焦躁死囚 CageSpider
焦躁死囚
怪物群大小:1-3 隻怪物
大型不死骷髏
使用旋風斬
使用旋風斬
Rattling Condemned

幽魂 | Y |
---|---|
幽魂 取代 | Metadata/Monster/CageSpider/CageSpiderSpectre |
地區 | 禁靈之獄下層, 薛朗監塔, 永恆實驗室, 死寂之室, 死寂之室, 闇獄尖塔 |
標籤 | flesh_armour, is_unarmed, large_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Packs |
生命
440%
護甲
+75%
異常狀態臨界值
440%
抗性




傷害
150%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
7 ~ 12
攻擊間隔
1.755 秒
傷害分佈
±20%
經驗值
220%
Model Size
100%
類型
CageSpider
Metadata
CageSpider
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
76
生命
65,757
護甲
94,318
閃避值
6,235
傷害
901
法術傷害
901
命中
792
攻擊間隔
1.755
經驗值
26,409
Minion Life
13,302
Minion Damage
740
異常狀態臨界值
65,757
冰緩
208
感電
208
易碎
1,176
焦灼
208
殘喘
574
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 721–1081
暴擊率: 5%
攻擊間隔: 1.755 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]

CageSpiderCyclone
攻擊, 範圍, 近戰, 位移
旋風斬
基本傷害: 721–1081
暴擊率: 5%
攻擊間隔: 1.755 秒
對周圍敵人造成傷害,接而進行一連串的旋轉攻擊,邊向目標地點前進邊攻擊路徑上的敵人。不能被多重打擊或殘暴輔助。
造成 60% 更少傷害
150% 更多攻擊速度
is area damage [1]

Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { scale = 85 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monster/CageSpider/CageSpider"] = { name = "Rattling Condemned", life = 4.4, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.755, attackRange = 12, accuracy = 1, skillList = { "Melee", "CageSpiderCyclone", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CageSpiderCyclone"] = { name = "Cyclone", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Damage enemies around you, then perform a spinning series of attacks as you travel to a target location. Cannot be supported by Ruthless or Multistrike.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {150, -60, levelRequirement = 2, statInterpolation = {}, cost = { }, }, }, }
焦躁死囚


Rattling Condemned
幽魂 | Y |
---|---|
幽魂 取代 | Metadata/Monster/CageSpider/CageSpiderSpectre |
標籤 | flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Packs |
生命
440%
護甲
+75%
異常狀態臨界值
440%
抗性




傷害
150%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
7 ~ 12
攻擊間隔
1.755 秒
傷害分佈
±20%
經驗值
220%
Model Size
100%
類型
CageSpider
Metadata
CageSpiderHellscape
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
28,307
護甲
50,383
閃避值
4,739
傷害
560
法術傷害
560
命中
580
攻擊間隔
1.755
經驗值
22,561
Minion Life
6,140
Minion Damage
447
異常狀態臨界值
28,307
冰緩
90
感電
90
易碎
506
焦灼
90
殘喘
247
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 448–672
暴擊率: 5%
攻擊間隔: 1.755 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]

CageSpiderCyclone
攻擊, 範圍, 近戰, 位移
旋風斬
基本傷害: 448–672
暴擊率: 5%
攻擊間隔: 1.755 秒
對周圍敵人造成傷害,接而進行一連串的旋轉攻擊,邊向目標地點前進邊攻擊路徑上的敵人。不能被多重打擊或殘暴輔助。
造成 60% 更少傷害
150% 更多攻擊速度
is area damage [1]

Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { scale = 85 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monster/CageSpider/CageSpiderHellscape"] = { name = "Rattling Condemned", life = 4.4, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.755, attackRange = 12, accuracy = 1, skillList = { "Melee", "CageSpiderCyclone", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CageSpiderCyclone"] = { name = "Cyclone", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Damage enemies around you, then perform a spinning series of attacks as you travel to a target location. Cannot be supported by Ruthless or Multistrike.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {150, -60, levelRequirement = 2, statInterpolation = {}, cost = { }, }, }, }
焦躁死囚


Rattling Condemned
幽魂 | Y |
---|---|
標籤 | flesh_armour, is_unarmed, large_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
生命
352%
護甲
+75%
異常狀態臨界值
352%
抗性




傷害
150%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
7 ~ 12
攻擊間隔
1.755 秒
傷害分佈
±20%
經驗值
220%
Model Size
100%
類型
CageSpiderSpectre
Metadata
CageSpiderSpectre
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
22,645
護甲
50,383
閃避值
4,739
傷害
560
法術傷害
560
命中
580
攻擊間隔
1.755
經驗值
22,561
Minion Life
4,912
Minion Damage
447
異常狀態臨界值
22,645
冰緩
72
感電
72
易碎
405
焦灼
72
殘喘
198
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 448–672
暴擊率: 5%
攻擊間隔: 1.755 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]

CageSpiderCyclone
攻擊, 範圍, 近戰, 位移
旋風斬
基本傷害: 448–672
暴擊率: 5%
攻擊間隔: 1.755 秒
對周圍敵人造成傷害,接而進行一連串的旋轉攻擊,邊向目標地點前進邊攻擊路徑上的敵人。不能被多重打擊或殘暴輔助。
造成 60% 更少傷害
150% 更多攻擊速度
is area damage [1]

Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { scale = 85 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monster/CageSpider/CageSpiderSpectre"] = { name = "Rattling Condemned", life = 3.52, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.755, attackRange = 12, accuracy = 1, skillList = { "Melee", "CageSpiderCyclone", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CageSpiderCyclone"] = { name = "Cyclone", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Damage enemies around you, then perform a spinning series of attacks as you travel to a target location. Cannot be supported by Ruthless or Multistrike.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {150, -60, levelRequirement = 2, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.