Infamous Stormhand
Character: Mercenaries
Class: Int (ElementalWitch)
Tribe: Cyaxan
















Skills are divided into three categories: Primary, Secondary and Utility. Select up to two skills from each category.
Primary
Conductivity
Support Counts: Low
Level: (1–20)
Cooldown Time: 10.00 sec
Cast Time: 0.50 sec
Curses all targets in an area, lowering their lightning resistance and giving them a chance to be shocked when hit.
Base duration is (8–11.8) seconds
+(0–1) metre to radius
Cursed enemies have (-36–-17)% to Lightning Resistance
Hits against Cursed Enemies have +25% chance to Shock
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)


Lesser Spell Cascade I
Supported Area of Effect Skills also affect areas in front of and behind the targeted area

Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect

Increased Area of Effect II
Supported Skills have 40% increased Area of Effect

Greater Area of Effect III
Supported Skills have 60% increased Area of Effect

Lesser More Duration I
Supported Skills have 15% more Skill Effect Duration

More Duration II
Supported Skills have 25% more Skill Effect Duration

Greater More Duration III
Supported Skills have 40% more Skill Effect Duration

Greater Curse Effect III
20% increased Effect of Supported Curses
Sigil of Power
Support Counts: Low
Level: (1–20)
Cooldown Time: 16.00 sec
Cast Time: 0.50 sec
Places a Sigil on the ground, which grants a buff to allies in the area around it for a duration. The Sigil gains stages mana is spent in its area, making the buff more powerful.
Base duration is 12 seconds
Gains a Stage when you Spend a total of (72–400) Mana while in Area
+4 to Maximum Stages
Buff grants (2–7) to (29–141) Added Lightning Damage per Stage
Enemies in Area deal +(10–19)% less damage while at maximum Stages


Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect

Increased Area of Effect II
Supported Skills have 40% increased Area of Effect

Greater Area of Effect III
Supported Skills have 60% increased Area of Effect

Lesser More Duration I
Supported Skills have 15% more Skill Effect Duration

More Duration II
Supported Skills have 25% more Skill Effect Duration

Greater More Duration III
Supported Skills have 40% more Skill Effect Duration
Secondary
Spark
Support Counts: High
Level: (1–20)
Cost: (5–21) Mana
Cast Time: 0.65 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 190%
Launches unpredictable sparks that move randomly until they hit an enemy or expire.
Deals (1–104) to (28–1983) Lightning Damage
Base duration is 2 seconds
Fires +(4–8) Projectiles


Lesser Multiple Projectiles I
Supported Skills fire 2 additional Projectiles

Greater Multiple Projectiles III
Supported Skills fire 3 additional Projectiles

Greater Lucky Lightning Damage III
Lightning Damage with Non-Critical Strikes is Lucky

Lesser Faster Casting I
Supported Skills have 15% increased Cast Speed

Faster Casting II
Supported Skills have 25% increased Cast Speed

Greater Faster Casting III
Supported Skills have 35% increased Cast Speed

Lesser Lightning Penetration I
Supported Skills Penetrate 8% Lightning Resistance

Lightning Penetration II
Supported Skills Penetrate 10% Lightning Resistance

Greater Lightning Penetration III
Supported Skills Penetrate 12% Lightning Resistance

Lesser Shock Chance I
Supported Skills have 20% chance to Shock

Shock Chance II
Supported Skills have 40% chance to Shock

Greater Shock Chance III
Supported Skills have 60% chance to Shock

Return III
Projectiles from Supported Skills Return

Lesser Faster Projectiles I
Supported Skills have 15% increased Projectile Speed

Faster Projectiles II
Supported Skills have 30% increased Projectile Speed

Greater Faster Projectiles III
Supported Skills have 40% increased Projectile Speed

Lesser Elemental Focus I
Supported Skills deal 15% more Elemental Damage
Supported Skills cannot inflict Elemental Ailments
Supported Skills cannot inflict Elemental Ailments

Elemental Focus II
Supported Skills deal 20% more Elemental Damage
Supported Skills cannot inflict Elemental Ailments
Supported Skills cannot inflict Elemental Ailments

Greater Elemental Focus III
Supported Skills deal 30% more Elemental Damage
Supported Skills cannot inflict Elemental Ailments
Supported Skills cannot inflict Elemental Ailments

