Chaos Orb
Currency
Stack Size: 1 / 20
Reforges a rare item with new random modifiers
Right click this item then left click a rare item to apply it. Shift click to unstack.
Chaos Orb CurrencyRerollRare /12
NameShow Full Descriptions
CostiLvl 1: Normal: 3xOrb of Alchemy
NoteCodechaos
DropLevel 12
BaseType Chaos Orb
Class Stackable Currency
FlagsAlwaysAllocate
TypeMetadata/Items/Currency/CurrencyRerollRare
SoundAudio/Sound Effects/ItemSounds/orb_use.ogg
Tagscurrency
IconArt/2DItems/Currency/CurrencyRerollRare
MTX Tab Stacks5000
ReferenceCommunity Wiki
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Vendor recipe
稀有整套物品 Recipe /3
整套特定物品等級的物品, 包含頭盔, 身體護甲, 手套, 鞋子, 腰帶, 護符, 2x 戒指, 雙手武器 / 單手武器+盾 / 2x 單手武器.
OfferYour OfferNote
Chaos Orb
60 to 74
2x Chaos Orb
60 to 74, all unidentified OR all 20% quality
3x Chaos Orb
60 to 74, all unidentified AND all 20% quality
降階 Recipe /1
OfferYour OfferNote
Chaos Orb
1x Vaults of Atziri
Crafting Bench /287
ModRequireItemClassesUnlock
Fortune Favours the Brave3x Chaos OrbMapLevel 5
Alternate of Same Tier (Tier 1-10)1x Chaos OrbMapLevel 34
Shaped (Tier 1-5)2x Chaos OrbMapLevel 34
Shaped (Tier 1-10)6x Chaos OrbMapLevel 34
Elder (Tier 1-15)15x Chaos OrbMapLevel 34
Area contains 3 additional Abysses
Areas can contain Abysses
Scarabs dropped in Area have 50% increased chance to be Abyss Scarabs
map extra content weighting [1]
5x Chaos OrbMapLevel 9
Area contains 3 additional Imprisoned Monsters
Areas can contain Imprisoned Monsters
Scarabs dropped in Area have 50% increased chance to be Essence Scarabs
map extra content weighting [1]
4x Chaos OrbMapLevel 6
Area is inhabited by 7 additional Rogue Exiles
Scarabs dropped in Area have 50% increased chance to be Anarchy Scarabs
map extra content weighting [1]
map ignore rogue exile rarity bias [1]
6x Chaos OrbMapLevel 12
Area contains 3 additional Shrines
Scarabs dropped in Area have 50% increased chance to be Domination Scarabs
map extra content weighting [1]
3x Chaos OrbMapLevel 4
Area contains 3 additional Strongboxes
Scarabs found in Area have 50% increased chance to be Ambush Scarabs
map extra content weighting [1]
3x Chaos OrbMapLevel 4
Area can contain Breaches
Area contains 3 additional Breaches
Scarabs dropped in Area have 50% increased chance to be Breach Scarabs
map extra content weighting [1]
4x Chaos OrbMapLevel 6
Area is haunted by 8 additional Tormented Spirits
Scarabs dropped in Area have 50% increased chance to be Torment Scarabs
map extra content weighting [1]
4x Chaos OrbMapLevel 6
Slaying Enemies close together can attract monsters from Beyond this realm
Scarabs dropped in Area have 50% increased chance to be Beyond Scarabs
map extra content weighting [1]
4x Chaos OrbMapLevel 6
Area contains a Blight Encounter
Scarabs dropped in Area have 50% increased chance to be Blight Scarabs
map blight league [1]
map extra content weighting [1]
3x Chaos OrbMapLevel 4
Area contains 3 additional Harbingers
Scarabs dropped in Area have 50% increased chance to be Harbinger Scarabs
map extra content weighting [1]
3x Chaos OrbMapLevel 4
Area contains 3 additional Smuggler's Caches
map extra content weighting [1]
map heist league [1]
6x Chaos OrbMapLevel 12
Area contains 2 additional Legion Encounters
Scarabs dropped in Area have 50% increased chance to be Legion Scarabs
map extra content weighting [1]
map legion league [1]
7x Chaos OrbMapLevel 15
Area contains an Expedition Encounter
Scarabs dropped in Area have 50% increased chance to be Expedition Scarabs
5x Chaos OrbMapLevel 9
Areas contain a Mirror of Delirium
Scarabs dropped in Area have 50% increased chance to be Delirium Scarabs
map affliction league [1]
6x Chaos OrbMapLevel 12
Areas contain Ritual Altars
Scarabs dropped in Area have 50% increased chance to be Ritual Scarabs
map extra content weighting [1]
5x Chaos OrbMapLevel 9
Areas contain an Ultimatum Encounter
Scarabs dropped in Area have 50% increased chance to be Ultimatum Scarabs
map ultimatum league [1]
4x Chaos OrbMapLevel 6
Area contains The Sacred Grove
Scarabs dropped in Area have 50% increased chance to be Harvest Scarabs
map extra content weighting [1]
map harvest league [1]
6x Chaos OrbMapLevel 12
Area contains an additional Ore Deposit
Scarabs dropped in Area have 50% increased chance to be Kalguuran Scarabs
3x Chaos OrbMapLevel 4
+(29–35)% to Fire Resistance3x Chaos OrbBody Armour · Gloves · Boots · Helmet · Shield · Belt · QuiverDoedre's Cesspool
+(29–35)% to Cold Resistance3x Chaos OrbBody Armour · Gloves · Boots · Helmet · Shield · Belt · QuiverDoedre's Cesspool
