扭曲焦徒


stance movement speed +% final [-67]
stance movement speed +% final [-29]
stance movement speed +% final [-29]
Twisted Firestarter
幽魂 | Y |
---|---|
幽魂 取代 | Metadata/Monsters/LeagueHeist/Thug/ThugTorch1EliteSpectre |
標籤 | bludgeoning_weapon, 法術, fast_movement, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_int, physical_affinity, ranged, red_blood |
Packs |
生命
520%
護甲
+50%
閃避
+50%
異常狀態臨界值
520%
抗性




傷害
137%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 14
攻擊間隔
1.335 秒
傷害分佈
±20%
經驗值
130%
Model Size
116%
類型
HeistThugTorch1Elite
Metadata
ThugTorch1Elite
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
33,453
護甲
43,185
閃避值
7,109
傷害
512
法術傷害
512
命中
580
攻擊間隔
1.335
經驗值
13,332
Minion Life
7,256
Minion Damage
409
異常狀態臨界值
33,453
冰緩
106
感電
106
易碎
598
焦灼
106
殘喘
292
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeFire
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 409–614
暴擊率: 5%
攻擊傷害: 75%
攻擊間隔: 1.335 秒
用強大的攻擊擊倒敵人。
造成 25% 更少攻擊傷害
造成 150.3% 更多傷害
75% 物理傷害轉化至火焰傷害
skill can fire arrows [1]
skill can fire wand projectiles [1]

DoLiterallyNothing
MMSHeistThugTNTThrow
投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍法術
暴擊率: 5%
施放時間: 1.2 秒
冷卻時間: 5 秒
通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
造成 620.7 至 931 火焰傷害
active skill area of effect radius +% final [-75]
base deal no damage [1]
base is projectile [1]
is area damage [1]
projectile minimum range [15]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
GSHeistThugTorchBomb
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 1317 至 1976 火焰傷害
active skill area of effect radius +% final [-40]
is area damage [1]
MMSHeistThugOilVase
投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍法術
施放時間: 1.5 秒
冷卻時間: 8 秒
通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
造成 465.5 至 698.2 物理傷害
base deal no damage [1]
base is projectile [1]
is area damage [1]
projectile minimum range [15]
projectile uses contact position [1]
use scaled contact offset [1]
CGEHeistThugTarGround
法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
施放時間: 1 秒
每秒造成 538.8 基本火焰傷害
+6 秒基礎持續時間
減少 20% 移動速度
active skill area of effect radius +% final [-30]
EASHeistThugTorchBreath
法術
施放時間: 3 秒
冷卻時間: 14 秒
WalkEmergeHeistThug
walk emerge distance [200]
GSHeistThugTorchFlamebreath
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
你的擊中不能暈眩敵人
造成 337 至 505.6 火焰傷害
is area damage [1]
ChangeToStance1Heist
skill cannot be interrupted [1]
skill cannot be stunned [1]
EASHeistMindControlSuicide
法術
施放時間: 1 秒
skill cannot be knocked back [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueHeist/Thug/HeistThugTorch1" extends "Metadata/Monsters/LeagueHeist/HeistEliteBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHeist/Thug/HeistThugTorch1" extends "Metadata/Monsters/LeagueHeist/HeistEliteBase" Life { on_spawned_alive = "AddEffectPackAttached( Metadata/Items/Weapons/OneHandWeapons/throw/monster/HeistThugTorch.epk, Metadata/Items/Weapons/OneHandWeapons/throw/monster/HeistThugTorch.ao );" on_death = "RemoveEffectPackAttached( Metadata/Items/Weapons/OneHandWeapons/throw/monster/HeistThugTorch.epk, Metadata/Items/Weapons/OneHandWeapons/throw/monster/HeistThugTorch.ao );" } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/torch/oil_mortar_impact.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/Thug/ThugTorch1Elite"] = { name = "Twisted Firestarter", life = 5.2, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 1.37, damageSpread = 0.2, attackTime = 1.335, attackRange = 14, accuracy = 1, weaponType1 = "One Hand Mace", weaponType2 = "One Hand Mace", skillList = { "MeleeFire", "GSHeistThugTorchFlamebreath", "MMSHeistThugTNTThrow", "MMSHeistThugOilVase", "CGEHeistThugTarGround", "GSHeistThugTorchBomb", "EASHeistThugTorchBreath", "WalkEmergeHeistThug", "DoLiterallyNothing", "EASHeistMindControlSuicide", "ChangeToStance1Heist", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeFire"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {0, 75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 75, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {200, 75, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHeistThugTorchFlamebreath"] = { name = "GSHeistThugTorchFlamebreath", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMSHeistThugTNTThrow"] = { name = "MMSHeistThugTNTThrow", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "projectile_minimum_range", "spell_maximum_action_distance_+%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "base_deal_no_damage", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 15, -50, -75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMSHeistThugOilVase"] = { name = "MMSHeistThugOilVase", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_minimum_range", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "base_deal_no_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 15, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEHeistThugTarGround"] = { name = "CGEHeistThugTarGround", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "base_skill_effect_duration", "base_movement_velocity_+%", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {1, 6000, -20, -30, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHeistThugTorchBomb"] = { name = "GSHeistThugTorchBomb", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHeistThugTorchBreath"] = { name = "EASHeistThugTorchBreath", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeHeistThug"] = { name = "WalkEmergeHeistThug", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {200, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoLiterallyNothing"] = { name = "DoLiterallyNothing", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHeistMindControlSuicide"] = { name = "EASHeistMindControlSuicide", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChangeToStance1Heist"] = { name = "ChangeToStance1Heist", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
stance movement speed +% final [-67]
Id | StanceHeistThugWalkTorch |
---|---|
Family | Stance |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
stance movement speed +% final [-29]
Id | StanceHeistThugJogTorch |
---|---|
Family | Stance |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
扭曲焦徒
Twisted Firestarter
幽魂 | Y |
---|---|
地區 | 隱匿地下道 |
標籤 | bludgeoning_weapon, 法術, fast_movement, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_int, physical_affinity, ranged, red_blood |
Packs |
生命
358%
護甲
+50%
閃避
+50%
異常狀態臨界值
358%
抗性




