Spectral Helix of Trarthus
Level: (1–20)
Cost: (6–9) Mana
Attack Damage: (120–180)% of base
Effectiveness of Added Damage: (120–180)%
Requires Level (12–70), (14–68) Str, (21–98) Dex
Throws a trap which, once triggered, fires a spectral copy of your melee weapon. It spins around while flying in a large spiral, damaging enemies in its path, and bouncing if it collides with walls. If dual wielding, each Trap thrown will randomly use either the main hand or off hand weapon.
Throw up to 1 additional Trap if dual wielding
Trap lasts 4 seconds
Bounces up to 3 times
Modifiers to number of Projectiles instead apply to the number of Bounces
Spirals through 4.25 rotations
25% reduced Trap Throwing Speed while wielding a Two Handed Weapon

Additional Effects From Quality:
Projectiles that have Pierced deal (0–10)% more Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Level Effect /40
LevelRequires LevelStrDexCostBase DamageExperience
11214216100%, 120%15,249
21517256100%, 123.2%41,517
31921306100%, 126.3%81,983
42324356100%, 129.5%147,968
52728417100%, 132.6%250,557
63132467100%, 135.8%405,086
73536517100%, 138.9%447,718
83838557100%, 142.1%615,318
94141597100%, 145.3%834,639
104444638100%, 148.4%1,570,760
114747678100%, 151.6%1,633,987
125049718100%, 154.7%2,151,030
135352758100%, 157.9%2,812,189
145655798100%, 161.1%5,099,360
155958838100%, 164.2%9,400,731
166260879100%, 167.4%15,273,366
176462909100%, 170.5%26,286,582
186664929100%, 173.7%62,890,590
196866959100%, 176.8%212,046,017
207068989100%, 180%
21729100%, 183.2%
22749100%, 186.3%
23769100%, 189.5%
247810100%, 192.6%
258010100%, 195.8%
268210100%, 198.9%
278410100%, 202.1%
288610100%, 205.3%
298810100%, 208.4%
309010100%, 211.6%
319110100%, 213.2%
329210100%, 214.7%
339310100%, 216.3%
349411100%, 217.9%
359511100%, 219.5%
369611100%, 221.1%
379711100%, 222.6%
389811100%, 224.2%
399911100%, 225.8%
4010011100%, 227.4%
Attribute /11

Spectral Helix

KeyValue
CostiLvl 1: Normal: 1xOrb of Transmutation
AcronymWeapon, Trap, Projectile, Modifiers
DropLevel 12
BaseType Spectral Helix
Class Skill Gems
WeaponClaws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Sceptres, Rune Daggers, Warstaves
TargetTypesGround, Enemy,
TypeAttack, RangedAttack, Projectile, ProjectilesFromUser, Trapped
ItemTypeMetadata/Items/Gems/SkillGemSpectralHelix
ActiveSkillsCodespectral_helix_alt_y
Referencepoe.ninja, Community Wiki
Crucible Weapon /2
WeightDesc
1000 (T5)Each Projectile from Spectral Helix or Spectral Throw has
between 40% more and 40% less Projectile Speed at random
1000 (T5)Each Projectile from Spectral Helix or Spectral Throw has
between 75% more and 75% less Projectile Speed at random
Spectral Helix of Trarthus
Level: (1–20)
Cost: (6–9) Mana
Attack Damage: (120–180)% of base
Effectiveness of Added Damage: (120–180)%
Requires Level (12–70), (14–68) Str, (21–98) Dex
Throws a trap which, once triggered, fires a spectral copy of your melee weapon. It spins around while flying in a large spiral, damaging enemies in its path, and bouncing if it collides with walls. If dual wielding, each Trap thrown will randomly use either the main hand or off hand weapon.
