Withertouch
Character: Mercenaries
Class: Int (ChaosMinionWitch)
Tribe: Cyaxan














Skills are divided into three categories: Primary, Secondary and Utility. Select up to two skills from each category.
Primary
Bane
Support Counts: Low
Level: (1–20)
Cast Time: 0.60 sec
Applies a debuff to enemies in an area, which deals chaos damage over time. Casting this spell also triggers any Hexes this Mercenary has.
Deals (59.3–1075.5) Base Chaos Damage per second
Base duration is 2 seconds
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Base radius is (2.1–2.4) metres
(28–42)% more Damage per Curse applied


Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect

Increased Area of Effect II
Supported Skills have 40% increased Area of Effect

Greater Area of Effect III
Supported Skills have 60% increased Area of Effect

Lesser Swift Affliction I
Supported Skills deal 15% more Damage over Time
20% less Duration of Supported Skills and Damaging Ailments they inflict
20% less Duration of Supported Skills and Damaging Ailments they inflict

Swift Affliction II
Supported Skills deal 20% more Damage over Time
20% less Duration of Supported Skills and Damaging Ailments they inflict
20% less Duration of Supported Skills and Damaging Ailments they inflict

Greater Swift Affliction III
Supported Skills deal 30% more Damage over Time
20% less Duration of Supported Skills and Damaging Ailments they inflict
20% less Duration of Supported Skills and Damaging Ailments they inflict
Temporal Chains
Support Counts: Low
Level: (1–20)
Cast Time: 0.50 sec
Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.
Base duration is (5–8.8) seconds
+(0–1) metre to radius
50% less Effect of Curse against Players
Cursed Normal and Magic Enemies have (15–29)% less Action Speed
Other effects on Cursed enemies expire 25% slower
Cursed Rare and Unique Enemies have (9–18)% less Action Speed
(Effects cannot be slowed below 25% of their normal expiry rate)


Greater Curse Effect III
20% increased Effect of Supported Curses

Lesser Faster Casting I
Supported Skills have 15% increased Cast Speed

Faster Casting II
Supported Skills have 25% increased Cast Speed

Greater Faster Casting III
Supported Skills have 35% increased Cast Speed
Secondary
Greater Soulrend
Support Counts: High
Level: (1–20)
Cooldown Time: 8.00 sec
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 170%
Fires a nova of slow moving projectiles that turn towards enemies in front of them, damaging and piercing through those they hit, and leeching some of that damage as energy shield. As the projectiles travel, they repeatedly applies a short but powerful chaos damage over time debuff to each enemy in an area around them.
Deals (21–885) to (31–1327) Chaos Damage
Projectiles Pierce all Targets
Deals (180.9–2642.5) Base Chaos Damage per second
Base duration is 3 seconds
Fires +(5–7) Projectiles
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Fires Projectiles in a circle
60% less Projectile Speed
4% of Spell Damage Leeched as Energy Shield
(Leeched Energy Shield is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)


Lesser More Duration I
Supported Skills have 15% more Skill Effect Duration

More Duration II
Supported Skills have 25% more Skill Effect Duration

Greater More Duration III
Supported Skills have 40% more Skill Effect Duration

Lesser Swift Affliction I
Supported Skills deal 15% more Damage over Time
20% less Duration of Supported Skills and Damaging Ailments they inflict
20% less Duration of Supported Skills and Damaging Ailments they inflict

Swift Affliction II
Supported Skills deal 20% more Damage over Time
20% less Duration of Supported Skills and Damaging Ailments they inflict
20% less Duration of Supported Skills and Damaging Ailments they inflict

Greater Swift Affliction III
Supported Skills deal 30% more Damage over Time
20% less Duration of Supported Skills and Damaging Ailments they inflict
20% less Duration of Supported Skills and Damaging Ailments they inflict

Return III
Projectiles from Supported Skills Return

Lesser Multiple Projectiles I
Supported Skills fire 2 additional Projectiles

Greater Multiple Projectiles III
Supported Skills fire 3 additional Projectiles

Gilded Additional Duration III
base skill effect duration [1000]