傷害
137%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 14
攻擊間隔
1.335 秒
傷害分佈
±20%
經驗值
130%
Model Size
116%
類型
HeistThugTorch1EliteSpectre
Metadata
ThugTorch1EliteSpectre
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
58
生命
11,646
護甲
19,353
閃避值
4,953
傷害
307
法術傷害
307
命中
390
攻擊間隔
1.335
經驗值
10,014
Minion Life
2,764
Minion Damage
238
異常狀態臨界值
11,646
冰緩
37
感電
37
易碎
208
焦灼
37
殘喘
102
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeFire
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 245–368
暴擊率: 5%
攻擊傷害: 75%
攻擊間隔: 1.335 秒
用強大的攻擊擊倒敵人。
造成 25% 更少攻擊傷害
造成 119.2% 更多傷害
75% 物理傷害轉化至火焰傷害
skill can fire arrows [1]
skill can fire wand projectiles [1]

DoLiterallyNothing
MMSHeistThugTNTThrowSpectre
投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍法術
暴擊率: 5%
施放時間: 1.2 秒
冷卻時間: 3 秒
通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
造成 182.7 至 274 火焰傷害
active skill area of effect radius +% final [-75]
base deal no damage [1]
base is projectile [1]
is area damage [1]
projectile minimum range [15]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
GSHeistThugTorchBomb
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 753.5 至 1130 火焰傷害
active skill area of effect radius +% final [-40]
is area damage [1]
MMSHeistThugOilVase
投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍法術
施放時間: 1.5 秒
冷卻時間: 8 秒
通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
造成 274 至 411.1 物理傷害
base deal no damage [1]
base is projectile [1]
is area damage [1]
projectile minimum range [15]
projectile uses contact position [1]
use scaled contact offset [1]
CGEHeistThugTarGround
法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
施放時間: 1 秒
每秒造成 317.2 基本火焰傷害
+6 秒基礎持續時間
減少 20% 移動速度
active skill area of effect radius +% final [-30]
EASHeistThugTorchBreath
法術
施放時間: 3 秒
冷卻時間: 14 秒
WalkEmergeHeistThug
walk emerge distance [200]
GSHeistThugTorchFlamebreath
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
你的擊中不能暈眩敵人
造成 208.2 至 312.3 火焰傷害
is area damage [1]
ChangeToStance1Heist
skill cannot be interrupted [1]
skill cannot be stunned [1]
EASHeistMindControlSuicide
法術
施放時間: 1 秒
skill cannot be knocked back [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueHeist/Thug/HeistThugTorch1Spectre"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHeist/Thug/HeistThugTorch1Spectre" Life { on_spawned_alive = "AddEffectPackAttached( Metadata/Items/Weapons/OneHandWeapons/throw/monster/HeistThugTorch.epk, Metadata/Items/Weapons/OneHandWeapons/throw/monster/HeistThugTorch.ao );" on_death = "RemoveEffectPackAttached( Metadata/Items/Weapons/OneHandWeapons/throw/monster/HeistThugTorch.epk, Metadata/Items/Weapons/OneHandWeapons/throw/monster/HeistThugTorch.ao );" } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/torch/oil_mortar_impact.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/Thug/ThugTorch1EliteSpectre"] = { name = "Twisted Firestarter", life = 3.58, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 1.37, damageSpread = 0.2, attackTime = 1.335, attackRange = 14, accuracy = 1, weaponType1 = "One Hand Mace", weaponType2 = "One Hand Mace", skillList = { "MeleeFire", "GSHeistThugTorchFlamebreath", "MMSHeistThugTNTThrowSpectre", "MMSHeistThugOilVase", "CGEHeistThugTarGround", "GSHeistThugTorchBomb", "EASHeistThugTorchBreath", "WalkEmergeHeistThug", "DoLiterallyNothing", "EASHeistMindControlSuicide", "ChangeToStance1Heist", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeFire"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {0, 