+(29–35)% to Lightning Resistance3x Chaos OrbBody Armour · Gloves · Boots · Helmet · Shield · Belt · QuiverDoedre's Cesspool
+(17–20)% to Fire and Cold Resistances3x Chaos OrbBody Armour · Gloves · Boots · Helmet · Shield · Belt · QuiverMerciless Aspirant's Trial
+(17–20)% to Cold and Lightning Resistances3x Chaos OrbBody Armour · Gloves · Boots · Helmet · Shield · Belt · QuiverMerciless Aspirant's Trial
+(17–20)% to Fire and Lightning Resistances3x Chaos OrbBody Armour · Gloves · Boots · Helmet · Shield · Belt · QuiverMerciless Aspirant's Trial
+(9–12)% to all Elemental Resistances1x Chaos OrbRing · AmuletEternal Aspirant's Trial
+(7–9)% to all Elemental Resistances
Minions have +(9–12)% to all Elemental Resistances
1x Chaos OrbRing · AmuletEternal Aspirant's Trial
+(26–30) to Strength2x Chaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverIvory Temple Map
+(26–30) to Dexterity2x Chaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · QuiverIvory Temple Map
+(26–30) to Intelligence2x Chaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · QuiverIvory Temple Map
(15–19)% increased Movement Speed2x Chaos OrbBootsThe Chamber of Innocence
(20–24)% increased Movement Speed4x Chaos OrbBootsEpilogue
+(71–85) to maximum Life4x Chaos OrbBody ArmourMineral Pools Map
+(75–84) to maximum Mana2x Chaos OrbTwo Hand MeleeThe Feeding Trough
+(85–94) to maximum Mana4x Chaos OrbTwo Hand MeleeLaboratory Map
+(55–64) to maximum Mana2x Chaos OrbOne Hand Melee · One Hand Ranged · Two Hand RangedThe Feeding Trough
+(65–74) to maximum Mana4x Chaos OrbOne Hand Melee · One Hand Ranged · Two Hand RangedLaboratory Map
+(45–54) to maximum Mana2x Chaos OrbBody Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver · BeltThe Feeding Trough
(80–99)% increased Physical Damage4x Chaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedThe Quarry
(67–81)% increased Spell Damage4x Chaos OrbTwo Hand MeleeThe Boiling Lake
(45–54)% increased Spell Damage4x Chaos OrbOne Hand Melee · One Hand RangedThe Boiling Lake
(21–30)% increased Damage over Time2x Chaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedShore Map
(11–15)% increased Attack Speed2x Chaos OrbOne Hand Melee · Two Hand MeleeThe Vastiri Desert
(7–12)% increased Attack Speed2x Chaos OrbGloves · Quiver · ShieldThe Dried Lake
(21–26)% increased Cast Speed2x Chaos OrbTwo Hand MeleeThe Vastiri Desert
(14–17)% increased Cast Speed2x Chaos OrbOne Hand Melee · One Hand RangedThe Vastiri Desert
(67–81)% increased Fire Damage4x Chaos OrbTwo Hand MeleeSilo Map
(45–54)% increased Fire Damage4x Chaos OrbOne Hand Melee · One Hand RangedSilo Map
(67–81)% increased Cold Damage4x Chaos OrbTwo Hand MeleeShipyard Map
(45–54)% increased Cold Damage4x Chaos OrbOne Hand Melee · One Hand RangedShipyard Map
(67–81)% increased Lightning Damage4x Chaos OrbTwo Hand MeleeWharf Map
(45–54)% increased Lightning Damage4x Chaos OrbOne Hand Melee · One Hand RangedWharf Map
+(201–300) to Accuracy Rating2x Chaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedCourtyard Map
+(151–220) to Accuracy Rating2x Chaos OrbGloves · Helmet · Ring · Amulet · Quiver · ShieldCourtyard Map
(56–74)% increased Armour2x Chaos OrbBody Armour · Boots · Gloves · Helmet · ShieldAncient City Map
+(250–320) to Armour2x Chaos OrbBody Armour · ShieldAncient City Map
(56–74)% increased Evasion Rating2x Chaos OrbBody Armour · Boots · Gloves · Helmet · ShieldAncient City Map
+(250–320) to Evasion Rating2x Chaos OrbBody Armour · ShieldAncient City Map
(56–74)% increased Energy Shield2x Chaos OrbBody Armour · Boots · Gloves · Helmet · ShieldAncient City Map
+(56–69) to maximum Energy Shield2x Chaos OrbBody Armour · ShieldAncient City Map
(10–12)% increased maximum Energy Shield1x Chaos OrbAmuletMoon Temple Map
(13–15)% increased maximum Energy Shield2x Chaos OrbAmuletColonnade Map
+(26–30) to maximum Energy Shield2x Chaos OrbAmulet · RingColonnade Map
(56–74)% increased Armour and Evasion2x Chaos OrbBody Armour · Boots · Gloves · Helmet · ShieldAncient City Map
(56–74)% increased Armour and Energy Shield2x Chaos OrbBody Armour · Boots · Gloves · Helmet · ShieldAncient City Map
(56–74)% increased Evasion and Energy Shield2x Chaos OrbBody Armour · Boots · Gloves · Helmet · ShieldAncient City Map
Adds (60–72) to (110–128) Fire Damage4x Chaos OrbTwo Hand Melee · Two Hand RangedSilo Map
Adds (35–41) to (63–73) Fire Damage4x Chaos OrbOne Hand Melee · One Hand RangedSilo Map
Adds (60–72) to (110–128) Cold Damage4x Chaos OrbTwo Hand Melee · Two Hand RangedShipyard Map
