Fleshrend, Grand Inquisitor
Humanoid
stance movement speed +% final [112]
SpectreN
AreaThe Lunaris Temple Level 1
Tagscaster, has_wand, human, humanoid, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, summoner, very_slow_movement
Life
300%
Energy Shield From Life
50%
Ailment Threshold
300%
Resistance
0 0 0 85
Damage
144%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 40
Attack Time
1.2 Second
Damage Spread
±20%
Experience
120%
Model Size
105%
Type
AxisExperimenterBoss
Metadata
AxisBossExperimenter
Level
29
Life
648
Armour
1,016
Evasion Rating
944
Energy Shield
648
Damage
63
Spell Damage
63
Accuracy
114
Attack Time
1.2
Experience
2,022
Minion Life
207
Minion Energy Shield
207
Minion Damage
48
Ailment Threshold
1,296
Chill
4
Shock
4
Brittle
23
Scorch
4
Sap
11
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 51–76
Critical Strike Chance: 5%
Attack Time: 1.2 sec
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
ExperimenterBossRaiseZombie
Spell, Minion, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, CanRapidFire, CreatesMinion
Raise Zombie
Cast Time: 0.85 sec
Raises a zombie minion from a corpse, which will follow you and attack enemies with a melee strike.
25% increased Character Size
+10 to Maximum Raised Zombies
Minions have 90% more Maximum Life
Minions deal 30% more Damage
alternate minion [1]
DesecrateFleshrendBoss
Spell, Area, Duration, Trappable, Totemable, Mineable, Triggerable, DamageOverTime, Multicastable, Chaos, Cascadable, AreaSpell
Desecrate
Cast Time: 1 sec
Cooldown Time: 10 sec
Desecrates the ground, spawning corpses based on monsters in the current area and dealing chaos damage over time to enemies. If you are using the Raise Spectre skill there is a chance to spawn spectral corpses matching your most recently raised Spectres. Spectral corpses cannot be interacted with except by Minion skills.
Deals 9.2 Base Chaos Damage per second
Base duration is 5 seconds
Spawns 5 corpses
Spawned corpses' level matches the area level, up to a maximum of Level 100
Maximum of 10 corpses allowed
active skill area of effect radius +% final [100]
is area damage [1]
FleshOfferingFleshrendBoss
Spell, Buff, Duration, Triggerable, Minion, Trappable, Mineable, Totemable, Offering
Flesh Offering
Cast Time: 1 sec
Cooldown Time: 8 sec
Consumes a corpse, which temporarily empowers your minions with swiftness. The skill consumes other nearby corpses, increasing the duration for each corpse consumed.
Base duration is 3 seconds
Additional 1 seconds Base Duration per extra corpse Consumed
Grants Minions 35% increased Attack Speed
Grants Minions 35% increased Cast Speed
Grants Minions 35% increased Movement Speed
EmptyActionSpellMassRaiseZombie
Spell
Cast Time: 2.83 sec
Cooldown Time: 10 sec
skill cannot be knocked back [1]
skill cannot be stunned [1]
ExperimenterBossMassRaiseZombie
Triggerable, Spell
Cast Time: 1 sec

Object Type

version 2
extends "Metadata/Monsters/Axis/Experimenter/Experimenter"