Lesser DoT Multiplier I
Supported Skills have +15% to Damage over Time Multiplier

DoT Multiplier II
Supported Skills have +25% to Damage over Time Multiplier

Greater DoT Multiplier III
Supported Skills have +35% to Damage over Time Multiplier

Lesser Cooldown Recovery I
Supported Skills have 20% increased Cooldown Recovery Rate

Cooldown Recovery II
Supported Skills have 30% increased Cooldown Recovery Rate

Greater Cooldown Recovery III
Supported Skills have 40% increased Cooldown Recovery Rate

Lesser Added Chaos I
Supported Skills have 10 to 16 added Chaos Damage

Added Chaos II
Supported Skills have 33 to 49 added Chaos Damage

Greater Added Chaos III
Supported Skills have 73 to 109 added Chaos Damage
Scourstorm
Support Counts: Medium
Level: (1–20)
Cooldown Time: 18.00 sec
Cast Time: 1.00 sec
Surrounds the caster with whipping winds of profane energy that deals chaos damage over time to nearby enemies.
Deals (18.2–415.9) Base Chaos Damage per second
Base duration is 10 seconds


Lesser More Duration I
Supported Skills have 15% more Skill Effect Duration

More Duration II
Supported Skills have 25% more Skill Effect Duration

Greater More Duration III
Supported Skills have 40% more Skill Effect Duration

Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect

Increased Area of Effect II
Supported Skills have 40% increased Area of Effect

Greater Area of Effect III
Supported Skills have 60% increased Area of Effect

Lesser Swift Affliction I
Supported Skills deal 15% more Damage over Time
20% less Duration of Supported Skills and Damaging Ailments they inflict
20% less Duration of Supported Skills and Damaging Ailments they inflict

Swift Affliction II
Supported Skills deal 20% more Damage over Time
20% less Duration of Supported Skills and Damaging Ailments they inflict
20% less Duration of Supported Skills and Damaging Ailments they inflict

Greater Swift Affliction III
Supported Skills deal 30% more Damage over Time
20% less Duration of Supported Skills and Damaging Ailments they inflict
20% less Duration of Supported Skills and Damaging Ailments they inflict

Lesser DoT Multiplier I
Supported Skills have +15% to Damage over Time Multiplier

DoT Multiplier II
Supported Skills have +25% to Damage over Time Multiplier

Greater DoT Multiplier III
Supported Skills have +35% to Damage over Time Multiplier

Lesser Cooldown Recovery I
Supported Skills have 20% increased Cooldown Recovery Rate

Cooldown Recovery II
Supported Skills have 30% increased Cooldown Recovery Rate

Greater Cooldown Recovery III
Supported Skills have 40% increased Cooldown Recovery Rate
Blight
Support Counts: High
Level: (1–20)
Cast Time: 0.30 sec
Apply a debuff to enemies which deals chaos damage over time. Enemies who aren't already debuffed by Blight are also hindered for a shorter secondary duration, slowing their movement. Continued channelling adds layers of damage to the debuff, each with their own duration.
Deals (5.9–421.5) Base Chaos Damage per second
Base duration is 2 seconds
Base secondary duration is 1 seconds
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
+(0–0.6) metres to radius
80% reduced Movement Speed
Debuff can have up to 20 layers of Damage


Lesser More Duration I
Supported Skills have 15% more Skill Effect Duration

More Duration II
Supported Skills have 25% more Skill Effect Duration

Greater More Duration III
Supported Skills have 40% more Skill Effect Duration

Lesser Faster Casting I
Supported Skills have 15% increased Cast Speed

Faster Casting II
Supported Skills have 25% increased Cast Speed

Greater Faster Casting III
Supported Skills have 35% increased Cast Speed

Lesser Swift Affliction I
Supported Skills deal 15% more Damage over Time
20% less Duration of Supported Skills and Damaging Ailments they inflict
20% less Duration of Supported Skills and Damaging Ailments they inflict

Swift Affliction II
Supported Skills deal 20% more Damage over Time
20% less Duration of Supported Skills and Damaging Ailments they inflict
20% less Duration of Supported Skills and Damaging Ailments they inflict

