Thrusting One Hand Swords Unique /8
+25% to Global Critical Strike Multiplier
+1 to Level of Socketed Melee Gems
Uses both hand slots
(250–300)% increased Physical Damage
Adds 3 to 7 Fire Damage
20% increased Attack Speed
30% increased Global Critical Strike Chance
+(20–40) to Evasion Rating
20% reduced Rarity of Items found
30% increased Movement Speed when on Low Life
(You are on Low Life if you have 50% of your Maximum Life or less)
+25% to Global Critical Strike Multiplier
(120–150)% increased Physical Damage
20% reduced Rarity of Items found
+(40–60)% to all Elemental Resistances
Grants 3 Life per Enemy Hit
+25% to Global Critical Strike Multiplier
No Physical Damage
Adds 1 to (40–50) Lightning Damage
(25–30)% increased Attack Speed
Grants 2 Life per Enemy Hit
(15–20)% chance to Shock
Herald of Thunder has 50% increased Buff Effect
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
+25% to Global Critical Strike Multiplier
Adds 1 to (45–55) Lightning Damage
(16–22)% increased Attack Speed
Attacks Chain an additional time when in Main Hand
Attacks fire an additional Projectile when in Off Hand
(40–55)% increased Elemental Damage with Attack Skills
+25% to Global Critical Strike Multiplier
Adds (30–38) to (40–50) Physical Damage
Adds (30–38) to (40–50) Cold Damage
20% reduced Frenzy Charge Duration
25% chance to gain a Frenzy Charge on Kill
(60–80)% increased Damage while you have no Frenzy Charges
+25% to Global Critical Strike Multiplier
Attacks with this Weapon deal Double Damage
veiled mod seed [2,60000]
veiled mod type [3]
+25% to Global Critical Strike Multiplier
veiled mod seed [2,60000]
veiled mod type [3]
+25% to Global Critical Strike Multiplier
Trigger a Socketed Cold Spell on Melee Critical Strike, with a 0.25 second Cooldown
+257 Intelligence Requirement
No Physical Damage
Adds (80–100) to (160–200) Cold Damage
Adds (40–60) to (90–110) Cold Damage to Spells
(8–14)% increased Attack Speed
60% increased Critical Strike Chance against Chilled Enemies
Thrusting One Hand Swords Item /25
Rusted Spike
Physical Damage: 5-11
Critical Strike Chance: 5.5%
Attacks per Second: 1.55
Weapon Range: 1.4 metres
Requires Level 3, 20 Dex
+25% to Global Critical Strike Multiplier
Whalebone Rapier
Physical Damage: 4-17
Critical Strike Chance: 5.5%
Attacks per Second: 1.6
Weapon Range: 1.4 metres
Requires Level 7, 32 Dex
+25% to Global Critical Strike Multiplier
Battered Foil
Physical Damage: 11-20
Critical Strike Chance: 6%
Attacks per Second: 1.5
Weapon Range: 1.4 metres
Requires Level 12, 47 Dex
+25% to Global Critical Strike Multiplier
Basket Rapier
Physical Damage: 11-25
Critical Strike Chance: 5.5%
Attacks per Second: 1.55
Weapon Range: 1.4 metres
Requires Level 17, 62 Dex
+25% to Global Critical Strike Multiplier
Jagged Foil
Physical Damage: 12-29
Critical Strike Chance: 5.5%
Attacks per Second: 1.6
Weapon Range: 1.4 metres
Requires Level 22, 77 Dex
+25% to Global Critical Strike Multiplier
Antique Rapier
Physical Damage: 12-46
Critical Strike Chance: 6.5%
Attacks per Second: 1.3
Weapon Range: 1.4 metres
Requires Level 26, 89 Dex
+25% to Global Critical Strike Multiplier
Elegant Foil
Physical Damage: 18-33
Critical Strike Chance: 5.5%
Attacks per Second: 1.6
Weapon Range: 1.4 metres
Requires Level 30, 101 Dex
+25% to Global Critical Strike Multiplier
Thorn Rapier
Physical Damage: 19-44
Critical Strike Chance: 5.7%
Attacks per Second: 1.4
Weapon Range: 1.4 metres
Requires Level 34, 113 Dex
+35% to Global Critical Strike Multiplier
Smallsword
Physical Damage: 19-40
Critical Strike Chance: 6%
Attacks per Second: 1.55
Weapon Range: 1.4 metres
Requires Level 36, 124 Dex
15% chance to cause Bleeding on Hit
Wyrmbone Rapier
Physical Damage: 13-51
Critical Strike Chance: 5.5%
Attacks per Second: 1.5
Weapon Range: 1.4 metres
Requires Level 37, 122 Dex
+25% to Global Critical Strike Multiplier
Burnished Foil
Physical Damage: 25-46
Critical Strike Chance: 6%
Attacks per Second: 1.4
Weapon Range: 1.4 metres
Requires Level 40, 131 Dex
+25% to Global Critical Strike Multiplier
Estoc
Physical Damage: 21-50
Critical Strike Chance: 5.5%
Attacks per Second: 1.5
Weapon Range: 1.4 metres
Requires Level 43, 140 Dex
+25% to Global Critical Strike Multiplier
Serrated Foil
Physical Damage: 21-49
Critical Strike Chance: 5.5%
Attacks per Second: 1.6
Weapon Range: 1.4 metres
Requires Level 46, 149 Dex
+25% to Global Critical Strike Multiplier
Primeval Rapier
Physical Damage: 18-73
Critical Strike Chance: 6.5%
Attacks per Second: 1.3
Weapon Range: 1.4 metres
Requires Level 49, 158 Dex
+25% to Global Critical Strike Multiplier
Fancy Foil
Physical Damage: 28-51
Critical Strike Chance: 5.5%
Attacks per Second: 1.6
Weapon Range: 1.4 metres
Requires Level 52, 167 Dex
+25% to Global Critical Strike Multiplier
Apex Rapier
Physical Damage: 29-67
Critical Strike Chance: 5.7%
Attacks per Second: 1.4
Weapon Range: 1.4 metres
Requires Level 55, 176 Dex
+35% to Global Critical Strike Multiplier
Courtesan Sword
Physical Damage: 29-60
Critical Strike Chance: 6%
Attacks per Second: 1.55
Weapon Range: 1.4 metres
Requires Level 57, 190 Dex
15% chance to cause Bleeding on Hit
Dragonbone Rapier
Physical Damage: 19-75
Critical Strike Chance: 5.5%
Attacks per Second: 1.5
Weapon Range: 1.4 metres
Requires Level 58, 185 Dex
+25% to Global Critical Strike Multiplier
Tempered Foil
Physical Damage: 35-65
Critical Strike Chance: 6%
Attacks per Second: 1.4
Weapon Range: 1.4 metres
Requires Level 60, 212 Dex
+25% to Global Critical Strike Multiplier
Pecoraro
Physical Damage: 29-69
Critical Strike Chance: 5.5%
Attacks per Second: 1.5
Weapon Range: 1.4 metres
Requires Level 62, 212 Dex
+25% to Global Critical Strike Multiplier
Spiraled Foil
Physical Damage: 27-64
Critical Strike Chance: 5.5%
Attacks per Second: 1.6
Weapon Range: 1.4 metres
Requires Level 64, 212 Dex
+25% to Global Critical Strike Multiplier
Vaal Rapier
Physical Damage: 22-87
Critical Strike Chance: 6.5%
Attacks per Second: 1.3
Weapon Range: 1.4 metres
Requires Level 66, 212 Dex
+25% to Global Critical Strike Multiplier
Jewelled Foil
Physical Damage: 32-60
Critical Strike Chance: 5.5%
Attacks per Second: 1.6
Weapon Range: 1.4 metres
Requires Level 68, 212 Dex
+25% to Global Critical Strike Multiplier
Harpy Rapier
Physical Damage: 31-72
Critical Strike Chance: 5.7%
Attacks per Second: 1.4
Weapon Range: 1.4 metres
Requires Level 70, 212 Dex
+35% to Global Critical Strike Multiplier
Dragoon Sword
Physical Damage: 32-66
Critical Strike Chance: 6%
Attacks per Second: 1.5
Weapon Range: 1.4 metres
Requires Level 72, 220 Dex
20% chance to cause Bleeding on Hit
Vaal Orb Corrupted Implicit /7
111000Skills fire an additional Projectile
111000#% chance to gain Onslaught for # seconds on Kill
111000damage elementalDamage Penetrates #% Elemental Resistances
111000Gain a Frenzy Charge after Spending a total of # Mana
111000attack speed#% increased Attack Speed
111000attack critical#% increased Critical Strike Chance
1401000attack criticalResolute Technique
700040Total
Thrusting One Hand Swords Synthesis Implicit Corrupted /1
Item ClassesMods
Thrusting One Hand Swords
  • (40–50)% increased Attack Damage if Corrupted
  • (25–30)% increased Damage with Vaal Skills
  • Thrusting One Hand Swords Synthesis Implicit
    37480resource life physical attack#% of Physical Attack Damage Leeched as Life
    +#% to Chaos Resistance
    #% increased Critical Strike Chance
    #% increased Spell Critical Strike Chance
    +#% to Global Critical Strike Multiplier
    #% reduced Enemy Stun Threshold
    #% increased Global Physical Damage
    133650resource lifeGain # Life per Enemy Killed
    Recover #% of Life on Kill
    Gain # Mana per Enemy Killed
    Recover #% of Mana on Kill
    #% increased Poison Duration
    #% chance to cause Bleeding on Hit
    Adds # to # Fire Damage to Spells
    Adds # to # Cold Damage to Spells
    Adds # to # Lightning Damage to Spells
    #% increased Chaos Damage
    #% increased Elemental Damage
    Damage Penetrates #% Elemental Resistances
    #% increased Attack Damage
    #% increased Spell Damage
    +# to Strength
    +# to Dexterity
    +# to Intelligence
    Adds # to # Lightning Damage to Attacks with this Weapon per # Intelligence
    +# to all Attributes
    #% increased Flammability Curse Effect
    #% increased Frostbite Curse Effect
    #% increased Conductivity Curse Effect
    #% increased Damage with Vaal Skills
    Minions deal #% increased Damage
    #% chance to gain an Endurance Charge on Kill
    # to Level of Socketed Gems
    +#% to Quality of Socketed Support Gems
    # to Level of Socketed Support Gems
    # to Level of Socketed Fire Gems
    # to Level of Socketed Cold Gems
    # to Level of Socketed Lightning Gems
    # to Level of Socketed Chaos Gems
    # to Level of Socketed Melee Gems
    # to Level of Socketed Strength Gems
    # to Level of Socketed Dexterity Gems
    # to Level of Socketed Intelligence Gems
    8360resource life attackGrants # Life per Enemy Hit
    #% of Physical Attack Damage Leeched as Mana
    86600resource mana#% increased Mana Regeneration Rate
    Regenerate #% of Mana per second
    #% to Fire Resistance
    +#% to Fire Resistance
    #% to Cold Resistance
    +#% to Cold Resistance
    #% to Lightning Resistance
    +#% to Lightning Resistance
    #% increased Stun Duration on Enemies
    Adds # to # Fire Damage
    Attacks with this Weapon Penetrate #% Elemental Resistances
    #% increased Global Accuracy Rating
    Triggered Spells deal #% increased Spell Damage
    +#% to Quality of Socketed Gems
    +#% to Quality of Socketed Fire Gems
    +#% to Quality of Socketed Cold Gems
    +#% to Quality of Socketed Lightning Gems
    +#% to Quality of Socketed Chaos Gems
    +#% to Quality of Socketed Melee Gems
    +#% to Quality of Socketed Strength Gems
    +#% to Quality of Socketed Dexterity Gems
    +#% to Quality of Socketed Intelligence Gems
    #% chance to Intimidate Enemies for # seconds on Hit
    #% increased Attack Damage if Corrupted
    45700poison damage chaos ailment#% increased Damage with Poison
    #% chance to Poison on Hit
    #% increased Damage with Bleeding
    #% increased Bleeding Duration
    Gain #% of Fire Damage as Extra Chaos Damage
    Gain #% of Cold Damage as Extra Chaos Damage
    Gain #% of Lightning Damage as Extra Chaos Damage
    Gain #% of Physical Damage as Extra Chaos Damage
    Spells have a #% chance to deal Double Damage
    Adds # to # Fire Damage to Attacks with this Weapon per # Strength
    Adds # to # Cold Damage to Attacks with this Weapon per # Dexterity
    #% chance to deal Double Damage
    #% increased Attack Speed
    #% increased Damage with Hits and Ailments against Abyssal Monsters