Lesser Pierce I
Projectiles from Supported Skills Pierce 1 additional Target

Pierce II
Projectiles from Supported Skills Pierce 3 additional Targets

Greater Pierce III
Projectiles from Supported Skills Pierce 5 additional Targets

Gilded Nova III
Supported Skills Fire Projectiles in a circle
[DNT] Unused
Support Counts: High
Level: (1–20)
Cost: (8–23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 230%
[DNT] Unused
Deals (11–381) to (62–2159) Lightning Damage
Beam Splits towards (4–7) additional targets
Modifiers to the number of times to Chain instead apply
to the number of targets Beam Splits towards
to the number of targets Beam Splits towards


Greater Lucky Lightning Damage III
Lightning Damage with Non-Critical Strikes is Lucky

Lesser Faster Casting I
Supported Skills have 15% increased Cast Speed

Faster Casting II
Supported Skills have 25% increased Cast Speed

Greater Faster Casting III
Supported Skills have 35% increased Cast Speed

Lesser Lightning Penetration I
Supported Skills Penetrate 8% Lightning Resistance

Lightning Penetration II
Supported Skills Penetrate 10% Lightning Resistance

Greater Lightning Penetration III
Supported Skills Penetrate 12% Lightning Resistance

Lesser Shock Chance I
Supported Skills have 20% chance to Shock

Shock Chance II
Supported Skills have 40% chance to Shock

Greater Shock Chance III
Supported Skills have 60% chance to Shock
Arc
Support Counts: High
Level: (1–20)
Cost: (8–23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 120%
An arc of lightning reaches from the caster to a targeted enemy and chains to other enemies, but not immediately back. Each time the arc chains, it will also chain a secondary arc to another enemy that the main arc has not already hit, which cannot chain further.
Deals (6–198) to (32–1122) Lightning Damage
Chains +(4–7) Times
15% more Damage with Hits and Ailments for each remaining Chain


Lesser Chain I
Supported Skills Chain +1 times

Chain II
Supported Skills Chain +3 times

Greater Lucky Lightning Damage III
Lightning Damage with Non-Critical Strikes is Lucky

Lesser Faster Casting I
Supported Skills have 15% increased Cast Speed

Faster Casting II
Supported Skills have 25% increased Cast Speed

Greater Faster Casting III
Supported Skills have 35% increased Cast Speed

Lesser Lightning Penetration I
Supported Skills Penetrate 8% Lightning Resistance

Lightning Penetration II
Supported Skills Penetrate 10% Lightning Resistance

Greater Lightning Penetration III
Supported Skills Penetrate 12% Lightning Resistance

Lesser Shock Chance I
Supported Skills have 20% chance to Shock

Shock Chance II
Supported Skills have 40% chance to Shock

Greater Shock Chance III
Supported Skills have 60% chance to Shock

Gilded Chain Distance III
Supported Arc has +10% more Damage with Hits and Ailments for each remaining Chain

Lesser Added Lightning I
Supported Skills have 1 to 23 added Lightning Damage

Added Lightning II
Supported Skills have 4 to 75 added Lightning Damage

Greater Added Lightning III
Supported Skills have 9 to 168 added Lightning Damage
Ball Lightning of Static
Support Counts: High
Level: (1–20)
Cost: (12–23) Mana
Cooldown Time: 1.50 sec (3 Times)
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 90%
Creates a ball of lightning at a location that damages each enemy in an area around it repeatedly with bolts of lightning.
Deals (4–55) to (81–1054) Lightning Damage
Base radius is 1.8 metres


Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect

Increased Area of Effect II
Supported Skills have 40% increased Area of Effect

Greater Area of Effect III
Supported Skills have 60% increased Area of Effect

Greater Lucky Lightning Damage III
Lightning Damage with Non-Critical Strikes is Lucky

Lesser Lightning Penetration I
Supported Skills Penetrate 8% Lightning Resistance

Lightning Penetration II
Supported Skills Penetrate 10% Lightning Resistance

Greater Lightning Penetration III
Supported Skills Penetrate 12% Lightning Resistance

