Update cookie preferences
流亡編年史
物品
物品
商人交易配方
星團珠寶
油瓶
聯盟
寶石
寶石
技能寶石
輔助寶石
變異寶石
寶石 Roadmap
Unusual Gems
詞綴
詞綴
工藝
園藝
工藝互動
任務
任務
昇華職業
天賦專精
帝王試煉迷宮
眾神殿系統
地圖
地圖
輿圖謎音
輿圖圍城
輿圖天賦樹詞綴
Wraeclast Map
工具
工具
PoeCharm
中文化
永恆珠寶
Model
DataHistory
PoB Code
FlavourText
贊助
TW 正體中文
CN 简体中文
US English
KR 한국어
JP Japanese
RU Русский
PO Português
TH ภาษาไทย
FR Français
DE Deutsch
ES Spanish
# 輿圖之奧秘 Version 3.26.0 ## **輿圖之奧秘 (Secrets of the Atlas)** 輿圖中開始出現撕裂不同現實的裂痕。這些現實的創造者將自己纏繞在輿圖的結構之中,如今被困住了!追查這些裂痕的源頭,並揭開其中的秘密。 你會遇到伊根(Eagon),一個身世神秘、試圖探尋自己起源的男人。在他的追尋中,伊根一直在調查這些現實扭曲的現象,並偶爾能透過裂隙瞥見一個年輕女孩的身影——札娜(Zana)。 在輿圖中,你會遇到「意識絲線」(Threads of Consciousness),這是一種出現在裂痕附近的奇異線狀物質。透過他自製的強大護手,伊根能夠與這些記憶絲線建立連結,並開啟通往其中的傳送門。與伊根合作,你必須踏入其中,尋找札娜,或她所留下的任何痕跡。 你被要求調查的區域並非典型的地圖,它們受到札娜自身記憶的影響,並顯現出危險的威脅。受影響的怪物被灌注了「記憶花瓣」(Memory Petals),擊敗牠們並吸收其力量,以便在戰鬥中作為特殊能力釋放。 當你擊敗一條絲線上的每張地圖頭目時,會出現一座祭壇,為該絲線中剩餘的地圖附加一個詞綴。這些詞綴會在你深入記憶時不斷累積。 每條絲線的最終地圖都是一個真正的挑戰,它受到先前在每個祭壇選擇的所有詞綴影響,並由一個強大的頭目守護。這些頭目都似曾相識,卻又如夢似幻,它們源自札娜的記憶,並被輿圖扭曲成了截然不同且極其恐怖的存在。擊敗這些扭曲的記憶頭目,更深入地潛入記憶裂隙,你將遭遇札娜最為重要的記憶,這些記憶具現化為三個全新的尊師頭目(Pinnacle bosses)。 ## **特拉特斯傭兵挑戰聯盟 (The Mercenaries of Trarthus Challenge League)** 挑戰聯盟是在新經濟體中重新開始的大好機會。你所有的舊角色和物品仍然存在於標準和專家聯盟中,但我們鼓勵你加入新的聯盟,完成挑戰並展示你對《流亡黯道》的精通! 老練的傭兵們從特拉特斯(Trarthus)的無法無天之城來到瓦爾克拉斯。他們準備提供其險惡的服務,但並非免費。每個區域都可以找到一名傭兵,他們各自擁有不同的個性,以及獨立的流派、技能和物品。 根據特拉特斯的傳統,當你遇到一名傭兵時,他們會向你發起決鬥以測試你的實力。在決鬥前仔細檢視這些傭兵,以便做出明智的選擇。如果你決定與他們決鬥,你可以為你的勝利選擇一項獎勵:僱用他們、拿走他們的一件物品,或將他們流放。 有時你可能會遇到帶有家族名號的特別惡名昭彰的特拉特斯傭兵。這些傭兵來自特拉特斯四個主要的死亡交易家族,並且是獲得全新「惡名」(Infamous)詞綴物品的唯一來源。 你一次只能有一名傭兵陪伴,但你最多可以擁有三名傭兵為你服務。擁有不同的選擇很有用,因為在某些情況下你可能需要特定的支援,例如一場困難的頭目戰! 你可以用自選的物品替換現役或後備傭兵所裝備的物品。傭兵不像流亡者那樣會升級,所以隨著你推進劇情和遊戲後期,你應該留意更強大的傭兵。 在 3.26.0 版本中,傭兵挑戰聯盟提供標準、專家和獨行模式(Solo Self-Found)版本。它們擁有相同的核心機制和物品。你可以創建這些聯盟的私人聯盟版本,並加入使遊戲更困難的詞綴。 新的傭兵挑戰聯盟包含一套 40 項新挑戰,以及在殘酷傭兵模式(Ruthless Mercenaries)中的 8 項新挑戰。當你在傭兵聯盟中完成 12、20、28 和 36 項挑戰,或在殘酷傭兵模式中完成 2、4、6 和 8 項挑戰時,你將獲得「守望者之怒護甲套裝」(Watcher's Wrath Armour Set)的部件。這些挑戰獎勵只能在本聯盟中獲得。 從第 19 項挑戰開始,以及之後的每三項挑戰,你將收到傭兵圖騰柱(Mercenaries Totem Pole)藏身處裝飾的部件。該圖騰柱將永久展示你在聯盟期間完成了多少項傭兵挑戰。 ## **新內容與功能** * 新增一個新的智慧/敏捷輔助寶石,「專注引導」(Focused Channelling):輔助你親自施放的引導法術,施放時間越長,輔助技能的傷害越高,同時施放時間越長,其消耗也越高。無法調整僕從的技能。 * 引入「塑者尊崇石」(Shaper's Exalted Orb),可為一件稀有物品增加塑者勢力(Shaper influence)和一個新的塑者詞綴。 * 引入「尊師尊崇石」(Elder's Exalted Orb),可為一件稀有物品增加尊師勢力(Elder influence)和一個新的尊師詞綴。 * 引入「憶界石」(Orb of Remembrance),可隨機化一件普通裝備上的記憶絲線數量。 * 引入「解憶石」(Orb of Unravelling),可消耗一件物品上所有的記憶絲線,並根據消耗的記憶絲線數量嘗試升級顯性詞綴的階級。 * 引入「意念石」(Orb of Intention),可調整一張受記憶影響的地圖,使找到的物品擁有更多記憶絲線,但掉落的物品數量減少。 * 新增超過 20 件新傳奇物品,其中一些只能透過與傭兵決鬥獲得。 * 新增 5 張新的命運卡。 * 現在你可以透過打開選單或任何全螢幕介面(如天賦樹)來暫停遊戲。如果偵測到任何延遲或你斷線,遊戲也會暫停。某些內容,主要是尊師頭目戰,會對你施加「時間干擾」(Temporal Interference)減益效果,阻止遊戲被暫停。 * 現在,在你去過一次盜賊港灣後,可以透過世界地圖上的一個圖釘進入。或者,你可以在城鎮和藏身處區域使用 `/heist` 聊天指令。 * 盜賊港灣單一副本中的最大玩家數量減半。 * 當地圖中隨機出現無名先知(Nameless Seer)或映照之霧(Reflecting Mist)時,現在會在聊天視窗中輸出訊息。 * 公會官員現在可以取消未被接受的公會邀請。 * 持續逐步改進音效、美術、特效和環境。 ## **遊戲後期變更** * 玩家在以下區域不再能獲得或失去經驗值:無情與無憫之域、無耐與無智之域、無衡與無序之域、無價與無義之域、虛無核心、風暴之眼、極地虛空、沸騰胞囊、神聖密園、塑者之域和尊師的試煉。 * 輿圖追憶(Atlas Memories)已被移除。現有物品將在登入時被刪除,你輿圖上現有的追憶已被移除。 * 引入一些新的紅階基拉克任務(Kirac Missions),你可能會從以前的輿圖追憶中認出它們。 * 裂痕遭遇戰期間掉落的裂痕碎片(Breach Splinters)現在會在裂痕結束時自動收集並掉落在你的位置。如果你在隊伍中,它會掉落多堆並隨機分配。當裂痕碎片被收集時,你可以在角色上方看到一個小通知,類似於金幣。 * 常見的聖甲蟲(Scarabs)現在在高階地圖中以更高的堆疊數量掉落,但出現頻率降低,這與常見的基礎通貨堆疊數量隨區域等級增加的機制類似。 * 在尊師守護者或征服者地圖上使用「地平石」(Orb of Horizons),現在也會將守護者或征服者重新隨機為另一個。 * 以低於其自然階級的階級完成一張非傳奇地圖,將不再給予地圖額外目標完成度。 * 進一步改進了凋落地圖(Blighted Maps)的等級生成,使它們開啟失敗的頻率更低(再次)。 * 以下地圖已重新加入輿圖:酸蝕礦洞、乾涸湖岸、兵工廠、市集、峽谷、奇術秘殿、核心、寒霜之獄、貧民窟、死寂泥溝、冰川、象牙神殿、實驗室、礦物礦脈、公園、半島、魅影迷宮、禁戒圍城、船塢、沉沒之城、原初領域、高塔、別墅、荒地、汙水池、水道和碼頭。 * 以下地圖已從輿圖中移除:學院、陵墓、牢籠、火山炎域、腐屍地、密室、隕坑、審判地院、海灣、荒漠、旱海、惡臭田野、菌潮隘口、花園、墓地、鬧鬼宅邸、魔影墓場、獸穴、瞭望臺、沼澤、深坑、港口、聖物密室、宅邸、毒蛛巢穴、硫磺噴泉和山頂。 * 地圖階級和位置已重新洗牌(但地圖的「圖釘」位置未變)。大多數地圖現在初始會以不同的階級出現。 * 由於這些輿圖變更,一些你需要擊敗以升級萬神殿(Pantheon)的地圖頭目已有所改變。 * 工藝配方已被重新洗牌,那些先前在已從輿圖中移除的地圖中解鎖的配方,現在可在當前輿圖上的其他地圖中找到。 ## ## **輿圖天賦樹變更** * 輿圖天賦中,那些提供額外機率讓你的地圖包含大師或可透過輿圖天賦關閉的額外內容的天賦,現在也會使你地圖中的聖甲蟲有更高機率成為該類型額外內容的聖甲蟲。殘酷模式(Ruthless)的輿圖天賦樹不受此變更影響。 * 「情報收集」(Intelligence Gathering)核心天賦已被新的「致命萃取」(Lethal Extraction)核心天賦取代,該天賦使你在地圖中處決不朽聯盟成員時,會為其當前部門提供等於其階級 2 倍的情報。 * 「康莊大道」(Straight and Narrow)核心天賦已被新的「礦工突擊」(Miner's Strike)核心天賦取代,該天賦阻止礦點和卡爾古聖甲蟲出現在你的地圖中。 * 在輿圖天賦樹上新增了 2 個輿圖追憶集群,包括以下核心天賦: * **創傷經歷 (Traumatic Experience):** 記憶絲線通往恐懼化身的機率降低 80%。 * **記憶中的善意 (Remembered Kindness):** 記憶絲線通往漠視化身的機率降低 80%。 * **教養 (Educated Upbringing):** 記憶絲線通往畏懼化身的機率降低 80%。 * **掌握過去 (Grasp the Past):** 在你的地圖中找到的裝備物品上的記憶絲線數量有 50% 的機率是幸運的。 ## **「金司馬區」內容加入核心遊戲** 經過近一年的建設,約翰(Johan)終於對王師城(Kingsmarch)的升級感到滿意,現在它的服務可以發揮全部效果。「卡爾古的先祖」(Settlers of Kalguur)已加入核心遊戲,但不再有城鎮建設部分。 * 擊殺怪物可以掉落金幣,用於支付工人工資、天賦樹重置以及在瓦爾克拉斯各地的 NPC 處購買黑市物品。 * 通貨交易所也將回歸;你將在第 6 章的獅眼守望首次遇到福斯圖斯(Faustus),他可以協助交易。 * 到達遊戲後期後,約翰會邀請你前往王師城。在地圖中,你會開始發現不同的礦脈,卡爾古工人可以為你開採。將這些礦石或在城鎮種植的作物運送到卡魯(Karui)和卡爾古港口以換取獎勵。 * 透過將物品運送到卡魯港口,你可以獲得紋身(Tattoos),可用於你的天賦樹上以改變其提供的效果。 * 透過將物品運送到卡爾古港口,你可以獲得符文拓印(Runegrafts),這是一種新的天賦樹機制,取代了先前在城鎮中提供的符文鍛造服務。這些類似於紋身,但它們不是應用於一個天賦點,而是應用於一個已配置的精通天賦(Passive Mastery Skill)。 * 伊斯拉(Isla)繼續對重組器(Recombinator)進行改造。你能夠決定想嘗試將哪兩個輸入物品上的詞綴合併在一起(會顯示成功機率)。這種新的重組方法可能導致物品被摧毀。 * 伊斯拉先前的重組方法仍然可用,如果你更願意將其交給命運,隨機組合兩個物品(沒有摧毀物品的風險),儘管這是較不可預測的方法。 * 引入「豐裕的卡爾古聖甲蟲」(Kalguuran Scarab of Abundance),使區域額外包含一個礦點。 * 引入「守衛財富的卡爾古聖甲蟲」(Kalguuran Scarab of Guarded Riches),使守護區域礦點的怪物至少為魔法(Magic)等級。 * 引入「精煉的卡爾古聖甲蟲」(Kalguuran Scarab of Refinement),使區域礦點給予熔煉後的金屬錠(Smelted Bars)而非標記礦石(Marking Ore)。 * 在輿圖天賦樹上新增了 4 個「卡爾古的先祖」集群,包括以下核心天賦: * **探勘者之運 (Prospector's Luck):** 你的地圖有 +20% 機率包含礦點。 * **豐收疊加 (Yield Upon Yield):** 你帶有礦點的地圖有 50% 的機率包含兩個礦點。 * **財富的青睞 (Fortune's Favour):** 你地圖中的礦點更有可能是稀有種類。 * **運輸中遺失 (Lost in Transit):** 你地圖中的礦點有 10% 機率被遺失的貨物(Lost Shipments)取代。 * **赤紅灌注 (Crimson Infusion):** 你地圖中的赤鐵礦點額外由 2 個腐化的增生體守護。在你地圖中找到的礦點為赤鐵的機率增加 100%。 * **琥珀灌注 (Amber Infusion):** 你地圖中的石化琥珀礦點受到的傷害降低 25%。在你地圖中找到的礦點為石化琥珀的機率增加 100%。 * **綠晶灌注 (Verisium Infusion):** 你地圖中的綠晶礦點可以被引導的時間延長 30%。在你地圖中找到的礦點為綠晶的機率增加 100%。 * **山銅灌注 (Orichalcum Infusion):** 你地圖中山銅礦點給予的增益效果持續時間增加 100%。在你地圖中找到的礦點為山銅的機率增加 100%。 * **鉍金灌注 (Bismuth Infusion):** 你地圖中的鉍金礦點有 30% 機率為其影響的怪物增加一個額外詞綴。在你地圖中找到的礦點為鉍金的機率增加 100%。 * 新增一個新的輿圖關鍵天賦 - **精煉師的交易 (Refiner's Bargain):** 在你地圖中被附身的怪物掉落的稀有度裝備物品有 25% 機率轉換為奇術之塵(Thaumaturgic Dust)。你地圖中找到的亞硫酸鹽(Sulphite)將以 25% 的價值轉為隨機礦石。你地圖中找到的生命之力(Lifeforce)將以 300% 的價值轉為隨機作物。 * 一些其他的輿圖天賦位置已移動,為新增的集群和關鍵天賦騰出空間。 * 王師城工人的工作等級現在有 5 個(以前是 10 個)。 * 調整了香蕉的大小,使其更接近卡爾古版本。 * 移動了王師城的一根燈柱。 ## **「密教」機制重製 (Betrayal Rework)** * 幕後主使(Mastermind)頭目戰現在與密教安全屋機制分開,擊敗頭目不再重置不朽聯盟的狀態。我們新增了一個新的「組織勳章碎片」(Syndicate Medallion Fragment),可用於前往幕後主使的巢穴。此碎片有機會從高等級的安全屋首領處掉落。 * 幕後主使頭目戰已獲改善,現在免疫階段顯著減少,並有新的獎勵。 * 如果你尚未解鎖遊戲後期內容,則無法進入幕後主使的巢穴。 * 幕後主使傳奇物品上的隱匿(Veiled)詞綴現在能夠揭示一些這些傳奇物品獨有的新詞綴。 * 亡靈大師卡塔莉娜(Catarina, Master of Undeath)現在可以掉落「冥炎餘燼」(Allflame Embers)。這些新的地圖碎片可以在地圖中增加帶有不同類型特殊怪物的怪物群。這些特殊怪物群具有不尋常的屬性、組合或獎勵。「冥炎餘燼」可以像聖甲蟲一樣放入你的地圖裝置中,並與聖甲蟲結合使用以進一步自訂你的地圖。 * 亡靈大師卡塔莉娜不再掉落帶有獨家詞綴的稀有隱匿物品,這些詞綴現在是她可能掉落的傳奇物品所獨有的。她現在改為掉落稀有的雙重隱匿物品。 * 擊敗不朽聯盟成員後,從選項中獲得的安全屋情報量已降低。到達安全屋的總體時間比以前更長。 * 一旦你抓到安全屋首領,你現在唯一的選擇就是處決他們。好吧,告訴你,那裡可沒有什麼情面可講。 * 「隱匿石」(Veiled Orbs)已更名為「隱匿尊崇石」(Veiled Exalted Orbs),其功能不變。 * 重新引入「隱匿混沌石」(Veiled Chaos Orbs),它會用新的隨機詞綴重鑄一件稀有物品,其中包括一個隨機的隱匿詞綴。 * 安全屋首領現在有機會掉落「隱匿混沌石」。 * 安全屋的獎勵也進行了全面的重新平衡。審訊愉快! * 「情報的密教聖甲蟲」(Betrayal Scarab of Intelligence)已更名為「冥炎的密教聖甲蟲」(Betrayal Scarab of the Allflame)。現在提供「區域中被冥炎餘燼取代的怪物群數量增加 75%」。 * 所有通常透過揭示物品授予的工藝台配方,現在改為透過輿圖上的地圖解鎖。與普通的工藝台詞綴類似,這些詞綴現在必須透過與地圖區域頭目附近可找到的配方物件互動來解鎖。 * 有 41 個新的配方物件,可在你的工藝台上解鎖隱匿詞綴的工藝配方。一些隱匿詞綴的工藝配方已與現有的、解鎖普通工藝台詞綴的配方物件合併。 * 你不再需要與瓊恩(Jun)對話來揭示你的物品。你現在可以右鍵點擊(或在控制器上使用 Circle/B)一件隱匿物品,並直接選擇你希望揭示的詞綴。 * 在決定如何處理被擊敗的聯盟成員時,移除不朽聯盟中所有敵對關係的選項已不再提供,但新增了一個移除當前部門所有敵對關係的選項。 * 與不朽聯盟成員討價還價現在可以給予多個聖甲蟲和隱匿物品,但通貨物品較少。 ## **玩家平衡** * 現在移動時每 0.5 秒失去一層「強度」(Intensity)疊層(原為每 0.25 秒)。 * 「秘能波動」(Arcane Surge)增益效果現在提供 20% 施放速度加成(原為 10%)。 ## Skill Gem Changes [[Animate Guardian]]: Animated Guardians now retain their items when they die. However, if your Animated Guardian dies you cannot summon an Animated Guardian again in that area (unless that area is a hideout). [[Bane of Condemnation]]: Now has a Base Cast time of 0.8 seconds (previously 0.6), with a Mana cost of 14 at gem level 1 (previously 10), scaling up to 27 at gem level 20 (previously 20). It now Deals 70.8-1341.7 Base Chaos Damage per second at gem levels 1-20 (previously 59.3-1075.5). [[Blade Blast of Unloading]]: Now has 5% more Damage per Blade Vortex Blade at all gem levels. [[Blade Blast of Dagger Detonation]]: If two Daggers are Equipped, each contributes 60% as much Added Damage at all gem levels (previously 50%). [[Blade Flurry of Incision]]: Now has 180% base Attack Speed (previously 160%), and 61-111% Effectiveness of Base and Added Damage at gem levels 1-20 (previously 58-99%). Now has 40% more Critical Strike Chance for each Stage (previously 35%). Quality now provides +0-40% to Critical Strike Multiplier while at max Stages (previously 0-5% more Critical Strike Chance for each stage). [[Blade Trap of Greatswords]]: Now has 147-220% Effectiveness of Base and Added Damage at gem levels 1-20 (previously 120-180%), and now has a Cooldown time of 6 seconds (previously 8). [[Blade Trap of Laceration]]: Can now also be used with One Hand Axes. It no longer has 40-59% more Damage with Bleeding at gem levels 1-20, and now has Bleeding inflicted by this Skill deals Damage 50% faster at all gem levels. Now has 180-260% Effectiveness of Base and Added Damage at gem levels 1-20 (previously 140-180%). Quality now provides Bleeding inflicted by this Skill deals Damage 0-10% faster (previously +0-20% more Damage with Bleeding). [[Blade Flurry]]: Now has 68.2-125.1% Effectiveness of Base and Added Damage at gem levels 1-20 (previously 60.6-111.2%), and now has 25% more Damage with Hits and Ailments for each Stage (previously 20%). Quality now provides 0-20% more Damage while at max Stages (previously 0-5% more Damage with Hits and Ailments for each stage). [[Blade Vortex of the Scythe]]: Now has a Base Cast time of 1.2 seconds (previously 0.8), a Mana cost of 14-36 at gem levels 1-20 (previously 10-26), and 300% Effectiveness of Added Damage at all gem levels (previously 200%). Now has a Base duration of 0.8 seconds (previously 0.6), and now deals 32 to 48 Physical Damage at gem level 1 (previously 22 to 32), scaling up to 1353 to 2030 at gem level 20 (previously 902 to 1353). Quality now provides 0-20% more Physical Damage (previously Base Duration is +0-0.2 seconds). [[Bodyswap of Sacrifice]]: Explosion now deals base Fire Damage equal to 19-29% of the Minion's maximum Life at gem levels 1-20 (previously 15-24%). Quality now provides explosion deals base Fire Damage equal to 0-5% of the Minion's maximum Life (previously 0-4%). [[Blight]]: Now deals 5.9-421.5 Base Chaos Damage per second at gem levels 1-20 (previously 5.9-351.9). [[Blight of Atrophy]]: Now deals 5.9-421.5 Base Chaos