    #% increased Effect of Socketed Abyss Jewels
    4360poison damage chaos ailmentPoisons you inflict deal Damage #% faster
    Bleeding you inflict deals Damage #% faster
    21550damage#% increased Damage
    Adds # to # Cold Damage
    You and nearby Allies deal #% increased Damage
    #% increased Damage per Endurance Charge
    #% increased Damage per Frenzy Charge
    #% increased Damage per Power Charge
    #% increased Light Radius
    49550damage elemental fire#% increased Fire Damage
    #% increased Cold Damage
    #% increased Lightning Damage
    Adds # to # Lightning Damage
    #% increased Endurance Charge Duration
    #% increased Frenzy Charge Duration
    #% chance to gain a Frenzy Charge on Kill
    #% increased Power Charge Duration
    #% chance to gain a Power Charge on Kill
    # metres to Weapon Range
    23750damage physical attack#% increased Physical Damage
    Adds # to # Physical Damage
    Adds # to # Chaos Damage
    #% increased Armour
    #% increased Evasion Rating
    #% increased maximum Energy Shield
    Enemies you Kill have a #% chance to Explode, dealing a tenth of their maximum Life as Physical Damage
    075Total
    One Hand Melee Crafting Bench /219
    ModRequireUnlock
    +(23–27) to Strength1x Jeweller's OrbThe Grand Arena
    +(23–27) to Strength3x Jeweller's OrbThe Grand Arena
    +(23–27) to Strength10x Jeweller's OrbThe Grand Arena
    +(23–27) to Strength70x Jeweller's OrbTropical Island Map
    +(23–27) to Strength350x Jeweller's OrbBelfry Map
    +(23–27) to Strength1x Orb of FusingKaom's Stronghold
    +(23–27) to Strength3x Orb of FusingKaom's Stronghold
    +(23–27) to Strength5x Orb of FusingKaom's Stronghold
    +(23–27) to Strength150x Orb of FusingSunken City Map
    +(23–27) to Strength1500x Orb of FusingLighthouse Map
    +(23–27) to Strength4x Chromatic OrbThe Mines Level 1
    +(23–27) to Strength25x Chromatic OrbThe Mines Level 1
    +(23–27) to Strength120x Chromatic OrbThe Mines Level 1
    +(23–27) to Strength15x Chromatic OrbThe Mines Level 1
    +(23–27) to Strength100x Chromatic OrbThe Mines Level 1
    +(15–20) to Strength+(18–22) to Strength1x Orb of Augmentation
    +(15–20) to Dexterity+(18–22) to Strength1x Orb of Augmentation
    +(15–20) to Intelligence+(18–22) to Strength1x Orb of Augmentation
    +(23–27) to Strength1x Orb of Scouring
    +(21–25) to Strength+(18–22) to Strength2x Orb of AlchemyThe Western Forest
    +(26–30) to Strength+(18–22) to Strength2x Chaos OrbIvory Temple Map
    +(21–25) to Dexterity+(18–22) to Strength2x Orb of AlchemyThe Western Forest
    +(26–30) to Dexterity+(18–22) to Strength2x Chaos OrbIvory Temple Map
    +(21–25) to Intelligence+(18–22) to Strength2x Orb of AlchemyThe Western Forest
    +(26–30) to Intelligence+(18–22) to Strength2x Chaos OrbIvory Temple Map
    +(6–9) to all Attributes+(18–22) to Strength3x Orb of ChanceLabyrinth Trial in The Imperial Gardens
    +(10–13) to all Attributes+(18–22) to Strength6x Orb of ChanceLabyrinth Trial in The Tunnel
    (2–2.4)% of Physical Attack Damage Leeched as Life+(18–22) to Strength3x Orb of ChanceVaal Pyramid Map
    (2.6–3)% of Physical Attack Damage Leeched as Life+(18–22) to Strength4x Orb of ChancePark Map
    (2–2.4)% of Physical Attack Damage Leeched as Mana+(18–22) to Strength1x Regal OrbPark Map
    +(35–44) to maximum Mana+(13–17) to Strength3x Orb of Augmentation
    +(45–54) to maximum Mana+(13–17) to Strength6x Orb of AugmentationThe Beacon
    +(55–64) to maximum Mana+(13–17) to Strength2x Chaos OrbThe Feeding Trough
    +(65–74) to maximum Mana+(13–17) to Strength4x Chaos OrbLaboratory Map
    (20–30)% increased Mana Regeneration Rate+(18–22) to Strength6x Orb of AlterationLabyrinth Trial in The Chamber of Sins Level 2
    (31–40)% increased Mana Regeneration Rate+(18–22) to Strength2x Orb of AlchemyLeyline Map
    (40–59)% increased Physical Damage+(13–17) to Strength4x Orb of AlterationThe Sewers
    (60–79)% increased Physical Damage+(13–17) to Strength8x Orb of AlterationThe Ossuary
    (80–99)% increased Physical Damage+(13–17) to Strength4x Chaos OrbThe Quarry
    (100–129)% increased Physical Damage+(13–17) to Strength1x Exalted OrbOrchard Map
    (25–34)% increased Spell Damage+(13–17) to Strength4x Orb of AlterationThe Ancient Pyramid
    (35–44)% increased Spell Damage+(13–17) to Strength8x Orb of AlterationShavronne's Tower
    (45–54)% increased Spell Damage+(13–17) to Strength4x Chaos OrbThe Boiling Lake
    (55–66)% increased Spell Damage+(13–17) to Strength1x Exalted OrbMuseum Map
    (11–20)% increased Damage over Time+(13–17) to Strength6x Orb of AlterationLabyrinth Trial in The Crypt
    (21–30)% increased Damage over Time+(13–17) to Strength2x Chaos OrbShore Map
    (15–23)% increased Elemental Damage with Attack Skills+(13–17) to Strength6x Orb of AlterationLabyrinth Trial in The Catacombs
    (24–32)% increased Elemental Damage with Attack Skills+(13–17) to Strength4x Orb of AlchemyDefiled Cathedral Map
    (8–10)% increased Attack Speed+(18–22) to Strength6x Orb of AlterationThe Dried Lake
    (11–15)% increased Attack Speed+(18–22) to Strength2x Chaos OrbThe Vastiri Desert
    (16–20)% increased Attack Speed+(18–22) to Strength1x Exalted OrbBeach Map
    (10–13)% increased Cast Speed+(18–22) to Strength6x Orb of AlterationThe Dried Lake
    (14–17)% increased Cast Speed+(18–22) to Strength2x Chaos OrbThe Vastiri Desert
    (18–21)% increased Cast Speed+(18–22) to Strength1x Exalted OrbBeach Map
    (25–34)% increased Fire Damage+(13–17) to Strength4x Orb of AlterationThe Solaris Temple Level 2
    (35–44)% increased Fire Damage+(13–17) to Strength8x Orb of AlterationThe Dread Thicket
    (45–54)% increased Fire Damage+(13–17) to Strength4x Chaos OrbSilo Map
    (9–12)% increased Fire Damage+(18–22) to Strength4x Orb of TransmutationThe Solaris Temple Level 2
    (13–16)% increased Fire Damage+(18–22) to Strength2x Orb of AlchemyThe Dread Thicket
    (25–34)% increased Cold Damage+(13–17) to Strength4x Orb of AlterationThe Crystal Veins
    (35–44)% increased Cold Damage+(13–17) to Strength8x Orb of AlterationThe Causeway
    (45–54)% increased Cold Damage+(13–17) to Strength4x Chaos OrbShipyard Map
    (9–12)% increased Cold Damage+(18–22) to Strength4x Orb of TransmutationThe Crystal Veins
    (13–16)% increased Cold Damage+(18–22) to Strength2x Orb of AlchemyThe Causeway
    (25–34)% increased Lightning Damage+(13–17) to Strength4x Orb of AlterationThe Lunaris Temple Level 2
    (35–44)% increased Lightning Damage+(13–17) to Strength8x Orb of AlterationThe Chamber of Sins Level 1
    (45–54)% increased Lightning Damage+(13–17) to Strength4x Chaos OrbWharf Map
    (9–12)% increased Lightning Damage+(18–22) to Strength4x Orb of TransmutationThe Lunaris Temple Level 2
    (13–16)% increased Lightning Damage+(18–22) to Strength2x Orb of AlchemyThe Chamber of Sins Level 1
    (25–34)% increased Chaos Damage+(13–17) to Strength2x Orb of ChanceThe Temple of Decay Level 2
    (35–44)% increased Chaos Damage+(13–17) to Strength4x Orb of ChanceThe Ossuary
    (45–54)% increased Chaos Damage+(13–17) to Strength3x Regal OrbArid Lake Map
    (9–12)% increased Chaos Damage+(18–22) to Strength3x Orb of ChanceThe Temple of Decay Level 2
    (13–16)% increased Chaos Damage+(18–22) to Strength3x Orb of AlchemyThe Ossuary
    +(91–120) to Accuracy Rating+(18–22) to Strength4x Orb of TransmutationThe Reliquary
    +(121–200) to Accuracy Rating+(18–22) to Strength2x Orb of AlchemyThe Desecrated Chambers
    +(201–300) to Accuracy Rating+(18–22) to Strength2x Chaos OrbCourtyard Map
    Adds (11–12) to (19–23) Fire Damage+(13–17) to Strength4x Orb of TransmutationThe Solaris Temple Level 2
    Adds (22–27) to (42–49) Fire Damage+(13–17) to Strength2x Orb of AlchemyThe Dread Thicket
    Adds (35–41) to (63–73) Fire Damage+(13–17) to Strength4x Chaos OrbSilo Map
    Adds (11–12) to (19–23) Cold Damage+(13–17) to Strength4x Orb of TransmutationThe Crystal Veins
    Adds (22–27) to (42–49) Cold Damage+(13–17) to Strength2x Orb of AlchemyThe Causeway
    Adds (35–41) to (63–73) Cold Damage+(13–17) to Strength4x Chaos OrbShipyard Map
    Adds (1–3) to (27–37) Lightning Damage+(13–17) to Strength4x Orb of TransmutationThe Lunaris Temple Level 2
    Adds (3–5) to (60–80) Lightning Damage+(13–17) to Strength2x Orb of AlchemyThe Chamber of Sins Level 1
    Adds (6–8) to (100–113) Lightning Damage+(13–17) to Strength4x Chaos OrbWharf Map
    Adds (6–8) to (13–15) Physical Damage+(13–17) to Strength4x Orb of TransmutationThe Sewers
    Adds (7–11) to (16–19) Physical Damage+(13–17) to Strength2x Orb of AlchemyThe Ossuary
    Adds (13–17) to (26–30) Physical Damage+(13–17) to Strength4x Chaos OrbThe Quarry
    Adds (12–16) to (23–27) Fire Damage to Spells+(13–17) to Strength4x Orb of TransmutationThe Solaris Temple Level 2
    Adds (21–28) to (42–49) Fire Damage to Spells+(13–17) to Strength2x Orb of AlchemyThe Dread Thicket
    Adds (31–41) to (61–71) Fire Damage to Spells+(13–17) to Strength4x Chaos OrbSilo Map
    Adds (10–13) to (19–22) Cold Damage to Spells+(13–17) to Strength4x Orb of TransmutationThe Crystal Veins
    Adds (17–23) to (34–40) Cold Damage to Spells+(13–17) to Strength2x Orb of AlchemyThe Causeway
    Adds (25–33) to (50–58) Cold Damage to Spells+(13–17) to Strength4x Chaos OrbShipyard Map
    Adds (1–4) to (39–42) Lightning Damage to Spells+(13–17) to Strength4x Orb of TransmutationThe Lunaris Temple Level 2
    Adds (2–6) to (73–77) Lightning Damage to Spells+(13–17) to Strength2x Orb of AlchemyThe Chamber of Sins Level 1
    Adds (3–9) to (106–112) Lightning Damage to Spells+(13–17) to Strength4x Chaos OrbWharf Map
    (17–19)% increased Critical Strike Chance+(18–22) to Strength6x Orb of AlterationCemetery Map
    (20–24)% increased Critical Strike Chance+(18–22) to Strength2x Orb of AlchemyVault Map
    (25–27)% increased Critical Strike Chance+(18–22) to Strength4x Chaos OrbMaze Map
    +(17–19)% to Global Critical Strike Multiplier+(18–22) to Strength6x Orb of AlterationCemetery Map
    +(20–24)% to Global Critical Strike Multiplier+(18–22) to Strength2x Orb of AlchemyVault Map
    +(25–28)% to Global Critical Strike Multiplier+(18–22) to Strength4x Chaos OrbMaze Map
    (30–49)% increased Spell Critical Strike Chance+(18–22) to Strength6x Orb of AlterationCemetery Map
    (50–69)% increased Spell Critical Strike Chance+(18–22) to Strength3x Chaos OrbVault Map
    Minions deal (25–34)% increased Damage+(13–17) to Strength4x Orb of AugmentationThe Lunaris Temple Level 2
    Minions deal (35–44)% increased Damage+(13–17) to Strength2x Orb of AlchemyPromenade Map
    Minions deal (45–54)% increased Damage+(13–17) to Strength4x Chaos OrbArcade Map