Lesser Shock Chance I
Supported Skills have 20% chance to Shock

Shock Chance II
Supported Skills have 40% chance to Shock

Greater Shock Chance III
Supported Skills have 60% chance to Shock

Second Wind III
Supported Non-Instant Skills have +1 Cooldown Use

Lesser Added Lightning I
Supported Skills have 1 to 23 added Lightning Damage

Added Lightning II
Supported Skills have 4 to 75 added Lightning Damage

Greater Added Lightning III
Supported Skills have 9 to 168 added Lightning Damage
Greater Stormcall
Support Counts: High
Level: (1–20)
Cost: (6–16) Mana
Cooldown Time: 8.00 sec
Cast Time: 0.80 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: (220–250)%
Sets markers at many locations. After a short duration, lightning strikes the markers, dealing damage around them.
Deals (20–1249) to (60–3748) Lightning Damage
Base duration is 1.5 seconds
+(0–0.6) metres to radius
Also affects areas in front of and behind the targeted area


Greater Lucky Lightning Damage III
Lightning Damage with Non-Critical Strikes is Lucky

Lesser Lightning Penetration I
Supported Skills Penetrate 8% Lightning Resistance

Lightning Penetration II
Supported Skills Penetrate 10% Lightning Resistance

Greater Lightning Penetration III
Supported Skills Penetrate 12% Lightning Resistance

Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect

Increased Area of Effect II
Supported Skills have 40% increased Area of Effect

Greater Area of Effect III
Supported Skills have 60% increased Area of Effect

Lesser Less Duration I
Supported Skills have 15% less Skill Effect Duration

Less Duration II
Supported Skills have 25% less Skill Effect Duration

Greater Less Duration III
Supported Skills have 40% less Skill Effect Duration

Lesser Spell Cascade I
Supported Area of Effect Skills also affect areas in front of and behind the targeted area

Spell Cascade III
Supported Area of Effect Skills also affect areas in front of and behind the targeted area

Lesser Shock Chance I
Supported Skills have 20% chance to Shock

Shock Chance II
Supported Skills have 40% chance to Shock

Greater Shock Chance III
Supported Skills have 60% chance to Shock

Lesser Cooldown Recovery I
Supported Skills have 20% increased Cooldown Recovery Rate

Cooldown Recovery II
Supported Skills have 30% increased Cooldown Recovery Rate

Greater Cooldown Recovery III
Supported Skills have 40% increased Cooldown Recovery Rate

Lesser Elemental Focus I
Supported Skills deal 15% more Elemental Damage
Supported Skills cannot inflict Elemental Ailments
Supported Skills cannot inflict Elemental Ailments

Elemental Focus II
Supported Skills deal 20% more Elemental Damage
Supported Skills cannot inflict Elemental Ailments
Supported Skills cannot inflict Elemental Ailments

Greater Elemental Focus III
Supported Skills deal 30% more Elemental Damage
Supported Skills cannot inflict Elemental Ailments
Supported Skills cannot inflict Elemental Ailments
Greater Shock Nova
Support Counts: High
Level: (1–20)
Cost: (12–23) Mana
Cooldown Time: 5.00 sec
Cast Time: 0.20 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: (140–190)%
Repeatedly casts rings of Lightning, followed by larger Lightning novas. Each effect deals lightning damage to enemies caught in the area. Damage from this skill is highly likely to shock.
Deals (34–537) to (101–1610) Lightning Damage
Skills Repeat an additional 3 Times
+10% to Maximum Effect of Shock
Ring always Shocks
30% increased Area of Effect per Repeat
(Base Maximum Effect of Shock is 50% increased Damage taken)


Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect

Increased Area of Effect II
Supported Skills have 40% increased Area of Effect

Greater Area of Effect III
Supported Skills have 60% increased Area of Effect

Lesser Faster Casting I
Supported Skills have 15% increased Cast Speed

Faster Casting II
Supported Skills have 25% increased Cast Speed

Greater Faster Casting III
Supported Skills have 35% increased Cast Speed

Lesser Lightning Penetration I
Supported Skills Penetrate 8% Lightning Resistance

Lightning Penetration II
Supported Skills Penetrate 10% Lightning Resistance

Greater Lightning Penetration III
Supported Skills Penetrate 12% Lightning Resistance

Lesser Shock Chance I
Supported Skills have 20% chance to Shock

Shock Chance II
Supported Skills have 40% chance to Shock

Greater Shock Chance III
Supported Skills have 60% chance to Shock

Maximum Shock Effect III
+10% to Maximum Effect of Shock

Lesser Critical Chance I
Supported Skills have 80% increased Critical Strike Chance

Critical Chance II
Supported Skills have 120% increased Critical Strike Chance

Greater Critical Chance III
Supported Skills have 200% increased Critical Strike Chance