Damage per second at gem levels 1-20 (previously 5.9-351.9). [[Blight of Contagion]]: Now deals 9.7-837.6 Base Chaos Damage per second at gem levels 1-20 (previously 9.7-704.3). Debuff can now have up to 6 layers of Damage (previously 5). [[Boneshatter of Carnage]]: Pulse now has 20% increased Area of Effect per 0.1 second of Stun Duration, up to 400% (previously 15% increased Area of Effect). Quality now provides 0-20% more Damage against Stunned Enemies (previously Pulse has 0-5% increased Area of Effect per 0.1 second of Stun Duration, up to 400%). [[Burning Arrow of Vigour]]: Now has 75% Attack Speed of Base (previously 70%), and a Mana cost of 7-13 at gem levels 1-20 (previously 8-14). Now Deals Added Fire Damage equal to 21-32% of Maximum Life at gem levels 1-20 (previously 15-24%). [[Carrion Golem of Scavenging]]: Golem's Leap, Empowered Cascade and Multistrike Skills now do 20-25% more Damage. Quality now provides Minions regenerate 0-3% of Life per Second (previously 0-2%). [[Crackling Lance of Branching]]: Now has 240-330% Effectiveness of Added Damage at gem levels 1-20 (previously 190-260%). [[Crackling Lance of Disintegration]]: Now has 260-360% Effectiveness of Added Damage at gem levels 1-20 (previously 220-300%). [[Cold Snap]]: Now has 220-390% Effectiveness of Added Damage at gem levels 1-20 (previously 220-320%). Now deals 34 to 51 Cold Damage at gem level 1 (unchanged), scaling up to 1717 to 2575 at gem level 20 (previously 1440 to 2160). Now deals 28.5-2259.5 Base cold Damage per second at gem levels 1-20 (previously 28.7-1895.4). [[Contagion]]: Now deals 3.4-281.5 Base Chaos Damage per second at gem levels 1-20 (previously 3.5-235.9). [[Contagion of Subsiding]]: Now deals 10.1-1531.3 Base Chaos Damage per second at gem levels 1-20 (previously 10.3-1279.2). [[Contagion of Transference]]: Now deals 5.4-821.7 Base Chaos Damage per second at gem levels 1-20 (previously 5.6-686.9). [[Cyclone]]: Now has 68.2-125.1% Effectiveness of Base and Added Damage at gem levels 1-20 (previously 60.6-111.2%). Now has 30-20% less Movement Speed at gem levels 1-20 (previously 30% less at all gem levels), and 15% increased Area of Effect per 0.1 metre additional Melee Strike Range (previously 10% increased). Quality now provides 0-5% increased Area of Effect per 0.1 metre additional Melee Strike Range (previously 0-10% more Movement Speed). [[Cyclone of Tumult]]: Now has a 180% Attack Speed of Base (previously 160%), and 68.2-125.1% Effectiveness of Base and Added Damage at gem levels 1-20 (previously 60.6-111.2%). Now has a Mana cost of 4 at gem level 1 (previously 5), scaling up to 5 at gem level 20 (previously 6). It also now has a maximum of 5 Stages (previously 6), 25% more Attack Speed per Stage (previously 20%), and 15% increased Area of Effect per 0.1 metre additional Melee Strike Range (previously 10%). You now gain Stages every 0.4 seconds while Channelling, and lose Stages every 0.4 seconds while not Channelling (both previously 0.5 seconds). [[Death Aura, granted by the Death's Oath Unique Body Armour]]: Now deals 1250 Chaos Damage per second at gem level 20 (previously 1000). [[Detonate Dead of Chain Reaction]]: Now deals 6 to 8 Fire Damage at gem level 1 (previously 9 to 13), scaling up to 287 to 431 at gem level 20 (previously 469 to 704). It now has 65% Effectiveness of Added Damage (previously 100%). [[Discharge of Misery]]: Now has 210% Effectiveness of Added Damage at all gem levels (previously 180%), and has 20% more Area of Effect per Charge removed (previously 15%). Now deals 25 to 75 Lightning Damage per Power Charge removed at gem level 1 (previously 21 to 63), scaling up to 234 to 701 at gem level 20 (previously 195 to 584). Now deals 40 to 60 Fire Damage per Endurance Charge removed at gem level 1 (previously 33 to 50), scaling up to 374 to 561 at gem level 20 (previously 311 to 467). Now deals 40 to 60 Cold Damage per Frenzy Charge removed at gem level 1 (previously 33 to 50), up to 374 to 561 at gem level 20 (previously 311 to 467). [[Divine Ire]]: Now has 50% Effectiveness of Added Damage at all gem levels (previously 45%), and now deals 19 to 29 Physical Damage at gem level 1 (previously 17 to 25), scaling up to 253 to 380 at gem level 20 (previously 203 to 305). The Beam now deals 250% more Damage with Hits per Stage after the first (previously 240%), and deals 105% more Damage with Ailments per Stage after the first (previously 100%). [[Divine Ire of Disintegration]]: Now has 130% Effectiveness of Added Damage at all gem levels (previously 90%), and now deals 38 to 56 Physical Damage at gem level 1 (previously 32 to 48), scaling up to 491 to 737 at gem level 20 (previously 394 to 591). Now has a Base Cast time of 0.26 seconds (previously 0.22 seconds), and a Mana cost of 4-6 at gem levels 1-20 (previously 3-5). [[Divine Ire of Holy Lightning]]: Now has 65% Effectiveness of Added Damage at all gem levels (previously 60%), and now deals 27 to 40 Physical Damage at gem level 1 (previously 22 to 33), scaling up to 353 to 529 at gem level 20 (previously 271 to 406). The Burst now deals 140% more Damage with Hits per Stage after the first (previously 120%), and deals 90% more Damage with Ailments per Stage after the first (previously 80%). [[Essence Drain]]: Now deals 12 to 