    (35–44)% increased Trap Damage+(13–17) to Strength2x Orb of AlchemyThe Solaris Temple Level 2
    (45–54)% increased Trap Damage+(13–17) to Strength4x Chaos OrbFrozen Cabins Map
    (35–44)% increased Mine Damage+(13–17) to Strength2x Orb of AlchemyThe Solaris Temple Level 2
    (45–54)% increased Mine Damage+(13–17) to Strength4x Chaos OrbFrozen Cabins Map
    (9–12)% increased Trap Throwing Speed+(18–22) to Strength6x Orb of AugmentationThe Solaris Temple Level 2
    (13–15)% increased Trap Throwing Speed+(18–22) to Strength2x Orb of AlchemyFrozen Cabins Map
    (9–12)% increased Mine Throwing Speed+(18–22) to Strength6x Orb of AugmentationThe Solaris Temple Level 2
    (13–15)% increased Mine Throwing Speed+(18–22) to Strength2x Orb of AlchemyFrozen Cabins Map
    +(23–27) to Strength3x Orb of Scouring
    Trigger a Socketed Spell when you Use a Skill, with a 8 second Cooldown
    Spells Triggered this way have 150% more Cost
    +(18–22) to Strength
    3x Chaos OrbThe Refinery
    (81–85)% increased Physical Damage
    (13–15)% chance to Impale Enemies on Hit with Attacks
    +(13–17) to Strength
    3x Orb of AlchemyOrchard Map
    (86–94)% increased Physical Damage
    (16–17)% chance to Impale Enemies on Hit with Attacks
    +(13–17) to Strength
    3x Chaos OrbOrchard Map
    (95–105)% increased Physical Damage
    (18–20)% chance to Impale Enemies on Hit with Attacks
    +(13–17) to Strength
    8x Chaos OrbOrchard Map
    (81–85)% increased Physical Damage
    (13–15)% chance to cause Bleeding on Hit
    +(13–17) to Strength
    3x Orb of AlchemyAcid Caverns Map
    (86–94)% increased Physical Damage
    (16–17)% chance to cause Bleeding on Hit
    +(13–17) to Strength
    3x Chaos OrbAcid Caverns Map
    (95–105)% increased Physical Damage
    (18–20)% chance to cause Bleeding on Hit
    +(13–17) to Strength
    8x Chaos OrbAcid Caverns Map
    (81–85)% increased Physical Damage
    (13–15)% chance to Blind Enemies on hit
    +(13–17) to Strength
    3x Orb of AlchemyOrchard Map
    (86–94)% increased Physical Damage
    (16–17)% chance to Blind Enemies on hit
    +(13–17) to Strength
    3x Chaos OrbOrchard Map
    (95–105)% increased Physical Damage
    (18–20)% chance to Blind Enemies on hit
    +(13–17) to Strength
    8x Chaos OrbOrchard Map
    (81–85)% increased Physical Damage
    (13–15)% chance to Poison on Hit
    +(13–17) to Strength
    3x Orb of AlchemyAcid Caverns Map
    (86–94)% increased Physical Damage
    (16–17)% chance to Poison on Hit
    +(13–17) to Strength
    3x Chaos OrbAcid Caverns Map
    (95–105)% increased Physical Damage
    (18–20)% chance to Poison on Hit
    +(13–17) to Strength
    8x Chaos OrbAcid Caverns Map
    (36–41)% increased Fire Damage
    (13–15)% chance to Ignite
    +(13–17) to Strength
    3x Orb of AlchemySilo Map
    (42–50)% increased Fire Damage
    (16–17)% chance to Ignite
    +(13–17) to Strength
    3x Chaos OrbSilo Map
    (51–60)% increased Fire Damage
    (18–20)% chance to Ignite
    +(13–17) to Strength
    8x Chaos OrbSilo Map
    (36–41)% increased Cold Damage
    (13–15)% chance to Freeze
    +(13–17) to Strength
    3x Orb of AlchemyShipyard Map
    (42–50)% increased Cold Damage
    (16–17)% chance to Freeze
    +(13–17) to Strength
    3x Chaos OrbShipyard Map
    (51–60)% increased Cold Damage
    (18–20)% chance to Freeze
    +(13–17) to Strength
    8x Chaos OrbShipyard Map
    (36–41)% increased Lightning Damage
    (13–15)% chance to Shock
    +(13–17) to Strength
    3x Orb of AlchemyWharf Map
    (42–50)% increased Lightning Damage
    (16–17)% chance to Shock
    +(13–17) to Strength
    3x Chaos OrbWharf Map
    (51–60)% increased Lightning Damage
    (18–20)% chance to Shock
    +(13–17) to Strength
    8x Chaos OrbWharf Map
    (35–39)% increased Chaos Damage
    Chaos Skills have (7–8)% increased Skill Effect Duration
    +(13–17) to Strength
    3x Orb of AlchemyArid Lake Map
    (40–45)% increased Chaos Damage
    Chaos Skills have (9–10)% increased Skill Effect Duration
    +(13–17) to Strength
    3x Chaos OrbArid Lake Map
    (46–50)% increased Chaos Damage
    Chaos Skills have (11–12)% increased Skill Effect Duration
    +(13–17) to Strength
    8x Chaos OrbArid Lake Map
    (36–41)% increased Spell Damage
    (7–9)% increased Mana Regeneration Rate
    +(13–17) to Strength
    8x Orb of TransmutationMuseum Map
    (42–50)% increased Spell Damage
    (10–12)% increased Mana Regeneration Rate
    +(13–17) to Strength
    2x Chaos OrbMuseum Map
    (51–60)% increased Spell Damage
    (13–15)% increased Mana Regeneration Rate
    +(13–17) to Strength
    6x Chaos OrbMuseum Map
    (38–40)% increased Spell Damage
    Gain 2% of Non-Chaos Damage as extra Chaos Damage
    +(13–17) to Strength
    1x Chaos OrbMuseum Map
    (41–45)% increased Spell Damage
    Gain 3% of Non-Chaos Damage as extra Chaos Damage
    +(13–17) to Strength
    4x Chaos OrbMuseum Map
    (46–50)% increased Spell Damage
    Gain 4% of Non-Chaos Damage as extra Chaos Damage
    +(13–17) to Strength
    1x Exalted OrbMuseum Map
    Minions have (16–19)% increased maximum Life
    Minions deal (16–19)% increased Damage
    +(13–17) to Strength
    8x Orb of AlterationArcade Map
    Minions have (20–24)% increased maximum Life
    Minions deal (20–24)% increased Damage
    +(13–17) to Strength
    4x Orb of AlchemyArcade Map
    Minions have (25–28)% increased maximum Life
    Minions deal (25–28)% increased Damage
    +(13–17) to Strength
    4x Chaos OrbArcade Map
    Minions have (10–11)% increased Attack Speed
    Minions have (10–11)% increased Cast Speed
    +(18–22) to Strength
    8x Orb of AlterationArcade Map
    Minions have (12–13)% increased Attack Speed
    Minions have (12–13)% increased Cast Speed
    +(18–22) to Strength
    2x Orb of AlchemyArcade Map
    Minions have (14–15)% increased Attack Speed
    Minions have (14–15)% increased Cast Speed
    +(18–22) to Strength
    4x Chaos OrbArcade Map
    +(14–15)% to Chaos Damage over Time Multiplier+(18–22) to Strength8x Orb of AlterationWaterways Map
    +(16–17)% to Chaos Damage over Time Multiplier+(18–22) to Strength2x Orb of AlchemyWaterways Map
    +(18–20)% to Chaos Damage over Time Multiplier+(18–22) to Strength4x Chaos OrbWaterways Map
    +(14–15)% to Physical Damage over Time Multiplier+(18–22) to Strength8x Orb of AlterationPrimordial Blocks Map
    +(16–17)% to Physical Damage over Time Multiplier+(18–22) to Strength2x Orb of AlchemyPrimordial Blocks Map
    +(18–20)% to Physical Damage over Time Multiplier+(18–22) to Strength4x Chaos OrbPrimordial Blocks Map
    +(14–15)% to Cold Damage over Time Multiplier+(18–22) to Strength8x Orb of AlterationGlacier Map
    +(16–17)% to Cold Damage over Time Multiplier+(18–22) to Strength2x Orb of AlchemyGlacier Map
    +(18–20)% to Cold Damage over Time Multiplier+(18–22) to Strength4x Chaos OrbGlacier Map
    +(14–15)% to Fire Damage over Time Multiplier+(18–22) to Strength8x Orb of AlterationPrecinct Map
    +(16–17)% to Fire Damage over Time Multiplier+(18–22) to Strength2x Orb of AlchemyPrecinct Map
    +(18–20)% to Fire Damage over Time Multiplier+(18–22) to Strength4x Chaos OrbPrecinct Map
    Attacks with this Weapon Penetrate (6–7)% Elemental Resistances+(13–17) to Strength4x Orb of AlchemyDefiled Cathedral Map
    Attacks with this Weapon Penetrate (8–10)% Elemental Resistances+(13–17) to Strength4x Chaos OrbDefiled Cathedral Map
    Attacks with this Weapon Penetrate (11–13)% Elemental Resistances+(13–17) to Strength1x Exalted OrbDefiled Cathedral Map
    Attacks with this Weapon Penetrate (6–7)% Chaos Resistance+(13–17) to Strength8x Orb of AlterationArid Lake Map
    Attacks with this Weapon Penetrate (8–10)% Chaos Resistance+(13–17) to Strength4x Orb of AlchemyArid Lake Map
    Attacks with this Weapon Penetrate (11–13)% Chaos Resistance+(13–17) to Strength4x Chaos OrbArid Lake Map
    3% chance to deal Double Damage+(18–22) to Strength2x Chaos OrbRacecourse Map
    (4–5)% chance to deal Double Damage+(18–22) to Strength8x Chaos OrbRacecourse Map
    (3–4)% increased Damage per Endurance Charge+(18–22) to Strength3x Chaos OrbCastle Ruins Map
    (3–4)% increased Damage per Frenzy Charge+(18–22) to Strength3x Chaos OrbNecropolis Map
    (3–4)% increased Damage per Power Charge+(18–22) to Strength3x Chaos OrbToxic Sewer Map
    +(17–21)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby+(18–22) to Strength6x Orb of AlterationStrand Map
    +(22–25)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby+(18–22) to Strength2x Orb of AlchemyStrand Map
    +(26–30)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby+(18–22) to Strength4x Chaos OrbStrand Map
    7% increased Attack Speed while a Rare or Unique Enemy is Nearby+(18–22) to Strength6x Orb of AlterationStrand Map
    (8–9)% increased Attack Speed while a Rare or Unique Enemy is Nearby+(18–22) to Strength2x Orb of AlchemyStrand Map
    (10–11)% increased Attack Speed while a Rare or Unique Enemy is Nearby+(18–22) to Strength4x Chaos OrbStrand Map
    (7–9)% chance to deal Double Damage while Focused
    grant focus skill [1]
    +(18–22) to Strength
    4x Orb of AlterationRacecourse Map
    (10–12)% chance to deal Double Damage while Focused
    grant focus skill [1]
    +(18–22) to Strength
    8x Orb of AlchemyRacecourse Map
    (13–15)% chance to deal Double Damage while Focused
    grant focus skill [1]
    +(18–22) to Strength
    8x Chaos OrbRacecourse Map
    +1 to Level of Socketed Support Gems+(13–17) to Strength8x Chaos OrbTower Map
    +2 to Level of Socketed Support Gems+(13–17) to Strength2x Exalted OrbTower Map
    +(6–7)% to Quality of Socketed Gems+(13–17) to Strength8x Gemcutter's PrismArmoury Map
    +(7–8)% to Quality of Socketed Gems+(13–17) to Strength1x Exalted OrbArmoury Map
    Adds (7–8) to (10–11) Physical Damage
    35% chance to cause Bleeding on Hit
    +(13–17) to Strength
    2x Orb of AlchemyAcid Caverns Map
    Adds (9–11) to (12–14) Physical Damage
    40% chance to cause Bleeding on Hit
    +(13–17) to Strength
    4x Chaos OrbAcid Caverns Map
    Hits can't be Evaded+(13–17) to Strength3x Exalted OrbPeninsula Map
    Gain (5–6)% of Fire Damage as Extra Chaos Damage+(13–17) to Strength6x Vaal OrbArsenal Map
    Gain (7–8)% of Fire Damage as Extra Chaos Damage+(13–17) to Strength8x Vaal OrbArsenal Map
    Gain (5–6)% of Cold Damage as Extra Chaos Damage+(13–17) to Strength6x Vaal OrbCoral Ruins Map
    Gain (7–8)% of Cold Damage as Extra Chaos Damage+(13–17) to Strength8x Vaal OrbCoral Ruins Map
    Gain (5–6)% of Lightning Damage as Extra Chaos Damage+(13–17) to Strength6x Vaal OrbScriptorium Map
