幽魂 | N |
---|---|
地區 | 葬骨禮堂, 葬骨禮堂, 永恆實驗室 |
標籤 | cannot_be_monolith, ghost, ghost_armour, humanoid, is_unarmed, medium_height, melee, not_str, physical_affinity, undead, unusable_corpse, very_slow_movement |
Packs |
生命
140%
生命轉為護盾
40%
閃避
+20%
異常狀態臨界值
140%
抗性




傷害
80%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 10
攻擊間隔
2.25 秒
傷害分佈
±20%
經驗值
100%
Model Size
100%
類型
SpectralPauper
Metadata
SpectralPauper1
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
5,404
護甲
28,790
閃避值
5,687
能量護盾
3,431
傷害
299
法術傷害
299
命中
580
攻擊間隔
2.25
經驗值
10,255
Minion Life
1,172
Minion Energy Shield
744
Minion Damage
239
異常狀態臨界值
9,007
冰緩
28
感電
28
易碎
161
焦灼
28
殘喘
79
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 239–359
暴擊率: 5%
攻擊間隔: 2.25 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]

Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "AddAttached( Metadata/Effects/Spells/ghost_biostuff/OriathFemaleGhost.ao,);" on_spawned_dead = "AddAttached( Metadata/Effects/Spells/ghost_biostuff/OriathFemaleGhost.ao, );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SpectralPauper/SpectralPauper1"] = { name = "Restless Pauper", life = 1.4, energyShield = 0.4, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 0.8, damageSpread = 0.2, attackTime = 2.25, attackRange = 10, accuracy = 1, skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
急躁貧民


Restless Pauper
幽魂 | N |
---|---|
標籤 | cannot_be_monolith, ghost, ghost_armour, humanoid, is_unarmed, melee, not_str, physical_affinity, undead, unusable_corpse, very_slow_movement |
Packs |
生命
140%
生命轉為護盾
40%
閃避
+20%
異常狀態臨界值
140%
抗性




傷害
80%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 10
攻擊間隔
2.25 秒
傷害分佈
±20%
經驗值
100%
Model Size
100%
類型
SpectralPauper
Metadata
SpectralPauper1Hellscape
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
5,404
護甲
28,790
閃避值
5,687
能量護盾
3,431
傷害
299
法術傷害
299
命中
580
攻擊間隔
2.25
經驗值
10,255
Minion Life
1,172
Minion Energy Shield
744
Minion Damage
239
異常狀態臨界值
9,007
冰緩
28
感電
28
易碎
161
焦灼
28
殘喘
79
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 239–359
暴擊率: 5%
攻擊間隔: 2.25 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]

Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "AddAttached( Metadata/Effects/Spells/ghost_biostuff/OriathFemaleGhost.ao,);" on_spawned_dead = "AddAttached( Metadata/Effects/Spells/ghost_biostuff/OriathFemaleGhost.ao, );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SpectralPauper/SpectralPauper1Hellscape"] = { name = "Restless Pauper", life = 1.4, energyShield = 0.4, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 0.8, damageSpread = 0.2, attackTime = 2.25, attackRange = 10, accuracy = 1, skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
幽魂 | N |
---|---|
地區 | 葬骨禮堂, 葬骨禮堂, 永恆實驗室 |
標籤 | cannot_be_monolith, ghost, ghost_armour, humanoid, is_unarmed, medium_height, melee, not_str, physical_affinity, undead, unusable_corpse, very_slow_movement |
Packs |
生命
140%
生命轉為護盾
40%
閃避
+20%
異常狀態臨界值
140%
抗性




傷害
80%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 10
攻擊間隔
2.25 秒
傷害分佈
±20%
經驗值
100%
Model Size
100%
類型
SpectralPauper
Metadata
SpectralPauper2
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
5,404
護甲
28,790
閃避值
5,687
能量護盾
3,431
傷害
299
法術傷害
299
命中
580
攻擊間隔
2.25
經驗值
10,255
Minion Life
1,172
Minion Energy Shield
744
Minion Damage
239
異常狀態臨界值
9,007
冰緩
28
感電
28
易碎
161
焦灼
28
殘喘
79
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 239–359
暴擊率: 5%
攻擊間隔: 2.25 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]

Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "AddAttached( Metadata/Effects/Spells/ghost_biostuff/OriathFemaleGhost.ao,);" on_spawned_dead = "AddAttached( Metadata/Effects/Spells/ghost_biostuff/OriathFemaleGhost.ao, );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SpectralPauper/SpectralPauper2"] = { name = "Restless Pauper", life = 1.4, energyShield = 0.4, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 0.8, damageSpread = 0.2, attackTime = 2.25, attackRange = 10, accuracy = 1, skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
急躁貧民


