空洞女酋.瑞特貝克





怪物增加 100% 經驗值
增加 % 物品掉落稀有度
不能被擊退
增加 % 物品掉落稀有度
不能被擊退
Rattleback, Hollow Matriarch
幽魂 | N |
---|---|
標籤 | animal_claw_weapon, avian_beast, blight_boss, blight_monster, bone_armour, bones, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement |
生命
1200%
護甲值
+25%
異常狀態臨界值
1200%
抗性




傷害
220%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 17
攻擊間隔
1.14 秒
傷害分佈
±20%
經驗值
200%
Model Size
140%
類型
BlightSkeletonRhoaBoss
Metadata
BlightGenericRhoaSkeletonBoss
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
1,672,156
護甲值
35,988
閃避值
4,739
傷害
936
法術傷害
1,397
命中
580
攻擊間隔
0.7638
經驗值
112,805
Minion Life
362,705
Minion Damage
747
異常狀態臨界值
1,053,458
冰緩
3,331
感電
3,331
易碎
18,845
焦灼
3,331
殘喘
9,203
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeedUnique
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 657–986
暴擊率: 5%
攻擊間隔: 1.14 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

BlightRhoaSummonRhoas
法術, 法術可重複, 可觸發, 陷阱技能, 圖騰技能, 地雷技能
施放時間: 1 秒
alternate minion [415]
number of monsters to summon [17.8]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBoss" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" on_end_ChangeToStance1 = "MakeCollidable();" } Monster { flip_enabled = true }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBoss" Render { //turn_duration = 0.4 } Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Microtransactions/Aura/purelight/boneaura/boneaura.epk );" on_death = "RemoveEffectPack( Metadata/Effects/Microtransactions/Aura/purelight/boneaura/boneaura.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBlight/Generic/BlightGenericRhoaSkeletonBoss"] = { name = "Rattleback, Hollow Matriarch", life = 12, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.2, damageSpread = 0.2, attackTime = 1.14, attackRange = 17, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "BlightRhoaSummonRhoas", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightRhoaSummonRhoas"] = { name = "BlightRhoaSummonRhoas", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {8, 415, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {20, 415, levelRequirement = 83, statInterpolation = {2}, cost = { }, }, }, }
怪物增加 100% 經驗值
增加 % 物品掉落稀有度
Id | MonsterBlightMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
不能被擊退
Id | MonsterCannotBeKnockedBack |
---|---|
Family | CannotBeKnockedBack |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.