虛空潛使


Void Skulker
幽魂 | Y |
---|---|
幽魂 取代 | Metadata/Monsters/AtlasInvaders/BlackStarMonsters/BlackStarFodder3Spectre |
標籤 | demon, eldritch, eldritch_perfection_monster, humanoid, not_int, not_str, red_blood, very_fast_movement |
Packs |
生命
126%
閃避
+66%
異常狀態臨界值
126%
抗性




傷害
99%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
3 ~ 10
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
90%
Model Size
100%
類型
AtlasInvadersBlackStarFodder3
Metadata
BlackStarFodder3
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
8,106
護甲
28,790
閃避值
7,867
傷害
370
法術傷害
370
命中
580
攻擊間隔
1.5
經驗值
9,230
Minion Life
1,758
Minion Damage
295
異常狀態臨界值
8,106
冰緩
26
感電
26
易碎
145
焦灼
26
殘喘
71
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 296–444
暴擊率: 5%
攻擊間隔: 1.5 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/AtlasInvaders/BlackStarMonsters/BlackStarMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/AtlasInvaders/BlackStarMonsters/BlackStarMonsterBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasInvaders/BlackStarMonsters/BlackStarFodder3"] = { name = "Void Skulker", life = 1.26, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 0.99, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
虛空潛使


Void Skulker
幽魂 | Y |
---|---|
標籤 | demon, eldritch, humanoid, not_int, not_str, red_blood, very_fast_movement |
生命
126%
閃避
+66%
異常狀態臨界值
126%
抗性




傷害
99%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
3 ~ 10
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
90%
Model Size
100%
類型
AtlasInvadersBlackStarFodder3
Metadata
BlackStarFodder3Spectre
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
8,106
護甲
28,790
閃避值
7,867
傷害
370
法術傷害
370
命中
580
攻擊間隔
1.5
經驗值
9,230
Minion Life
1,758
Minion Damage
295
異常狀態臨界值
8,106
冰緩
26
感電
26
易碎
145
焦灼
26
殘喘
71
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 296–444
暴擊率: 5%
攻擊間隔: 1.5 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasInvaders/BlackStarMonsters/BlackStarFodder3Spectre"] = { name = "Void Skulker", life = 1.26, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 0.99, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.