75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 75, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {200, 75, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHeistThugTorchFlamebreath"] = { name = "GSHeistThugTorchFlamebreath", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMSHeistThugTNTThrowSpectre"] = { name = "MMSHeistThugTNTThrowSpectre", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "projectile_minimum_range", "spell_maximum_action_distance_+%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "base_deal_no_damage", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 15, -50, -75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMSHeistThugOilVase"] = { name = "MMSHeistThugOilVase", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_minimum_range", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "base_deal_no_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 15, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEHeistThugTarGround"] = { name = "CGEHeistThugTarGround", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "base_skill_effect_duration", "base_movement_velocity_+%", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {1, 6000, -20, -30, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHeistThugTorchBomb"] = { name = "GSHeistThugTorchBomb", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHeistThugTorchBreath"] = { name = "EASHeistThugTorchBreath", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeHeistThug"] = { name = "WalkEmergeHeistThug", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {200, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoLiterallyNothing"] = { name = "DoLiterallyNothing", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHeistMindControlSuicide"] = { name = "EASHeistMindControlSuicide", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChangeToStance1Heist"] = { name = "ChangeToStance1Heist", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
stance movement speed +% final [-67]
Id | StanceHeistThugWalkTorch |
---|---|
Family | Stance |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
stance movement speed +% final [-29]
Id | StanceHeistThugJogTorch |
---|---|
Family | Stance |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
扭曲焦徒


stance movement speed +% final [-67]
stance movement speed +% final [-29]
stance movement speed +% final [-29]
Twisted Firestarter
幽魂 | Y |
---|---|
幽魂 取代 | Metadata/Monsters/LeagueHeist/Thug/ThugTorch1EliteSpectre |
標籤 | bludgeoning_weapon, 法術, fast_movement, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, heist_guard, human, humanoid, light_armour, melee, no_pantheon_mod, not_int, physical_affinity, ranged, red_blood |
Packs |
生命
520%
護甲
+50%
閃避
+50%
異常狀態臨界值
520%
抗性




傷害
137%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 14
攻擊間隔
1.335 秒
傷害分佈
±20%
經驗值
130%
Model Size
116%
類型
HeistThugTorch1Elite
Metadata
ThugTorch1EliteGuard
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
33,453
護甲
43,185
閃避值
7,109
傷害
512
法術傷害
512
命中
580
攻擊間隔
1.335
經驗值
13,332
Minion Life
7,256
Minion Damage
409
異常狀態臨界值
33,453
冰緩
106
感電
106
易碎
598
焦灼
106
殘喘
292
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeFire
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 409–614
暴擊率: 5%
攻擊傷害: 75%
攻擊間隔: 1.335 秒
用強大的攻擊擊倒敵人。
造成 25% 更少攻擊傷害
造成 150.3% 更多傷害
75% 物理傷害轉化至火焰傷害
skill can fire arrows [1]
skill can fire wand projectiles [1]