Greater Swift Affliction III
Supported Skills deal 30% more Damage over Time
20% less Duration of Supported Skills and Damaging Ailments they inflict
20% less Duration of Supported Skills and Damaging Ailments they inflict

Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect

Increased Area of Effect II
Supported Skills have 40% increased Area of Effect

Greater Area of Effect III
Supported Skills have 60% increased Area of Effect

Gilded Hinder Duration III
Blight has 80% increased Hinder Duration

Lesser DoT Multiplier I
Supported Skills have +15% to Damage over Time Multiplier

DoT Multiplier II
Supported Skills have +25% to Damage over Time Multiplier

Greater DoT Multiplier III
Supported Skills have +35% to Damage over Time Multiplier

Lesser Infused Channelling I
While Channelling a Supported Skill, take 5% less Damage from Hits

Infused Channelling II
While Channelling a Supported Skill, take 8% less Damage from Hits

Greater Infused Channelling III
While Channelling a Supported Skill, take 10% less Damage from Hits
Essence Drain of Wickedness
Support Counts: High
Level: (1–20)
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 310%
Fires a piercing projectile that applies a damage over time debuff when it hits. Healing the caster for a portion of the debuff damage.
Deals (20–1409) to (30–2133) Chaos Damage
Projectiles Pierce all Targets
Deals (23.5–1129.3) Base Chaos Damage per second
Base duration is 1.9 seconds
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Regenerate +38% of Debuff Damage as Life


Lesser More Duration I
Supported Skills have 15% more Skill Effect Duration

More Duration II
Supported Skills have 25% more Skill Effect Duration

Greater More Duration III
Supported Skills have 40% more Skill Effect Duration

Lesser Swift Affliction I
Supported Skills deal 15% more Damage over Time
20% less Duration of Supported Skills and Damaging Ailments they inflict
20% less Duration of Supported Skills and Damaging Ailments they inflict

Swift Affliction II
Supported Skills deal 20% more Damage over Time
20% less Duration of Supported Skills and Damaging Ailments they inflict
20% less Duration of Supported Skills and Damaging Ailments they inflict

Greater Swift Affliction III
Supported Skills deal 30% more Damage over Time
20% less Duration of Supported Skills and Damaging Ailments they inflict
20% less Duration of Supported Skills and Damaging Ailments they inflict

Return III
Projectiles from Supported Skills Return

Lesser Multiple Projectiles I
Supported Skills fire 2 additional Projectiles

Greater Multiple Projectiles III
Supported Skills fire 3 additional Projectiles

Lesser DoT Multiplier I
Supported Skills have +15% to Damage over Time Multiplier

DoT Multiplier II
Supported Skills have +25% to Damage over Time Multiplier

Greater DoT Multiplier III
Supported Skills have +35% to Damage over Time Multiplier

Lesser Chain I
Supported Skills Chain +1 times

Chain II
Supported Skills Chain +3 times

Gilded Additional Leech III
Essence Drain Regenerates +30% of Debuff Damage as Life
Altar of Chaos
Support Counts: High
Level: 1
Cooldown Time: 10.00 sec
Cast Time: 1.00 sec
Creates a profane altar which continually deals chaos damage over time to enemies around it.
Deals 2.9 Base Chaos Damage per second
Base duration is 6 seconds


Lesser DoT Multiplier I
Supported Skills have +15% to Damage over Time Multiplier

DoT Multiplier II
Supported Skills have +25% to Damage over Time Multiplier

Greater DoT Multiplier III
Supported Skills have +35% to Damage over Time Multiplier

Lesser More Duration I
Supported Skills have 15% more Skill Effect Duration

More Duration II
Supported Skills have 25% more Skill Effect Duration

Greater More Duration III
Supported Skills have 40% more Skill Effect Duration

Lesser Multiple Projectiles I
Supported Skills fire 2 additional Projectiles

Greater Multiple Projectiles III
Supported Skills fire 3 additional Projectiles

Lesser Cooldown Recovery I
Supported Skills have 20% increased Cooldown Recovery Rate