    Gain (7–8)% of Lightning Damage as Extra Chaos Damage+(13–17) to Strength8x Vaal OrbScriptorium Map
    Gain (5–6)% of Physical Damage as Extra Chaos Damage+(13–17) to Strength6x Vaal OrbDesert Spring Map
    Gain (7–8)% of Physical Damage as Extra Chaos Damage+(13–17) to Strength8x Vaal OrbDesert Spring Map
    +(15–19) to Dexterity and Intelligence
    (8–10)% increased Attack Speed
    +(18–22) to Strength
    4x Chaos OrbBeach Map
    +(20–24) to Dexterity and Intelligence
    (13–16)% increased Attack Speed
    +(18–22) to Strength
    1x Exalted OrbBeach Map
    +(15–19) to Strength and Intelligence
    (15–20)% increased Critical Strike Chance
    +(18–22) to Strength
    2x Chaos OrbMaze Map
    +(20–24) to Strength and Intelligence
    (21–25)% increased Critical Strike Chance
    +(18–22) to Strength
    1x Exalted OrbMaze Map
    +(15–19) to Strength and Dexterity
    +(161–200) to Accuracy Rating
    +(18–22) to Strength
    4x Orb of AlterationCourtyard Map
    +(20–24) to Strength and Dexterity
    +(201–250) to Accuracy Rating
    +(18–22) to Strength
    4x Orb of AlchemyCourtyard Map
    10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy
    (8–10)% increased Attack Speed
    +(18–22) to Strength
    4x Chaos OrbSpider Forest Map
    10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy
    (13–16)% increased Attack Speed
    +(18–22) to Strength
    1x Exalted OrbSpider Forest Map
    (8–9)% increased Cast Speed
    10% chance to gain Arcane Surge when you Kill an Enemy
    +(18–22) to Strength
    4x Orb of AlterationSpider Forest Map
    (10–12)% increased Cast Speed
    10% chance to gain Arcane Surge when you Kill an Enemy
    +(18–22) to Strength
    4x Orb of AlchemySpider Forest Map
    (13–16)% increased Cast Speed
    10% chance to gain Arcane Surge when you Kill an Enemy
    +(18–22) to Strength
    4x Chaos OrbSpider Forest Map
    +(23–27) to Strength1x Orb of Chance
    Prefixes Cannot Be Changed+(18–22) to Strength2x Divine OrbThe Coward's Trial
    Suffixes Cannot Be Changed+(13–17) to Strength2x Divine OrbOba's Cursed Trove
    Can have up to 3 Crafted Modifiers+(18–22) to Strength2x Divine OrbThe Putrid Cloister
    Cannot roll Attack Modifiers+(18–22) to Strength1x Divine OrbCaer Blaidd, Wolfpack's Den
    Cannot roll Caster Modifiers+(18–22) to Strength1x Divine OrbWhakawairua Tuahu
    Thrusting One Hand Sword Gem/88
    Attack Melee Strike Slam Spell Channelling Physical Fire Cold Lightning Chaos Projectile Chaining Prismatic Minion Trap Totem Aura Movement Travel AoE Duration Vaal Retaliation Critical
    Name
    Cleave (1)
    Attack, AoE, Melee
    Cleave of Rage (1)
    Attack, AoE, Melee
    Heavy Strike (1)
    Attack, Melee, Strike
    Molten Strike (1)
    Attack, Projectile, AoE, Melee, Strike, Fire
    Perforate (1)
    Attack, AoE, Slam, Melee
    Perforate of Duality (1)
    Attack, AoE, Slam, Melee
    Perforate of Bloodshed (1)
    Physical, Attack, AoE, Slam, Melee
    Smite (1)
    Lightning, Attack, AoE, Duration, Melee, Strike, Aura
    Smite of Divine Judgement (1)
    Lightning, Attack, AoE, Melee, Strike
    Vaal Cleave (1)
    Attack, AoE, Vaal, Duration, Melee
    Vaal Molten Strike (1)
    Attack, Projectile, AoE, Melee, Strike, Fire, Chaining, Vaal
    Vaal Smite (1)
    Lightning, Attack, AoE, Duration, Melee, Strike, Aura, Vaal
    Ancestral Protector (4)
    Attack, Totem, Melee, Strike
    Crushing Fist (4)
    Attack, Slam, AoE, Retaliation, Melee
    Vigilant Strike (4)
    Attack, Melee, Strike
    Leap Slam (10)
    Attack, AoE, Movement, Travel, Slam, Melee
    Leap Slam of Groundbreaking (10)
    Attack, AoE, Movement, Travel, Slam, Melee
    Chain Hook (12)
    Attack, AoE, Movement, Melee
    Chain Hook of Trarthus (12)
    Attack, AoE, Melee
    Infernal Blow (12)
    Attack, AoE, Melee, Strike, Fire, Duration
    Infernal Blow of Immolation (12)
    Attack, AoE, Melee, Strike, Fire, Duration
    Static Strike (12)
    Attack, Melee, Strike, AoE, Duration, Lightning, Chaining
    Eviscerate (16)
    Attack, AoE, Retaliation, Physical, Melee
    Swordstorm (16)
    Attack, AoE, Retaliation, Melee
    Ancestral Warchief (28)
    Attack, Totem, AoE, Slam, Melee
    Bladestorm (28)
    Attack, AoE, Duration, Melee
    Bladestorm of Uncertainty (28)
    Attack, AoE, Duration, Melee
    Consecrated Path (28)
    Fire, Attack, AoE, Movement, Duration, Slam, Melee
    Consecrated Path of Endurance (28)
    Fire, Attack, AoE, Movement, Duration, Slam, Melee
    Dominating Blow (28)
    Attack, Minion, Duration, Melee, Strike
    Dominating Blow of Inspiring (28)
    Attack, Minion, Duration, Melee, Strike
    Ice Crash (28)
    Attack, AoE, Cold, Slam, Melee
    Ice Crash of Cadence (28)
    Attack, AoE, Cold, Slam, Melee
    Rage Vortex (28)
    Attack, AoE, Duration, Melee
    Rage Vortex of Berserking (28)
    Attack, AoE, Melee
    Tectonic Slam (28)
    Fire, Attack, AoE, Slam, Melee
    Tectonic Slam of Cataclysm (28)
    Fire, Attack, AoE, Slam, Melee
    Vaal Ancestral Warchief (28)
    Attack, Totem, AoE, Vaal, Melee, Slam
    Name
    Double Strike (1)
    Attack, Melee, Strike, Physical
    Double Strike of Impaling (1)
    Attack, Melee, Strike, Physical
    Double Strike of Momentum (1)
    Attack, Melee, Strike
    Dual Strike (1)
    Critical, Attack, Melee, Strike
    Dual Strike of Ambidexterity (1)
    Attack, Melee, Strike
    Frost Blades (1)
    Attack, Projectile, Melee, Strike, Cold
    Frost Blades of Katabasis (1)
    Attack, Melee, Strike, Cold, AoE, Duration
    Spectral Throw (1)
    Attack, Projectile
    Spectral Throw of Materialising (1)
    Attack, Projectile
    Spectral Throw of Trarthus (1)
    Trap, Attack, Projectile
    Splitting Steel (1)
    Attack, Projectile, AoE, Physical
    Splitting Steel of Ammunition (1)
    Attack, Projectile, AoE, Physical
    Vaal Double Strike (1)
    Attack, Melee, Strike, Duration, Vaal, Physical
    Vaal Spectral Throw (1)
    Attack, Projectile, Vaal
    Viper Strike (1)
    Attack, Duration, Melee, Strike, Chaos
    Viper Strike of the Mamba (1)
    Attack, Duration, Melee, Strike, Chaos
    Animate Weapon of Self Reflection (4)
    Duration, Minion, Spell
    Puncture of Shanking (4)
    Attack, Melee, Strike, Duration, Physical
    Flicker Strike (10)
    Attack, Melee, Strike, Movement, Duration
    Flicker Strike of Power (10)
    Critical, Attack, Melee, Strike, Movement, Duration
    Vaal Flicker Strike (10)
    Attack, Melee, Strike, Movement, Vaal, Duration
    Whirling Blades (10)
    Attack, Movement, Travel, Melee
    Blade Trap (12)
    Trap, Attack, AoE
    Blade Trap of Laceration (12)
    Trap, Attack, AoE, Physical
    Elemental Hit (12)
    Attack, Melee, Strike, Fire, Cold, Lightning, AoE, Prismatic
    Lacerate (12)
    Attack, AoE, Physical, Melee
    Lacerate of Haemorrhage (12)
    Attack, AoE, Physical, Melee
    Lightning Strike (12)
    Attack, Projectile, Melee, Strike, Lightning
    Lightning Strike of Arcing (12)
    Attack, Projectile, Melee, Strike, Lightning, Chaining
    Reave (12)
    Attack, AoE, Melee
    Reave of Refraction (12)
    Attack, AoE, Melee
    Shattering Steel (12)
    Attack, Projectile, AoE, Physical
    Shattering Steel of Ammunition (12)
    Attack, Projectile, AoE, Physical, Duration
    Spectral Helix (12)
    Attack, Projectile
    Spectral Helix of Trarthus (12)
    Trap, Attack, Projectile
    Vaal Lightning Strike (12)
    Attack, Melee, Strike, Duration, Vaal, Lightning, Projectile
    Vaal Reave (12)
    Attack, AoE, Vaal, Melee
    Frenzy of Onslaught (16)
    Attack, Melee, Strike
    Blade Flurry (28)
    Attack, AoE, Channelling, Melee
    Blade Flurry of Incision (28)
    Critical, Attack, AoE, Channelling, Melee
    Charged Dash (28)
    Movement, AoE, Channelling, Attack, Lightning, Melee
    Cyclone (28)
    Attack, AoE, Movement, Channelling, Melee
    Cyclone of Tumult (28)
    Attack, AoE, Movement, Channelling, Melee
    Lancing Steel (28)
    Attack, Projectile, Physical
    Lancing Steel of Spraying (28)
    Attack, Projectile
    Vaal Blade Flurry (28)
    Attack, AoE, Channelling, Vaal, Melee
    Vaal Cyclone (28)
    Attack, AoE, Duration, Vaal, Melee, Movement, Channelling
    Wild Strike (28)
    Attack, Melee, Strike, Lightning, Cold, Fire, Projectile, AoE, Chaining, Prismatic
    Wild Strike of Extremes (28)
    Attack, Melee, Strike, Lightning, Cold, Fire, Projectile, AoE, Chaining, Prismatic
    Name
    Energy Blade (24)
    Spell, Lightning
    Thrusting One Hand Swords Crucible Weapon /577
    WeightDesc
    250 (T1)Adds 6 to 16 Physical Damage
    6% reduced Attack Speed
    125 (T1)Adds 8 to 19 Physical Damage
    6% reduced Attack Speed
    1000 (T1)Adds 2 to 6 Physical Damage
    1000 (T1)Adds 2 to 8 Physical Damage
    1000 (T1)Adds 3 to 10 Physical Damage
    500 (T1)Adds 5 to 13 Physical Damage
    250 (T1)Adds 6 to 15 Physical Damage
    100 (T1)Adds 1 to 3 Physical Damage
    15% of Physical Damage Converted to Fire Damage
    100 (T1)Adds 1 to 4 Physical Damage
    15% of Physical Damage Converted to Fire Damage
    100 (T1)Adds 2 to 6 Physical Damage
    15% of Physical Damage Converted to Fire Damage
    50 (T1)Adds 3 to 7 Physical Damage
    15% of Physical Damage Converted to Fire Damage
    25 (T1)Adds 5 to 8 Physical Damage
    15% of Physical Damage Converted to Fire Damage
    100 (T1)Adds 1 to 3 Physical Damage
    15% of Physical Damage Converted to Cold Damage
    100 (T1)Adds 1 to 4 Physical Damage
    15% of Physical Damage Converted to Cold Damage
    100 (T1)Adds 2 to 6 Physical Damage
    15% of Physical Damage Converted to Cold Damage
    50 (T1)Adds 3 to 7 Physical Damage
    15% of Physical Damage Converted to Cold Damage
    25 (T1)Adds 5 to 8 Physical Damage
    15% of Physical Damage Converted to Cold Damage
    100 (T1)Adds 1 to 3 Physical Damage
    15% of Physical Damage Converted to Lightning Damage
    100 (T1)Adds 1 to 4 Physical Damage
    15% of Physical Damage Converted to Lightning Damage
    100 (T1)Adds 2 to 6 Physical Damage
    15% of Physical Damage Converted to Lightning Damage
    50 (T1)Adds 3 to 7 Physical Damage
    15% of Physical Damage Converted to Lightning Damage
    25 (T1)Adds 5 to 8 Physical Damage
    15% of Physical Damage Converted to Lightning Damage
    50 (T1)Adds 1 to 3 Physical Damage
    15% of Physical Damage Converted to Chaos Damage
    50 (T1)Adds 1 to 4 Physical Damage
    15% of Physical Damage Converted to Chaos Damage
    50 (T1)Adds 2 to 6 Physical Damage
    15% of Physical Damage Converted to Chaos Damage
    25 (T1)Adds 3 to 7 Physical Damage
    15% of Physical Damage Converted to Chaos Damage
