Steel Ring
Ring
Requires Level 78
Adds (3–4) to (10–14) Physical Damage to Attacks

Steel Ring RingAtlas1 /8
Name | Show Full Descriptions |
---|---|
DropLevel | 78 |
BaseType | Steel Ring |
Class | Rings |
Flags | CanHaveInfluence, CanBeCorrupted, CanBeDoubleCorrupted, CanHaveIncubators, CanHaveAspects, CanHaveVeiledMods, CanBeSkinnTransferred, CanScourge |
Type | Metadata/Items/Rings/RingAtlas1 |
Tags | not_for_sale, atlas_base_type, ringatlas1, ring |
Icon | Art/2DItems/Rings/AdamantineRing |
Reference | Community Wiki |
Adds (3–4) to (10–14) Physical Damage to Attacks
Family | PhysicalDamage |
---|---|
Domains | Item (1) |
GenerationType | Unique (3) |
Req. level | 100 (Effective: 80) |
Stats | |
Craft Tags | physical_damage damage physical attack |
[ { "version": "2", "abstract": true, "extends": "Metadata/Items/Equipment", "Base": [ [ "x_size", "1" ], [ "y_size", "1" ], [ "tag", "ring" ] ], "Mods": [ [ "inventory_type", "Ring" ] ], "filename": "Metadata/Items/Rings/AbstractRing" }, { "version": "2", "abstract": true, "extends": "Metadata/Items/Item", "LocalStats": [], "Mods": [ [ "stat_description_list", "Metadata/StatDescriptions/stat_descriptions.txt" ], [ "mod_stat_description_list", "Metadata/StatDescriptions/advanced_mod_stat_descriptions.txt" ], [ "enable_rarity", "normal" ], [ "enable_rarity", "magic" ], [ "enable_rarity", "rare" ], [ "enable_rarity", "unique" ] ], "Base": null, "filename": "Metadata/Items/Equipment" }, { "version": "2", "abstract": true, "extends": "nothing", "Base": [ [ "base_level", "1" ], [ "tag", "default" ] ], "filename": "Metadata/Items/Item" } ]
Unique /2
Adds (3–4) to (10–14) Physical Damage to Attacks
20% chance to Trigger Level 20 Tentacle Whip on Kill
Adds (26–32) to (42–48) Cold Damage to Attacks
(6–10)% increased maximum Energy Shield
(6–10)% increased maximum Life
(60–80)% increased Attack Damage if your other Ring is a Shaper Item
Cannot be Stunned by Attacks if your other Ring is an Elder Item
Adds (3–4) to (10–14) Physical Damage to Attacks
+(20–35) to Dexterity
(-30–-20)% to all Elemental Resistances
+(20–30)% to Chaos Resistance
5% increased Movement Speed
(25–40)% chance to inflict an additional Poison on the same Target when you inflict Poison
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.