彈砲圖騰





monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Shrapnel Totem
幽魂 | N |
---|---|
標籤 | fire_affinity, human, humanoid, immobile, is_unarmed, not_dex, not_int, puncturing_weapon, wood_armour |
生命
600%
護甲
+50%
異常狀態臨界值
600%
抗性




傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 30
攻擊間隔
1.995 秒
傷害分佈
±20%
經驗值
100%
Model Size
100%
類型
HeistBossTwinsTotems
Metadata
VicTotem
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
38,600
護甲
43,185
閃避值
4,739
傷害
374
法術傷害
374
命中
580
攻擊間隔
1.995
經驗值
10,255
Minion Life
8,373
Minion Damage
298
異常狀態臨界值
38,600
冰緩
122
感電
122
易碎
691
焦灼
122
殘喘
337
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
HeistTwinsTotemProjectileFire
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 玩家投射物, 傷害, 可觸發
基本傷害: 299–448
暴擊率: 5%
攻擊間隔: 1.995 秒
50% 物理傷害轉化至火焰傷害
base is projectile [1]
cast time overrides attack duration [1]
monster projectile variation [135]
projectile uses contact position [1]
use scaled contact offset [1]
HeistTwinsTotemConeFire
可觸發, 攻擊
基本傷害: 299–448
暴擊率: 5%
攻擊間隔: 1.995 秒
50% 物理傷害轉化至火焰傷害
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Totems/MonsterTotem"
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/MonsterTotem" Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/twins/ballistas/ballista_override_fire.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/Boss/VicTotem"] = { name = "Shrapnel Totem", life = 6, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1, damageSpread = 0.2, attackTime = 1.995, attackRange = 30, accuracy = 1, skillList = { "HeistTwinsTotemProjectileFire", "HeistTwinsTotemConeFire", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HeistTwinsTotemProjectileFire"] = { name = "HeistTwinsTotemProjectileFire", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_fire", "monster_projectile_variation", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "cast_time_overrides_attack_duration", }, levels = { [1] = {50, 135, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeistTwinsTotemConeFire"] = { name = "HeistTwinsTotemConeFire", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", }, levels = { [1] = {50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
彈砲圖騰





monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Shrapnel Totem
幽魂 | N |
---|---|
標籤 | cold_affinity, human, humanoid, immobile, is_unarmed, not_dex, not_int, puncturing_weapon, wood_armour |
生命
600%
護甲
+50%
異常狀態臨界值
600%
抗性




傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 30
攻擊間隔
1.995 秒
傷害分佈
±20%
經驗值
100%
Model Size
100%
類型
HeistBossTwinsTotems
Metadata
VinnyTotem
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
38,600
護甲
43,185
閃避值
4,739
傷害
374
法術傷害
374
命中
580
攻擊間隔
1.995
經驗值
10,255
Minion Life
8,373
Minion Damage
298
異常狀態臨界值
38,600
冰緩
122
感電
122
易碎
691
焦灼
122
殘喘
337
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
HeistTwinsTotemProjectileIce
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 玩家投射物, 傷害, 可觸發
基本傷害: 299–448
暴擊率: 5%
攻擊間隔: 1.995 秒
50% 物理傷害轉化至冰冷傷害
base is projectile [1]
cast time overrides attack duration [1]
monster projectile variation [136]
projectile uses contact position [1]
use scaled contact offset [1]
HeistTwinsTotemConeIce
可觸發, 攻擊
基本傷害: 299–448
暴擊率: 5%
攻擊間隔: 1.995 秒
50% 物理傷害轉化至冰冷傷害
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Totems/MonsterTotem"
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/MonsterTotem" Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/twins/ballistas/ballista_override_cold.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/Boss/VinnyTotem"] = { name = "Shrapnel Totem", life = 6, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1, damageSpread = 0.2, attackTime = 1.995, attackRange = 30, accuracy = 1, skillList = { "HeistTwinsTotemProjectileIce", "HeistTwinsTotemConeIce", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HeistTwinsTotemProjectileIce"] = { name = "HeistTwinsTotemProjectileIce", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "monster_projectile_variation", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "cast_time_overrides_attack_duration", }, levels = { [1] = {50, 136, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeistTwinsTotemConeIce"] = { name = "HeistTwinsTotemConeIce", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "is_area_damage", }, levels = { [1] = {50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.