Meatgrinder
Two Hand Mace
Physical Damage: 74-138
Critical Strike Chance: 5%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
Requires Level 63, 212 Str
5% chance to deal Double Damage
Meatgrinder TwoHandMace17 /9
NameShow Full Descriptions
CostiLvl 1: Normal: 3xOrb of Transmutation · Magic: 4xOrb of Alteration · Rare: 3xChaos Orb · Unique: 8xChaos Orb
DropLevel 63
BaseType Meatgrinder
Class Two Hand Maces
FlagsCanHaveInfluence, CanBeCorrupted, CanBeDoubleCorrupted, CanHaveIncubators, CanHaveAspects, CanHaveVeiledMods, CanBeSkinnTransferred, CanScourge
TypeMetadata/Items/Weapons/TwoHandWeapons/TwoHandMaces/TwoHandMace17
Tagstop_tier_base_item_type, mace, two_hand_weapon, twohand, weapon
IconArt/2DItems/Weapons/TwoHandWeapons/TwoHandMaces/TwoHandMace5
ReferenceCommunity Wiki
5% chance to deal Double Damage
FamilyDoubleDamage
DomainsItem (1)
GenerationTypeUnique (3)
Req. level1
Stats
  • chance to deal double damage % Min: 5 Max: 5 Global
  • Craft Tagsdamage
    keyval
    Base.tagmace, two_hand_weapon, twohand, weapon, default
    Base.base_level1
    Weapon.weapon_classTwoHandMace
    Weapon.minimum_attack_distance0
    Weapon.maximum_attack_distance3
    Weapon.minimum_damage5
    Weapon.maximum_damage10
    Weapon.weapon_speed833
    Weapon.critical_chance500
    Weapon.accuracy_rating20
    Sockets.socket_info1:1:50 2:1:120 3:2:100 4:25:30 5:35:5 6:50:1, 1:1:50 2:1:120 3:2:100 4:9999:30 5:9999:20 6:9999:5
    AttributeRequirements.strength_requirement100
    AttributeRequirements.dexterity_requirement0
    AttributeRequirements.intelligence_requirement0
    Mods.inventory_typeWeapon
    Mods.stat_description_listMetadata/StatDescriptions/stat_descriptions.txt
    Mods.mod_stat_description_listMetadata/StatDescriptions/advanced_mod_stat_descriptions.txt
    Mods.enable_raritynormal, magic, rare, unique
    Quality.max_quality20
    Unique /1
    5% chance to deal Double Damage
    Adds (100–130) to (360–430) Physical Damage
    50% of Physical Damage Converted to Lightning Damage
    50% chance to Shock
    Damage Penetrates 20% Lightning Resistance
    Enemies you Shock have 20% reduced Movement Speed
    Enemies you Shock have 30% reduced Cast Speed
    Hits with this Weapon Shock Enemies as though dealing 300% more Damage
    (Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
    Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.