Adds (35–41) to (63–73) Cold Damage4x Chaos OrbOne Hand Melee · One Hand RangedShipyard Map
Adds (10–14) to (162–197) Lightning Damage4x Chaos OrbTwo Hand Melee · Two Hand RangedWharf Map
Adds (6–8) to (100–113) Lightning Damage4x Chaos OrbOne Hand Melee · One Hand RangedWharf Map
Adds (18–24) to (36–42) Physical Damage4x Chaos OrbTwo Hand Melee · Two Hand RangedThe Quarry
Adds (13–17) to (26–30) Physical Damage4x Chaos OrbOne Hand Melee · One Hand RangedThe Quarry
Adds (5–7) to (8–10) Physical Damage to Attacks2x Chaos OrbRing · Amulet · QuiverThe Ossuary
Adds (11–15) to (23–27) Chaos Damage to Attacks2x Chaos OrbRing · Amulet · QuiverThe Ossuary
Adds (41–55) to (83–96) Fire Damage to Spells4x Chaos OrbTwo Hand MeleeSilo Map
Adds (31–41) to (61–71) Fire Damage to Spells4x Chaos OrbOne Hand Melee · One Hand RangedSilo Map
Adds (38–50) to (75–88) Cold Damage to Spells4x Chaos OrbTwo Hand MeleeShipyard Map
Adds (25–33) to (50–58) Cold Damage to Spells4x Chaos OrbOne Hand Melee · One Hand RangedShipyard Map
Adds (4–13) to (159–168) Lightning Damage to Spells4x Chaos OrbTwo Hand MeleeWharf Map
Adds (3–9) to (106–112) Lightning Damage to Spells4x Chaos OrbOne Hand Melee · One Hand RangedWharf Map
(25–27)% increased Critical Strike Chance4x Chaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedMaze Map
+(25–28)% to Global Critical Strike Multiplier4x Chaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedMaze Map
(76–105)% increased Spell Critical Strike Chance3x Chaos OrbTwo Hand MeleeVault Map
(50–69)% increased Spell Critical Strike Chance3x Chaos OrbOne Hand Melee · One Hand RangedVault Map
(22–27)% increased Global Critical Strike Chance1x Chaos OrbQuiver · AmuletVault Map
(16–20)% chance to Avoid Elemental Ailments1x Chaos OrbBoots · ShieldThe Ascent
(21–25)% chance to Avoid Elemental Ailments2x Chaos OrbBoots · ShieldEstuary Map
(24–30)% reduced Effect of Chill and Shock on you1x Chaos OrbBoots · GlovesThe Ascent
(31–40)% reduced Effect of Chill and Shock on you2x Chaos OrbBoots · GlovesEstuary Map
(41–50)% increased Chance to Block3x Chaos OrbShieldPhantasmagoria Map
(7–8)% increased Life Regeneration rate4x Chaos OrbHelmet · Gloves · BootsUnderground Sea Map
3% additional Physical Damage Reduction4x Chaos OrbBody Armour · ShieldUnderground Sea Map
+(5–6)% chance to Suppress Spell Damage4x Chaos OrbHelmet · Gloves · BootsUnderground Sea Map
+(8–10)% chance to Suppress Spell Damage4x Chaos OrbBody Armour · ShieldUnderground Sea Map
(12–14)% increased Energy Shield Recharge Rate4x Chaos OrbHelmet · Gloves · BootsUnderground Sea Map
(21–25)% faster start of Energy Shield Recharge4x Chaos OrbBody Armour · ShieldUnderground Sea Map
Light Radius is based on Energy Shield instead of Life4x Chaos OrbHelmet · RingDig Map
Minions deal (10–20)% increased Damage3x Chaos OrbGlovesThe Lunaris Temple Level 2
Minions deal (67–81)% increased Damage4x Chaos OrbTwo Hand Melee · Two Hand RangedArcade Map
Minions deal (45–54)% increased Damage4x Chaos OrbOne Hand Melee · One Hand RangedArcade Map
(67–81)% increased Trap Damage4x Chaos OrbTwo Hand Melee · Two Hand RangedFrozen Cabins Map
(45–54)% increased Trap Damage4x Chaos OrbOne Hand Melee · One Hand RangedFrozen Cabins Map
(67–81)% increased Mine Damage4x Chaos OrbTwo Hand Melee · Two Hand RangedFrozen Cabins Map
(45–54)% increased Mine Damage4x Chaos OrbOne Hand Melee · One Hand RangedFrozen Cabins Map
Moving while Bleeding doesn't cause you to take extra Damage2x Chaos OrbShield · QuiverThe Ascent
+(37–43)% Chaos Resistance against Damage Over Time2x Chaos OrbBeltGrave Trough Map
(51–60)% chance to Avoid Bleeding2x Chaos OrbBootsEstuary Map
(51–60)% reduced Ignite Duration on you2x Chaos OrbRingEstuary Map
(51–60)% reduced Effect of Chill on you2x Chaos OrbRingEstuary Map
(51–60)% reduced Effect of Shock on you2x Chaos OrbRingEstuary Map
(21–25)% reduced Effect of Curses on you2x Chaos OrbRingEstuary Map
(16–20)% reduced Effect of Freeze on you2x Chaos OrbHelmetEstuary Map
Trigger a Socketed Spell when you Use a Skill, with a 8 second Cooldown
Spells Triggered this way have 150% more Cost
3x Chaos OrbOne Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand RangedThe Refinery
(86–94)% increased Physical Damage
(16–17)% chance to Impale Enemies on Hit with Attacks
3x Chaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedOrchard Map
(95–105)% increased Physical Damage
(18–20)% chance to Impale Enemies on Hit with Attacks
8x Chaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedOrchard Map
(86–94)% increased Physical Damage
