枯骨裂齒獸





地區: 絕望深淵
當你失去 1 顆靈體能量球時,恢復 % 生命
maximum spirit charges [0]
monster spirit charges are infinite [0]
spirit charge tier [1]
emerge speed +% [0,20]
cannot be used as minion [1]
maximum spirit charges [0]
monster spirit charges are infinite [0]
spirit charge tier [1]
emerge speed +% [0,20]
cannot be used as minion [1]
emerge speed +% [0,20]
Risen Maw
幽魂 | N |
---|---|
地區 | 絕望深淵 |
標籤 | abyssal, bludgeoning_weapon, bone_armour, extra_small_height, has_claw, has_one_handed_melee, large_model, medium_movement, not_int, physical_affinity, ranged, skeleton, undead |
生命
299%
護甲值
+25%
閃避
+25%
異常狀態臨界值
299%
抗性




傷害
89%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.8 秒
傷害分佈
±20%
經驗值
175%
Model Size
130%
類型
SkeletonCannonAbyss
Metadata
SkeletonCannonAbyssLichMinion
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
19,236
護甲值
35,988
閃避值
5,924
傷害
332
法術傷害
332
命中
580
攻擊間隔
1.8
經驗值
17,946
Minion Life
4,172
Minion Damage
265
異常狀態臨界值
19,236
冰緩
61
感電
61
易碎
344
焦灼
61
殘喘
168
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
SkeletonCannonProjectile
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 玩家投射物, 傷害, 可觸發
基本傷害: 266–399
暴擊率: 5%
攻擊傷害: 40%
攻擊間隔: 1.8 秒
冷卻時間: 3.5 秒
造成 60% 更少攻擊傷害
base is projectile [1]
monster projectile variation [29]
monster reverse point blank damage -% at minimum range [30]
projectile uses contact position [1]
spell maximum action distance +% [-50]
Object Type
version 2 extends "Metadata/Monsters/SkeletonCannon/SkeletonCannonAbyss"
Object Type Codes
version 2 extends "Metadata/Monsters/SkeletonCannon/SkeletonCannonAbyss" Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich/shadow_form/shadowslam.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SkeletonCannon/SkeletonCannonAbyssLichMinion"] = { name = "Risen Maw", life = 2.99, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 0.89, damageSpread = 0.2, attackTime = 1.8, attackRange = 6, accuracy = 1, weaponType1 = "Claw", skillList = { "SkeletonCannonProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SkeletonCannonProjectile"] = { name = "SkeletonCannonProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "spell_maximum_action_distance_+%", "monster_reverse_point_blank_damage_-%_at_minimum_range", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {29, -50, 30, baseMultiplier = 0.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
當你失去 1 顆靈體能量球時,恢復 % 生命
maximum spirit charges [0]
monster spirit charges are infinite [0]
spirit charge tier [1]
Id | SpiritChargeTier1 |
---|---|
Family | SpiritCharge |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
emerge speed +% [0,20]
Id | VariableEmergeSpeedAbyss |
---|---|
Family | VariableEmergeSpeed |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
cannot be used as minion [1]
Id | CannotBeUsedAsMinion |
---|---|
Family | CannotBeUsedAsMinion |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
emerge speed +% [0,20]
Id | VariableEmergeSpeedAbyss |
---|---|
Family | VariableEmergeSpeed |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.