起亂者達斯
幽魂 | N |
---|---|
地區 | 禁斷圍城, 尋夢追憶 |
標籤 | fast_movement, fire_affinity, god, has_one_hand_mace, has_one_handed_melee, humanoid, karui, large_height, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, stone_armour |
生命
400%
護甲
+25%
異常狀態臨界值
400%
抗性




傷害
160%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 14
攻擊間隔
1.755 秒
傷害分佈
±20%
經驗值
200%
Model Size
150%
類型
TukohamaMap
Metadata
TukohamaMap
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
78
生命
4,002,799
護甲
78,668
閃避值
6,667
傷害
1,230
法術傷害
1,836
命中
856
攻擊間隔
1.17585
經驗值
136,147
Minion Life
796,107
Minion Damage
1,019
異常狀態臨界值
1,961,371
冰緩
6,202
感電
6,202
易碎
35,087
焦灼
6,202
殘喘
17,135
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 1954–2931
暴擊率: 5%
攻擊間隔: 1.755 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]

SummonTukohamaPuiTotemMinionMarker
法術, 法術可重複, 可觸發
施放時間: 1 秒
冷卻時間: 15 秒
alternate minion [215]
number of monsters to summon [1]
summon specific monsters radius +% [-40]
summoned monsters are minions [1]
summoned monsters set monster mortar parent [1]
TukohamaTargetArea
範圍, 持續時間, 法術, 範圍法術
施放時間: 0.65 秒
冷卻時間: 5 秒
+5 秒基礎持續時間
active skill area of effect radius +% final [75]
TukohamaSunder
攻擊, 範圍, 攻擊可重複, 近戰, 可觸發
基本傷害: 1954–2931
暴擊率: 5%
攻擊傷害: 175%
攻擊傷害: 175%
攻擊間隔: 1.755 秒
冷卻時間: 6 秒
造成 75% 更多攻擊傷害
+5 召喚圖騰的最大數量
衝擊波造成 80% 更少傷害
active skill area of effect radius +% final [-95]
is area damage [1]
number of generic limited minions allowed [100]
TukohamaSlam
攻擊, 範圍, 攻擊可重複, 近戰
基本傷害: 1954–2931
暴擊率: 5%
攻擊傷害: 200%
攻擊傷害: 200%
攻擊間隔: 1.755 秒
冷卻時間: 6 秒
造成 100% 更多攻擊傷害
獲得等同 100% 物理傷害的額外火焰傷害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
number of generic limited minions allowed [8]
Object Type
version 2 extends "Metadata/Monsters/KaomWarrior/KaomWarrior" Actor { main_hand_unarmed_type = "One_Hand_Mace" } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/KaomWarrior/KaomWarrior"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Tukohama/TukohamaMap"] = { name = "Tahsin, Warmaker", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.6, damageSpread = 0.2, attackTime = 1.755, attackRange = 14, accuracy = 1, skillList = { "Melee", "TukohamaTargetArea", "SummonTukohamaPuiTotemMinionMarker", "TukohamaSunder", "TukohamaSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TukohamaTargetArea"] = { name = "TukohamaTargetArea", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Spell] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.65, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {5000, 75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonTukohamaPuiTotemMinionMarker"] = { name = "SummonTukohamaPuiTotemMinionMarker", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_set_monster_mortar_parent", }, levels = { [1] = {1, 215, -40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TukohamaSunder"] = { name = "TukohamaSunder", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.66, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "shockwave_slam_explosion_damage_+%_final", "base_number_of_totems_allowed", "number_of_generic_limited_minions_allowed", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-80, 5, 100, -95, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TukohamaSlam"] = { name = "TukohamaSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_generic_limited_minions_allowed", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "physical_damage_%_to_add_as_fire", "is_area_damage", }, levels = { [1] = {8, -50, 100, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
增加 15% 攻擊速度
Id | MonsterImplicitFastAttack6 |
---|---|
Family | IncreasedAttackSpeed |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
起亂者達斯