(16–17)% chance to cause Bleeding on Hit
3x Chaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedAcid Caverns Map
(95–105)% increased Physical Damage
(18–20)% chance to cause Bleeding on Hit
8x Chaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedAcid Caverns Map
(86–94)% increased Physical Damage
(16–17)% chance to Blind Enemies on hit
3x Chaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedOrchard Map
(95–105)% increased Physical Damage
(18–20)% chance to Blind Enemies on hit
8x Chaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedOrchard Map
(86–94)% increased Physical Damage
(16–17)% chance to Poison on Hit
3x Chaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedAcid Caverns Map
(95–105)% increased Physical Damage
(18–20)% chance to Poison on Hit
8x Chaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedAcid Caverns Map
(65–72)% increased Fire Damage
(25–28)% chance to Ignite
3x Chaos OrbTwo Hand MeleeSilo Map
(73–80)% increased Fire Damage
(29–34)% chance to Ignite
8x Chaos OrbTwo Hand MeleeSilo Map
(42–50)% increased Fire Damage
(16–17)% chance to Ignite
3x Chaos OrbOne Hand Melee · One Hand RangedSilo Map
(51–60)% increased Fire Damage
(18–20)% chance to Ignite
8x Chaos OrbOne Hand Melee · One Hand RangedSilo Map
(65–72)% increased Cold Damage
(25–28)% chance to Freeze
3x Chaos OrbTwo Hand MeleeShipyard Map
(73–80)% increased Cold Damage
(29–34)% chance to Freeze
8x Chaos OrbTwo Hand MeleeShipyard Map
(42–50)% increased Cold Damage
(16–17)% chance to Freeze
3x Chaos OrbOne Hand Melee · One Hand RangedShipyard Map
(51–60)% increased Cold Damage
(18–20)% chance to Freeze
8x Chaos OrbOne Hand Melee · One Hand RangedShipyard Map
(65–72)% increased Lightning Damage
(25–28)% chance to Shock
3x Chaos OrbTwo Hand MeleeWharf Map
(73–80)% increased Lightning Damage
(29–34)% chance to Shock
8x Chaos OrbTwo Hand MeleeWharf Map
(42–50)% increased Lightning Damage
(16–17)% chance to Shock
3x Chaos OrbOne Hand Melee · One Hand RangedWharf Map
(51–60)% increased Lightning Damage
(18–20)% chance to Shock
8x Chaos OrbOne Hand Melee · One Hand RangedWharf Map
(61–68)% increased Chaos Damage
Chaos Skills have (18–20)% increased Skill Effect Duration
3x Chaos OrbTwo Hand MeleeArid Lake Map
(69–75)% increased Chaos Damage
Chaos Skills have (21–23)% increased Skill Effect Duration
8x Chaos OrbTwo Hand MeleeArid Lake Map
(40–45)% increased Chaos Damage
Chaos Skills have (9–10)% increased Skill Effect Duration
3x Chaos OrbOne Hand Melee · One Hand RangedArid Lake Map
(46–50)% increased Chaos Damage
Chaos Skills have (11–12)% increased Skill Effect Duration
8x Chaos OrbOne Hand Melee · One Hand RangedArid Lake Map
(65–72)% increased Spell Damage
(21–25)% increased Mana Regeneration Rate
2x Chaos OrbTwo Hand MeleeMuseum Map
(73–80)% increased Spell Damage
(26–30)% increased Mana Regeneration Rate
6x Chaos OrbTwo Hand MeleeMuseum Map
(42–50)% increased Spell Damage
(10–12)% increased Mana Regeneration Rate
2x Chaos OrbOne Hand Melee · One Hand RangedMuseum Map
(51–60)% increased Spell Damage
(13–15)% increased Mana Regeneration Rate
6x Chaos OrbOne Hand Melee · One Hand RangedMuseum Map
(53–58)% increased Spell Damage
Gain (3–4)% of Non-Chaos Damage as extra Chaos Damage
1x Chaos OrbTwo Hand MeleeMuseum Map
(59–66)% increased Spell Damage
Gain (5–6)% of Non-Chaos Damage as extra Chaos Damage
4x Chaos OrbTwo Hand MeleeMuseum Map
(38–40)% increased Spell Damage
Gain 2% of Non-Chaos Damage as extra Chaos Damage
1x Chaos OrbOne Hand Melee · One Hand RangedMuseum Map
(41–45)% increased Spell Damage
Gain 3% of Non-Chaos Damage as extra Chaos Damage
4x Chaos OrbOne Hand Melee · One Hand RangedMuseum Map
Minions have (39–45)% increased maximum Life
Minions deal (39–45)% increased Damage
4x Chaos OrbTwo Hand Melee · Two Hand RangedArcade Map
Minions have (25–28)% increased maximum Life
Minions deal (25–28)% increased Damage
4x Chaos OrbOne Hand Melee · One Hand RangedArcade Map
Minions have (25–28)% increased Attack Speed
Minions have (25–28)% increased Cast Speed
4x Chaos OrbTwo Hand Melee · Two Hand RangedArcade Map
Minions have (14–15)% increased Attack Speed
Minions have (14–15)% increased Cast Speed
4x Chaos OrbOne Hand Melee · One Hand RangedArcade Map
+(31–35)% to Chaos Damage over Time Multiplier4x Chaos OrbTwo Hand MeleeWaterways Map
+(18–20)% to Chaos Damage over Time Multiplier4x Chaos OrbOne Hand Melee · One Hand Ranged · Two Hand RangedWaterways Map
+(31–35)% to Physical Damage over Time Multiplier4x Chaos OrbTwo Hand MeleePrimordial Blocks Map
