Starcaller

Starcaller
Abyssal Axe
Two Hand Axe
Quality: +20%
Physical Damage: (194-243) to (290-363)
Critical Strike Chance: (6-6.5)%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
Requires Level 68, 128 Str, 60 Dex
Trigger Level 20 Starfall on Melee Critical Strike
+(10–20) to all Attributes
(120–180)% increased Physical Damage
(20–30)% increased Critical Strike Chance
(10–20)% increased Area of Effect
Gain (40–60)% of Weapon Physical Damage as Extra Damage of a random Element
(Attributes are Strength, Dexterity, and Intelligence)
What began in the stars was settled in blood, beneath an uncaring sky.
Starcaller Attr /9
NameShow Full Descriptions
LimitIncarnation of Fear」Limited Drop
The MarketThe Market
AcronymWeapon, Melee, Trigger, Attribute
IconArt/2DItems/Weapons/TwoHandWeapons/TwoHandAxes/Starfell
Icon
Release VersionMercenaries
BaseTypeAbyssal Axe
SkillStarfall
Referencepoe.ninja, Community Wiki
Trigger Level 20 Starfall on Melee Critical Strike
FamilyStarfellOnMeleeCriticalHit
DomainsItem (1)
GenerationTypeUnique (3)
Req. level85 (Effective: 68)
Stats
  • local display starfall on melee critical hit % Min: 100 Max: 100 Local
  • Craft Tagsskill attack
    Starfall
    Level: 20
    Cooldown Time: 0.15 sec
    Stars fall, raining destruction down over an area. Falling stars deal Attack Damage.
    Cannot be Supported by Trigger Support Gems.
    Fires +22 Projectiles
    Trigger this Skill on Melee Critical Strike
    base is projectile [1]
    cannot pierce [1]
    is area damage [1]
    skill art variation [11]
    +(10–20) to all Attributes
    FamilyAllAttributes
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level85 (Effective: 68)
    Stats
  • additional all attributes Min: 10 Max: 20 Global
  • Craft Tagsattribute
    (120–180)% increased Physical Damage
    FamilyLocalPhysicalDamagePercent
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level85 (Effective: 68)
    Stats
  • local physical damage +% Min: 120 Max: 180 Local
  • Adds Tagshas_attack_mod
    Craft Tagsphysical_damage damage physical attack
    (20–30)% increased Critical Strike Chance
    FamilyCriticalStrikeChanceIncrease
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local critical strike chance +% Min: 20 Max: 30 Local
  • Adds Tagshas_attack_mod
    Craft Tagsattack critical
    (10–20)% increased Area of Effect
    FamilyAreaOfEffect
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level85 (Effective: 68)
    Stats
  • base skill area of effect +% Min: 10 Max: 20 Global
  • Gain (40–60)% of Weapon Physical Damage as Extra Damage of a random Element
    FamilyWeaponPhysicalDamageAddedAsRandomElement
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level85 (Effective: 68)
    Stats
  • weapon physical damage % to add as random element Min: 40 Max: 60 Global
  • Craft Tagsphysical_damage elemental_damage damage physical elemental attack
    { "w": 2, "h": 4, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9Ud29IYW5kV2VhcG9ucy9Ud29IYW5kQXhlcy9TdGFyZmVsbCIsInciOjIsImgiOjQsInNjYWxlIjoxfV0/72f3fc9a20/Starfell.png", "league": "Mercenaries", "name": "Starcaller", "typeLine": "Abyssal Axe", "baseType": "Abyssal Axe", "rarity": "Unique", "ilvl": 85, "properties": [ { "name": "Two Handed Axe", "values": [], "displayMode": 0 }, { "name": "Physical Damage", "values": [ [ "181-271", 1 ] ], "displayMode": 0, "type": 9 }, { "name": "Critical Strike Chance", "values": [ [ "6.35%", 1 ] ], "displayMode": 0, "type": 12 }, { "name": "Attacks per Second", "values": [ [ "1.25", 0 ] ], "displayMode": 0, "type": 13 }, { "name": "Weapon Range: {0} metres", "values": [ [ "1.3", 0 ] ], "displayMode": 3, "type": 14 } ], "requirements": [ { "name": "Level", "values": [ [ "68", 0 ] ], "displayMode": 0, "type": 62 }, { "name": "Str", "values": [ [ "128", 0 ] ], "displayMode": 1, "type": 63 }, { "name": "Dex", "values": [ [ "60", 0 ] ], "displayMode": 1, "type": 64 } ], "explicitMods": [ "Trigger Level 20 Starfall on Melee Critical Strike", "+16 to all Attributes", "124% increased Physical Damage", "27% increased Critical Strike Chance", "11% increased Area of Effect", "Gain 53% of Weapon Physical Damage as Extra Damage of a random Element" ], "flavourText": [ "What began in the stars was settled in blood, beneath an uncaring sky." ], "frameType": 3, "extended": { "dps": 339.38, "pdps": 339.38, "edps": 0, "dps_aug": true, "pdps_aug": true, "mods": { "explicit": [ { "name": "", "tier": "", "level": 85, "magnitudes": [ { "hash": "explicit.stat_1505174316", "min": "100", "max": "100" } ] }, { "name": "", "tier": "", "level": 85, "magnitudes": [ { "hash": "explicit.stat_1379411836", "min": "10", "max": "20" } ] }, { "name": "", "tier": "", "level": 85, "magnitudes": [ { "hash": "explicit.stat_1509134228", "min": "120", "max": "180" } ] }, { "name": "", "tier": "", "level": 85, "magnitudes": [ { "hash": "explicit.stat_2375316951", "min": "20", "max": "30" } ] }, { "name": "", "tier": "", "level": 85, "magnitudes": [ { "hash": "explicit.stat_280731498", "min": "10", "max": "20" } ] }, { "name": "", "tier": "", "level": 85, "magnitudes": [ { "hash": "explicit.stat_1038949719", "min": "40", "max": "60" } ] } ] }, "hashes": { "explicit": [ [ "explicit.stat_1505174316", [ 0 ] ], [ "explicit.stat_1379411836", [ 1 ] ], [ "explicit.stat_1509134228", [ 2 ] ], [ "explicit.stat_2375316951", [ 3 ] ], [ "explicit.stat_280731498", [ 4 ] ], [ "explicit.stat_1038949719", [ 5 ] ] ] }, "text": "Item Class: Two Hand Axes
    Rarity: Unique
    Starcaller
    Abyssal Axe
    --------
    Two Handed Axe
    Physical Damage: 181-271 (augmented)
    Critical Strike Chance: 6.35% (augmented)
    Attacks per Second: 1.25
    Weapon Range: 1.3 metres
    --------
    Requirements:
    Level: 68
    Str: 128
    Dex: 60
    --------
    Sockets: R
    --------
    Item Level: 85
    --------
    Trigger Level 20 Starfall on Melee Critical Strike
    +16 to all Attributes
    124% increased Physical Damage
    27% increased Critical Strike Chance
    11% increased Area of Effect
    Gain 53% of Weapon Physical Damage as Extra Damage of a random Element
    --------
    What began in the stars was settled in blood, beneath an uncaring sky.
    " } }
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