18 Chaos Damage at gem level 1 (unchanged), scaling up to 926 to 1389 at gem level 20 (previously 776 to 1164). Now deals 42-2170.2 Base Chaos Damage at gem levels 1-20 (previously 42.2-1818.1). [[Essence Drain of Desperation]]: Now deals 12 to 18 Chaos Damage at gem level 1 (unchanged), scaling up to 926 to 1389 at gem level 20 (previously 776 to 1164). Now deals 91.1-4276.1 Base Chaos Damage at gem levels 1-20 (previously 91.6-3959.4). [[Essence Drain of Wickedness]]: Now has 330% Effectiveness of Added Damage at all gem levels (previously 310%), a Base duration of 1 second (previously 1.9), and now has regenerate 1% of Debuff Damage as Life (previously 0.5%). Now deals 22 to 33 Chaos Damage at gem level 1 (previously 20 to 30), scaling up to 1591 to 2409 at gem level 20 (previously 1409 to 2133). Now deals 26.5-1274.9 Base Chaos Damage per second at gem levels 1-20 (previously 23.5-1129.3). [[Exsanguinate]]: Now deals 23.4-1334 Base Physical Damage per second at gem levels 1-20 (previously 23.4-1121). [[Exsanguinate of Transmission]]: Now deals 26.2-1494.7 Base Physical Damage per second at gem levels 1-20 (previously 26.2-1256.1). [[Eye of Winter of Finality]]: Now has 80% Effectiveness of Added Damage at all gem levels (previously 70%), a Base Cast time of 0.9 seconds (previously 0.8), and a Mana cost of 16-30 at gem levels 1-20 (previously 14-26). It now fires 16 Shard Projectiles in a Spiral when the Projectile ends (previously 12), and deals 24 to 36 Cold Damage at gem level 1 (previously 21 to 32), scaling up to 361 to 541 at gem level 20 (previously 315 to 473). Quality now provides Projectiles continuously gain Damage, up to 0-20% more Damage by the time they dissipate (previously +0-2 Shard Projectiles in a Spiral when Projectile ends). [[Eye of Winter of Transience]]: Now has 120% Effectiveness of Added Damage at all gem levels (previously 100%), a Base Cast time of 0.7 seconds (previously 0.8), and a Mana cost of 13-23 at gem levels 1-20 (previously 14-26). [[Fire Trap]]: Now deals 27.7-2566 Base Fire Damage per second at gem levels 1-20 (previously 32.5-3018.8). [[Flameblast of Celerity]]: Now has a Base Cast time of 0.3 seconds (previously 0.25 seconds), and a Mana cost of 7-12 at gem levels 1-20 (previously 6-10). Now has +0.7 metres to radius per Stage (previously +0.5 metres), and 220% more Spell Damage for each Stage (previously 165%). Quality now provides 0-40% more Spell Damage for each stage (previously +0-0.2 metres to radius per Stage). [[Flame Dash of Return]]: Now has 190-340% Effectiveness of Added Damage at gem levels 1-20 (previously 150-270%), and now has 0-19% increased Maximum Travel Distance at gem levels 1-20. Now deals 17 to 25 Fire Damage at gem level 1 (previously 14 to 20), scaling up to 1501 to 2252 at gem level 20 (previously 1201 to 1802). It also now deals 10.6-938.3 Base Fire Damage per second at gem levels 1-20 (previously 9.4-834.1). Quality now provides 0-20% chance to Scorch Enemies (previously 0-40% increased maximum travel distance). [[Flame Surge of Combusting]]: Now has 310% Effectiveness of Added Damage at all gem levels (previously 280%), and Burning Ground now deals 50% of Fire Damage per second of inflicted Ignite (previously 35%). Now deals 44 to 65 Fire Damage at gem level 1 (previously 40 to 59), scaling up to 1374 to 2062 at gem level 20 (previously 1249 to 1874). Quality now provides Burning ground deals 0-15% of Fire Damage per second of inflicted Ignite (previously 0-10%). [[Firestorm of Meteors]]: Now has 310-410% Effectiveness of Added Damage at gem levels 1-20 (previously 280-370%), and deals 117 to 176 Fire Damage at gem level 1 (previously 107 to 160), scaling up to 1824 to 2735 at gem level 20 (previously 1658 to 2487). [[Frost Blades]]: Projectiles now deal 30% less Damage with Hits and Ailments. [[Frost Blades of Katabasis]]: Now has 86% Effectiveness of Base and Added Damage at gem level 1 (previously 143%), scaling up to 240% at gem level 20 (previously 409%). [[Forbidden Rite of Soul Sacrifice]]: Now deals 20% of your maximum Energy Shield as base Chaos Damage (previously 15%), and has take 50% of maximum Energy Shield as Chaos Damage (previously 40%). [[Frost Bomb of Forthcoming]]: Now has 200-370% Effectiveness of Added Damage at gem levels 1-20 (previously 170-310%), and deals 9 to 14 Cold Damage at gem level 1 (previously 9 to 13), scaling up to 1668 to 2502 at gem level 20 (previously 1391 to 2086). [[Galvanic Field of Intensity]]: Now has 210-350% Effectiveness of Added Damage at gem levels 1-20 (previously 190-320%), and deals 4 to 79 Lightning Damage at gem level 1 (previously 4 to 72), scaling up to 203 to 3858 at gem level 20 (previously 176 to 3350). It now fires a beam every 0.2 seconds (previously 0.3), and can target each enemy only once every 0.7 seconds (previously 0.8). [[Glacial Cascade of the Fissure]]: Now has a Base Critical Strike Chance of 6% (previously 5%), and now has 140-160% Effectiveness of Added Damage at gem levels 1-20 (previously 110-130%). [[Hexblast of Havoc]]: Now has a Base radius of 2.5 metres (previously 2.8), and 370% Effectiveness of Added Damage at all gem levels (previously 310%). [[Holy Flame Totem]]: Can now target enemies 33% further away (to match Spell Totems). [[Holy Flame Totem