+(18–20)% to Physical Damage over Time Multiplier4x Chaos OrbOne Hand Melee · One Hand Ranged · Two Hand RangedPrimordial Blocks Map
+(31–35)% to Cold Damage over Time Multiplier4x Chaos OrbTwo Hand MeleeGlacier Map
+(18–20)% to Cold Damage over Time Multiplier4x Chaos OrbOne Hand Melee · One Hand Ranged · Two Hand RangedGlacier Map
+(31–35)% to Fire Damage over Time Multiplier4x Chaos OrbTwo Hand MeleePrecinct Map
+(18–20)% to Fire Damage over Time Multiplier4x Chaos OrbOne Hand Melee · One Hand Ranged · Two Hand RangedPrecinct Map
Attacks with this Weapon Penetrate (8–10)% Elemental Resistances4x Chaos OrbTwo Hand Melee · Two Hand Ranged · One Hand Melee · One Hand RangedDefiled Cathedral Map
Attacks with this Weapon Penetrate (11–13)% Chaos Resistance4x Chaos OrbTwo Hand Melee · Two Hand Ranged · One Hand Melee · One Hand RangedArid Lake Map
(6–7)% chance to deal Double Damage2x Chaos OrbTwo Hand Melee · Two Hand RangedRacecourse Map
(8–10)% chance to deal Double Damage8x Chaos OrbTwo Hand Melee · Two Hand RangedRacecourse Map
3% chance to deal Double Damage2x Chaos OrbOne Hand Melee · One Hand Ranged · ShieldRacecourse Map
(4–5)% chance to deal Double Damage8x Chaos OrbOne Hand Melee · One Hand Ranged · ShieldRacecourse Map
(18–21)% increased Armour and Evasion
+(12–14) to maximum Life
2x Chaos OrbBoots · GlovesLava Lake Map
(18–21)% increased Armour and Energy Shield
+(12–14) to maximum Life
2x Chaos OrbBoots · GlovesLava Lake Map
(18–21)% increased Evasion and Energy Shield
+(12–14) to maximum Life
2x Chaos OrbBoots · GlovesLava Lake Map
(18–21)% increased Armour
+(12–14) to maximum Life
2x Chaos OrbBoots · GlovesLava Lake Map
(18–21)% increased Evasion Rating
+(12–14) to maximum Life
2x Chaos OrbBoots · GlovesLava Lake Map
(18–21)% increased Energy Shield
+(12–14) to maximum Life
2x Chaos OrbBoots · GlovesLava Lake Map
(18–21)% increased Armour, Evasion and Energy Shield
+(12–14) to maximum Life
2x Chaos OrbBoots · GlovesLava Lake Map
(18–21)% increased Armour and Evasion
+(14–16) to maximum Life
2x Chaos OrbHelmet · ShieldLava Lake Map
(18–21)% increased Armour and Energy Shield
+(14–16) to maximum Life
2x Chaos OrbHelmet · ShieldLava Lake Map
(18–21)% increased Evasion and Energy Shield
+(14–16) to maximum Life
2x Chaos OrbHelmet · ShieldLava Lake Map
(18–21)% increased Armour
+(14–16) to maximum Life
2x Chaos OrbHelmet · ShieldLava Lake Map
(18–21)% increased Evasion Rating
+(14–16) to maximum Life
2x Chaos OrbHelmet · ShieldLava Lake Map
(18–21)% increased Energy Shield
+(14–16) to maximum Life
2x Chaos OrbHelmet · ShieldLava Lake Map
(18–21)% increased Armour, Evasion and Energy Shield
+(14–16) to maximum Life
2x Chaos OrbHelmet · ShieldLava Lake Map
(18–21)% increased Armour and Evasion
+(17–19) to maximum Life
2x Chaos OrbBody ArmourLava Lake Map
(18–21)% increased Armour and Energy Shield
+(17–19) to maximum Life
2x Chaos OrbBody ArmourLava Lake Map
(18–21)% increased Evasion and Energy Shield
+(17–19) to maximum Life
2x Chaos OrbBody ArmourLava Lake Map
(18–21)% increased Armour
+(17–19) to maximum Life
2x Chaos OrbBody ArmourLava Lake Map
(18–21)% increased Evasion Rating
+(17–19) to maximum Life
2x Chaos OrbBody ArmourLava Lake Map
(18–21)% increased Energy Shield
+(17–19) to maximum Life
2x Chaos OrbBody ArmourLava Lake Map
(18–21)% increased Armour, Evasion and Energy Shield
+(17–19) to maximum Life
2x Chaos OrbBody ArmourLava Lake Map
+(21–25) to Strength and Dexterity4x Chaos OrbBody Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · QuiverIvory Temple Map
+(21–25) to Dexterity and Intelligence4x Chaos OrbBody Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · QuiverIvory Temple Map
+(21–25) to Strength and Intelligence4x Chaos OrbBody Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · QuiverIvory Temple Map
+(36–40) to maximum Mana
Regenerate 4 Mana per second
4x Chaos OrbRing · AmuletLeyline Map
+(36–40) to maximum Mana
5% reduced Mana Cost of Skills
4x Chaos OrbRing · AmuletCold River Map
+(36–40) to maximum Mana
6% of Damage taken Recouped as Mana
4x Chaos OrbRing · AmuletLeyline Map
(5–6)% increased Attack and Cast Speed3x Chaos OrbAmulet · QuiverBeach Map
(18–20)% increased Movement Speed
(6–9)% increased Movement Speed if you haven't been Hit Recently
4x Chaos OrbBootsMesa Map
(18–20)% increased Movement Speed
(8–12)% chance to gain Onslaught for 4 seconds on Kill
4x Chaos OrbBootsMesa Map
(18–20)% increased Movement Speed
100% chance to Avoid being Chilled
4x Chaos OrbBootsMesa Map