Second Wind III
Supported Non-Instant Skills have +1 Cooldown Use

Gilded Inhibitor III
Enemies Shocked by Supported Skills have 25% reduced Cast Speed
Orb of Storms
Support Counts: Medium
Level: (1–20)
Cooldown Time: 0.50 sec
Cast Time: 0.50 sec
Effectiveness of Added Damage: (80–110)%
Creates a stationary electrical orb that strikes enemies in its area of effect with beams of lightning that can then split to hit more enemies.
Deals (2–259) to (5–778) Lightning Damage
Strikes every (2.55–3.5) seconds, and when you use a Lightning Skill near the Orb
Strikes every 0.5 seconds while Channelling a Lightning Skill near the Orb
Orb disappears after (10–29) Strikes
Beam Splits towards 3 additional targets


Lesser Chain I
Supported Skills Chain +1 times

Chain II
Supported Skills Chain +3 times

Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect

Increased Area of Effect II
Supported Skills have 40% increased Area of Effect

Greater Area of Effect III
Supported Skills have 60% increased Area of Effect

Gilded Jolt III
10% Critical Strike Chance
Your Critical Strikes Knock Back Shocked Enemies
Your Critical Strikes Knock Back Shocked Enemies
Stormcall
Support Counts: High
Level: (1–20)
Cost: (6–16) Mana
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: (220–250)%
Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it.
Deals (20–1249) to (60–3748) Lightning Damage
Base duration is 1.5 seconds
+(0–0.6) metres to radius


Greater Lucky Lightning Damage III
Lightning Damage with Non-Critical Strikes is Lucky

Lesser Lightning Penetration I
Supported Skills Penetrate 8% Lightning Resistance

Lightning Penetration II
Supported Skills Penetrate 10% Lightning Resistance

Greater Lightning Penetration III
Supported Skills Penetrate 12% Lightning Resistance

Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect

Increased Area of Effect II
Supported Skills have 40% increased Area of Effect

Greater Area of Effect III
Supported Skills have 60% increased Area of Effect

Lesser Less Duration I
Supported Skills have 15% less Skill Effect Duration

Less Duration II
Supported Skills have 25% less Skill Effect Duration

Greater Less Duration III
Supported Skills have 40% less Skill Effect Duration

Lesser Spell Cascade I
Supported Area of Effect Skills also affect areas in front of and behind the targeted area

Spell Cascade III
Supported Area of Effect Skills also affect areas in front of and behind the targeted area

Lesser Shock Chance I
Supported Skills have 20% chance to Shock

Shock Chance II
Supported Skills have 40% chance to Shock

Greater Shock Chance III
Supported Skills have 60% chance to Shock

Lesser Cooldown Recovery I
Supported Skills have 20% increased Cooldown Recovery Rate

Cooldown Recovery II
Supported Skills have 30% increased Cooldown Recovery Rate

Greater Cooldown Recovery III
Supported Skills have 40% increased Cooldown Recovery Rate

Lesser Elemental Focus I
Supported Skills deal 15% more Elemental Damage
Supported Skills cannot inflict Elemental Ailments
Supported Skills cannot inflict Elemental Ailments

Elemental Focus II
Supported Skills deal 20% more Elemental Damage
Supported Skills cannot inflict Elemental Ailments
Supported Skills cannot inflict Elemental Ailments

Greater Elemental Focus III
Supported Skills deal 30% more Elemental Damage
Supported Skills cannot inflict Elemental Ailments
Supported Skills cannot inflict Elemental Ailments

Gilded Voltage III
Critical Strike Chance with Supported Skills is increased by Overcapped Lightning Resistance
Utility
Lightning Warp
Support Counts: Low
Level: (1–20)
Cooldown Time: 5.00 sec (2 Times)
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 90%
Waits for a duration before teleporting to a targeted destination, with the duration based on distance and movement speed. When the teleport occurs, lightning damage is dealt both around the area of arrival and departure.
Deals (6–359) to (19–1078) Lightning Damage
Can queue up to 50 uses
(30–49)% reduced Duration


Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect

Increased Area of Effect II
Supported Skills have 40% increased Area of Effect

Greater Area of Effect III
Supported Skills have 60% increased Area of Effect

Lesser Faster Casting I
Supported Skills have 15% increased Cast Speed

Faster Casting II
Supported Skills have 25% increased Cast Speed

Greater Faster Casting III
Supported Skills have 35% increased Cast Speed

Lesser Less Duration I
Supported Skills have 15% less Skill Effect Duration

Less Duration II
Supported Skills have 25% less Skill Effect Duration

Greater Less Duration III
Supported Skills have 40% less Skill Effect Duration
Frostblink
Support Counts: Low
Level: (1–20)
Cooldown Time: (3.00–2.60) sec
Cast Time: 1.00 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: (180–250)%
Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport.
Deals (9–1144) to (14–1716) Cold Damage
Base duration is 3 seconds
+(0–0.3) metres to radius
(15–19)% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area
(80–99)% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area
(80–99)% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area
(0–38)% increased maximum travel distance


Lesser Cooldown Recovery I
Supported Skills have 20% increased Cooldown Recovery Rate

Cooldown Recovery II
Supported Skills have 30% increased Cooldown Recovery Rate

Greater Cooldown Recovery III
Supported Skills have 40% increased Cooldown Recovery Rate

Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect

Increased Area of Effect II
Supported Skills have 40% increased Area of Effect

Greater Area of Effect III
Supported Skills have 60% increased Area of Effect

Lesser Freeze Chance I
Supported Skills have 20% chance to Freeze

Freeze Chance II
Supported Skills have 40% chance to Freeze

Greater Freeze Chance III
Supported Skills have 60% chance to Freeze
Flame Dash
Support Counts: Low
Level: (1–20)
Cooldown Time: 3.50 sec (3 Times)
Cast Time: 0.80 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: (80–140)%
Teleport to a location, damaging enemies and leaving a trail of burning ground.
Deals (7.5–654.3) Base Fire Damage per second
Base duration is 4 seconds
Deals (7–628) to (11–942) Fire Damage
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
(0–19)% increased Cooldown Recovery Rate


Lesser Cooldown Recovery I
Supported Skills have 20% increased Cooldown Recovery Rate

Cooldown Recovery II
Supported Skills have 30% increased Cooldown Recovery Rate

Greater Cooldown Recovery III
Supported Skills have 40% increased Cooldown Recovery Rate

Lesser Faster Casting I
Supported Skills have 15% increased Cast Speed

Faster Casting II
Supported Skills have 25% increased Cast Speed

Greater Faster Casting III
Supported Skills have 35% increased Cast Speed

Lesser More Duration I
Supported Skills have 15% more Skill Effect Duration

More Duration II
Supported Skills have 25% more Skill Effect Duration

Greater More Duration III
Supported Skills have 40% more Skill Effect Duration
Wrath
Support Counts: None
Level: (1–20)
Cooldown Time: 1.20 sec
Cast Time: 0.30 sec
Casts an aura that adds lightning damage to attacks, and makes spells deal more lightning damage.
+(0–1.9) metres to radius
You and nearby allies deal (2–16) to (37–248) additional Lightning Damage with Attacks
You and nearby allies deal (15–21)% more Spell Lightning Damage

Purity of Lightning
Support Counts: None
Level: (1–20)
Cooldown Time: 1.20 sec
Cast Time: 0.30 sec
Casts an aura that grants lightning resistance.
+(0–1.9) metres to radius
You and nearby allies gain (22–41)% additional Lightning Resistance
You and nearby allies gain (0–4)% additional maximum Lightning Resistance
(Maximum Resistances cannot be raised above 90%)

Proximity Shield
Support Counts: Low
Level: 1
Cooldown Time: 14.00 sec
Cast Time: 0.10 sec
Creates a barrier for a short duration which will negate incoming damage that originates from outside the barrier.
Base duration is 4 seconds


Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect

Increased Area of Effect II
Supported Skills have 40% increased Area of Effect

Greater Area of Effect III
Supported Skills have 60% increased Area of Effect

Lesser More Duration I
Supported Skills have 15% more Skill Effect Duration

More Duration II
Supported Skills have 25% more Skill Effect Duration

Greater More Duration III
Supported Skills have 40% more Skill Effect Duration

Lesser Faster Casting I
Supported Skills have 15% increased Cast Speed

Faster Casting II
Supported Skills have 25% increased Cast Speed

Greater Faster Casting III
Supported Skills have 35% increased Cast Speed

Lesser Cooldown Recovery I
Supported Skills have 20% increased Cooldown Recovery Rate

Cooldown Recovery II
Supported Skills have 30% increased Cooldown Recovery Rate

Greater Cooldown Recovery III
Supported Skills have 40% increased Cooldown Recovery Rate
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.