1]
HoundBossVaalMoltenShell
法術, 傷害, 範圍, 持續時間, 圖騰技能, 圖騰未附著施放, 瓦爾, 火焰, 可觸發, 範圍法術, 物理
瓦爾.熔岩護盾
施放時間: 1 秒
+5 秒基礎持續時間
造成 758.61138 火焰傷害
增加 50000 護甲
is area damage [1]
molten shell explode each hit [1]
molten shell explosion cooldown ms [500]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	main_hand_unarmed_type = "Dagger"
}

Transitionable
{

}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
     //turn_duration = 0.35
	 preload_buff_visual = "hound_lava_effect"
}

Animated
{
	preload_animated_object = "Metadata/Effects/Spells/pulses/firepulse.ao"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Hound/HoundBoss2Standalone"] = {
    name = "Raihara, Tukohama's Loyal",
    life = 4.13,
    fireResist = 85,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2.25,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 7,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "HoundBossVaalMoltenShell",
        "LavaHoundChargeBoss",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HoundBossVaalMoltenShell"] = {
    name = "Vaal Molten Shell",
    hidden = true,
    color = "1",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Totemable] = true,
        [SkillType.TotemCastsWhenNotDetached] = true,
        [SkillType.Vaal] = true,
        [SkillType.Fire] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Physical] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_physical_damage_reduction_rating",
        "base_skill_effect_duration",
        "molten_shell_explosion_cooldown_ms",
        "molten_shell_explode_each_hit",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 50000, 5000, 500, levelRequirement = 45, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["LavaHoundChargeBoss"] = {
    name = "LavaHoundChargeBoss",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.35,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "cast_time_overrides_attack_duration",
    },
    levels = {
        [1] = {5, 30000, levelRequirement = 45, statInterpolation = {3},  cost = { }, },
    },
}
FamilyHoundBossDaemon
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
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