+(214–285) to Armour and Evasion Rating4x Chaos OrbBelt · QuiverAncient City Map
+(214–285) to Armour
+(21–25) to maximum Energy Shield
4x Chaos OrbBeltAncient City Map
+(214–285) to Evasion Rating
+(21–25) to maximum Energy Shield
4x Chaos OrbBelt · QuiverAncient City Map
20% reduced Flask Charges gained
Flasks applied to you have (8–10)% increased Effect
2x Chaos OrbBeltChannel Map
(6–8)% increased Cooldown Recovery Rate2x Chaos OrbBeltJungle Valley Map
(5–6)% increased Damage per Endurance Charge3x Chaos OrbTwo Hand Melee · Two Hand RangedCastle Ruins Map
(3–4)% increased Damage per Endurance Charge3x Chaos OrbOne Hand Melee · One Hand RangedCastle Ruins Map
(5–6)% increased Damage per Frenzy Charge3x Chaos OrbTwo Hand Melee · Two Hand RangedNecropolis Map
(3–4)% increased Damage per Frenzy Charge3x Chaos OrbOne Hand Melee · One Hand RangedNecropolis Map
(5–6)% increased Damage per Power Charge3x Chaos OrbTwo Hand Melee · Two Hand RangedToxic Sewer Map
(3–4)% increased Damage per Power Charge3x Chaos OrbOne Hand Melee · One Hand RangedToxic Sewer Map
(20–25)% of Physical Damage Converted to Fire Damage4x Chaos OrbGlovesIceberg Map
(20–25)% of Physical Damage Converted to Cold Damage4x Chaos OrbGlovesIceberg Map
(20–25)% of Physical Damage Converted to Lightning Damage4x Chaos OrbGlovesIceberg Map
+1 to maximum number of Raised Zombies
+1 to maximum number of Skeletons
4x Chaos OrbHelmetArcade Map
(4–5)% increased Effect of your Curses2x Chaos OrbShieldCore Map
+1 to Level of Socketed AoE Gems
(8–10)% increased Area of Effect
4x Chaos OrbHelmetPier Map
+1 to Level of Socketed Projectile Gems
Projectiles Pierce an additional Target
4x Chaos OrbHelmetMalformation Map
+1 to Level of Socketed Melee Gems
+0.2 metres to Melee Strike Range
4x Chaos OrbHelmetCrystal Ore Map
+(39–45)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby4x Chaos OrbTwo Hand Melee · Two Hand RangedStrand Map
+(26–30)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby4x Chaos OrbOne Hand Melee · One Hand RangedStrand Map
(20–22)% increased Attack Speed while a Rare or Unique Enemy is Nearby4x Chaos OrbTwo Hand Melee · Two Hand RangedStrand Map
(10–11)% increased Attack Speed while a Rare or Unique Enemy is Nearby4x Chaos OrbOne Hand Melee · One Hand RangedStrand Map
Regenerate 150 Energy Shield per second while a Rare or Unique Enemy is Nearby4x Chaos OrbBody Armour · BeltStrand Map
(13–14)% increased Global Critical Strike Chance
5% chance to gain a Frenzy Charge on Critical Strike
4x Chaos OrbQuiverNecropolis Map
(15–16)% increased Global Critical Strike Chance
(20–22)% increased Elemental Damage if you've dealt a Critical Strike Recently
4x Chaos OrbGloves · QuiverMaze Map
(15–16)% increased Global Critical Strike Chance
Adds (14–16) to (21–24) Chaos Damage if you've dealt a Critical Strike Recently
4x Chaos OrbGloves · QuiverMaze Map
+(41–45) to maximum Life
Regenerate 4 Mana per second
4x Chaos OrbHelmet · Gloves · Boots · Ring · Amulet · Belt · QuiverCursed Crypt Map
+(41–45) to maximum Mana
Regenerate 25 Life per second
4x Chaos OrbHelmet · Gloves · Boots · Ring · Amulet · Belt · QuiverCursed Crypt Map
(26–30)% increased Totem Placement speed3x Chaos OrbBoots · AmuletPlateau Map
Adds (10–12) to (14–16) Fire Damage
Adds (10–12) to (14–16) Cold Damage
3x Chaos OrbShield · Ring · Quiver · AmuletSiege Map
Adds (10–12) to (14–16) Fire Damage
Adds 1 to (21–24) Lightning Damage
3x Chaos OrbShield · Ring · Quiver · AmuletSiege Map
Adds (10–12) to (14–16) Cold Damage
Adds 1 to (21–24) Lightning Damage
3x Chaos OrbShield · Ring · Quiver · AmuletSiege Map
(23–25)% increased Evasion Rating while Focused
grant focus skill [1]
4x Chaos OrbHelmet · BootsAncient City Map
(11–12)% additional Physical Damage Reduction while Focused
grant focus skill [1]
4x Chaos OrbHelmet · GlovesAncient City Map
Shock nearby Enemies for 4 Seconds when you Focus
grant focus skill [1]
2x Chaos OrbRingAcid Caverns Map
1% of Evasion Rating is Regenerated as Life per second while Focused
grant focus skill [1]
3x Chaos OrbBody ArmourAncient City Map
Recover (29–31)% of Mana and Energy Shield when you Focus
grant focus skill [1]
4x Chaos OrbBody ArmourColonnade Map
(26–30)% chance to deal Double Damage while Focused
grant focus skill [1]
8x Chaos OrbTwo Hand Melee · Two Hand RangedRacecourse Map
(13–15)% chance to deal Double Damage while Focused
grant focus skill [1]
8x Chaos OrbOne Hand Melee · One Hand Ranged · ShieldRacecourse Map
(31–36)% increased Attack and Cast Speed while Focused
grant focus skill [1]
2x Chaos OrbGlovesBeach Map