地區: 搶灘
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
增加 15% 攻擊速度
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
增加 15000% 物品掉落稀有度
增加 15% 攻擊速度
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Tahsin, Warmaker
幽魂 | N |
---|---|
地區 | 搶灘 |
標籤 | fast_movement, fire_affinity, god, has_one_hand_mace, has_one_handed_melee, humanoid, karui, large_height, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, stone_armour |
生命
400%
護甲
+25%
異常狀態臨界值
400%
抗性




傷害
160%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 14
攻擊間隔
1.755 秒
傷害分佈
±20%
經驗值
200%
Model Size
150%
類型
TukohamaMap
Metadata
TukohamaMapStandalone
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
72
生命
932,128
護甲
49,311
閃避值
5,444
傷害
865
法術傷害
1,291
命中
678
攻擊間隔
1.17585
經驗值
122,870
Minion Life
195,213
Minion Damage
700
異常狀態臨界值
521,992
冰緩
1,651
感電
1,651
易碎
9,338
焦灼
1,651
殘喘
4,560
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 1374–2060
暴擊率: 5%
攻擊間隔: 1.755 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]

SummonTukohamaPuiTotemMinionMarker
法術, 法術可重複, 可觸發
施放時間: 1 秒
冷卻時間: 15 秒
alternate minion [215]
number of monsters to summon [1]
summon specific monsters radius +% [-40]
summoned monsters are minions [1]
summoned monsters set monster mortar parent [1]
TukohamaTargetArea
範圍, 持續時間, 法術, 範圍法術
施放時間: 0.65 秒
冷卻時間: 5 秒
+5 秒基礎持續時間
active skill area of effect radius +% final [75]
TukohamaSunder
攻擊, 範圍, 攻擊可重複, 近戰, 可觸發
基本傷害: 1374–2060
暴擊率: 5%
攻擊傷害: 175%
攻擊傷害: 175%
攻擊間隔: 1.755 秒
冷卻時間: 6 秒
造成 75% 更多攻擊傷害
+5 召喚圖騰的最大數量
衝擊波造成 80% 更少傷害
active skill area of effect radius +% final [-95]
is area damage [1]
number of generic limited minions allowed [100]
TukohamaSlam
攻擊, 範圍, 攻擊可重複, 近戰
基本傷害: 1374–2060
暴擊率: 5%
攻擊傷害: 200%
攻擊傷害: 200%
攻擊間隔: 1.755 秒
冷卻時間: 6 秒
造成 100% 更多攻擊傷害
獲得等同 100% 物理傷害的額外火焰傷害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
number of generic limited minions allowed [8]
SSMStandaloneTukohamaBeamTotem
法術, 法術可重複, 可觸發, 陷阱技能, 圖騰技能, 地雷技能
施放時間: 1 秒
alternate minion [531]
minion dies when parent dies [1]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
SSMStandaloneTukohamaShieldTotems
法術, 法術可重複, 可觸發, 陷阱技能, 圖騰技能, 地雷技能
施放時間: 1 秒
alternate minion [532]
minion dies when parent dies [1]
number of monsters to summon [4]
summon specific monsters radius +% [200]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2 extends "Metadata/Monsters/KaomWarrior/KaomWarrior" extends "Metadata/Monsters/StandaloneMapBoss" Actor { main_hand_unarmed_type = "One_Hand_Mace" } StateMachine { define_shared_state = "bubble_active;" }
Object Type Codes
version 2 extends "Metadata/Monsters/KaomWarrior/KaomWarrior" extends "Metadata/Monsters/StandaloneMapBoss" StateMachine { on_exit_state_bubble_active_0 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/Tukohama_e/ShieldingTotem/Shield.epk );" on_state_bubble_active_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/Tukohama_e/ShieldingTotem/Shield.epk );" create_state_bubble_active_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/Tukohama_e/ShieldingTotem/Shield.epk );" create_state_bubble_active_2 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/Tukohama_e/ShieldingTotem/Shield.epk );" create_state_bubble_active_3 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/Tukohama_e/ShieldingTotem/Shield.epk );" create_state_bubble_active_4 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/Tukohama_e/ShieldingTotem/Shield.epk );" } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/Tukohama_e/ShieldingTotem/Shield.epk" preload_animated_object = "Metadata/Effects/Spells/shockwave_slam/shockwavestart.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Tukohama/TukohamaMapStandalone"] = { name = "Tahsin, Warmaker", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.6, damageSpread = 0.2, attackTime = 1.755, attackRange = 14, accuracy = 1, skillList = { "Melee", "SSMStandaloneTukohamaBeamTotem", "SSMStandaloneTukohamaShieldTotems", "TukohamaTargetArea", "SummonTukohamaPuiTotemMinionMarker", "TukohamaSunder", "TukohamaSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMStandaloneTukohamaBeamTotem"] = { name = "SSMStandaloneTukohamaBeamTotem", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {1, 531, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMStandaloneTukohamaShieldTotems"] = { name = "SSMStandaloneTukohamaShieldTotems", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {4, 532, 200, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TukohamaTargetArea"] = { name = "TukohamaTargetArea", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Spell] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.65, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {5000, 75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonTukohamaPuiTotemMinionMarker"] = { name = "SummonTukohamaPuiTotemMinionMarker", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_set_monster_mortar_parent", }, levels = { [1] = {1, 215, -40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TukohamaSunder"] = { name = "TukohamaSunder", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.66, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "shockwave_slam_explosion_damage_+%_final", "base_number_of_totems_allowed", "number_of_generic_limited_minions_allowed", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-80, 5, 100, -95, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TukohamaSlam"] = { name = "TukohamaSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_generic_limited_minions_allowed", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "physical_damage_%_to_add_as_fire", "is_area_damage", }, levels = { [1] = {8, -50, 100, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
增加 15% 攻擊速度
Id | MonsterImplicitFastAttack6 |
---|---|
Family | IncreasedAttackSpeed |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
起亂者達斯





怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
增加 15% 攻擊速度
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
增加 15000% 物品掉落稀有度
增加 15% 攻擊速度
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Tahsin, Warmaker
幽魂 | N |
---|---|
標籤 | fast_movement, fire_affinity, god, has_one_hand_mace, has_one_handed_melee, humanoid, karui, melee, not_dex, not_int, pantheon_daemon, physical_affinity, red_blood, slashing_weapon, stone_armour |
生命
400%
護甲
+25%
異常狀態臨界值
400%
抗性




傷害
160%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 14
攻擊間隔
1.755 秒
傷害分佈
±20%
經驗值
200%
Model Size
150%
類型
TukohamaMap
Metadata
TukohamaMapArchnemesis
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
557,385
護甲
35,988
閃避值
4,739
傷害
681
法術傷害
1,016
命中
580
攻擊間隔
1.17585
經驗值
112,805
Minion Life
120,902
Minion Damage
544
異常狀態臨界值
351,153
冰緩
1,110
感電
1,110
易碎
6,282
焦灼
1,110
殘喘
3,068
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 1081–1622
暴擊率: 5%
攻擊間隔: 1.755 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]

SummonTukohamaPuiTotemMinionMarker
法術, 法術可重複, 可觸發
施放時間: 1 秒
冷卻時間: 15 秒
alternate minion [215]
number of monsters to summon [1]
summon specific monsters radius +% [-40]
summoned monsters are minions [1]
summoned monsters set monster mortar parent [1]
TukohamaTargetArea
範圍, 持續時間, 法術, 範圍法術
施放時間: 0.65 秒
冷卻時間: 5 秒
+5 秒基礎持續時間
active skill area of effect radius +% final [75]
TukohamaSunder
攻擊, 範圍, 攻擊可重複, 近戰, 可觸發
基本傷害: 1081–1622
暴擊率: 5%
攻擊傷害: 175%
攻擊傷害: 175%
攻擊間隔: 1.755 秒
冷卻時間: 6 秒
造成 75% 更多攻擊傷害
+5 召喚圖騰的最大數量
衝擊波造成 80% 更少傷害
active skill area of effect radius +% final [-95]
is area damage [1]
number of generic limited minions allowed [100]
TukohamaSlam
攻擊, 範圍, 攻擊可重複, 近戰
基本傷害: 1081–1622
暴擊率: 5%
攻擊傷害: 200%
攻擊傷害: 200%
攻擊間隔: 1.755 秒
冷卻時間: 6 秒
造成 100% 更多攻擊傷害
獲得等同 100% 物理傷害的額外火焰傷害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
number of generic limited minions allowed [8]
SSMStandaloneTukohamaBeamTotem
法術, 法術可重複, 可觸發, 陷阱技能, 圖騰技能, 地雷技能
施放時間: 1 秒
alternate minion [531]
minion dies when parent dies [1]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
SSMStandaloneTukohamaShieldTotems
法術, 法術可重複, 可觸發, 陷阱技能, 圖騰技能, 地雷技能
施放時間: 1 秒
alternate minion [532]
minion dies when parent dies [1]
number of monsters to summon [4]
summon specific monsters radius +% [200]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2 extends "Metadata/Monsters/KaomWarrior/KaomWarrior" extends "Metadata/Monsters/LeagueArchnemesis/PantheonApparition" Actor { main_hand_unarmed_type = "One_Hand_Mace" }
Object Type Codes
version 2 extends "Metadata/Monsters/KaomWarrior/KaomWarrior" extends "Metadata/Monsters/LeagueArchnemesis/PantheonApparition" Preload { preload_animated_object = "Metadata/Effects/Spells/shockwave_slam/shockwavestart.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Tukohama/TukohamaMapArchnemesis"] = { name = "Tahsin, Warmaker", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.6, damageSpread = 0.2, attackTime = 1.755, attackRange = 14, accuracy = 1, skillList = { "Melee", "SSMStandaloneTukohamaBeamTotem", "SSMStandaloneTukohamaShieldTotems", "TukohamaTargetArea", "SummonTukohamaPuiTotemMinionMarker", "TukohamaSunder", "TukohamaSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMStandaloneTukohamaBeamTotem"] = { name = "SSMStandaloneTukohamaBeamTotem", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {1, 531, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMStandaloneTukohamaShieldTotems"] = { name = "SSMStandaloneTukohamaShieldTotems", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {4, 532, 200, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TukohamaTargetArea"] = { name = "TukohamaTargetArea", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Spell] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.65, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {5000, 75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonTukohamaPuiTotemMinionMarker"] = { name = "SummonTukohamaPuiTotemMinionMarker", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_set_monster_mortar_parent", }, levels = { [1] = {1, 215, -40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TukohamaSunder"] = { name = "TukohamaSunder", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.66, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "shockwave_slam_explosion_damage_+%_final", "base_number_of_totems_allowed", "number_of_generic_limited_minions_allowed", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-80, 5, 100, -95, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TukohamaSlam"] = { name = "TukohamaSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_generic_limited_minions_allowed", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "physical_damage_%_to_add_as_fire", "is_area_damage", }, levels = { [1] = {8, -50, 100, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
增加 15% 攻擊速度
Id | MonsterImplicitFastAttack6 |
---|---|
Family | IncreasedAttackSpeed |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
起亂者達斯





怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
增加 15% 攻擊速度
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
增加 15000% 物品掉落稀有度
增加 15% 攻擊速度
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Tahsin, Warmaker
幽魂 | N |
---|---|
標籤 | elder_map_boss, fast_movement, god, humanoid, is_unarmed, karui, large_height, non_attacking, not_dex, not_int, red_blood, slashing_weapon, stone_armour |
生命
400%
護甲
+25%
異常狀態臨界值
400%
抗性




傷害
160%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 14
攻擊間隔
1.755 秒
傷害分佈
±20%
經驗值
200%
Model Size
150%
類型
TukohamaMap
Metadata
TukohamaMapElder
Object Type
version 2 extends "Metadata/Monsters/Monster" Life { corpse_usable = false } Stats { base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 is_hidden_monster = 1 immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_immune_vaal_lighting_warp = 1 } Transitionable { } Preload { preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb" preload_object = "Metadata/MiscellaneousObjects/ElderPortal" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target.epk );" create_transitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );" } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/entrance.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/absorb/absorb.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Tukohama/TukohamaMapElder"] = { name = "Tahsin, Warmaker", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.6, damageSpread = 0.2, attackTime = 1.755, attackRange = 14, accuracy = 1, skillList = { }, modList = { }, }
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
增加 15% 攻擊速度
Id | MonsterImplicitFastAttack6 |
---|---|
Family | IncreasedAttackSpeed |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.