of Ire]]: Can now target enemies 33% further away (to match Spell Totems). Now has 90-128% more Projectile Speed at gem levels 1-20 (previously 50-88%). Quality now provides 0-40% increased Consecrated Ground Area (previously 0-40% more Projectile Speed). [[Ice Crash of Cadence]]: Now has 100% Attack Speed of Base (previously 90%), and a Mana cost of 7-10 at gem levels 1-20 (previously 8-11). Quality now provides gain 0-20% of Physical Damage as Extra Cold Damage (previously 0-15%). [[Ice Nova of Deep Freeze]]: Now has a base radius of 2.8-3.2 metres at gem levels 1-20 (previously 2.6-3), and now Freezes Enemies as though dealing 300-490% more Damage at gem levels 1-20 (previously 200-390%). Quality now provides Freeze Enemies as though dealing 0-80% more Damage (previously +0-0.3 metres to base radius). [[Ice Nova of Frostbolts]]: Can now expand from up to 2 Frostbolt Projectiles (previously 4), and no longer has 25% less Area of Effect when Cast on Frostbolt. It now has a base radius of 1.8-2.2 metres at Gem levels 1-20 (previously 2.6-3 metres). [[Incinerate of Expanse]]: Now has a Base Cast time of 0.25 seconds (previously 0.3), and a Mana cost of 3-5 at gem levels 1-20 (previously 1-6). Quality now causes Final Wave to deal 0-150% more Damage with Hits (previously 0-100%), and 0-80% more Damage with Ignite (previously 0-50%). [[Incinerate of Venting]]: Now has 55% Effectiveness of Added Damage at all gem levels (previously 50%), and a maximum of 15 Stages (previously 12). Now deals 3 to 5 Fire Damage at gem level 1 (unchanged) scaling up to 228 to 342 at gem level 20 (previously 207 to 311). Quality now provides +0-3 to maximum Stages (previously +0-2). [[Infernal Cry]]: Now has a Mana Cost of 15-19 at Gem levels 1-20 (previously 7-10). [[Lightning Conduit of the Heavens]]: Now Shocks Enemies as though dealing 20-39% more Damage at gem levels 1-20. [[Lightning Strike]]: Projectiles now deal 50% less Damage with Hits and Ailments. [[Lightning Strike of Arcing]]: Projectiles now deal 50% less Damage with Hits and Ailments. [[Lightning Tendrils of Eccentricity]]: Now Releases a Stronger Pulse every 5 Pulses (previously 6). [[Lightning Tendrils of Escalation]]: Now has a Base Cast time of 0.35 seconds (previously 0.23), and a Mana cost of 1-7 at gem levels 1-20 (previously 1-5). Now has 150-290% Effectiveness of Added Damage at gem levels 1-20 (previously 80-150%), and deals 1 to 11 Lighting Damage at gem level 1 (previously 1 to 6), scaling up to 150 to 2858 at gem level 20 (previously 86 to 1633). [[Molten Strike]]: Projectiles now deal 60% less Damage with Hits and Ailments (previously 50%). [[Molten Strike of the Zenith]]: Projectiles now deal 60% less Damage with Hits and Ailments (previously 50%). Every fifth Attack, Projectiles now deal 600% more Damage with Hits and Ailments (previously 800%). [[Perforate of Bloodshed]]: Now creates 6 Spikes (previously 5), and deals 99.2-282% Attack Damage of Base at gem levels 1-20 (previously 86.3-245%). Quality now provides 0-20% more Damage with Bleeding (previously creates +0-1 Spikes). [[Perforate of Duality]]: Now creates 5 Spikes (previously 3). Quality now provides 0-5% more Damage while in Blood Stance and 0-20% more Area of Effect while in Sand Stance (previously creates +0-2 Spikes). [[Power Siphon]]: Now has 90-105% Effectiveness of Added Damage at gem levels 1-20 (previously 140-159%), and now has an Attack Speed of 150% of Base (previously 115%). [[Power Siphon of the Archmage]]: Now has 60% Effectiveness of Added Damage (previously 100%), and now has an Attack Speed of 150% of Base (previously 115%). [[Purifying Flame of Revelations]]: No longer has +0-0.2 metres to radius. It now has +0.5-1.1 metres to radius of Consecrated Ground at gem levels 1-20 (previously +0-0.6). Shockwave now deals 110% more Damage (previously 90%). Quality now causes Shockwave to deal 0-30% more Damage (previously 0-20%). [[Raise Spectre of Transience]]: Now has a Base Cast time of 0.6 seconds (previously 0.7), and a Mana cost of 11-20 at gem levels 1-20 (previously 12-23). Minions now have 800-1180% increased Critical Strike Chance at gem levels 1-20 (previously 1000% at all gem levels). [[Reap]]: Now deals 120.2-1741.3 Base Physical Damage per second at gem levels 1-20 (previously 120.2-1463.3). [[Righteous Fire of Arcane Devotion]]: Now grants 15-25% more Cast Speed at gem levels 1-20. [[Scorching Ray]]: Additional Debuff stages now add 80% of Damage (previously 60%). Quality now provides Fire Exposure applies 0 to -5% to Fire Resistance (previously Additional Debuff stages add +0-10% of Damage). [[Scorching Ray of Immolation]]: Now deals 40.1-2343.7 Base Fire Damage per second at gem levels 1-20 (previously 32.4-1893.9). [[Scourge Arrow]]: Now has 48.7-65% Effectiveness of Base and Added Damage at gem levels 1-20 (previously 39-52%). Thorn Arrows now deal 60-50% less Damage at gem levels 1-20 (previously 50% at all gem levels). [[Shield Crush of the Chieftain]]: Now has a Base Attack time of 0.9 seconds (previously 1 second), and a Mana cost of 7-12 at gem levels 1-20 (previously 9-15). Now deals 8 to 12 Added Fire Damage per 15 Armour on Shield at gem level 1 (previously 7 to 10), scaling up to 16 to 24 at gem level 20 (previously 13 to 20). [[Siphoning Trap]]: Now deals 16.5-908.2 Base Cold Damage per second at gem levels 1-20 (previously 16.9-760.7). [[Soulrend]]: Now deals 180.9-3149.4 Base Chaos Damage per second at gem levels 1-20 (previously 180.8-2642.5). [[Soulrend of the Spiral]]: Now deals 180.9-3149.4 Base Chaos Damage per second at gem levels 1-20 (previously 180.8-2642.5). [[Spellslinger]]: Now has a base Mana reservation of 20% at all gem levels (previously 30-25% at gem levels 1-20). [[Splitting Steel]]: Projectiles can no longer return. Now has 120-387% Effectiveness of Base and Added Damage at gem levels 1-20 (previously 120-330%), and now has a base Radius of 0.8-1.2 metres at gem levels 1-20 (previously 0.6-1). [[Splitting Steel of Ammunition]]: Projectiles can no longer return. Now has 120-387% Effectiveness of Base and Added Damage at gem levels 1-20 (previously 120-330%), and now has a base Radius of 0.8-1.2 metres at gem levels 1-20 (previously 0.6-1). [[Storm Burst]]: Now has a Base Cast time of 0.2 seconds (previously 0.25 seconds), and a Mana cost of 2-4 at gem levels 1-20 (previously 2-5). [[Summon Chaos Golem]]: Golems now grant +17% to Chaos Damage Resistance at all gem levels, replacing the 3-5% additional Physical Damage Reduction Golems previously granted at gem levels 1-20. Golems also now grant +10-16% to Damage over Time Multiplier at gem levels 1-20. [[Summon Chaos Golem of the Maelström]]: Golem's Maelstrom Skill now inflicts significantly more Wither stacks to Enemies within the area. Quality now causes Minions to have 0-20% increased Effect of Withered (previously Minions have 0-20% chance to inflict Withered on Hit). [[Summon Flame Golem]]: Golems now grant 20-29% increased Damage at gem levels 1-20 (previously 15-20%), and Golems now also grant 20% increased Area of Effect at all gem levels. [[Summon Flame Golem of the Meteor]]: Meteor Skill now deals approximately 30% more Damage. [[Summon Ice Golem]]: Golems now grant 40% increased Critical Strike at all gem levels (previously 20-30% at gem levels 1-20), and Golems now also grant +132-420 to Accuracy Rating at gem levels 1-20, replacing the 20-30% increased Accuracy they previously granted. [[Summon Lightning Golem]]: Golems now grant 10% increased Attack and Cast Speed at all gem levels (previously 6-9% at gem levels 1-20), and Golems now also grant 7.3-18 Mana Regenerated per Second at gem levels 1-20. [[Summon Raging Spirit of Enormity]]: Minions now have +40-78% to Critical Strike Multiplier at gem levels 1-20. Quality now provides 0-10% more Minion Movement Speed (previously Minions have +0-40% to Critical Strike Multiplier). [[Summon Reaper of Eviscerating]]: Quality now causes Minions to have 0-20% chance to Aggravate Bleeding on targets they Hit with Attacks (previously 0-20% Minion's Attacks have 0-20% chance to inflict Bleeding). [[Summon Reaper of Revenants]]: Now has a Maximum of 3-4 Summoned Reapers at gem levels 1-20 (previously 3 at all gem levels). [[Summon Skeletons of Mages]]: Summoned Skeletal Mages now have 20% chance to inflict their respective Elemental Ailment. [[Summon Stone Golem]]: Golems now also grant 20% increased Defences. [[Void Sphere of Rending]]: Now has a base radius of 2.4 metres at all gem levels (previously 2.2 metres), and pulses every 0.25 seconds (previously 0.3 seconds). Quality now provides +0-0.5 seconds to base duration (previously +0-0.2 to base radius). [[Vortex]]: Now has 130-210% Effectiveness of Added Damage at gem levels 1-20 (previously 130-170%). Now deals 48 to 72 Cold Damage at gem level 1 (previously 49 to 73), scaling up to 933 to 1399 at gem level 20 (previously 779 to 1169). Now deals 115.6-2772.8 Base Cold Damage per second at gem levels 1-20 (previously 116.1-2316.1). [[Vortex of Projection]]: Now has 130-210% Effectiveness of Added Damage (previously 130-170%). Now deals 48 to 72 Cold Damage at gem level 1 (previously 49 to 73), scaling up to 933 to 1399 at gem level 20 (previously 779 to 1169). Now deals 57.7-1386.4 Base Cold Damage per second at gem levels 1-20 (previously 57.9-1158.1). [[Winter Orb]]: Now has 80% Effectiveness of Added Damage at all gem levels (previously 60%). It now deals 39 to 49 Cold Damage at gem level 1 (previously 30 to 37), scaling up to 360 to 450 at gem level 20 (previously 270 to 337). It now has a Maximum of 8 Stages (previously 10), with 30% increased Duration per Stage (previously 25%). It also now has 125% more Projectile Frequency while Channelling (previously 150%), and 20% increased Projectile Frequency per Stage (previously 15%). [[Wintertide Brand]]: Now deals 12.9-298.5 Base Cold Damage per second at gem levels 1-20 (previously 13.7-261.2). # Vaal Skill Changes [[Vaal Blight]]: Now deals 6.5-778.8 Base Chaos Damage per second at gem levels 1-20 (previously 6.5-651.1). [[Vaal Cold Snap]]: Now has 290-420% Effectiveness of Added Damage at gem levels 1-20 (previously 350% at all gem levels). Now deals 45 to 68 Cold Damage at gem level 1 (previously 46 to 69), scaling up to 1872 to 2807 at gem level 20 (previously 1571 to 2356). Now deals 37.6-2924.2 Base Cold Damage per second at gem levels 1-20 (previously 37.8-2454.5). [[Vaal Cyclone]] Now has 15% increased Area of Effect per 0.1 metre additional Melee Strike Range (previously 10% increased). Quality now provides 