(26–30)% increased Duration of Ailments you inflict while Focused
grant focus skill [1]
4x Chaos OrbHelmetAcid Caverns Map
You are Immune to Ailments while Focused
grant focus skill [1]
3x Chaos OrbBootsAcid Caverns Map
You have Vaal Pact while Focused
10% of Damage Leeched as Life while Focused
grant focus skill [1]
3x Chaos OrbAmuletPark Map
+7 to maximum Fortification while Focused
grant focus skill [1]
2x Chaos OrbBody ArmourAncient City Map
Trigger Socketed Spells when you Focus, with a 0.25 second Cooldown
grant focus skill [1]
3x Chaos OrbHelmetThe Refinery
(11–15)% of Damage is taken from Mana before Life while Focused
grant focus skill [1]
3x Chaos OrbBody ArmourLeyline Map
Minions Recover 100% of their Life when you Focus
grant focus skill [1]
3x Chaos OrbGlovesArcade Map
(12–14)% increased Damage4x Chaos OrbRing · BeltGhetto Map
+1 to Level of Socketed Support Gems8x Chaos OrbOne Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged · ShieldTower Map
Channelling Skills have -2 to Total Mana Cost2x Chaos OrbRing · AmuletCold River Map
Channelling Skills have -3 to Total Mana Cost4x Chaos OrbRing · AmuletCold River Map
Non-Channelling Skills have -5 to Total Mana Cost2x Chaos OrbRing · AmuletCold River Map
Non-Channelling Skills have (-7–-6) to Total Mana Cost4x Chaos OrbRing · AmuletCold River Map
(31–36)% increased Damage while Leeching3x Chaos OrbGloves · AmuletPark Map
Adds (14–16) to (18–20) Physical Damage
40% chance to cause Bleeding on Hit
4x Chaos OrbTwo Hand Melee · Two Hand RangedAcid Caverns Map
Adds (9–11) to (12–14) Physical Damage
40% chance to cause Bleeding on Hit
4x Chaos OrbOne Hand Melee · One Hand RangedAcid Caverns Map
(24–28)% increased Damage during any Flask Effect4x Chaos OrbGlovesFoundry Map
6% increased Attributes4x Chaos OrbBody ArmourIvory Temple Map
Banner Skills have (16–20)% increased Aura Effect4x Chaos OrbBody ArmourBasilica Map
Trigger Level 10 Summon Spectral Wolf on Kill3x Chaos OrbAmuletDark Forest Map
(15–18)% increased Warcry Buff Effect4x Chaos OrbHelmetChateau Map
80% chance to Avoid being Frozen4x Chaos OrbBootsEstuary Map
(14–16)% increased Global Critical Strike Chance
+(21–23)% to Critical Strike Multiplier if you've Shattered an Enemy Recently
4x Chaos OrbRingMaze Map
(14–16)% increased Global Physical Damage
(14–16)% increased Chaos Damage
4x Chaos OrbRingOrchard Map
(14–16)% increased Fire Damage
(14–16)% increased Lightning Damage
4x Chaos OrbRingSiege Map
+(15–19) to Dexterity and Intelligence
(8–10)% increased Attack Speed
4x Chaos OrbOne Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand RangedBeach Map
+(15–19) to Strength and Intelligence
(15–20)% increased Critical Strike Chance
2x Chaos OrbOne Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand RangedMaze Map
10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy
(8–10)% increased Attack Speed
4x Chaos OrbOne Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand RangedSpider Forest Map
(19–24)% increased Cast Speed
10% chance to gain Arcane Surge when you Kill an Enemy
4x Chaos OrbTwo Hand Melee · Two Hand RangedSpider Forest Map
(13–16)% increased Cast Speed
10% chance to gain Arcane Surge when you Kill an Enemy
4x Chaos OrbOne Hand Melee · One Hand RangedSpider Forest Map
+(13–15)% to Fire and Chaos Resistances3x Chaos OrbBody Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverConservatory Map
+(13–15)% to Lightning and Chaos Resistances3x Chaos OrbBody Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverConservatory Map
+(13–15)% to Cold and Chaos Resistances3x Chaos OrbBody Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverConservatory Map
+(21–25) to Strength
(21–25)% chance to Avoid being Ignited
4x Chaos OrbBody Armour · ShieldBog Map
+(21–25) to Dexterity
(21–25)% chance to Avoid being Frozen
4x Chaos OrbBody Armour · ShieldBog Map
+(21–25) to Intelligence
(21–25)% chance to Avoid being Shocked
4x Chaos OrbBody Armour · ShieldBog Map
(11–12)% increased Trap Throwing Speed4x Chaos OrbAmulet · BeltFrozen Cabins Map
(11–12)% increased Mine Throwing Speed4x Chaos OrbAmulet · HelmetFrozen Cabins Map
(17–20)% increased Brand Attachment range4x Chaos OrbAmulet · GlovesVilla Map
(5–8)% increased maximum Life
(5–8)% increased maximum Mana
6x Chaos OrbBody ArmourCursed Crypt Map
(5–7)% Chance to Block Attack Damage4x Chaos OrbBody ArmourPhantasmagoria Map
(6–8)% Chance to Block Spell Damage4x Chaos OrbBody ArmourPhantasmagoria Map
(8–9)% increased Area of Effect
(11–13)% increased Area Damage
3x Chaos OrbGlovesPier Map