Throw up to 1 additional Trap if dual wielding
Trap lasts 4 seconds
Bounces up to 3 times
Modifiers to number of Projectiles instead apply to the number of Bounces
Spirals through 4.25 rotations
25% reduced Trap Throwing Speed while wielding a Two Handed Weapon
base is projectile [1]
base skill is trapped [1]
base skill show average damage instead of dps [1]

Additional Effects From Quality:
Projectiles that have Pierced deal (0–10)% more Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Supported By /102
  • Active Type: Attack, RangedAttack, Projectile, ProjectilesFromUser, Trapped
  • Added Fire Damage Support
    Supports any skill that hits enemies.
    Faster Attacks Support
    Supports attack skills.
    Greater Multiple Projectiles Support
    Supports projectile skills.
    Lesser Multiple Projectiles Support
    Supports projectile skills.
    Faster Projectiles Support
    Supports projectile skills.
    Added Cold Damage Support
    Supports any skill that hits enemies.
    Additional Accuracy Support
    Supports attack skills.
    Added Lightning Damage Support
    Supports any skill that hits enemies.
    Increased Critical Strikes Support
    Supports any skill that hits enemies.
    Increased Critical Damage Support
    Supports any skill that hits enemies.
    Knockback Support
    Supports any skill that hits enemies.
    Life Leech Support
    Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
    Mana Leech Support
    Supports attack skills that hit enemies, causing those hits to leech mana based on damage dealt.
    Added Chaos Damage Support
    Supports any skill that hits enemies.
    Stun Support
    Supports any skill that hits enemies, making it easier to stun enemies with those skills.
    Pierce Support
    Supports projectile skills.
    Item Rarity Support
    Supports any skill that can kill enemies.
    Cold to Fire Support
    Supports any skill that hits enemies.
    Combustion Support
    Supports any skill that hits enemies.
    Life Gain on Hit Support
    Supports attack skills.
    Elemental Proliferation Support
    Supports any skill that hits enemies, or could otherwise apply elemental ailments.
    Culling Strike Support
    Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
    Point Blank Support
    Supports projectile skills.
    Iron Grip Support
    Supports attack skills that fire projectiles, making the increase to physical melee damage from strength also increase their physical projectile damage.
    Damage on Full Life Support
    Supports attack skills, providing a bonus to all damage dealt by those skills while your life is full.
    Chance to Flee Support
    Supports any skill that hits enemies.
    Blind Support
    Supports any skill that hits enemies.
    Fire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    Cold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    Lightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    Elemental Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
    Chain Support
    Supports projectile skills, and any other skills that chain.
    Fork Support
    Supports projectile skills, making their projectiles fork into two projectiles the first time they hit an enemy and don't pierce it.
    Returning Projectiles Support
    Supports projectile skills.
    Power Charge On Critical Support
    Supports any skill that hits enemies.
    Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    Multiple Traps Support
    Supports traps skills, making them throw extra traps in a line.
    Slower Projectiles Support
    Supports projectile skills.
    Vicious Projectiles Support
    Supports projectile attack skills.
    Block Chance Reduction Support
    Supports any skill that hits enemies.
    Physical to Lightning Support
    Supports any skill that hits enemies.
    Hypothermia Support
    Supports any skill that deals damage.
    Trap and Mine Damage Support
    Supports skills which throw Traps or Mines.
    Critical Strike Affliction Support
    Supports any skill that hits enemies.
    Void Manipulation Support
    Supports any skill that deals damage.
    Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Cluster Traps Support
    Supports traps skills, making them throw extra traps randomly around the targeted location.
    Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    Advanced Traps Support
    Supports skills which throw traps.
    Ignite Proliferation Support
    Supports any skill that hits enemies.
    Chance to Bleed Support
    Supports attack skills.
    Chance to Poison Support
    Supports any skill that hits enemies.
    Deadly Ailments Support
    Supports any skill that hits enemies.
    Decay Support
    Supports any skill that hits enemies.
    Efficacy Support
    Supports any skill that deals damage or has a duration.
    Vile Toxins Support
    Supports any skill that hits enemies.
    Maim Support
    Supports attack skills, or other skills that can maim enemies.
    Immolate Support
    Supports any skill that hits enemies.
    Unbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    Brutality Support
    Supports any skill that deals damage.
    Momentum Support
    Supports attack skills that aren't triggered.
    Volley Support
    Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects. Does not support skills that fire projectiles in a spiral.
    Summon Phantasm Support
    Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
    Charged Traps Support
    Supports skills which throw traps.
    Withering Touch Support
    Supports attack skills.
    Bonechill Support
    Supports any skill that can chill enemies or create chilling areas.
    Energy Leech Support
    Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
    Impale Support
    Supports attack skills.
    Nightblade Support
    Supports attack skills. Cannot support skills which create minions.
    Swift Assembly Support
    Supports skills which throw Traps or Mines.
    Arrow Nova Support
    Supports bow attack skills that fire arrows forwards as projectiles. These skills will instead fire a payload arrow into the air to land at a targeted location. The supported skills' arrows will then fire out in a circle from where it lands. Cannot support skills that already fire arrows into the air, channelled skills, or skills that create Minions.
    Barrage Support
    Supports projectile attack skills that use bows or wands. Cannot support triggered skills, channelled skills, or skills that create Minions.
    Greater Volley Support
    Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects. Does not support skills that fire projectiles in a spiral.
    Awakened Added Fire Damage Support
    Supports any skill that hits enemies.
    Awakened Brutality Support
    Supports any skill that deals damage.
    Awakened Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    Awakened Fire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    Awakened Added Cold Damage Support
    Supports any skill that hits enemies.
    Awakened Arrow Nova Support
    Supports bow attack skills that fire arrows forwards as projectiles. These skills will instead fire a payload arrow into the air to land at a targeted location. The supported skills' arrows will then fire out in a circle from where it lands. Cannot support skills that already fire arrows into the air, channelled skills, or skills that create Minions.
    Awakened Chain Support
    Supports projectile skills, and any other skills that chain.
    Awakened Cold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    Awakened Deadly Ailments Support
    Supports any skill that hits enemies.
    Awakened Fork Support
    Supports projectile skills, making their projectiles fork into two projectiles the first two times they hit an enemy and don't pierce it.
    Awakened Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Awakened Void Manipulation Support
    Supports any skill that deals damage.
    Awakened Vicious Projectiles Support
    Supports projectile attack skills.
    Awakened Added Chaos Damage Support
    Supports any skill that hits enemies.
    Awakened Added Lightning Damage Support
    Supports any skill that hits enemies.
    Awakened Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    Awakened Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    Awakened Lightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    Awakened Unbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    Cruelty Support
    Supports any skill that hits enemies. Minions cannot gain Cruelty.
    Overcharge Support
    Supports any skill that hits enemies.
    Devour Support
    Supports any skill that hits enemies.
    Sadism Support
    Supports any skill that hits enemies.
    Volatility Support
    Supports attack skills.
    Rupture Support
    Supports attack skills.
    Spectral Helix of Trarthus
    Level: (1–40)
    Throws a trap which, once triggered, fires a spectral copy of your melee weapon. It spins around while flying in a large spiral, damaging enemies in its path, and bouncing if it collides with walls. If dual wielding, each Trap thrown will randomly use either the main hand or off hand weapon.