    12 (T1)Adds 5 to 8 Physical Damage
    15% of Physical Damage Converted to Chaos Damage
    50 (T1)Adds 1 to 3 Physical Damage
    20% of Physical Damage converted to a random Element
    50 (T1)Adds 1 to 4 Physical Damage
    20% of Physical Damage converted to a random Element
    50 (T1)Adds 2 to 6 Physical Damage
    20% of Physical Damage converted to a random Element
    25 (T1)Adds 3 to 7 Physical Damage
    20% of Physical Damage converted to a random Element
    12 (T1)Adds 5 to 8 Physical Damage
    20% of Physical Damage converted to a random Element
    250 (T1)Adds 1 to 3 Physical Damage
    15% chance to cause Bleeding on Hit
    250 (T1)Adds 1 to 4 Physical Damage
    15% chance to cause Bleeding on Hit
    250 (T1)Adds 2 to 6 Physical Damage
    15% chance to cause Bleeding on Hit
    125 (T1)Adds 3 to 7 Physical Damage
    15% chance to cause Bleeding on Hit
    63 (T1)Adds 5 to 8 Physical Damage
    15% chance to cause Bleeding on Hit
    250 (T1)Adds 1 to 3 Physical Damage
    15% chance to Impale Enemies on Hit with Attacks
    250 (T1)Adds 1 to 4 Physical Damage
    15% chance to Impale Enemies on Hit with Attacks
    250 (T1)Adds 2 to 6 Physical Damage
    15% chance to Impale Enemies on Hit with Attacks
    125 (T1)Adds 3 to 7 Physical Damage
    15% chance to Impale Enemies on Hit with Attacks
    63 (T1)Adds 5 to 8 Physical Damage
    15% chance to Impale Enemies on Hit with Attacks
    250 (T1)Adds 27 to 42 Fire Damage
    6% reduced Attack Speed
    125 (T1)Adds 55 to 83 Fire Damage
    6% reduced Attack Speed
    1000 (T1)Adds 4 to 6 Fire Damage
    1000 (T1)Adds 7 to 10 Fire Damage
    1000 (T1)Adds 13 to 18 Fire Damage
    500 (T1)Adds 22 to 32 Fire Damage
    250 (T1)Adds 42 to 63 Fire Damage
    250 (T1)Adds 1 to 5 Fire Damage
    10% chance to Ignite
    250 (T1)Adds 3 to 6 Fire Damage
    10% chance to Ignite
    250 (T1)Adds 7 to 12 Fire Damage
    10% chance to Ignite
    125 (T1)Adds 12 to 19 Fire Damage
    10% chance to Ignite
    63 (T1)Adds 25 to 39 Fire Damage
    10% chance to Ignite
    250 (T1)25% increased Implicit Modifier magnitudes
    Adds 1 to 5 Fire Damage
    250 (T1)25% increased Implicit Modifier magnitudes
    Adds 3 to 6 Fire Damage
    250 (T1)25% increased Implicit Modifier magnitudes
    Adds 7 to 12 Fire Damage
    125 (T1)25% increased Implicit Modifier magnitudes
    Adds 12 to 19 Fire Damage
    63 (T1)25% increased Implicit Modifier magnitudes
    Adds 25 to 39 Fire Damage
    250 (T1)Adds 26 to 39 Cold Damage
    Your Cold Damage cannot Chill
    125 (T1)Adds 52 to 78 Cold Damage
    Your Cold Damage cannot Chill
    1000 (T1)Adds 4 to 6 Cold Damage
    1000 (T1)Adds 5 to 10 Cold Damage
    1000 (T1)Adds 12 to 18 Cold Damage
    500 (T1)Adds 19 to 30 Cold Damage
    250 (T1)Adds 41 to 60 Cold Damage
    250 (T1)Adds 1 to 5 Cold Damage
    10% chance to Freeze
    250 (T1)Adds 3 to 6 Cold Damage
    10% chance to Freeze
    250 (T1)Adds 7 to 10 Cold Damage
    10% chance to Freeze
    125 (T1)Adds 12 to 19 Cold Damage
    10% chance to Freeze
    63 (T1)Adds 24 to 35 Cold Damage
    10% chance to Freeze
    250 (T1)Adds 1 to 5 Cold Damage
    4% increased Attack Speed
    250 (T1)Adds 3 to 6 Cold Damage
    4% increased Attack Speed
    250 (T1)Adds 7 to 10 Cold Damage
    4% increased Attack Speed
    125 (T1)Adds 12 to 19 Cold Damage
    4% increased Attack Speed
    63 (T1)Adds 24 to 35 Cold Damage
    4% increased Attack Speed
    250 (T1)Adds 3 to 66 Lightning Damage
    4% increased Lightning Damage taken
    125 (T1)Adds 7 to 132 Lightning Damage
    4% increased Lightning Damage taken
    1000 (T1)Adds 1 to 9 Lightning Damage
    1000 (T1)Adds 1 to 17 Lightning Damage
    1000 (T1)Adds 1 to 30 Lightning Damage
    500 (T1)Adds 3 to 51 Lightning Damage
    250 (T1)Adds 6 to 101 Lightning Damage
    250 (T1)Adds 1 to 6 Lightning Damage
    10% chance to Shock
    250 (T1)Adds 1 to 10 Lightning Damage
    10% chance to Shock
    250 (T1)Adds 1 to 18 Lightning Damage
    10% chance to Shock
    125 (T1)Adds 3 to 31 Lightning Damage
    10% chance to Shock
    63 (T1)Adds 3 to 60 Lightning Damage
    10% chance to Shock
    250 (T1)Adds 1 to 6 Lightning Damage
    10% increased Critical Strike Chance
    250 (T1)Adds 1 to 10 Lightning Damage
    10% increased Critical Strike Chance
    250 (T1)Adds 1 to 18 Lightning Damage
    10% increased Critical Strike Chance
    125 (T1)Adds 3 to 31 Lightning Damage
    10% increased Critical Strike Chance
    63 (T1)Adds 3 to 60 Lightning Damage
    10% increased Critical Strike Chance
    125 (T1)Adds 19 to 31 Chaos Damage
    5% reduced maximum Life
    63 (T1)Adds 39 to 59 Chaos Damage
    5% reduced maximum Life
    500 (T1)Adds 1 to 6 Chaos Damage
    500 (T1)Adds 3 to 8 Chaos Damage
    500 (T1)Adds 8 to 14 Chaos Damage
    250 (T1)Adds 15 to 24 Chaos Damage
    125 (T1)Adds 29 to 46 Chaos Damage
    125 (T1)Adds 1 to 5 Chaos Damage
    15% chance to Poison on Hit
    125 (T1)Adds 3 to 6 Chaos Damage
    15% chance to Poison on Hit
    125 (T1)Adds 7 to 9 Chaos Damage
    15% chance to Poison on Hit
    63 (T1)Adds 8 to 15 Chaos Damage
    15% chance to Poison on Hit
    31 (T1)Adds 18 to 28 Chaos Damage
    15% chance to Poison on Hit
    125 (T1)Adds 1 to 5 Chaos Damage
    10% increased Effect of Withered
    125 (T1)Adds 3 to 6 Chaos Damage
    10% increased Effect of Withered
    125 (T1)Adds 7 to 9 Chaos Damage
    10% increased Effect of Withered
    63 (T1)Adds 8 to 15 Chaos Damage
    10% increased Effect of Withered
    31 (T1)Adds 18 to 28 Chaos Damage
    10% increased Effect of Withered
    500 (T1)Adds 5 to 10 Fire Damage
    Adds 5 to 10 Cold Damage
    Adds 1 to 15 Lightning Damage
    250 (T1)Adds 9 to 15 Fire Damage
    Adds 9 to 15 Cold Damage
    Adds 1 to 23 Lightning Damage
    125 (T1)Adds 18 to 27 Fire Damage
    Adds 18 to 27 Cold Damage
    Adds 3 to 42 Lightning Damage
    125 (T1)Adds 3 to 6 Fire Damage
    Adds 3 to 6 Cold Damage
    Adds 1 to 8 Lightning Damage
    5% chance to Freeze, Shock and Ignite
    63 (T1)Adds 6 to 10 Fire Damage
    Adds 6 to 10 Cold Damage
    Adds 1 to 13 Lightning Damage
    5% chance to Freeze, Shock and Ignite
    31 (T1)Adds 13 to 20 Fire Damage
    Adds 13 to 20 Cold Damage
    Adds 3 to 25 Lightning Damage
    5% chance to Freeze, Shock and Ignite
    125 (T1)Adds 3 to 6 Fire Damage
    Adds 3 to 6 Cold Damage
    Adds 1 to 8 Lightning Damage
    15% increased Effect of Non-Damaging Ailments
    63 (T1)Adds 4 to 9 Fire Damage
    Adds 4 to 9 Cold Damage
    Adds 1 to 13 Lightning Damage
    15% increased Effect of Non-Damaging Ailments
    31 (T1)Adds 11 to 15 Fire Damage
    Adds 11 to 15 Cold Damage
    Adds 3 to 25 Lightning Damage
    15% increased Effect of Non-Damaging Ailments
    63 (T1)35% increased Damage over Time
    10% reduced Life Recovery rate
    31 (T1)42% increased Damage over Time
    10% reduced Life Recovery rate
    250 (T1)10% increased Damage over Time
    250 (T1)15% increased Damage over Time
    250 (T1)20% increased Damage over Time
    125 (T1)25% increased Damage over Time
    63 (T1)30% increased Damage over Time
    125 (T1)7% increased Damage over Time
    5% increased Skill Effect Duration
    125 (T1)10% increased Damage over Time
    5% increased Skill Effect Duration
    125 (T1)13% increased Damage over Time
    5% increased Skill Effect Duration
    63 (T1)17% increased Damage over Time
    5% increased Skill Effect Duration
    31 (T1)20% increased Damage over Time
    5% increased Skill Effect Duration
    125 (T1)7% increased Damage over Time
    15% reduced Duration of Ailments on You
    125 (T1)10% increased Damage over Time
    15% reduced Duration of Ailments on You
    125 (T1)13% increased Damage over Time
    15% reduced Duration of Ailments on You
    63 (T1)17% increased Damage over Time
    15% reduced Duration of Ailments on You
    31 (T1)20% increased Damage over Time
    15% reduced Duration of Ailments on You
    1000 (T1)+2 to Level of Socketed Melee Gems
    250 (T1)+1 to Level of Socketed Dexterity Gems
    250 (T1)+1 to Level of Socketed Strength Gems
    500 (T1)Adds 1 to 3 Cold Damage to Attacks with this Weapon per 10 Dexterity
    500 (T1)Adds 1 to 3 Fire Damage to Attacks with this Weapon per 10 Strength
    250 (T1)Adds 2 to 4 Chaos Damage to Attacks with this Weapon per 10 of your lowest Attribute
    500 (T1)20% increased Global Damage
    10% increased Cost of Skills
    500 (T1)30% increased Global Damage
    10% increased Cost of Skills
    250 (T1)40% increased Global Damage
    10% increased Cost of Skills
    1000 (T1)15% increased Global Damage
    1000 (T1)20% increased Global Damage
    500 (T1)25% increased Global Damage
    500 (T1)4% increased Attributes
    8% increased Global Damage
    500 (T1)4% increased Attributes
    12% increased Global Damage
    250 (T1)4% increased Attributes
    16% increased Global Damage
    250 (T2)+4% to Critical Strike Chance
    Your Critical Strikes do not deal extra Damage
    250 (T2)+5% to Critical Strike Chance
    Your Critical Strikes do not deal extra Damage
    250 (T2)+6% to Critical Strike Chance
    Your Critical Strikes do not deal extra Damage
    250 (T2)-3% to Critical Strike Chance
    +40% to Global Critical Strike Multiplier
    250 (T2)-3% to Critical Strike Chance
    +50% to Global Critical Strike Multiplier
    250 (T2)-3% to Critical Strike Chance
    +60% to Global Critical Strike Multiplier
    1000 (T2)+0.4% to Critical Strike Chance
    1000 (T2)+0.6% to Critical Strike Chance
    1000 (T2)+0.8% to Critical Strike Chance
    500 (T2)15% reduced Attack Speed
    +0.9% to Critical Strike Chance
    500 (T2)15% reduced Attack Speed
    +1.2% to Critical Strike Chance
    500 (T2)15% reduced Attack Speed
    +1.5% to Critical Strike Chance
    500 (T2)+0.9% to Critical Strike Chance
    -500 to Accuracy Rating
    500 (T2)+1.2% to Critical Strike Chance
    -500 to Accuracy Rating
    500 (T2)+1.5% to Critical Strike Chance
    -500 to Accuracy Rating
    500 (T2)30% increased Attack Speed
    20% less Global Damage
    500 (T2)35% increased Attack Speed
    20% less Global Damage
    500 (T2)40% increased Attack Speed
    20% less Global Damage
    1000 (T2)8% increased Attack Speed
    1000 (T2)9% increased Attack Speed
    1000 (T2)10% increased Attack Speed
    250 (T2)4% increased Attack Speed
    6% chance to gain Onslaught for 4 seconds on Kill
    250 (T2)5% increased Attack Speed
    6% chance to gain Onslaught for 4 seconds on Kill
    250 (T2)6% increased Attack Speed
    6% chance to gain Onslaught for 4 seconds on Kill
    250 (T2)4% increased Attack Speed
