黑騎士 傳奇 /1
+(10–20) 最大生命
(10–15)% 法術傷害格擋率
+(100–150) 保護
-10% 最大攻擊傷害格擋率
-10% 最大法術傷害格擋率
格擋率很幸運
格擋時觸發 1 個插槽中的元素法術,冷卻時間為 0.25 秒
shield trigger a socketed skill on block [1]
(最大攻擊傷害格擋率可提高至 90%)
(最大法術傷害格擋率可提高至 90%)
(幸運令各種隨機數值計算兩次,並取高值做為結果。)
黑騎士





地區: 星殞坑洞
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
行動速度不能被調整至低於 50% 基礎值
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
20% 攻擊傷害格擋率
你承受 10% 來自格擋擊中的傷害
增加 15000% 物品掉落稀有度
行動速度不能被調整至低於 50% 基礎值
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
20% 攻擊傷害格擋率
你承受 10% 來自格擋擊中的傷害
不能被擊退
移除所有能量護盾
monster gain base ward equal to total maximum life % [5]
移除所有能量護盾
monster gain base ward equal to total maximum life % [5]
The Black Knight
幽魂 | N |
---|---|
地區 | 星殞坑洞 |
標籤 | 法術, fast_movement, human, humanoid, not_int, ranged, red_blood |
生命
3345%
生命轉為保護
5%
護甲
+100%
閃避
+50%
異常狀態臨界值
600%
抗性




傷害
300%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 12
攻擊間隔
1.995 秒
傷害分佈
±20%
經驗值
300%
Model Size
100%
類型
KalguurVerisiumGuardBoss
Metadata
VerisiumGuardBoss
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
83
生命
84,767,374
護甲
184,954
閃避值
11,790
傷害
3,077
法術傷害
4,592
命中
1,036
攻擊間隔
1.33665
經驗值
216,678
Minion Life
16,152,227
Minion Damage
2,599
異常狀態臨界值
7,146,308
冰緩
22,597
感電
22,597
易碎
127,840
焦灼
22,597
殘喘
62,430
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
VerisiumGuardBossMelee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 4886–7329
暴擊率: 5%
攻擊傷害: 55%
攻擊傷害: 55%
攻擊間隔: 1.995 秒
用強大的攻擊擊倒敵人。
造成 45% 更少攻擊傷害
skill can fire arrows [1]
skill can fire wand projectiles [1]

EmptyActionVerisiumGuardBossRuckus
法術
施放時間: 1 秒
VerisiumGuardBossPizzaSlam
攻擊, 傷害, 範圍
基本傷害: 4886–7329
暴擊率: 5%
攻擊傷害: 140%
攻擊傷害: 140%
攻擊間隔: 1.995 秒
冷卻時間: 14 秒
造成 40% 更多攻擊傷害
40% 物理傷害轉化至冰冷傷害
減少 40% 範圍效果
25% 更少攻擊速度
爆發 +20
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
VerisiumGuardBossAbyssSlam
攻擊, 傷害, 範圍, 可觸發
基本傷害: 4886–7329
暴擊率: 5%
攻擊間隔: 1.995 秒
冷卻時間: 14 秒
造成 83% 更少傷害
75% 物理傷害轉化至冰冷傷害
25% 更少攻擊速度
爆發 +14
is area damage [1]
main hand base maximum attack distance [50]
monster penalty against minions damage +% final vs player minions [-50]
VerisiumGuardBossPizzaSlice
攻擊, 傷害, 範圍, 投射物, 投射物速度, 範圍攻擊
基本傷害: 4886–7329
暴擊率: 5%
攻擊傷害: 115%
攻擊傷害: 115%
攻擊間隔: 1.995 秒
冷卻時間: 8 秒
投射物穿透全部目標
造成 15% 更多攻擊傷害
60% 物理傷害轉化至冰冷傷害
25% 更少攻擊速度
base is projectile [1]
is area damage [1]
main hand base maximum attack distance [100]
monster penalty against minions damage +% final vs player minions [-25]
VerisiumGuardBossProjectileShield
法術, 可觸發, 引導
施放時間: 2 秒
冷卻時間: 40 秒
不能被擊退
不會被暈眩
action attack or cast time uses animation length [1]
VerisiumGuardBossVaalDash
攻擊, 近戰, 位移, 快行
迴旋之刃
基本傷害: 4886–7329
暴擊率: 5%
攻擊傷害: 50%
攻擊傷害: 50%
攻擊間隔: 1.995 秒
冷卻時間: 3 秒
迅速穿越敵人並同時造成武器傷害。如果雙持武器攻擊,會使用兩把武器打出一次性傷害。限定匕首、爪以及單手劍。
造成 50% 更少攻擊傷害
40% 物理傷害轉化至冰冷傷害
60% 更少攻擊速度
擊中時造成癱瘓
cast time overrides attack duration [1]
ignores proximity shield [1]

VerisiumGuardBossCleave1
可觸發, 攻擊
基本傷害: 4886–7329
暴擊率: 5%
攻擊傷害: 110%
攻擊傷害: 110%
攻擊間隔: 1.995 秒
造成 10% 更多攻擊傷害
40% 物理傷害轉化至冰冷傷害
200% 更多冰緩效果
action attack or cast time uses animation length [1]
is area damage [1]
VerisiumGuardBossCleave2
可觸發, 攻擊
基本傷害: 4886–7329
暴擊率: 5%
攻擊傷害: 110%
攻擊傷害: 110%
攻擊間隔: 1.995 秒
造成 10% 更多攻擊傷害
40% 物理傷害轉化至冰冷傷害
200% 更多冰緩效果
action attack or cast time uses animation length [1]
is area damage [1]
EAKalguurGuardSummonPillars
攻擊
基本傷害: 4886–7329
暴擊率: 5%
攻擊間隔: 1.995 秒
冷卻時間: 14 秒
25% 更少攻擊速度
+0.8 米近戰打擊距離
action attack or cast time uses animation length [1]
GTKalguurGuardSummonPillar
可觸發, 法術
SOKalguurGuardSpawnPillar
可觸發, 法術
施放時間: 1 秒
GTKalguurGuardSummonPillarSecond
可觸發, 法術
EAKalguurGuardStartRage
攻擊
基本傷害: 4886–7329