0-5% increased Area of Effect per 0.1 metre additional Melee Strike Range (previously 0-10% increased Area of Effect). [[Vaal Lightning Strike]]: Now has 75% Effectiveness of Base and Added Damage at gem level 1 (previously 114%), scaling up to 177% at gem level 20 (previously 237%). [[Vaal Reap]]: Now has 300-480% Effectiveness of Added Damage at gem levels 1-20 (previously 310-420%). Now deals 114 to 171 Physical Damage at gem level 1 (previously 115 to 172), scaling up to 2160 to 3240 at gem level 20 (previously 1186 to 2828). Now deals 178.4-3375.2 Base Physical Damage per second at gem levels 1-20 (previously 179.1-2946.2). ## Support Gem Changes [[Arcane Surge Support]]: Supported Skills now deal 14-35% more Spell Damage while you have Arcane Surge at gem levels 1-20 (previously 10-25%). Arcane Surge now grants 30% increased Mana Regeneration rate and 20% increased Cast Speed at all gem levels (previously 30-58% and 10-20% at gem levels 1-20 respectively). [[Archmage Support]]: Supported Skills now gain Added Lightning Damage equal to 10-16% of Unreserved Maximum Mana (previously 10-19%). [[Awakened Spell Echo Support]]: Now has a Cost and Reservation multiplier of 140% (previously 150%). No longer causes Supported Skills to deal 10% less Damage. [[Awakened Unleash Support]]: Now has a Cost and Reservation multiplier of 140% (previously 150%). Supported Skills now deal 35-33% less Damage when Reoccurring at gem levels 1-5 (previously 40-38%). [[Decay Support]]: Supported Skills now inflict Decay on Hit, dealing 162-1230 Chaos Damage per second for 8 seconds (previously 163-1034). [[Greater Spell Echo Support]]: Now has a Cost and Reservation multiplier of 140% (previously 150%). [[Infused Channelling Support]]: While Channelling a Supported Skill, you now take 12% less Damage from Hits (previously 8%). [[Intensify Support]]: Now has a Cost and Reservation multiplier of 130% (previously 140%). Supported Skills now deal 12-16% more Area Damage with Hits per Intensity at gem levels 1-20 (previously 10-14%). [[Pinpoint Support]]: Now has a Cost and Reservation multiplier of 130% (previously 140%). Supported Skills now deal 19-10% less Projectile Damage at gem levels 1-20 (previously 25-16%). [[Returning Projectiles Support]]: Now has Projectiles from Supported Skills deal 70-66% less Damage with Hits and Ailments while Returning at gem levels 1-20 (previously 70-61%). [[Sacrifice Support]]: Supported Spells now Sacrifice 20% of your current Life when Cast to gain added Chaos Damage equal to 35-54% of Sacrified Life at gem levels 1-20 (previously 25-44% of Sacrificed Life). [[Spell Echo Support]]: Now has a Cost and Reservation multiplier of 140% (previously 150%). No longer causes Supported Skills to deal 10% less Damage. [[Unleash Support]]: Now has a Cost and Reservation multiplier of 140% (previously 150%). Supported Skills now deal 45-36% less Damage when Reoccurring at gem levels 1-20 (previously 50-41%). . ## Ascendancy Changes ### [[Berserker]] [[Defy Pain]] 昇華被動技能已重製。現在,它會使你在被敵人擊中失去生命值時獲得 10 秒的抗爭,每 0.3 秒最多一次。它還會使你在被敵人擊中之前獲得 3% 的未保留生命值,並且當你的抗爭達到 10 點時,你將失去所有抗爭。 [[Blitz]] 昇華被動技能已被替換為新的顯著技能“血腥舞者”,該技能可立即提供你30%的生命吸取。需要[[Aspect of Carnage]]。 [[Flawless Savagery]] 已被新的顯著技能「先祖之怒」所取代,這使你的打擊技能也會瞄準先前使用的位置。 ### [[Champion]] [[Fortitude]] 現在會讓你擁有最大護體(之前為 15 護體),附近的盟友也被視為擁有與你相同的護體。 [[Unstoppable Hero]] 不再使附近盟友的護體為與你相同。現在,每超過20以上的每1點護體,其護甲值和閃避值將額外增加 3%,攻擊速度也將額外增加 3%。 [[Worthy Foe]] 昇華被動技能不再需要[[Conqueror]],現在你擊中時會嘲諷。 [[Conqueror]] 被新的「值得關注的功績」取代,將使放置旗幟不會影響您獲得勇氣值,並且旗幟技能的持續時間延長 50%。需要[[Inspirational]]技能。 ### [[Guardian]] [[Harmony of Purpose]] 已更新,每十秒獲得一個[[神殿]]增益。 [[Unwavering Faith]] 已更新。現在使技能的保留效率提高 50%。 ### [[Hierophant]] [[Sanctuary of Thought]]不再提供技能法力保留效率提升25%或技能法力消耗降低50%。現在提供每秒1%的法力恢復。 ### [[Saboteur]] 增加了新的彈片專家提升被動技能,使彈體有 50% 的幾率返回到你身上,並且彈體會向隨機方向發射。 [[Explosives Expert]] 已被全新的「Calculated Risk」取代,你的暴擊率很幸運,你的傷害不幸運,需要 [[Bomb Specialist]] or [[Shrapnel Specialist]]. [[Bomb Specialist]] 現在有 30% 的幾率使命中造成 50% 以上的區域傷害(之前為 20%),並且有 30% 的幾率使命中造成的區域傷害減少 50%(之前為 20%)。 ### [[Trickster]] [[Polymath]] 3% > 2% [[Escape Artist]] 裝備頭盔上每 1 個最大能量護盾提供 +4 閃避(之前為 +5),為裝備胸甲上每 8 個避提供 +1 最大能量護盾(之前為每 6個)。 ### [[Elementalist]] [[Shaper of Storms]] 如果最高傷害類型是閃電,則不再使你擊中造成的閃電異常狀態效果額外增加 25%。現在,你擊中造成的電擊始終會使敵人受到的傷害增加至少 25%(之前為 15%)。 [[Shaper of Winter]] 不再使你擊中傷害類型最高為寒冷的敵人造成的寒冷異常效果額外增加50%,你擊中造成的冰冷效果始終會降低行動速度至少15%,或者你的冰冷效果最多可降低行動速度40%。現在,被你擊中冰凍的敵人造成的傷害將減少冰冷效果的一半,被你擊中冰凍的敵人受到的傷害將增加冰冷效果的一半。 [[Shaper of Flames]] 昇華被動技能不再使你造成的點燃傷害提高 25%。現在它會使被你點燃的敵人將其 40% 的物理傷害轉化為火焰傷害。 [[Liege of the Primordial]] 昇華被動技能現在可使召喚魔像的最大數量 +2(之前為 +1),並且使召喚魔像免疫元素傷害。 [[Elemancer]] 昇華被動技能已被替換為新的顯著技能“[[Bringer of Ruin]]”,該技能可使捷光環技能的法力保留效率提高 66%,並使捷光環技能的增益效果提高 66%。不再需要 [[Liege of the Primordial]]. ## **傳奇物品變更** * **恐懼平衡 (Balance of Terror)** 傳奇珠寶的「若你在過去 10 秒內施放過凍傷,你不會被冰凍影響」現在正確地給予「不受冰凍影響」,而非「免疫冰凍」。 * **苦澀綁定點 (Bitterbind Point)** 傳奇盾牌現在每隻喚醒的幽魂提供 50-100% 增加法術暴擊率(原為 40-50%)。不再有 30-50% 增加法術傷害。 * **庫雷馬克之杖 (Cane of Kulemak)** 傳奇長杖現在有極低機率出現帶有 4 條隱匿詞綴。 * **吞噬之冠 (The Devouring Diadem)** 傳奇頭盔不再提供 +1 插槽中寶石等級。 * **虛幻之鋒 (Ephemeral Edge)** 傳奇長劍現在「使用此武器攻擊時,附加等同於玩家最大能量護盾 10-15% 的最大閃電傷害」(原為 20%)。此物品的現有版本可使用神聖石變更為較差的數值。 * **傭兵的命運 (The Mercenary's Lot)** 傳奇手套不再是核心掉落池的一部分,改為可在某些傭兵身上找到。此傳奇現在也帶有「來自擊中的 8% 傷害由被標記目標的生命代為承受」。 * **天底模式 (Nadir Mode)** 傳奇珠寶現在使法術每層強度有 30-50% 增加暴擊率(原為 30%)。此傳奇的現有版本可使用神聖石更新至新數值。 * **女王的渴望 (The Queen's Hunger)** 傳奇胸甲觸發的奉獻技能現在以固定順序觸發,而非每次隨機。此傳奇不再提供 5-10% 增加施放速度。 * **拉克斯的急躁 (Ralakesh's Impatience)** 傳奇長靴現在帶有以下其中一條詞綴:「視為擁有最大耐力球」、「視為擁有最大狂怒球」或「視為擁有最大暴擊球」。它們現在也帶有 15-25% 增加移動速度,並免疫腐化之血。此傳奇的現有版本不受這些變更影響。 ## **物品變更** * **豐裕的命運聖甲蟲 (Divination Scarab of Plenty)** 現在使區域額外包含 3 群「命運觸碰」的魔法怪物,其掉落命運卡的機率增加 1000%(原為 800%)。這些額外的怪物群現在在其血條下方顯示「命運觸碰」,以區別於其他怪物。 * **傳說的巨型聖甲蟲 (Titanic Scarab of Legend)** 現在上限為 1(原為 2,但只有一個會生效)。 * 我們仍在最終確定聖甲蟲的其他變更 - 敬請期待! * 後悔石 (Orbs of Regret) 的掉落機率已降低。此機率已分配給其他可掉落的通貨物品。 * 擁有多個屬性需求的武器和護甲現在有較低機率骰出屬性詞綴。 * 裝備和珠寶上的生命和魔力偷取詞綴現在為後綴而非前綴。這不影響帶有現有前綴偷取詞綴的物品。 * 權杖、長杖、符文匕首和法杖現在較少骰出攻擊詞綴(戰杖和攻擊匕首不受此變更影響)。 * 長杖現在會骰出更高階的增加魔力回復率,最高階可達 105%。 * 工藝台上的增加魔力回復率詞綴也已更新,在雙手武器上數值更高。 * 抗性詞綴不再能於武器上骰出或製作。 * 合成的隱式抗性詞綴不再於武器上出現。 * 增加了武器上「每次擊中敵人獲得生命」詞綴的數值,並新增了 4 個更高階的詞綴,可擴展至遊戲後期。降低了這些詞綴的權重,因此看到該類型詞綴的機率不變。最高階詞綴每次擊中敵人最多可獲得 30 生命。 * 增加了武器、珠寶、手套和箭袋上「每次擊殺敵人獲得生命」詞綴的數值,並新增了 3 個更高階的詞綴,可擴展至遊戲後期。降低了這些詞綴的權重,因此看到該類型詞綴的機率不變。最高階詞綴每次擊殺敵人最多可獲得 110 生命。 * 增加了武器、珠寶、手套和箭袋上「每次擊殺敵人獲得魔力」詞綴的數值,並新增了 3 個更高階的詞綴,可擴展至遊戲後期。降低了這些詞綴的權重,因此看到該類型詞綴的機率不變。最高階詞綴每次擊殺敵人最多可獲得 50 魔力。 * 長杖、權杖和法杖上的點燃機率、冰凍機率和感電機率詞綴提供的數值已增加。現在長杖上最高可達 55% 機率,權杖和法杖上為 40% 機率。 * 勢力頭盔上的救贖者前綴詞綴「承受的物理傷害 % 轉為冰冷傷害」不再具有高於預期的數值(相較於其他頭盔基底上的火焰和閃電等效詞綴),這也導致其升級版本的數值低於預期。 * 提供「範圍效果與範圍傷害」、「投射物速度與投射物傷害」以及「近戰傷害與近戰打擊範圍」的隱匿和工藝台詞綴現在可於手套上骰出,而非護身符。現有物品不受影響。 * 提供「範圍效果與插槽中範圍寶石等級」、「投射物穿透與插槽中投射物寶石等級」以及「近戰打擊範圍與插槽中近戰寶石等級」的隱匿和工藝台詞綴不再能於手套上骰出(但仍可在頭盔上骰出)。現有物品不受影響。 * 混合附加元素傷害的隱匿和工藝台詞綴現在可於護身符上骰出(除了戒指、盾牌和箭袋)。 ## **命運卡變更** * 以下命運卡已暫時禁用:**鳥之追尋 (Avian Pursuit)**。現有的命運卡目前無法兌換。 * **交易 (The Bargain)** 命運卡已重新啟用,現在獎勵一個無瑕的裂痕石。 * **市長 (The Mayor)** 命運卡已重新啟用,現在獎勵傳奇珠寶「意義之光」(The Light of Meaning)。 * **單色 (The Monochrome)** 命運卡已重新啟用,現在獎勵一個瓦爾多謎盒。 * **三菩提的智慧 (Sambodhi's Wisdom)** 命運卡已重新啟用,現在獎勵一件帶有 2 個隱式詞綴的腐化禁語。 * **揮霍的繁榮 (The Squandered Prosperity)** 命運卡已重新啟用,現在獎勵一個腐化的「意義之光」傳奇珠寶。 * **地下森林 (The Underground Forest)** 命運卡已重新啟用,現在獎勵 10 個特級異界黯幣。 ## **殘酷模式(Ruthless)特定變更** *以下註記僅適用於殘酷模式聯盟* * **融合主義 (Syncretism)** 核心輿圖天賦現在提供「你地圖中神殿給予玩家的神殿增益效果增加 50%」,而非所有神殿增益效果。 * 小的「支配神殿持續時間」輿圖天賦現在提供「你地圖中神殿給予玩家的神殿效果持續時間增加 25%」,而非所有神殿效果。 * 冠軍的「護體」昇華天賦現在提供「附近友方視為擁有與你相等的護體層數」。 * 冠軍的「征服者」昇華天賦已被新核心天賦「崇高事業」取代,提供「放置旗幟時不會阻止你獲得英勇」。 * 守護者的「堅定信仰」昇華天賦已重製。現在提供 30% 技能魔力保留效能。 * 為破壞者新增一個昇華天賦「榴霰彈專家」,使投射物有 30% 機率返回給你,且投射物會朝隨機方向發射。 * 元素使的「烈焰塑造者」昇華天賦不再有「若最高傷害類型為火焰,你用擊中造成的點燃傷害增加 8%」。改為「被你點燃的敵人將 30% 的物理傷害轉換為火焰傷害」。 * 元素使的「元素法師」昇-華天賦已被新核心天賦「毀滅使者」取代,提供 33% 增加光環技能魔力保留效能,及 33% 增加光環技能增益效果。 ## **怪物平衡** * 位於祭祀儀式祭壇周圍的阿茲莫里怪物不再掉落預兆(Omens)。 ## **基拉克(Kirac)聯盟詞綴** * 地圖工藝選項現在也提供「區域中找到的聖甲蟲為該類型內容的機率增加 50%」。 * 新增「先祖」地圖裝置工藝選項,消耗 3 混沌石,使區域包含礦點。 * **深淵 (Abyss):** 現在消耗 5 混沌石(原為 4),使區域額外包含 3 個深淵(原為 2)。 * **伏擊 (Ambush):** 現在消耗 3 混沌石(原為 4)。 * **混亂 (Anarchy):** 現在消耗 6 混沌石(原為 2),使區域額外包含 7 個盜賊流亡者(原為 3)。 * **超越 (Beyond):** 現在消耗 4 混沌石(原為 5)。 * **凋落 (Blight):** 現在消耗 3 混沌石(原為 4)。 * **裂痕 (Breach):** 現在消耗 4 混沌石(原為 6)。 * **瞻妄 (Delirium):** 現在消耗 6 混沌石(原為 7)。 * **精髓 (Essence):** 現在消耗 4 混沌石(原為 6),使區域額外包含 3 個被禁錮的怪物(原為 4)。 * **探險 (Expedition):** 現在消耗 5 混沌石(原為 6)。 * **先驅 (Harbinger):** 現在消耗 3 混沌石(原為 4),使區域額外包含 3 個先驅者(原為 2)。 * **劫盜 (Heist):** 現在消耗 6 混沌石(原為 5),使區域額外包含 3 個走私者的儲物箱(原為 2)。 * **軍團 (Legion):** 現在消耗 7 混沌石(原為 5),使區域額外包含 2 個軍團遭遇(原為 1)。 * **祭祀 (Ritual):** 現在消耗 5 混沌石(原為 4)。 * **罪魂 (Torment):** 現在消耗 4 混沌石(原為 2),使區域額外包含 8 個被附身的罪魂(原為 3)。 * **最後通牒 (Ultimatum):** 現在消耗 4 混沌石(原為 5)。 ## **任務獎勵變更** * 「專注引導輔助」現在提供給女巫和暗影刺客作為完成「命運的鎖鏈」任務的獎勵,聖堂武僧和貴族可向克拉麗莎購買。 ## **使用者介面變更** * 你的地圖裝置現在有一個小的 4x5 背包,可用於存放地圖、地圖碎片和通貨物品。 * 你現在可以在工藝台介面中使用 Ctrl + 點擊選項來應用工藝,無需點擊「工藝」按鈕。 * 為保險箱和被精髓禁錮的怪物新增了快速使用通貨按鈕。只有當你的物品欄中有這些通貨時,這些按鈕才會顯示。 * 商人介面現在會記住你輸入的任何搜尋文字(以每個 NPC 為基礎),直到你退出到角色選擇畫面。 * 使用控制器時,嘗試建造或升級凋落防禦塔現在會暫停遊戲。暫停時,你可以在凋落防禦塔之間導航並執行任何建造或升級操作。 * 當多個聯盟動作綁定到同一個輸入時,遊戲現在會按順序嘗試觸發每個動作,直到有一個成功為止,而不是只嘗試綁定到該輸入的第一個動作。 * 使用控制器時,敵人和可互動物件的鎖定現在是分開的。在有敵人存在並被鎖定時,仍可撿取物品。 * 更新了多個 NPC 對話介面,使其使用與最近新增 NPC 相同的佈局。 * 在社交面板的公會頁面新增了隱藏離線公會成員的選項。 * 將搜尋文本框的最大字元限制增加到 250 個字元。 * 縮小了任務追蹤器 HUD 的文字大小。 ## **商城異動** * 「獵殺黎明神秘寶箱」的商城物品內容已可在《流亡黯道》中使用。部分商城物品的功能已針對《流亡黯道》進行調整,因其在《流亡黯道 2》中的功能無法實現。閃避翻滾效果改為水銀藥劑效果,而女巫獵人和食屍鬼獵人弩外觀改為背部附件。 * 為「藍晶蛻變石」、「尊師洗鍊石」和「普蘭德斯鍊金石」商城通貨額外效果新增了 1 秒冷卻時間。 * 啟用了現有的「劊子手斷頭台」傳奇終結特效商城物品,可在《流亡黯道》中使用。 * 啟用了現有的「榮譽衛隊長矛外觀」商城物品,可在《流亡黯道》中使用,可應用於長杖。 * 啟用了現有的「榮譽衛隊盾牌外觀」商城物品,可在《流亡黯道》中使用。 ## **錯誤修正** * 修正了在與試煉大師戰鬥時,已注能的藥劑在其條件滿足時未被使用的錯誤。 * 修正了若將「赦免」寶石插入「斯瓦爾琳」傳奇盾牌中,赦免僕從無法使用技能的錯誤。 * 修正了「獅眼的殞落」傳奇珠寶未轉換「近戰擊中時獲得怒氣」天賦技能的錯誤。 * 修正了連鎖和返回投射物的起始位置可能不同步的問題。 * 修正了決鬥者的「超越技巧」昇華天賦導致幸運格擋被額外骰一次的錯誤。 * 修正了即使「岩漿打擊」核心天賦被永恆珠寶轉換後,你仍能獲得其增益的錯誤。 * 修正了「行屍」傳奇長靴上「每個附近屍體」詞綴沒有適當詞綴標籤的錯誤。 * 修正了冰川之刺在技能開始後不會對範圍效果的變化做出反應的錯誤。 * 修正了劍刃亂舞的攻擊速度只使用副手武器的攻擊速度倍率的錯誤,即使在雙持或使用主手武器時也是如此。 * 修正了怪物使用的「釋放」技能沒有範圍效果導致不造成傷害的錯誤。 * 修正了「命運扭轉」輿圖關鍵天賦在 T17 腐化地圖上未正常運作的錯誤。 * 修正了神聖祝福輔助的光環可能在接觸點到達前被動畫取消的錯誤。 * 修正了某些技能特定屬性與該技能的異變版本未正常運作的錯誤。 * 修正了已轉換為凋落地圖的 T14+ 地圖在區域受「綻放的凋落聖甲蟲」影響時未被轉換為凋落蔓延地圖的錯誤。 * 修正了異變的「劇毒」和「爆炸」藥水技能未在你身上顯示藥劑腰帶的錯誤。 * 修正了「黑炎」傳奇戒指的點燃視覺效果的錯誤。 * 修正了「契約遺物」傳奇法杖上的一個詞綴可被調整,因此可透過淬鍊石將數值降至 0 的錯誤。 * 修正了若你在角色遷移時將物品留在地圖裝置的第 5 和第 6 格,且在遷移到的聯盟中無法使用這些格子時,會導致物品無法取出的錯誤。 * 修正了當祭祀延遲成本被過度降低時,延遲成本可能顯示一個天文數字的錯誤。 * 修正了幾處腐化傳奇物品掉落時為已鑑定而非未鑑定的情況。 * 修正了某些怪物未總是獲得正確傷害減免量的錯誤。 * 修正了怪物群可能在區域中離傳送點或某些 NPC 過近生成的問題。 * 修正了在殘酷模式中,貪婪的叛徒烏斯雷德可能掉落命運卡的錯誤。 * 修正了王師城輿圖奔跑者救援傳送門有時會在伊斯拉處開啟的錯誤。 * 修正了「半神信標」缺少其視覺效果的錯誤。 * 修正了「食屍鬼角色特效」和某些骷髏頭盔商城物品之間奇怪的視覺交互問題。 * 修正了「天使之盾」商城物品缺少部分效果的錯誤。 * 修正了「救贖之盾」和「聖騎士武器特效」商城物品之間奇怪的交互問題。 * 修正了當裝備在暗影刺客身上時,「虛空法師頭盔」商城物品的眼睛在視覺上突出的錯誤。 * 修正了在藥劑和寶石倉庫頁中可能發生的罕見客戶端崩潰。 * 修正了與瓦爾.極地裝甲相關的客戶端崩潰。 * 修正了在 macOS 上可能發生的客戶端崩潰。 * 修正了兩個副本崩潰問題。
Update cookie preferences