(13–16)% increased Projectile Speed
(11–13)% increased Projectile Damage
3x Chaos OrbGlovesMalformation Map
(11–13)% increased Melee Damage
+0.1 metres to Melee Strike Range
3x Chaos OrbGlovesCrystal Ore Map
Focus has (21–25)% increased Cooldown Recovery Rate3x Chaos OrbBootsJungle Valley Map
Item mods /2
NameLevelPre/SufDescriptionWeight
50WeaponTreeItem sells for 20 additional Chaos Orbsminion_unique_weapon 408
weapon_can_roll_minion_modifiers 408
shield 300
default 240
78WeaponTreeItem sells for 40 additional Chaos Orbsminion_unique_weapon 204
weapon_can_roll_minion_modifiers 204
shield 150
default 120
Trinket mods /11
NameLevelPre/SufDescriptionWeight
Lucky1Prefix2% chance in Heists for Orbs of Transmutation to drop as Chaos Orbs instead dropdefault 100
Lucky50Prefix3% chance in Heists for Orbs of Transmutation to drop as Chaos Orbs instead dropdefault 75
Lucky70Prefix4% chance in Heists for Orbs of Transmutation to drop as Chaos Orbs instead dropdefault 50
Lucky1Prefix(6–8)% chance in Heists for Orbs of Alteration to drop as Chaos Orbs instead dropdefault 100
Lucky50Prefix(9–12)% chance in Heists for Orbs of Alteration to drop as Chaos Orbs instead dropdefault 75
Lucky70Prefix(13–15)% chance in Heists for Orbs of Alteration to drop as Chaos Orbs instead dropdefault 50
Lucky1Prefix5% chance in Heists for Orbs of Augmentation to drop as Chaos Orbs instead dropdefault 100
Lucky50Prefix6% chance in Heists for Orbs of Augmentation to drop as Chaos Orbs instead dropdefault 75
Lucky70Prefix(7–8)% chance in Heists for Orbs of Augmentation to drop as Chaos Orbs instead dropdefault 50
Lucky83Prefix1% chance in Heists for Chaos Orbs to drop as Divine Orbs instead dropdefault 1
Lucky83Prefix1% chance in Heists for Chaos Orbs to drop as Exalted Orbs instead dropdefault 1
Misc mods /12
NameLevelDomainPre/SufDescriptionWeight
1PrimordialAltarUniqueFinal Boss drops (2–4) additional Eldritch Chaos Orbsprimordial_altar_downside 0
tangle_altar 0
default 0
1PrimordialAltarUniqueFinal Boss drops (2–4) additional Chaos Orbsprimordial_altar_downside 0
tangle_altar 0
default 0
1PrimordialAltarUnique(1.6–3.2)% chance to drop an additional Eldritch Chaos Orbprimordial_altar_downside 0
tangle_altar 0
default 0
1PrimordialAltarUnique(1.6–3.2)% chance to drop an additional Chaos Orbprimordial_altar_downside 0
tangle_altar 0
default 0
1PrimordialAltarUniqueFinal Boss drops (2–4) additional Eldritch Chaos Orbsprimordial_altar_downside 0
cleansing_fire_altar 0
default 0
1PrimordialAltarUniqueFinal Boss drops (2–4) additional Chaos Orbsprimordial_altar_downside 0
cleansing_fire_altar 48000
default 0
1PrimordialAltarUnique(1.6–3.2)% chance to drop an additional Eldritch Chaos Orbprimordial_altar_downside 0
cleansing_fire_altar 0
default 0
1PrimordialAltarUnique(1.6–3.2)% chance to drop an additional Chaos Orbprimordial_altar_downside 0
cleansing_fire_altar 48000
default 0
Devoted to Lunaris12NecropolisNecropolisDevoted3% chance to drop an additional Chaos Orbdefault 2571
Devoted to Lunaris60NecropolisNecropolisDevoted4% chance to drop an additional Chaos Orbdefault 1714
Devoted to Lunaris78NecropolisNecropolisDevoted5% chance to drop an additional Chaos Orbdefault 1265
Devoted to Solaris12NecropolisNecropolisDevotedDropped Weapons are converted to Chaos Orbsdefault 1714
Item /5
Three Faces in the Dark
Stack Size: 1 / 7
3x Chaos Orb
Rain of Chaos
Stack Size: 1 / 8
Chaos Orb
The Wrath
Stack Size: 1 / 8
10x Chaos Orb
Darker Half
Stack Size: 1 / 3
5x Eldritch Chaos Orb

Community Wiki

Edit

Chaos Orb

A Chaos Orb is a currency item that can be used to re-roll the random modifiers on a piece of rare equipment. It is one of the three orbs most commonly used as currency to exchange items between players, the other two being Exalted Orb and Mirror of Kalandra, both of much higher value.

Obtaining

Chaos Orbs are uncommon currency items that can be dropped by slain monsters, chests, and destructible containers. They also drop from Arcanist's Strongboxes.

Spending

Chaos Orbs are useful in crafting, as they reroll all modifiers (and the number of modifiers) on a rare item. This makes for unpredictable results, so getting a specific modifier is not easy. Using multiple Chaos Orbs on a piece of equipment in the hopes of getting at least a few good modifiers is called 'Chaos spamming'.

These orbs also play an important role in trading. They are the "silver standard" in the player-driven economy and are often used to buy low to mid tier items.


Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.