    Throw up to 1 additional Trap if dual wielding
    Trap lasts +4 seconds
    Bounces up to 3 times
    Modifiers to number of Projectiles instead apply to the number of Bounces
    Traps are thrown randomly around targeted location
    Fires Projectiles in a circle
    Spirals through 4.25 rotations
    base is projectile [1]
    base skill is trapped [1]
    ignores trap and mine cooldown limit [1]
    Level Effect /40
    LevelRequires LevelBase DamageExperience
    1120100%, 120%
    2150100%, 124.4%
    3190100%, 128.8%
    4230100%, 133.3%
    5270100%, 137.7%
    6310100%, 142.1%
    7350100%, 146.5%
    8380100%, 150.9%
    9410100%, 155.4%
    10440100%, 159.8%
    11470100%, 164.2%
    12500100%, 168.6%
    13530100%, 173.1%
    14560100%, 177.5%
    15590100%, 181.9%
    16620100%, 186.3%
    17640100%, 190.7%
    18660100%, 195.2%
    19680100%, 199.6%
    20700100%, 204%
    21720100%, 208.4%
    22740100%, 212.8%
    23760100%, 217.3%
    24780100%, 221.7%
    25800100%, 226.1%
    26820100%, 230.5%
    27840100%, 234.9%
    28860100%, 239.4%
    29880100%, 243.8%
    30900100%, 248.2%
    31910100%, 250.4%
    32920100%, 252.6%
    33930100%, 254.8%
    34940100%, 257.1%
    35950100%, 259.3%
    36960100%, 261.5%
    37970100%, 263.7%
    38980100%, 265.9%
    39990100%, 268.1%
    401000100%, 270.3%
    Attribute /7

    Spectral Helix of Trarthus

    KeyValue
    CostiLvl 1: Normal: 3xArmourer's Scrap · Normal: 25000xGold
    AcronymIgnite
    BaseType Spectral Helix of Trarthus
    WeaponClaws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Sceptres, Rune Daggers, Warstaves
    TargetTypesGround, Enemy,
    TypeAttack, RangedAttack, Projectile, ProjectilesFromUser, Trapped
    ActiveSkillsCodespectral_helix_alt_y
    Supported By /102
  • Active Type: Attack, RangedAttack, Projectile, ProjectilesFromUser, Trapped
  • Added Fire Damage Support
    Supports any skill that hits enemies.
    Faster Attacks Support
    Supports attack skills.
    Greater Multiple Projectiles Support
    Supports projectile skills.
    Lesser Multiple Projectiles Support
    Supports projectile skills.
    Faster Projectiles Support
    Supports projectile skills.
    Added Cold Damage Support
    Supports any skill that hits enemies.
    Additional Accuracy Support
    Supports attack skills.
    Added Lightning Damage Support
    Supports any skill that hits enemies.
    Increased Critical Strikes Support
    Supports any skill that hits enemies.
    Increased Critical Damage Support
    Supports any skill that hits enemies.
    Knockback Support
    Supports any skill that hits enemies.
    Life Leech Support
    Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
    Mana Leech Support
    Supports attack skills that hit enemies, causing those hits to leech mana based on damage dealt.
    Added Chaos Damage Support
    Supports any skill that hits enemies.
    Stun Support
    Supports any skill that hits enemies, making it easier to stun enemies with those skills.
    Pierce Support
    Supports projectile skills.
    Item Rarity Support
    Supports any skill that can kill enemies.
    Cold to Fire Support
    Supports any skill that hits enemies.
    Combustion Support
    Supports any skill that hits enemies.
    Life Gain on Hit Support
    Supports attack skills.
    Elemental Proliferation Support
    Supports any skill that hits enemies, or could otherwise apply elemental ailments.
    Culling Strike Support
    Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
    Point Blank Support
    Supports projectile skills.
    Iron Grip Support
    Supports attack skills that fire projectiles, making the increase to physical melee damage from strength also increase their physical projectile damage.
    Damage on Full Life Support
    Supports attack skills, providing a bonus to all damage dealt by those skills while your life is full.
    Chance to Flee Support
    Supports any skill that hits enemies.
    Blind Support
    Supports any skill that hits enemies.
    Fire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    Cold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    Lightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    Elemental Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
    Chain Support
    Supports projectile skills, and any other skills that chain.
    Fork Support
    Supports projectile skills, making their projectiles fork into two projectiles the first time they hit an enemy and don't pierce it.
    Returning Projectiles Support
    Supports projectile skills.
    Power Charge On Critical Support
    Supports any skill that hits enemies.
    Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    Multiple Traps Support
    Supports traps skills, making them throw extra traps in a line.
    Slower Projectiles Support
    Supports projectile skills.
    Vicious Projectiles Support
    Supports projectile attack skills.
    Block Chance Reduction Support
    Supports any skill that hits enemies.