Restless Pauper
幽魂 | N |
---|---|
標籤 | cannot_be_monolith, ghost, ghost_armour, humanoid, is_unarmed, melee, not_str, physical_affinity, undead, unusable_corpse, very_slow_movement |
Packs |
生命
140%
生命轉為護盾
40%
閃避
+20%
異常狀態臨界值
140%
抗性




傷害
80%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 10
攻擊間隔
2.25 秒
傷害分佈
±20%
經驗值
100%
Model Size
100%
類型
SpectralPauper
Metadata
SpectralPauper2Hellscape
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
5,404
護甲
28,790
閃避值
5,687
能量護盾
3,431
傷害
299
法術傷害
299
命中
580
攻擊間隔
2.25
經驗值
10,255
Minion Life
1,172
Minion Energy Shield
744
Minion Damage
239
異常狀態臨界值
9,007
冰緩
28
感電
28
易碎
161
焦灼
28
殘喘
79
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 239–359
暴擊率: 5%
攻擊間隔: 2.25 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]

Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "AddAttached( Metadata/Effects/Spells/ghost_biostuff/OriathFemaleGhost.ao,);" on_spawned_dead = "AddAttached( Metadata/Effects/Spells/ghost_biostuff/OriathFemaleGhost.ao, );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SpectralPauper/SpectralPauper2Hellscape"] = { name = "Restless Pauper", life = 1.4, energyShield = 0.4, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 0.8, damageSpread = 0.2, attackTime = 2.25, attackRange = 10, accuracy = 1, skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
幽魂 | N |
---|---|
地區 | 葬骨禮堂, 葬骨禮堂, 永恆實驗室 |
標籤 | cannot_be_monolith, ghost, ghost_armour, humanoid, is_unarmed, medium_height, melee, not_str, physical_affinity, undead, unusable_corpse, very_slow_movement |
Packs |
生命
140%
生命轉為護盾
40%
閃避
+20%
異常狀態臨界值
140%
抗性




傷害
80%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 10
攻擊間隔
2.25 秒
傷害分佈
±20%
經驗值
100%
Model Size
100%
類型
SpectralPauper
Metadata
SpectralPauper3
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
5,404
護甲
28,790
閃避值
5,687
能量護盾
3,431
傷害
299
法術傷害
299
命中
580
攻擊間隔
2.25
經驗值
10,255
Minion Life
1,172
Minion Energy Shield
744
Minion Damage
239
異常狀態臨界值
9,007
冰緩
28
感電
28
易碎
161
焦灼
28
殘喘
79
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 239–359
暴擊率: 5%
攻擊間隔: 2.25 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]

Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "AddAttached( Metadata/Effects/Spells/ghost_biostuff/OriathFemaleGhost.ao,);" on_spawned_dead = "AddAttached( Metadata/Effects/Spells/ghost_biostuff/OriathFemaleGhost.ao, );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SpectralPauper/SpectralPauper3"] = { name = "Restless Pauper", life = 1.4, energyShield = 0.4, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 0.8, damageSpread = 0.2, attackTime = 2.25, attackRange = 10, accuracy = 1, skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
急躁貧民


Restless Pauper
幽魂 | N |
---|---|
標籤 | cannot_be_monolith, ghost, ghost_armour, humanoid, is_unarmed, melee, not_str, physical_affinity, undead, unusable_corpse, very_slow_movement |
Packs |
生命
140%
生命轉為護盾
40%
閃避
+20%
異常狀態臨界值
140%
抗性




傷害
80%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 10
攻擊間隔
2.25 秒
傷害分佈
±20%
經驗值
100%
Model Size
100%
類型
SpectralPauper
Metadata
SpectralPauper3Hellscape
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
5,404
護甲
28,790
閃避值
5,687
能量護盾
3,431
傷害
299
法術傷害
299
命中
580
攻擊間隔
2.25
經驗值
10,255
Minion Life
1,172
Minion Energy Shield
744
Minion Damage
239
異常狀態臨界值
9,007
冰緩
28
感電
28
易碎
161
焦灼
28
殘喘
79
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 239–359
暴擊率: 5%
攻擊間隔: 2.25 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]

Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "AddAttached( Metadata/Effects/Spells/ghost_biostuff/OriathFemaleGhost.ao,);" on_spawned_dead = "AddAttached( Metadata/Effects/Spells/ghost_biostuff/OriathFemaleGhost.ao, );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SpectralPauper/SpectralPauper3Hellscape"] = { name = "Restless Pauper", life = 1.4, energyShield = 0.4, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 0.8, damageSpread = 0.2, attackTime = 2.25, attackRange = 10, accuracy = 1, skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.