    6% chance to gain a Frenzy Charge on Kill
    250 (T2)5% increased Attack Speed
    6% chance to gain a Frenzy Charge on Kill
    250 (T2)6% increased Attack Speed
    6% chance to gain a Frenzy Charge on Kill
    500 (T2)25% reduced Attack Speed
    Attacks with this Weapon have 20% chance to deal Double Damage
    500 (T2)25% reduced Attack Speed
    Attacks with this Weapon have 25% chance to deal Double Damage
    500 (T2)25% reduced Attack Speed
    Attacks with this Weapon have 30% chance to deal Double Damage
    625 (T2)50% reduced Attack Speed
    Hits can't be Evaded
    625 (T2)-5% to Critical Strike Chance
    Hits can't be Evaded
    500 (T2)+150 to Accuracy Rating
    500 (T2)+250 to Accuracy Rating
    500 (T2)+350 to Accuracy Rating
    250 (T2)5% increased Dexterity
    +80 to Accuracy Rating
    250 (T2)5% increased Dexterity
    +160 to Accuracy Rating
    250 (T2)5% increased Dexterity
    +240 to Accuracy Rating
    250 (T2)15% increased Evasion Rating
    +80 to Accuracy Rating
    250 (T2)15% increased Evasion Rating
    +160 to Accuracy Rating
    250 (T2)15% increased Evasion Rating
    +240 to Accuracy Rating
    20 (T2)Resolute Technique
    20 (T2)Blood Magic
    20 (T2)Elemental Equilibrium
    20 (T2)Iron Grip
    20 (T2)Point Blank
    20 (T2)Acrobatics
    20 (T2)Vaal Pact
    20 (T2)Avatar of Fire
    20 (T2)Ancestral Bond
    20 (T2)Crimson Dance
    20 (T2)Perfect Agony
    20 (T2)Glancing Blows
    20 (T2)Call to Arms
    20 (T2)Supreme Ego
    20 (T2)The Impaler
    20 (T2)Lethe Shade
    20 (T2)Ghost Dance
    20 (T2)Versatile Combatant
    20 (T2)Magebane
    20 (T2)Wind Dancer
    20 (T2)Arrow Dancing
    20 (T2)Precise Technique
    20 (T2)Iron Reflexes
    20 (T2)Unwavering Stance
    20 (T2)Imbalanced Guard
    20 (T2)Eternal Youth
    100 (T2)5% reduced Attack Speed
    Allocates Blade of Cunning
    100 (T2)5% reduced Attack Speed
    Allocates Razor's Edge
    100 (T2)5% reduced Attack Speed
    Allocates Blade Master
    100 (T2)5% reduced Attack Speed
    Allocates Bladedancer
    100 (T2)5% reduced Attack Speed
    Allocates Fatal Blade
    100 (T2)5% reduced Attack Speed
    Allocates Brutal Blade
    500 (T2)+8% to Quality
    500 (T2)+12% to Quality
    500 (T2)+16% to Quality
    250 (T3, T4)+12% to Fire Damage over Time Multiplier
    -15% to Fire Resistance
    250 (T3, T4)+16% to Fire Damage over Time Multiplier
    -15% to Fire Resistance
    250 (T3, T4)+12% to Chaos Damage over Time Multiplier
    -15% to Chaos Resistance
    250 (T3, T4)+16% to Chaos Damage over Time Multiplier
    -15% to Chaos Resistance
    250 (T3, T4)+12% to Physical Damage over Time Multiplier
    Hits against you Overwhelm 6% of Physical Damage Reduction
    250 (T3, T4)+16% to Physical Damage over Time Multiplier
    Hits against you Overwhelm 6% of Physical Damage Reduction
    500 (T3, T4)-8% to all Elemental Resistances
    Attacks with this Weapon Penetrate 8% Elemental Resistances
    500 (T3, T4)-8% to all Elemental Resistances
    Attacks with this Weapon Penetrate 10% Elemental Resistances
    250 (T3, T4)-13% to Chaos Resistance
    Attacks with this Weapon Penetrate 8% Chaos Resistance
    250 (T3, T4)-13% to Chaos Resistance
    Attacks with this Weapon Penetrate 10% Chaos Resistance
    400 (T3, T4)10% reduced Area of Effect
    25% increased Area of Effect if you've Killed at least 5 Enemies Recently
    400 (T3, T4)10% reduced Area of Effect
    30% increased Area of Effect if you've Killed at least 5 Enemies Recently
    400 (T3, T4)20% increased Area of Effect
    10% reduced Area of Effect if you've Killed Recently
    400 (T3, T4)24% increased Area of Effect
    10% reduced Area of Effect if you've Killed Recently
    50 (T3, T4)20% increased Chaining range
    50 (T3, T4)30% increased Chaining range
    75 (T3, T4)Projectiles Pierce an additional Target
    50 (T3, T4)Projectiles have 30% chance for an additional Projectile when Forking
    50 (T3, T4)Projectiles have 40% chance for an additional Projectile when Forking
    250 (T3, T4)15% increased Effect of your Marks
    100% increased Mana Cost of Mark Skills
    250 (T3, T4)20% increased Effect of your Marks
    100% increased Mana Cost of Mark Skills
    250 (T3, T4)15% reduced Effect of your Marks
    6% chance to gain a Frenzy Charge when you Hit your Marked Enemy
    250 (T3, T4)15% reduced Effect of your Marks
    10% chance to gain a Frenzy Charge when you Hit your Marked Enemy
    250 (T3, T4)25% less Accuracy Rating against Marked Enemy
    Culling Strike against Marked Enemy
    750 (T3, T4)+0.2 metres to Weapon Range
    750 (T3, T4)+0.3 metres to Weapon Range
    500 (T3, T4)30% increased total Recovery per second from Life Leech
    0.5% of Attack Damage Leeched as Life
    500 (T3, T4)30% increased total Recovery per second from Life Leech
    0.8% of Attack Damage Leeched as Life
    500 (T3, T4)30% increased total Recovery per second from Mana Leech
    0.5% of Attack Damage Leeched as Mana
    500 (T3, T4)30% increased total Recovery per second from Mana Leech
    0.8% of Attack Damage Leeched as Mana
    400 (T3, T4)Grants 15 Life per Enemy Hit
    Removes 2 of your Mana per Enemy Hit
    400 (T3, T4)Grants 25 Life per Enemy Hit
    Removes 2 of your Mana per Enemy Hit
    400 (T3, T4)Removes 4 of your Life per Enemy Hit
    Grants 6 Mana per Enemy Hit
    400 (T3, T4)Removes 4 of your Life per Enemy Hit
    Grants 8 Mana per Enemy Hit
    500 (T3, T4)5% reduced Movement Speed
    20% increased Cooldown Recovery Rate of Travel Skills
    500 (T3, T4)5% reduced Movement Speed
    30% increased Cooldown Recovery Rate of Travel Skills
    500 (T3, T4)8% increased Movement Speed
    Your Travel Skills are Disabled
    500 (T3, T4)12% increased Movement Speed
    Your Travel Skills are Disabled
    300 (T3, T4)20% increased Effect of Onslaught on you
    Buffs on you expire 10% faster
    300 (T3, T4)25% increased Effect of Onslaught on you
    Buffs on you expire 10% faster
    300 (T3, T4)20% reduced Effect of Onslaught on you
    10% chance to gain Onslaught for 4 seconds on Kill
    300 (T3, T4)20% reduced Effect of Onslaught on you
    15% chance to gain Onslaught for 4 seconds on Kill
    300 (T3, T4)10% chance to gain Unholy Might for 4 seconds on Kill
    Buffs on you expire 10% faster
    300 (T3, T4)15% chance to gain Unholy Might for 4 seconds on Kill
    Buffs on you expire 10% faster
    500 (T3, T4)10% chance to gain Phasing for 4 seconds on Kill
    Buffs on you expire 10% faster
    500 (T3, T4)15% chance to gain Phasing for 4 seconds on Kill
    Buffs on you expire 10% faster
    750 (T3, T4)15% reduced Enemy Stun Threshold with this Weapon
    20% chance to gain an Endurance Charge when you Stun an Enemy with a Melee Hit
    750 (T3, T4)25% reduced Enemy Stun Threshold with this Weapon
    20% chance to gain an Endurance Charge when you Stun an Enemy with a Melee Hit
    500 (T3, T4)15% increased Enemy Stun Threshold
    16% chance to double Stun Duration
    500 (T3, T4)15% increased Enemy Stun Threshold
    24% chance to double Stun Duration
    300 (T3, T4)30% reduced Fortification Duration
    Melee Hits which Stun have 15% chance to Fortify
    300 (T3, T4)30% reduced Fortification Duration
    Melee Hits which Stun have 20% chance to Fortify
    300 (T3, T4)15% increased Skill Effect Duration
    10% reduced Cooldown Recovery Rate
    300 (T3, T4)20% increased Skill Effect Duration
    10% reduced Cooldown Recovery Rate
    300 (T3, T4)10% reduced Skill Effect Duration
    10% increased Cooldown Recovery Rate
    300 (T3, T4)10% reduced Skill Effect Duration
    15% increased Cooldown Recovery Rate
    300 (T3, T4)Flasks applied to you have 10% reduced Effect
    40% chance to gain a Flask Charge when you deal a Critical Strike
    300 (T3, T4)Flasks applied to you have 10% reduced Effect
    50% chance to gain a Flask Charge when you deal a Critical Strike
    300 (T3, T4)15% reduced Flask Charges gained
    Flasks applied to you have 8% increased Effect
    300 (T3, T4)15% reduced Flask Charges gained
    Flasks applied to you have 10% increased Effect
    250 (T3, T4)40% reduced Trap Trigger Area of Effect
    12% increased Trap Throwing Speed
    250 (T3, T4)40% reduced Trap Trigger Area of Effect
    16% increased Trap Throwing Speed
    250 (T3, T4)25% reduced Trap Spread
    Traps from Skills are thrown randomly around targeted location
    250 (T3, T4)15% reduced Totem Placement speed
    Skills that Summon a Totem have 25% chance to Summon two Totems instead of one
    250 (T3, T4)15% reduced Totem Placement speed
    Skills that Summon a Totem have 40% chance to Summon two Totems instead of one
    250 (T3, T4)15% reduced Totem Life
    Totems Explode on Death, dealing 10% of their Life as Physical Damage
    250 (T3, T4)15% reduced Totem Life
    Totems Explode on Death, dealing 15% of their Life as Physical Damage
    300 (T3, T4)30% increased Effect of Chill on you
    Unaffected by Chill while Channelling
    300 (T3, T4)30% increased Effect of Shock on you
    Unaffected by Shock while Channelling
    250 (T3, T4)20% increased Warcry Buff Effect
    Warcry Skills have 20% reduced Area of Effect
    250 (T3, T4)30% increased Warcry Buff Effect
    Warcry Skills have 20% reduced Area of Effect
    250 (T3, T4)30% reduced Damage
    25% increased Damage for each time you've Warcried Recently
    250 (T3, T4)30% reduced Damage
    40% increased Damage for each time you've Warcried Recently
    250 (T3, T4)6% chance to Scorch Enemies
    Cannot inflict Ignite
    250 (T3, T4)10% chance to Scorch Enemies
    Cannot inflict Ignite
    250 (T3, T4)6% chance to inflict Brittle
    Cannot inflict Freeze or Chill
    250 (T3, T4)10% chance to inflict Brittle
    Cannot inflict Freeze or Chill
    250 (T3, T4)6% chance to Sap Enemies
    Cannot inflict Shock
    250 (T3, T4)10% chance to Sap Enemies
    Cannot inflict Shock
    300 (T3, T4)Inflict Fire Exposure on Hit
    25% chance to be inflicted with Fire Exposure when you take Fire Damage from a Hit
    300 (T3, T4)Inflict Cold Exposure on Hit
    25% chance to be inflicted with Cold Exposure when you take Cold Damage from a Hit
    300 (T3, T4)Inflict Lightning Exposure on Hit
    25% chance to be inflicted with Lightning Exposure when you take Lightning Damage from a Hit
    300 (T3, T4)Inflict Fire, Cold, and Lightning Exposure on Hit
    25% chance to be inflicted with a random Exposure when you take Elemental Damage from a Hit
    150 (T3, T4)6% chance to inflict Withered for 2 seconds on Hit
    25% chance to be Withered for 2 seconds when you take Chaos Damage from a Hit
    150 (T3, T4)10% chance to inflict Withered for 2 seconds on Hit
