Nightmare Mace
One Hand Mace
Physical Damage: 38-80
Critical Strike Chance: 5%
Attacks per Second: 1.4
Weapon Range: 1.1 metres
Requires Level 68, 212 Str
10% reduced Enemy Stun Threshold

Nightmare Mace OneHandMace22 /9
Name | Show Full Descriptions |
---|---|
Cost | iLvl 1: Normal: 3x![]() ![]() ![]() ![]() |
DropLevel | 68 |
BaseType | Nightmare Mace |
Class | One Hand Maces |
Flags | CanHaveInfluence, CanBeCorrupted, CanBeDoubleCorrupted, CanHaveIncubators, CanHaveAspects, CanHaveVeiledMods, CanBeSkinnTransferred, CanScourge |
Type | Metadata/Items/Weapons/OneHandWeapons/OneHandMaces/OneHandMace22 |
Tags | top_tier_base_item_type, mace, one_hand_weapon, onehand, weapon |
Icon | Art/2DItems/Weapons/OneHandWeapons/OneHandMaces/OneHandMace8 |
Reference | Community Wiki |
10% reduced Enemy Stun Threshold
Family | StunThresholdReduction |
---|---|
Domains | Item (1) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
key | val |
---|---|
Base.tag | mace, one_hand_weapon, onehand, weapon, default |
Base.base_level | 1 |
Weapon.weapon_class | OneHandMace |
Weapon.minimum_attack_distance | 0 |
Weapon.maximum_attack_distance | 3 |
Weapon.minimum_damage | 5 |
Weapon.maximum_damage | 10 |
Weapon.weapon_speed | 833 |
Weapon.critical_chance | 500 |
Weapon.accuracy_rating | 20 |
AttributeRequirements.strength_requirement | 100 |
AttributeRequirements.dexterity_requirement | 0 |
AttributeRequirements.intelligence_requirement | 0 |
Mods.inventory_type | Weapon |
Mods.stat_description_list | Metadata/StatDescriptions/stat_descriptions.txt |
Mods.mod_stat_description_list | Metadata/StatDescriptions/advanced_mod_stat_descriptions.txt |
Mods.enable_rarity | normal, magic, rare, unique |
Quality.max_quality | 20 |
Sockets.socket_info | 1:1:50 2:1:120 3:2:100 4:9999:30 5:9999:20 6:9999:5 |
Unique /1
10% reduced Enemy Stun Threshold
Adds (45–60) to (100–120) Physical Damage
Gain (30–40)% of Physical Attack Damage as Extra Fire Damage
+4% to Chaos Resistance per Endurance Charge
1% reduced Elemental Damage taken from Hits per Endurance Charge
Adds 5 to 8 Physical Damage per Endurance Charge
+500 to Armour per Endurance Charge
200 Fire Damage taken per second per Endurance Charge if you've been Hit Recently
(Recently refers to the past 4 seconds)
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.