Object Type Codes

version 2
extends "Metadata/Monsters/Axis/Experimenter/Experimenter"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Axis/AxisBossExperimenter"] = {
    name = "Fleshrend, Grand Inquisitor",
    life = 3,
    energyShield = 0.5,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 85,
    damage = 1.44,
    damageSpread = 0.2,
    attackTime = 1.2,
    attackRange = 40,
    accuracy = 1,
    weaponType1 = "Wand",
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "ExperimenterBossRaiseZombie",
        "DesecrateFleshrendBoss",
        "FleshOfferingFleshrendBoss",
        "EmptyActionSpellMassRaiseZombie",
        "ExperimenterBossMassRaiseZombie",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ExperimenterBossRaiseZombie"] = {
    name = "Raise Zombie",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Raises a zombie minion from a corpse, which will follow you and attack enemies with a melee strike.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Minion] = true,
        [SkillType.MinionsCanExplode] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.CreatesMinion] = true,
    },
    statDescriptionScope = "minion_spell_skill_stat_descriptions",
    castTime = 0.85,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_number_of_zombies_allowed",
        "active_skill_minion_damage_+%_final",
        "active_skill_minion_life_+%_final",
        "base_actor_scale_+%",
        "alternate_minion",
    },
    levels = {
        [1] = {10, 30, 90, 25, 1, levelRequirement = 29, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DesecrateFleshrendBoss"] = {
    name = "Desecrate",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Desecrates the ground, spawning corpses based on monsters in the current area and dealing chaos damage over time to enemies. If you are using the Raise Spectre skill there is a chance to spawn spectral corpses matching your most recently raised Spectres. Spectral corpses cannot be interacted with except by Minion skills.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Chaos] = true,
        [SkillType.Cascadable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chaos_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "desecrate_number_of_corpses_to_create",
        "desecrate_corpse_level",
        "desecrate_maximum_number_of_corpses",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {1, 5000, 5, 100, 10, 100, levelRequirement = 29, statInterpolation = {3},  cost = { }, },
        [2] = {1, 5000, 5, 100, 10, 100, levelRequirement = 51, statInterpolation = {3},  cost = { }, },
        [3] = {1, 5000, 5, 100, 10, 100, levelRequirement = 64, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FleshOfferingFleshrendBoss"] = {
    name = "Flesh Offering",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Consumes a corpse, which temporarily empowers your minions with swiftness. The skill consumes other nearby corpses, increasing the duration for each corpse consumed.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Buff] = true,
        [SkillType.Duration] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Minion] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Offering] = true,
    },
    statDescriptionScope = "offering_skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "attack_speed_+%_granted_from_skill",
        "base_movement_velocity_+%",
        "cast_speed_+%_granted_from_skill",
        "offering_skill_effect_duration_per_corpse",
    },
    levels = {
        [1] = {3000, 35, 35, 35, 1000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellMassRaiseZombie"] = {
    name = "EmptyActionSpellMassRaiseZombie",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.83,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ExperimenterBossMassRaiseZombie"] = {
    name = "ExperimenterBossMassRaiseZombie",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
FamilyNothing
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
stance movement speed +% final [112]
FamilyStance
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • stance movement speed +% final Min: 112 Max: 112 Global
  • Craft Tagsspeed
    Fleshrend, Grand Inquisitor
    Humanoid
    stance movement speed +% final [112]
    SpectreN
    Tagscaster, has_wand, human, humanoid, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, summoner, very_slow_movement
    Life
    300%
    Energy Shield From Life
    50%
    Ailment Threshold
    300%
    Resistance
    0 0 0 85
    Damage
    144%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 40
    Attack Time
    1.2 Second
    Damage Spread
    ±20%
    Experience
    120%
    Model Size
    105%
    Type
    AxisExperimenterBoss
    Metadata
    AxisBossExperimenterStandalone
    Level
    68
    Life
    9,650
    Armour
    28,790
    Evasion Rating
    4,739
    Energy Shield
    9,191
    Damage
    538
    Spell Damage
    538
    Accuracy
    580
    Attack Time
    1.2
    Experience
    12,306
    Minion Life
    2,093
    Minion Energy Shield
    1,994
    Minion Damage
    430
    Ailment Threshold
    19,300
    Chill
    61
    Shock
    61
    Brittle
    345
    Scorch
    61
    Sap
    169
    MeleeAtAnimationSpeedUnique
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 430–645
    Critical Strike Chance: 5%
    Attack Time: 1.2 sec
    Strike your foes down with a powerful blow.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    ExperimenterBossRaiseZombie
    Spell, Minion, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, CanRapidFire, CreatesMinion
    Raise Zombie
    Cast Time: 0.85 sec
    Raises a zombie minion from a corpse, which will follow you and attack enemies with a melee strike.
    25% increased Character Size
    +10 to Maximum Raised Zombies
    Minions have 90% more Maximum Life
    Minions deal 30% more Damage
    alternate minion [1]
    DesecrateFleshrendBoss
    Spell, Area, Duration, Trappable, Totemable, Mineable, Triggerable, DamageOverTime, Multicastable, Chaos, Cascadable, AreaSpell
    Desecrate
    Cast Time: 1 sec
    Cooldown Time: 6 sec
    Desecrates the ground, spawning corpses based on monsters in the current area and dealing chaos damage over time to enemies. If you are using the Raise Spectre skill there is a chance to spawn spectral corpses matching your most recently raised Spectres. Spectral corpses cannot be interacted with except by Minion skills.
    Deals 109.1 Base Chaos Damage per second
    Base duration is 5 seconds
    Spawns 5 corpses
    Spawned corpses' level matches the area level, up to a maximum of Level 100
    Maximum of 10 corpses allowed
    active skill area of effect radius +% final [100]
    is area damage [1]
    FleshOfferingFleshrendBoss
    Spell, Buff, Duration, Triggerable, Minion, Trappable, Mineable, Totemable, Offering
    Flesh Offering
    Cast Time: 1 sec
    Cooldown Time: 8 sec
    Consumes a corpse, which temporarily empowers your minions with swiftness. The skill consumes other nearby corpses, increasing the duration for each corpse consumed.
    Base duration is 3 seconds
    Additional 1 seconds Base Duration per extra corpse Consumed
    Grants Minions 35% increased Attack Speed
    Grants Minions 35% increased Cast Speed
    Grants Minions 35% increased Movement Speed
    EmptyActionSpellMassRaiseZombie
    Spell
    Cast Time: 2.83 sec
    Cooldown Time: 10 sec
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    ExperimenterBossMassRaiseZombie
    Triggerable, Spell
    Cast Time: 1 sec