DoLiterallyNothing
MMSHeistThugTNTThrow
投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍法術
暴擊率: 5%
施放時間: 1.2 秒
冷卻時間: 5 秒
通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
造成 620.7 至 931 火焰傷害
active skill area of effect radius +% final [-75]
base deal no damage [1]
base is projectile [1]
is area damage [1]
projectile minimum range [15]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
GSHeistThugTorchBomb
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 1317 至 1976 火焰傷害
active skill area of effect radius +% final [-40]
is area damage [1]
MMSHeistThugOilVase
投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍法術
施放時間: 1.5 秒
冷卻時間: 8 秒
通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
造成 465.5 至 698.2 物理傷害
base deal no damage [1]
base is projectile [1]
is area damage [1]
projectile minimum range [15]
projectile uses contact position [1]
use scaled contact offset [1]
CGEHeistThugTarGround
法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
施放時間: 1 秒
每秒造成 538.8 基本火焰傷害
+6 秒基礎持續時間
減少 20% 移動速度
active skill area of effect radius +% final [-30]
EASHeistThugTorchBreath
法術
施放時間: 3 秒
冷卻時間: 14 秒
GSHeistThugTorchFlamebreath
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
你的擊中不能暈眩敵人
造成 337 至 505.6 火焰傷害
is area damage [1]
ChangeToStance1Heist
skill cannot be interrupted [1]
skill cannot be stunned [1]
EASHeistMindControlSuicide
法術
施放時間: 1 秒
skill cannot be knocked back [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueHeist/Thug/HeistThugTorch1" extends "Metadata/Monsters/LeagueHeist/HeistEliteBase" extends "Metadata/Monsters/LeagueHeist/HeistGuardBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHeist/Thug/HeistThugTorch1" extends "Metadata/Monsters/LeagueHeist/HeistEliteBase" extends "Metadata/Monsters/LeagueHeist/HeistGuardBase" Life { on_spawned_alive = "AddEffectPackAttached( Metadata/Items/Weapons/OneHandWeapons/throw/monster/HeistThugTorch.epk, Metadata/Items/Weapons/OneHandWeapons/throw/monster/HeistThugTorch.ao );" on_death = "RemoveEffectPackAttached( Metadata/Items/Weapons/OneHandWeapons/throw/monster/HeistThugTorch.epk, Metadata/Items/Weapons/OneHandWeapons/throw/monster/HeistThugTorch.ao );" } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/torch/oil_mortar_impact.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/Thug/ThugTorch1EliteGuard"] = { name = "Twisted Firestarter", life = 5.2, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 1.37, damageSpread = 0.2, attackTime = 1.335, attackRange = 14, accuracy = 1, weaponType1 = "One Hand Mace", weaponType2 = "One Hand Mace", skillList = { "MeleeFire", "GSHeistThugTorchFlamebreath", "MMSHeistThugTNTThrow", "MMSHeistThugOilVase", "CGEHeistThugTarGround", "GSHeistThugTorchBomb", "EASHeistThugTorchBreath", "DoLiterallyNothing", "EASHeistMindControlSuicide", "ChangeToStance1Heist", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeFire"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {0, 75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 75, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {200, 75, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHeistThugTorchFlamebreath"] = { name = "GSHeistThugTorchFlamebreath", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMSHeistThugTNTThrow"] = { name = "MMSHeistThugTNTThrow", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "projectile_minimum_range", "spell_maximum_action_distance_+%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "base_deal_no_damage", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 15, -50, -75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMSHeistThugOilVase"] = { name = "MMSHeistThugOilVase", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_minimum_range", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "base_deal_no_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 15, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEHeistThugTarGround"] = { name = "CGEHeistThugTarGround", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "base_skill_effect_duration", "base_movement_velocity_+%", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {1, 6000, -20, -30, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHeistThugTorchBomb"] = { name = "GSHeistThugTorchBomb", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHeistThugTorchBreath"] = { name = "EASHeistThugTorchBreath", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoLiterallyNothing"] = { name = "DoLiterallyNothing", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHeistMindControlSuicide"] = { name = "EASHeistMindControlSuicide", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChangeToStance1Heist"] = { name = "ChangeToStance1Heist", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
stance movement speed +% final [-67]
Id | StanceHeistThugWalkTorch |
---|---|
Family | Stance |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
stance movement speed +% final [-29]
Id | StanceHeistThugJogTorch |
---|---|
Family | Stance |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.