    25% chance to be Withered for 2 seconds when you take Chaos Damage from a Hit
    500 (T3, T4)Overwhelm 15% Physical Damage Reduction
    Hits against you Overwhelm 5% of Physical Damage Reduction
    500 (T3, T4)Overwhelm 20% Physical Damage Reduction
    Hits against you Overwhelm 5% of Physical Damage Reduction
    300 (T3, T4)30% increased Stun Duration on Enemies
    15% increased Stun Duration on you
    300 (T3, T4)40% increased Stun Duration on Enemies
    20% increased Stun Duration on you
    300 (T3, T4)20% increased Freeze Duration on Enemies
    15% increased Freeze Duration on you
    300 (T3, T4)30% increased Freeze Duration on Enemies
    20% increased Freeze Duration on you
    300 (T3, T4)20% increased Ignite Duration on Enemies
    15% increased Ignite Duration on you
    300 (T3, T4)30% increased Ignite Duration on Enemies
    20% increased Ignite Duration on you
    300 (T3, T4)20% increased Bleeding Duration
    15% increased Bleed Duration on you
    300 (T3, T4)30% increased Bleeding Duration
    20% increased Bleed Duration on you
    300 (T3, T4)10% increased Poison Duration
    15% increased Poison Duration on you
    300 (T3, T4)15% increased Poison Duration
    20% increased Poison Duration on you
    300 (T3, T4)15% increased Effect of Chill on you
    30% increased Effect of Chill
    300 (T3, T4)20% increased Effect of Chill on you
    40% increased Effect of Chill
    300 (T3, T4)30% increased Effect of Shock
    15% increased Effect of Shock on you
    300 (T3, T4)40% increased Effect of Shock
    20% increased Effect of Shock on you
    300 (T3, T4)10% increased Impale Effect
    Attack Hits against you have 15% chance to Impale
    300 (T3, T4)15% increased Impale Effect
    Attack Hits against you have 20% chance to Impale
    1000 (T3, T4)20% reduced Attribute Requirements
    1000 (T3, T4)30% reduced Attribute Requirements
    500 (T3, T4)+60 to Dexterity
    Gain no inherent bonuses from Dexterity
    500 (T3, T4)+80 to Dexterity
    Gain no inherent bonuses from Dexterity
    500 (T3, T4)+60 to Intelligence
    Gain no inherent bonuses from Intelligence
    500 (T3, T4)+80 to Intelligence
    Gain no inherent bonuses from Intelligence
    500 (T3, T4)+60 to Strength
    Gain no inherent bonuses from Strength
    500 (T3, T4)+80 to Strength
    Gain no inherent bonuses from Strength
    500 (T3, T4)4% increased Dexterity
    4% increased Intelligence
    500 (T3, T4)6% increased Dexterity
    6% increased Intelligence
    500 (T3, T4)4% increased Strength
    4% increased Dexterity
    500 (T3, T4)6% increased Strength
    6% increased Dexterity
    500 (T3, T4)4% increased Strength
    4% increased Intelligence
    500 (T3, T4)6% increased Strength
    6% increased Intelligence
    500 (T3, T4)8% increased Movement Speed if Dexterity is below 100
    500 (T3, T4)12% increased Movement Speed if Dexterity is below 100
    500 (T3, T4)14% increased Area of Effect if Intelligence is below 100
    500 (T3, T4)20% increased Area of Effect if Intelligence is below 100
    500 (T3, T4)6% chance to deal Double Damage if Strength is below 100
    500 (T3, T4)10% chance to deal Double Damage if Strength is below 100
    300 (T3, T4)10% increased Explicit Elemental Damage Modifier magnitudes
    300 (T3, T4)15% increased Explicit Elemental Damage Modifier magnitudes
    300 (T3, T4)10% increased Explicit Physical and Chaos Damage Modifier magnitudes
    300 (T3, T4)15% increased Explicit Physical and Chaos Damage Modifier magnitudes
    300 (T3, T4)10% increased Explicit Critical Modifier magnitudes
    300 (T3, T4)15% increased Explicit Critical Modifier magnitudes
    300 (T3, T4)10% increased Explicit Speed Modifier magnitudes
    300 (T3, T4)15% increased Explicit Speed Modifier magnitudes
    150 (T3, T4)10% increased Explicit Attribute Modifier magnitudes
    150 (T3, T4)15% increased Explicit Attribute Modifier magnitudes
    300 (T3, T4)50% increased Endurance, Frenzy and Power Charge Duration
    300 (T3, T4)65% increased Endurance, Frenzy and Power Charge Duration
    300 (T3, T4)80% increased Endurance, Frenzy and Power Charge Duration
    300 (T3, T4)5% chance to Steal Power, Frenzy, and Endurance Charges on Hit
    300 (T3, T4)10% chance to Steal Power, Frenzy, and Endurance Charges on Hit
    300 (T3, T4)15% chance to Steal Power, Frenzy, and Endurance Charges on Hit
    200 (T3, T4)75% reduced Endurance, Frenzy and Power Charge Duration
    Gain a Power, Frenzy or Endurance Charge on Kill
    400 (T3, T4)50% reduced Frenzy Charge Duration
    Gain a Frenzy Charge on Kill
    400 (T3, T4)50% reduced Power Charge Duration
    Gain a Power Charge on Kill
    400 (T3, T4)50% reduced Endurance Charge Duration
    Gain an Endurance Charge on Kill
    300 (T3, T4)+1 to Minimum Frenzy Charges
    +1 to Minimum Power Charges
    -1 to Maximum Endurance Charges
    300 (T3, T4)+1 to Minimum Endurance Charges
    -1 to Maximum Frenzy Charges
    +1 to Minimum Power Charges
    300 (T3, T4)+1 to Minimum Endurance Charges
    +1 to Minimum Frenzy Charges
    -1 to Maximum Power Charges
    150 (T3, T4)-1 to Maximum Endurance, Frenzy and Power Charges
    +1 to Minimum Endurance, Frenzy and Power Charges
    500 (T4)+1 to Maximum Frenzy Charges
    -1 to Maximum Power Charges
    -1 to Maximum Endurance Charges
    500 (T4)-1 to Maximum Frenzy Charges
    +1 to Maximum Power Charges
    -1 to Maximum Endurance Charges
    500 (T4)-1 to Maximum Frenzy Charges
    -1 to Maximum Power Charges
    +1 to Maximum Endurance Charges
    150 (T4)4% increased Movement Speed per Frenzy Charge
    -1 to Maximum Frenzy Charges
    150 (T4)-1 to Maximum Power Charges
    4% increased Cooldown Recovery Rate per Power Charge
    150 (T4)-1 to Maximum Endurance Charges
    8% increased Area of Effect per Endurance Charge
    150 (T4)15% increased Damage per Endurance, Frenzy or Power Charge
    -1 to Maximum Endurance, Frenzy and Power Charges
    500 (T4)Rampage
    150 (T3, T4)Herald of Agony has 25% increased Buff Effect
    Herald of Agony has 25% increased Reservation
    150 (T3, T4)Herald of Agony has 35% increased Buff Effect
    Herald of Agony has 25% increased Reservation
    150 (T3, T4)Herald of Agony has 45% increased Buff Effect
    Herald of Agony has 25% increased Reservation
    150 (T3, T4)Herald of Ash has 25% increased Reservation
    Herald of Ash has 25% increased Buff Effect
    150 (T3, T4)Herald of Ash has 25% increased Reservation
    Herald of Ash has 35% increased Buff Effect
    150 (T3, T4)Herald of Ash has 25% increased Reservation
    Herald of Ash has 45% increased Buff Effect
    150 (T3, T4)Herald of Ice has 25% increased Reservation
    Herald of Ice has 25% increased Buff Effect
    150 (T3, T4)Herald of Ice has 25% increased Reservation
    Herald of Ice has 35% increased Buff Effect
    150 (T3, T4)Herald of Ice has 25% increased Reservation
    Herald of Ice has 45% increased Buff Effect
    150 (T3, T4)Herald of Purity has 25% increased Buff Effect
    Herald of Purity has 25% increased Reservation
    150 (T3, T4)Herald of Purity has 35% increased Buff Effect
    Herald of Purity has 25% increased Reservation
    150 (T3, T4)Herald of Purity has 45% increased Buff Effect
    Herald of Purity has 25% increased Reservation
    150 (T3, T4)Herald of Thunder has 25% increased Reservation
    Herald of Thunder has 25% increased Buff Effect
    150 (T3, T4)Herald of Thunder has 25% increased Reservation
    Herald of Thunder has 35% increased Buff Effect
    150 (T3, T4)Herald of Thunder has 25% increased Reservation
    Herald of Thunder has 45% increased Buff Effect
    150 (T3, T4)Anger has 20% increased Aura Effect
    Anger has 25% increased Reservation
    150 (T3, T4)Anger has 25% increased Aura Effect
    Anger has 25% increased Reservation
    150 (T3, T4)Anger has 30% increased Aura Effect
    Anger has 25% increased Reservation
    150 (T3, T4)Wrath has 20% increased Aura Effect
    Wrath has 25% increased Reservation
    150 (T3, T4)Wrath has 25% increased Aura Effect
    Wrath has 25% increased Reservation
    150 (T3, T4)Wrath has 30% increased Aura Effect
    Wrath has 25% increased Reservation
    150 (T3, T4)Hatred has 20% increased Aura Effect
    Hatred has 25% increased Reservation
    150 (T3, T4)Hatred has 25% increased Aura Effect
    Hatred has 25% increased Reservation
    150 (T3, T4)Hatred has 30% increased Aura Effect
    Hatred has 25% increased Reservation
    150 (T3, T4)Zealotry has 20% increased Aura Effect
    Zealotry has 25% increased Reservation
    150 (T3, T4)Zealotry has 25% increased Aura Effect
    Zealotry has 25% increased Reservation
    150 (T3, T4)Zealotry has 30% increased Aura Effect
    Zealotry has 25% increased Reservation
    150 (T3, T4)Pride has 20% increased Aura Effect
    Pride has 25% increased Reservation
    150 (T3, T4)Pride has 25% increased Aura Effect
    Pride has 25% increased Reservation
    150 (T3, T4)Pride has 30% increased Aura Effect
    Pride has 25% increased Reservation
    150 (T3, T4)Malevolence has 20% increased Aura Effect
    Malevolence has 25% increased Reservation
    150 (T3, T4)Malevolence has 25% increased Aura Effect
    Malevolence has 25% increased Reservation
    150 (T3, T4)Malevolence has 30% increased Aura Effect
    Malevolence has 25% increased Reservation
    150 (T3, T4)Haste has 20% increased Aura Effect
    Haste has 25% increased Reservation
    150 (T3, T4)Haste has 25% increased Aura Effect
    Haste has 25% increased Reservation
    150 (T3, T4)Haste has 30% increased Aura Effect
    Haste has 25% increased Reservation
    150 (T3, T4)Precision has 20% increased Aura Effect
    Precision has 25% increased Reservation
    150 (T3, T4)Precision has 25% increased Aura Effect
    Precision has 25% increased Reservation
    150 (T3, T4)Precision has 30% increased Aura Effect
    Precision has 25% increased Reservation
    150 (T3, T4)Banner Skills have 20% increased Aura Effect
    25% increased Reservation of Banner Skills
    150 (T3, T4)Banner Skills have 25% increased Aura Effect
    25% increased Reservation of Banner Skills
    150 (T3, T4)Banner Skills have 30% increased Aura Effect
    25% increased Reservation of Banner Skills
    100 (T3, T4)Socketed Gems are Supported by Level 10 Mana Leech
    100 (T3, T4)Socketed Gems are supported by Level 15 Additional Accuracy
    100 (T3, T4)Socketed Gems are Supported by Level 25 Arrogance
    100 (T3, T4)Socketed Gems are supported by Level 10 Fork
    100 (T3, T4)Socketed Gems are Supported by Level 10 Chance to Poison
    100 (T3, T4)Socketed Gems are supported by Level 10 Life Leech