暴擊率: 5%
攻擊間隔: 1.995 秒
冷卻時間: 14 秒
25% 更少攻擊速度
action attack or cast time uses animation length [1]
GTKalguurGuardSummonRock
可觸發, 法術
暴擊率: 5%
GSKalguurGuardSummonRock
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 2380 至 3570 物理傷害
is area damage [1]
GSKalguurGuardBeam
法術, 可觸發
施放時間: 1 秒
造成 486.5 至 729.8 冰冷傷害
穿透 15% 冰冷抗性
is area damage [1]
SOKalguurGuardLaserPillar
可觸發, 法術
施放時間: 1 秒
GTKalguurGuardLaserSpires
可觸發, 法術
施放時間: 1 秒
GPSVerisiumGuardCleaveProj
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
冷卻時間: 8 秒
造成 1572 至 2357 物理傷害
action attack or cast time uses animation length [1]
base is projectile [1]
projectile uses contact direction [1]
projectile uses contact position [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueKalguur/VerisiumGuardBoss/VerisiumGuardBoss"] = { name = "The Black Knight", life = 33.45, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 3, damageSpread = 0.2, attackTime = 1.995, attackRange = 12, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { "GPSVerisiumGuardCleaveProj", "GSKalguurGuardSummonRock", "SOKalguurGuardLaserPillar", "GTKalguurGuardSummonPillarSecond", "GTKalguurGuardSummonRock", "GTKalguurGuardLaserSpires", "VerisiumGuardBossMelee", "EmptyActionVerisiumGuardBossRuckus", "VerisiumGuardBossPizzaSlam", "VerisiumGuardBossAbyssSlam", "VerisiumGuardBossPizzaSlice", "VerisiumGuardBossProjectileShield", "VerisiumGuardBossVaalDash", "VerisiumGuardBossCleave1", "VerisiumGuardBossCleave2", "EAKalguurGuardSummonPillars", "GTKalguurGuardSummonPillar", "SOKalguurGuardSpawnPillar", "EAKalguurGuardStartRage", "GSKalguurGuardBeam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GPSVerisiumGuardCleaveProj"] = { name = "GPSVerisiumGuardCleaveProj", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_is_projectile", "projectile_uses_contact_position", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_direction", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSKalguurGuardSummonRock"] = { name = "GSKalguurGuardSummonRock", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOKalguurGuardLaserPillar"] = { name = "SOKalguurGuardLaserPillar", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTKalguurGuardSummonPillarSecond"] = { name = "GTKalguurGuardSummonPillarSecond", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTKalguurGuardSummonRock"] = { name = "GTKalguurGuardSummonRock", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTKalguurGuardLaserSpires"] = { name = "GTKalguurGuardLaserSpires", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VerisiumGuardBossMelee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {baseMultiplier = 0.55, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionVerisiumGuardBossRuckus"] = { name = "EmptyActionVerisiumGuardBossRuckus", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VerisiumGuardBossPizzaSlam"] = { name = "VerisiumGuardBossPizzaSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.33, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "upheaval_number_of_spikes", "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_cold", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_skill_area_of_effect_+%", "is_area_damage", }, levels = { [1] = {-25, 20, 0, 40, -25, -40, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VerisiumGuardBossAbyssSlam"] = { name = "VerisiumGuardBossAbyssSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "upheaval_number_of_spikes", "main_hand_base_maximum_attack_distance", "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {-25, 14, 50, 