    Object Type

    version 2
    extends "Metadata/Monsters/Axis/Experimenter/Experimenter"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Axis/Experimenter/Experimenter"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Axis/AxisBossExperimenterStandalone"] = {
        name = "Fleshrend, Grand Inquisitor",
        life = 3,
        energyShield = 0.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 85,
        damage = 1.44,
        damageSpread = 0.2,
        attackTime = 1.2,
        attackRange = 40,
        accuracy = 1,
        weaponType1 = "Wand",
        skillList = {
            "MeleeAtAnimationSpeedUnique",
            "ExperimenterBossRaiseZombie",
            "DesecrateFleshrendBoss",
            "FleshOfferingFleshrendBoss",
            "EmptyActionSpellMassRaiseZombie",
            "ExperimenterBossMassRaiseZombie",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedUnique"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ExperimenterBossRaiseZombie"] = {
        name = "Raise Zombie",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Raises a zombie minion from a corpse, which will follow you and attack enemies with a melee strike.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Minion] = true,
            [SkillType.MinionsCanExplode] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.CreatesMinion] = true,
        },
        statDescriptionScope = "minion_spell_skill_stat_descriptions",
        castTime = 0.85,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_number_of_zombies_allowed",
            "active_skill_minion_damage_+%_final",
            "active_skill_minion_life_+%_final",
            "base_actor_scale_+%",
            "alternate_minion",
        },
        levels = {
            [1] = {10, 30, 90, 25, 1, levelRequirement = 29, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DesecrateFleshrendBoss"] = {
        name = "Desecrate",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Desecrates the ground, spawning corpses based on monsters in the current area and dealing chaos damage over time to enemies. If you are using the Raise Spectre skill there is a chance to spawn spectral corpses matching your most recently raised Spectres. Spectral corpses cannot be interacted with except by Minion skills.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.DamageOverTime] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Chaos] = true,
            [SkillType.Cascadable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chaos_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "desecrate_number_of_corpses_to_create",
            "desecrate_corpse_level",
            "desecrate_maximum_number_of_corpses",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {1, 5000, 5, 100, 10, 100, levelRequirement = 29, statInterpolation = {3},  cost = { }, },
            [2] = {1, 5000, 5, 100, 10, 100, levelRequirement = 51, statInterpolation = {3},  cost = { }, },
            [3] = {1, 5000, 5, 100, 10, 100, levelRequirement = 64, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FleshOfferingFleshrendBoss"] = {
        name = "Flesh Offering",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Consumes a corpse, which temporarily empowers your minions with swiftness. The skill consumes other nearby corpses, increasing the duration for each corpse consumed.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Minion] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Offering] = true,
        },
        statDescriptionScope = "offering_skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "attack_speed_+%_granted_from_skill",
            "base_movement_velocity_+%",
            "cast_speed_+%_granted_from_skill",
            "offering_skill_effect_duration_per_corpse",
        },
        levels = {
            [1] = {3000, 35, 35, 35, 1000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellMassRaiseZombie"] = {
        name = "EmptyActionSpellMassRaiseZombie",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.83,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ExperimenterBossMassRaiseZombie"] = {
        name = "ExperimenterBossMassRaiseZombie",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    stance movement speed +% final [112]
    FamilyStance
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 112 Max: 112 Global
  • Craft Tagsspeed
    Edit

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