Cooldown Recovery II
Supported Skills have 30% increased Cooldown Recovery Rate

Greater Cooldown Recovery III
Supported Skills have 40% increased Cooldown Recovery Rate

Second Wind III
Supported Non-Instant Skills have +1 Cooldown Use

Lesser Swift Affliction I
Supported Skills deal 15% more Damage over Time
20% less Duration of Supported Skills and Damaging Ailments they inflict
20% less Duration of Supported Skills and Damaging Ailments they inflict

Swift Affliction II
Supported Skills deal 20% more Damage over Time
20% less Duration of Supported Skills and Damaging Ailments they inflict
20% less Duration of Supported Skills and Damaging Ailments they inflict

Greater Swift Affliction III
Supported Skills deal 30% more Damage over Time
20% less Duration of Supported Skills and Damaging Ailments they inflict
20% less Duration of Supported Skills and Damaging Ailments they inflict
Utility
Malevolence
Support Counts: None
Level: (1–20)
Cooldown Time: 1.20 sec
Cast Time: 0.30 sec
Casts an aura that multiplies damage over time and increases skill effect duration.
+(0–1.9) metres to radius
You and nearby allies deal (14–20)% more Damage over Time
You and nearby allies have (10–19)% increased Skill Effect Duration

Lightning Warp
Support Counts: Low
Level: (1–20)
Cooldown Time: 5.00 sec (2 Times)
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 90%
Waits for a duration before teleporting to a targeted destination, with the duration based on distance and movement speed. When the teleport occurs, lightning damage is dealt both around the area of arrival and departure.
Deals (6–359) to (19–1078) Lightning Damage
Can queue up to 50 uses
(30–49)% reduced Duration


Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect

Increased Area of Effect II
Supported Skills have 40% increased Area of Effect

Greater Area of Effect III
Supported Skills have 60% increased Area of Effect

Lesser Faster Casting I
Supported Skills have 15% increased Cast Speed

Faster Casting II
Supported Skills have 25% increased Cast Speed

Greater Faster Casting III
Supported Skills have 35% increased Cast Speed

Lesser Less Duration I
Supported Skills have 15% less Skill Effect Duration

Less Duration II
Supported Skills have 25% less Skill Effect Duration

Greater Less Duration III
Supported Skills have 40% less Skill Effect Duration
Frostblink
Support Counts: Low
Level: (1–20)
Cooldown Time: (3.00–2.60) sec
Cast Time: 1.00 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: (180–250)%
Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport.
Deals (9–1144) to (14–1716) Cold Damage
Base duration is 3 seconds
+(0–0.3) metres to radius
(15–19)% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area
(80–99)% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area
(80–99)% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area
(0–38)% increased maximum travel distance


Lesser Cooldown Recovery I
Supported Skills have 20% increased Cooldown Recovery Rate

Cooldown Recovery II
Supported Skills have 30% increased Cooldown Recovery Rate

Greater Cooldown Recovery III
Supported Skills have 40% increased Cooldown Recovery Rate

Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect

Increased Area of Effect II
Supported Skills have 40% increased Area of Effect

Greater Area of Effect III
Supported Skills have 60% increased Area of Effect

Lesser Freeze Chance I
Supported Skills have 20% chance to Freeze

Freeze Chance II
Supported Skills have 40% chance to Freeze

Greater Freeze Chance III
Supported Skills have 60% chance to Freeze
Flame Dash
Support Counts: Low
Level: (1–20)
Cooldown Time: 3.50 sec (3 Times)
Cast Time: 0.80 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: (80–140)%
Teleport to a location, damaging enemies and leaving a trail of burning ground.
Deals (7.5–654.3) Base Fire Damage per second
Base duration is 4 seconds
Deals (7–628) to (11–942) Fire Damage
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
(0–19)% increased Cooldown Recovery Rate


Lesser Cooldown Recovery I
Supported Skills have 20% increased Cooldown Recovery Rate

Cooldown Recovery II
Supported Skills have 30% increased Cooldown Recovery Rate

Greater Cooldown Recovery III
Supported Skills have 40% increased Cooldown Recovery Rate