75, -83, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VerisiumGuardBossPizzaSlice"] = { name = "VerisiumGuardBossPizzaSlice", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Projectile] = true, [SkillType.ProjectileSpeed] = true, [SkillType.RangedAttack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.33, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "main_hand_base_maximum_attack_distance", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "always_pierce", "base_is_projectile", }, levels = { [1] = {-25, 60, 0, 100, -25, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VerisiumGuardBossProjectileShield"] = { name = "VerisiumGuardBossProjectileShield", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Channel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "base_cannot_be_stunned", "cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VerisiumGuardBossVaalDash"] = { name = "Whirling Blades", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.644, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_physical_damage_%_to_convert_to_cold", "maim_on_hit_%", "ignores_proximity_shield", "cast_time_overrides_attack_duration", }, levels = { [1] = {-60, 40, 100, baseMultiplier = 0.5, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VerisiumGuardBossCleave1"] = { name = "VerisiumGuardBossCleave1", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "active_skill_chill_effect_+%_final", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {40, 200, baseMultiplier = 1.1, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VerisiumGuardBossCleave2"] = { name = "VerisiumGuardBossCleave2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "active_skill_chill_effect_+%_final", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {40, 200, baseMultiplier = 1.1, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAKalguurGuardSummonPillars"] = { name = "EAKalguurGuardSummonPillars", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "melee_range_+", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-25, 8, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTKalguurGuardSummonPillar"] = { name = "GTKalguurGuardSummonPillar", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOKalguurGuardSpawnPillar"] = { name = "SOKalguurGuardSpawnPillar", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAKalguurGuardStartRage"] = { name = "EAKalguurGuardStartRage", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSKalguurGuardBeam"] = { name = "GSKalguurGuardBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_reduce_enemy_cold_resistance_%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 15, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
行動速度不能被調整至低於 50% 基礎值
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
20% 攻擊傷害格擋率
你承受 10% 來自格擋擊中的傷害
Id | MonsterAttackBlock20Bypass20 |
---|---|
Family | MonsterBlockAndBypass |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
不能被擊退
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
移除所有能量護盾
monster gain base ward equal to total maximum life % [5]
Id | MonsterGainLifeAsWardBoss |
---|---|
Family | MonsterGainLifeAsWard |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
黑騎士 Topic /1
NPC | 名字 |
---|---|
召募者.勞爾夫 | 傳說中的黑騎士就在{這裡?}在這片被遺棄的大陸上?我從小就聽著有關他神秘外貌的故事長大……據說他已經存在好幾個世紀了。哦,我一定得和他搭上線。如果能僱用到他,肯定能為我的家族衣缽增添一個寶藏符文!但什麼樣的工作才不會有損{黑騎士}的聲望?肯定不會是礦工,也不是農民。冶煉師?不,破幻師?嗯……不對。我猜他應該不會工程相關的技能。還是說召募人員?哈哈,等等,不,那是{我的}工作!他可以保護我們的運送航線。沒錯!如果黑騎士本人就在公海上,那絕對沒有人敢打金司馬區貨物的主意!那麼,像他這樣的人物會想要什麼報酬呢?嗯……每個人都有自己的價碼…… |
黑騎士 Text Audio /59
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.