    Physical to Lightning Support
    Supports any skill that hits enemies.
    Hypothermia Support
    Supports any skill that deals damage.
    Trap and Mine Damage Support
    Supports skills which throw Traps or Mines.
    Critical Strike Affliction Support
    Supports any skill that hits enemies.
    Void Manipulation Support
    Supports any skill that deals damage.
    Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Cluster Traps Support
    Supports traps skills, making them throw extra traps randomly around the targeted location.
    Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    Advanced Traps Support
    Supports skills which throw traps.
    Ignite Proliferation Support
    Supports any skill that hits enemies.
    Chance to Bleed Support
    Supports attack skills.
    Chance to Poison Support
    Supports any skill that hits enemies.
    Deadly Ailments Support
    Supports any skill that hits enemies.
    Decay Support
    Supports any skill that hits enemies.
    Efficacy Support
    Supports any skill that deals damage or has a duration.
    Vile Toxins Support
    Supports any skill that hits enemies.
    Maim Support
    Supports attack skills, or other skills that can maim enemies.
    Immolate Support
    Supports any skill that hits enemies.
    Unbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    Brutality Support
    Supports any skill that deals damage.
    Momentum Support
    Supports attack skills that aren't triggered.
    Volley Support
    Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects. Does not support skills that fire projectiles in a spiral.
    Summon Phantasm Support
    Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
    Charged Traps Support
    Supports skills which throw traps.
    Withering Touch Support
    Supports attack skills.
    Bonechill Support
    Supports any skill that can chill enemies or create chilling areas.
    Energy Leech Support
    Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
    Impale Support
    Supports attack skills.
    Nightblade Support
    Supports attack skills. Cannot support skills which create minions.
    Swift Assembly Support
    Supports skills which throw Traps or Mines.
    Arrow Nova Support
    Supports bow attack skills that fire arrows forwards as projectiles. These skills will instead fire a payload arrow into the air to land at a targeted location. The supported skills' arrows will then fire out in a circle from where it lands. Cannot support skills that already fire arrows into the air, channelled skills, or skills that create Minions.
    Barrage Support
    Supports projectile attack skills that use bows or wands. Cannot support triggered skills, channelled skills, or skills that create Minions.
    Greater Volley Support
    Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects. Does not support skills that fire projectiles in a spiral.
    Awakened Added Fire Damage Support
    Supports any skill that hits enemies.
    Awakened Brutality Support
    Supports any skill that deals damage.
    Awakened Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    Awakened Fire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    Awakened Added Cold Damage Support
    Supports any skill that hits enemies.
    Awakened Arrow Nova Support
    Supports bow attack skills that fire arrows forwards as projectiles. These skills will instead fire a payload arrow into the air to land at a targeted location. The supported skills' arrows will then fire out in a circle from where it lands. Cannot support skills that already fire arrows into the air, channelled skills, or skills that create Minions.
    Awakened Chain Support
    Supports projectile skills, and any other skills that chain.
    Awakened Cold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    Awakened Deadly Ailments Support
    Supports any skill that hits enemies.
    Awakened Fork Support
    Supports projectile skills, making their projectiles fork into two projectiles the first two times they hit an enemy and don't pierce it.
    Awakened Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Awakened Void Manipulation Support
    Supports any skill that deals damage.
    Awakened Vicious Projectiles Support
    Supports projectile attack skills.
    Awakened Added Chaos Damage Support
    Supports any skill that hits enemies.
    Awakened Added Lightning Damage Support
    Supports any skill that hits enemies.
    Awakened Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    Awakened Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    Awakened Lightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    Awakened Unbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    Cruelty Support
    Supports any skill that hits enemies. Minions cannot gain Cruelty.
    Overcharge Support
    Supports any skill that hits enemies.
    Devour Support
    Supports any skill that hits enemies.
    Sadism Support
    Supports any skill that hits enemies.
    Volatility Support
    Supports attack skills.
    Rupture Support
    Supports attack skills.
    Edit

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