Lesser Faster Casting I
Supported Skills have 15% increased Cast Speed

Faster Casting II
Supported Skills have 25% increased Cast Speed

Greater Faster Casting III
Supported Skills have 35% increased Cast Speed

Lesser More Duration I
Supported Skills have 15% more Skill Effect Duration

More Duration II
Supported Skills have 25% more Skill Effect Duration

Greater More Duration III
Supported Skills have 40% more Skill Effect Duration
Clarity
Support Counts: None
Level: (1–20)
Cooldown Time: 1.20 sec
Cast Time: 0.30 sec
Casts an aura that grants mana regeneration.
+(0–1.9) metres to radius
You and nearby Allies Regenerate (2.9–33) Mana per second

Withering Step
Support Counts: Low
Level: (1–20)
Cooldown Time: 3.00 sec
Cast Time: 0.30 sec
Grants Elusive and a buff that grants Phasing. While this buff is active, enemies in the surrounding area will be Withered.
Withered lasts 3 seconds
+(0–0.6) metres to radius
(0–38)% increased Effect of Elusive from this Skill
Inflicts +(4–6) Withered Debuffs the first time each Enemy enters the Area
Buff grants Phasing
(Elusive initially grants 15% chance to Avoid All Damage from Hits, and 30% increased Movement Speed. The buff reduces its effect over time, removing itself at 0% effect. If you already have an Elusive buff, you cannot gain Elusive)
(Withered applies 6% increased Chaos Damage Taken, and can be inflicted up to 15 times)
(While you have Phasing, your movement is not blocked by Enemies)


Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect

Increased Area of Effect II
Supported Skills have 40% increased Area of Effect

Greater Area of Effect III
Supported Skills have 60% increased Area of Effect

Lesser Cooldown Recovery I
Supported Skills have 20% increased Cooldown Recovery Rate

Cooldown Recovery II
Supported Skills have 30% increased Cooldown Recovery Rate

Greater Cooldown Recovery III
Supported Skills have 40% increased Cooldown Recovery Rate

Gilded Wither Stacks III
Withering Step inflicts 5 additional Withered Debuffs

Second Wind III
Supported Non-Instant Skills have +1 Cooldown Use
Wither Totem
Support Counts: Low
Level: (1–20)
Cast Time: 0.28 sec
Creates a Spell Totem that casts a debilitating debuff on enemies in an area, hindering their movement and also inflicts the Withered debuff, which increases the Chaos Damage they take and can stack up to 15 times.
Totem lasts 8 seconds
Withered lasts 2 seconds
Base duration is 0.5 seconds
Summons a Totem which uses this Skill
(0–19)% increased Area of Effect
(30–36)% reduced Movement Speed
6% increased Chaos Damage taken
(Withered applies 6% increased Chaos Damage Taken, and can be inflicted up to 15 times)


Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect

Increased Area of Effect II
Supported Skills have 40% increased Area of Effect

Greater Area of Effect III
Supported Skills have 60% increased Area of Effect

Lesser More Duration I
Supported Skills have 15% more Skill Effect Duration

More Duration II
Supported Skills have 25% more Skill Effect Duration

Greater More Duration III
Supported Skills have 40% more Skill Effect Duration

Lesser Ironwood I
Totems created by Supported Skills have +10% to Physical Damage Reduction
Totems created by Supported Skills have +30% to Elemental Resistances
Totems created by Supported Skills have +30% to Elemental Resistances

Ironwood II
Totems created by Supported Skills have +20% to Physical Damage Reduction
Totems created by Supported Skills have +40% to Elemental Resistances
Totems created by Supported Skills have +40% to Elemental Resistances

Greater Ironwood III
Totems created by Supported Skills have +30% to Physical Damage Reduction
Totems created by Supported Skills have +60% to Elemental Resistances
Totems created by Supported Skills have +60% to Elemental Resistances

Lesser Faster Casting I
Supported Skills have 15% increased Cast Speed

Faster Casting II
Supported Skills have 25% increased Cast Speed

Greater Faster Casting III
Supported Skills have 35% increased Cast Speed
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.