狂嘯孤獨
創造物
drop zana influence petals on death [1]
monster difficulty tankiness +% [100]
Screaming Loneliness
幽魂Y
標籤construct, fast_movement, large_model, mud_blood, not_str
Packs
  • 狂嘯孤獨, 扭曲往事, 扭曲往事
  • 生命
    675%
    生命轉為護盾
    33%
    閃避
    +100%
    異常狀態臨界值
    675%
    抗性
    0 0 0 0
    傷害
    225%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 12
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    225%
    Model Size
    112%
    類型
    ZanaWyvern
    Metadata
    ZanaWyvern_
    等級
    68
    生命
    29,095
    護甲值
    28,790
    閃避值
    9,478
    能量護盾
    13,648
    傷害
    840
    法術傷害
    840
    命中
    580
    攻擊間隔
    1.5
    經驗值
    23,074
    Minion Life
    6,311
    Minion Energy Shield
    2,960
    Minion Damage
    671
    異常狀態臨界值
    43,425
    冰緩
    137
    感電
    137
    易碎
    777
    焦灼
    137
    殘喘
    379
    MeleeAtAnimationSpeed
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 672–1009
    暴擊率: 5%
    攻擊間隔: 1.5 秒
    用強大的攻擊擊倒敵人。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GSZanaWyvernStormCall
    法術, 可觸發
    暴擊率: 5%
    施放時間: 1 秒
    造成 16202430 物理傷害
    60% 物理傷害轉換為閃電傷害
    25% 機率感電敵人
    action attack or cast time uses animation length [1]
    is area damage [1]
    MPSZanaWalkerLightningProj
    法術, 投射物, 玩家投射物, 可觸發
    暴擊率: 5%
    施放時間: 1 秒
    造成 22.4233.63 物理傷害
    60% 物理傷害轉換為閃電傷害
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [263]
    projectile uses contact position [1]
    spell maximum action distance +% [-25]
    use scaled contact offset [1]
    GSZanaWalkerProjImpact
    法術, 可觸發
    暴擊率: 5%
    施放時間: 1 秒
    造成 14732210 物理傷害
    60% 物理傷害轉換為閃電傷害
    action attack or cast time uses animation length [1]
    is area damage [1]
    GTZanaWyvernStormcalls
    可觸發, 法術
    施放時間: 1 秒
    冷卻時間: 10 秒
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-35]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasMemories/ZanaInfluenceMonsters/ZanaWyvern_"] = {
        name = "Screaming Loneliness",
        life = 6.75,
        energyShield = 0.33,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.25,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "MPSZanaWalkerLightningProj",
            "GSZanaWalkerProjImpact",
            "GSZanaWyvernStormCall",
            "GTZanaWyvernStormcalls",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSZanaWalkerLightningProj"] = {
        name = "MPSZanaWalkerLightningProj",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_physical_damage_%_to_convert_to_lightning",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
            "maintain_projectile_direction_when_using_contact_position",
            "check_for_targets_between_initiator_and_projectile_source",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 263, 60, -25, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSZanaWalkerProjImpact"] = {
        name = "GSZanaWalkerProjImpact",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 60, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSZanaWyvernStormCall"] = {
        name = "GSZanaWyvernStormCall",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_physical_damage_%_to_convert_to_lightning",
            "base_chance_to_shock_%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 60, 25, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTZanaWyvernStormcalls"] = {
        name = "GTZanaWyvernStormcalls",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-35, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    drop zana influence petals on death [1]
    monster difficulty tankiness +% [100]
    IdMonsterZanaInfluenced
    FamilyMonsterZanaInfluenced
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster difficulty tankiness +% Min: 100 Max: 100 全域
  • drop zana influence petals on death Min: 1 Max: 1 全域
  • visual_display_buff_removed_on_death
    Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.