    100 (T3, T4)Socketed Gems are supported by Level 10 Melee Splash
    100 (T3, T4)Socketed Gems are supported by Level 10 Faster Projectiles
    100 (T3, T4)Socketed Gems are supported by Level 10 Stun
    100 (T3, T4)Socketed Gems are Supported by Level 10 Increased Area of Effect
    100 (T3, T4)Socketed Gems are Supported by Level 10 Knockback
    100 (T3, T4)Socketed Gems are Supported by Level 10 Lesser Multiple Projectiles
    100 (T3, T4)Socketed Gems are supported by Level 10 Blind
    100 (T3, T4)Socketed Gems are supported by Level 10 Chance to Flee
    100 (T3, T4)Socketed Gems are Supported by Level 10 Item Rarity
    100 (T3, T4)Socketed Gems are Supported by Level 10 Combustion
    100 (T3, T4)Socketed Gems are Supported by Level 15 Life Gain On Hit
    100 (T3, T4)Socketed Gems are Supported by Level 10 Culling Strike
    100 (T3, T4)Socketed Gems are Supported by Level 10 Point Blank
    100 (T3, T4)Socketed Gems are Supported by Level 10 Iron Grip
    100 (T3, T4)Socketed Gems are Supported by Level 10 Chain
    500 (T3, T4)Socketed Gems are Supported by Level 3 Empower
    100 (T3, T4)Socketed Gems are Supported by Level 10 Slower Projectiles
    100 (T3, T4)Socketed Gems are Supported by Level 10 Less Duration
    500 (T3, T4)Socketed Gems are Supported by Level 3 Enhance
    500 (T3, T4)Socketed Gems are Supported by Level 3 Enlighten
    100 (T3, T4)Socketed Gems are Supported by Level 10 Physical To Lightning
    100 (T3, T4)Socketed Gems are Supported by Level 10 Advanced Traps
    100 (T3, T4)Socketed Gems are Supported by Level 10 Ignite Proliferation
    100 (T3, T4)Socketed Gems are Supported by Level 10 Chance To Bleed
    100 (T3, T4)Socketed Gems are Supported by Level 15 Decay
    100 (T3, T4)Socketed Gems are Supported by Level 10 Maim
    100 (T3, T4)Socketed Gems are Supported by Level 10 Momentum
    100 (T3, T4)Socketed Gems are supported by Level 10 Pierce
    100 (T3, T4)Socketed Gems are Supported by Level 25 Generosity
    100 (T3, T4)Socketed Gems are Supported by Level 10 Fortify
    100 (T3, T4)Socketed Gems are Supported by Level 10 Elemental Proliferation
    100 (T3, T4)Socketed Gems are Supported by Level 10 Volley
    100 (T3, T4)Socketed Gems are Supported by Level 10 Ancestral Call
    100 (T3, T4)Socketed Gems are Supported by Level 10 Withering Touch
    100 (T3, T4)Socketed Gems are Supported by Level 10 Energy Leech
    100 (T3, T4)Socketed Gems are Supported by Level 10 Impale
    100 (T3, T4)Socketed Gems are Supported by Level 10 Rage
    100 (T3, T4)Socketed Gems are Supported by Level 10 Swift Assembly
    100 (T3, T4)Socketed Gems are Supported by Level 25 Second Wind
    100 (T3, T4)Socketed Gems are Supported by Level 25 Urgent Orders
    100 (T3, T4)Socketed Gems are Supported by Level 10 Lifetap
    100 (T3, T4)Socketed Gems are Supported by Level 10 Behead
    100 (T3, T4)Socketed Gems are Supported by Level 25 Divine Blessing
    100 (T3, T4)Socketed Gems are Supported by Level 25 Eternal Blessing
    100 (T3, T4)Socketed Gems are Supported by Level 10 Overcharge
    25 (T3, T4)Socketed Gems are Supported by Level 10 Mana Leech
    25 (T3, T4)Socketed Gems are supported by Level 15 Additional Accuracy
    25 (T3, T4)Socketed Gems are Supported by Level 25 Arrogance
    25 (T3, T4)Socketed Gems are supported by Level 10 Fork
    25 (T3, T4)Socketed Gems are Supported by Level 10 Chance to Poison
    25 (T3, T4)Socketed Gems are supported by Level 10 Life Leech
    25 (T3, T4)Socketed Gems are supported by Level 10 Melee Splash
    25 (T3, T4)Socketed Gems are supported by Level 10 Faster Projectiles
    25 (T3, T4)Socketed Gems are supported by Level 10 Stun
    25 (T3, T4)Socketed Gems are Supported by Level 10 Increased Area of Effect
    25 (T3, T4)Socketed Gems are Supported by Level 10 Knockback
    25 (T3, T4)Socketed Gems are Supported by Level 10 Lesser Multiple Projectiles
    25 (T3, T4)Socketed Gems are supported by Level 10 Blind
    25 (T3, T4)Socketed Gems are supported by Level 10 Chance to Flee
    25 (T3, T4)Socketed Gems are Supported by Level 10 Combustion
    25 (T3, T4)Socketed Gems are Supported by Level 15 Life Gain On Hit
    25 (T3, T4)Socketed Gems are Supported by Level 10 Culling Strike
    25 (T3, T4)Socketed Gems are Supported by Level 10 Point Blank
    25 (T3, T4)Socketed Gems are Supported by Level 10 Iron Grip
    25 (T3, T4)Socketed Gems are Supported by Level 10 Chain
    125 (T3, T4)Socketed Gems are Supported by Level 3 Empower
    25 (T3, T4)Socketed Gems are Supported by Level 10 Slower Projectiles
    25 (T3, T4)Socketed Gems are Supported by Level 10 Less Duration
    125 (T3, T4)Socketed Gems are Supported by Level 3 Enhance
    125 (T3, T4)Socketed Gems are Supported by Level 3 Enlighten
    25 (T3, T4)Socketed Gems are Supported by Level 10 Physical To Lightning
    25 (T3, T4)Socketed Gems are Supported by Level 10 Advanced Traps
    25 (T3, T4)Socketed Gems are Supported by Level 10 Ignite Proliferation
    25 (T3, T4)Socketed Gems are Supported by Level 10 Chance To Bleed
    25 (T3, T4)Socketed Gems are Supported by Level 15 Decay
    25 (T3, T4)Socketed Gems are Supported by Level 10 Maim
    25 (T3, T4)Socketed Gems are Supported by Level 10 Momentum
    25 (T3, T4)Socketed Gems are supported by Level 10 Pierce
    25 (T3, T4)Socketed Gems are Supported by Level 25 Generosity
    25 (T3, T4)Socketed Gems are Supported by Level 10 Fortify
    25 (T3, T4)Socketed Gems are Supported by Level 10 Elemental Proliferation
    25 (T3, T4)Socketed Gems are Supported by Level 10 Volley
    25 (T3, T4)Socketed Gems are Supported by Level 10 Ancestral Call
    25 (T3, T4)Socketed Gems are Supported by Level 10 Withering Touch
    25 (T3, T4)Socketed Gems are Supported by Level 10 Energy Leech
    25 (T3, T4)Socketed Gems are Supported by Level 10 Impale
    25 (T3, T4)Socketed Gems are Supported by Level 10 Rage
    25 (T3, T4)Socketed Gems are Supported by Level 10 Swift Assembly
    25 (T3, T4)Socketed Gems are Supported by Level 25 Second Wind
    25 (T3, T4)Socketed Gems are Supported by Level 25 Urgent Orders
    25 (T3, T4)Socketed Gems are Supported by Level 10 Lifetap
    25 (T3, T4)Socketed Gems are Supported by Level 10 Behead
    25 (T3, T4)Socketed Gems are Supported by Level 25 Divine Blessing
    25 (T3, T4)Socketed Gems are Supported by Level 25 Eternal Blessing
    25 (T3, T4)Socketed Gems are Supported by Level 10 Overcharge
    1000 (T5)Trigger Level 20 Summon Spectral Wolf on Critical Strike with Cleave or Reave
    1000 (T5)Trigger Level 20 Stance Swap when you Attack with Perforate or Lacerate
    500 (T5)Trigger Level 20 Bone Corpses when you Stun an Enemy with Heavy Strike or Boneshatter
    1000 (T5)Trigger a Socketed Spell every second while Channelling Blade Flurry or Charged Dash
    500 (T5)Always inflict Scorch, Brittle and Sapped with Elemental Hit and Wild Strike Hits
    Cannot Ignite, Chill, Freeze or Shock
    500 (T5)Barrage and Frenzy have 25% increased Critical Strike Chance per Endurance Charge
    500 (T5)Enemies you Kill with Puncture or Ensnaring Arrow Hits Explode, dealing 10% of their Life as Physical Damage
    1000 (T5)All Damage from Lightning Strike and Frost Blades Hits can Ignite
    15% chance for Ignites inflicted with Lightning Strike or Frost Blades to deal 100% more Damage
    1000 (T5)Viper Strike and Pestilent Strike deal 25% increased Attack Damage per Frenzy Charge
    250 (T5)Increases and Reductions to Minion Damage also affect Dominating Blow and Absolution at 150% of their value
    1000 (T5)Vaal Volcanic Fissure and Vaal Molten Strike have 40% reduced Soul Gain Prevention Duration
    1000 (T5)Killing Blows from Smite and Static Strike Consume corpses to Recover 5% of Life
    1000 (T5)Flicker Strike and Vigilant Strike's Cooldown can be bypassed by Power Charges instead of Frenzy or Endurance Charges
    1000 (T5)50% chance to gain Soul Eater for 20 seconds on Killing Blow against Rare and Unique Enemies with Double Strike or Dual Strike
    500 (T5)Enemies Frozen by Ice Crash or Glacial Hammer become Covered in Frost for 4 seconds as they Unfreeze
    1000 (T5)Tectonic Slam and Infernal Blow deal 1% increased Attack Damage per 700 Armour
    1000 (T5)Enemies in your Rage Vortex or Bladestorms are Hindered and Unnerved
    1000 (T5)Knockback direction is reversed with Cyclone and Sweep
    Knock Enemies Back on hit with Cyclone and Sweep
    1000 (T5)Recover 1% of Energy Shield per Steel Shard Consumed
    1000 (T5)Each Projectile from Spectral Helix or Spectral Throw has
    between 40% more and 40% less Projectile Speed at random
    500 (T5)Shield Charge and Chain Hook have 2% increased Attack Speed per 10 Rampage Kills
    1000 (T5)Consecrated Path and Purifying Flame create Profane Ground instead of Consecrated Ground
    100% of Consecrated Path and Purifying Flame Fire Damage Converted to Chaos Damage
    1000 (T5)20% of Damage Dealt by Ancestor Totems Leeched to you as Energy Shield
    100 (T3, T4)Item sells for an additional Unique of this Base Type
    750 (T3, T4)Item sells for an additional Magmatic Ore
    200 (T3)Item sells for 20 additional Orbs of Scouring
    100 (T4)Item sells for 40 additional Orbs of Scouring
    240 (T3)Item sells for 20 additional Chaos Orbs
    120 (T4)Item sells for 40 additional Chaos Orbs
    134 (T3)Item sells for 15 additional Orbs of Regret
    67 (T4)Item sells for 30 additional Orbs of Regret
    60 (T3)Item sells for 10 additional Regal Orbs
    30 (T4)Item sells for 20 additional Regal Orbs
    134 (T3)Item sells for 15 additional Vaal Orbs
    67 (T4)Item sells for 30 additional Vaal Orbs
    54 (T3)Item sells for 15 additional Gemcutter's Prisms
    27 (T4)Item sells for 30 additional Gemcutter's Prisms
    80 (T3)Item sells for 10 additional Blessed Orbs
    40 (T4)Item sells for 20 additional Blessed Orbs
    140 (T3)Item sells for an additional Cartography Scarab of every type
    70 (T4)Item sells for 2 additional Cartography Scarabs of every type
    40 (T3)Item sells for an additional Orb of Annulment
    14 (T4)Item sells for 3 additional Orbs of Annulment
    100 (T3)Item sells for an additional Exalted Orb
    34 (T4)Item sells for 3 additional Exalted Orbs
    100 (T3)Item sells for an additional Divine Orb
    34 (T4)Item sells for 3 additional Divine Orbs
    5 (T3)Item sells for an additional Sacred Orb
    2 (T4)Item sells for 3 additional Sacred Orbs
    1250 (T3)Item sells for an additional Igneous Geode
    134 (T4)Item sells for an additional Crystalline Geode
    200 (T5)Crucible Passives that sell for items sell for twice as much
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