Abbild des Sklavenmeisters
Humanoid
20% erhöhte Bewegungsgeschwindigkeit
Effigy of the Slavemaster
SpectreN
Tagsbludgeoning_weapon, Zauberer, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, lightning_affinity, medium_movement, not_int, physical_affinity, red_blood, templar
Leben
400%
Rüstung
+25%
Ausweichen
+25%
Ailment Threshold
400%
Widerstand
30 30 30 20
Damage
200%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 10
Attack Time
1.845 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
144%
Type
TemplarSlaveDriverBossLake
Metadata
TemplarSlaveDriverBossLake
Stufe
68
Leben
25,733
Rüstung
35,988
Ausweichwert
5,924
Damage
747
Zauberschaden
747
Genauigkeit
580
Attack Time
1.845
Erfahrung
20,510
Minion Life
5,582
Minion Damage
597
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
SlaverTaunt
Abklingzeit: 60 Sek.
MainHandAttack
Attack, RangedAttack, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Base Damage: 598–897
Kritische Trefferchance: 5%
Attack Time: 1.845 Sek.
+1.5 Meter zur Nahkampfschlagreichweite
OffHandAttack
Attack, RangedAttack, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Base Damage: 598–897
Kritische Trefferchance: 5%
Attack Time: 1.845 Sek.
TemplarSlaveDriverBossStormBurst
Spell, Projectile, Damage, Totemable, Lightning, Area, AreaSpell
Kritische Trefferchance: 5%
Zauberzeit: 0.35 Sek.
Abklingzeit: 3 Sek.
Verursacht 194 bis 290.9 Blitzschaden
80% verringerte Zaubergeschwindigkeit
40% verringerte Projektilgeschwindigkeit
+300% mehr Flächenschaden
active skill area of effect radius +% final [-75]
base is projectile [1]
projectile uses contact position [1]
StormWhip
Attack
Base Damage: 598–897
Kritische Trefferchance: 5%
Attack Time: 1.845 Sek.
Abklingzeit: 5 Sek.
60% des physischen Schadens werden in Blitzschaden umgewandelt
Basisdauer beträgt 1 Sekunden
Feuert 7 zusätzliche Projektile
+2.5 Meter zur Nahkampfschlagreichweite
40% weniger Projektilschaden
active skill area of effect radius +% final [30]
base is projectile [1]

Object Type

version 2
extends "Metadata/Monsters/TemplarSlaveDriver/TemplarSlaveDriver"
extends "Metadata/Monsters/StandaloneMonster"

Object Type Codes

version 2
extends "Metadata/Monsters/TemplarSlaveDriver/TemplarSlaveDriver"
extends "Metadata/Monsters/StandaloneMonster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueLake/TemplarSlaveDriverBossLake"] = {
    name = "Effigy of the Slavemaster",
    life = 4,
    fireResist = 30,
    coldResist = 30,
    lightningResist = 30,
    chaosResist = 20,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.845,
    attackRange = 10,
    accuracy = 1,
    weaponType1 = "One Hand Axe",
    weaponType2 = "One Hand Mace",
    skillList = {
        "MainHandAttack",
        "OffHandAttack",
        "SlaverTaunt",
        "TemplarSlaveDriverBossStormBurst",
        "StormWhip",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MainHandAttack"] = {
    name = "MainHandAttack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_weapon_range_+",
    },
    levels = {
        [1] = {15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["OffHandAttack"] = {
    name = "OffHandAttack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SlaverTaunt"] = {
    name = "SlaverTaunt",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TemplarSlaveDriverBossStormBurst"] = {
    name = "TemplarSlaveDriverBossStormBurst",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Damage] = true,
        [SkillType.Totemable] = true,
        [SkillType.Lightning] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.35,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "active_skill_area_damage_+%_final",
        "base_cast_speed_+%",
        "base_projectile_speed_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "base_is_projectile",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 300, -80, -40, -75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["StormWhip"] = {
    name = "StormWhip",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_lightning",
        "number_of_additional_projectiles",
        "base_skill_effect_duration",
        "active_skill_projectile_damage_+%_final",
        "active_skill_area_of_effect_radius_+%_final",
        "melee_range_+",
        "base_is_projectile",
    },
    levels = {
        [1] = {60, 7, 1000, -40, 30, 25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
20% erhöhte Bewegungsgeschwindigkeit
IdMonsterImplicitFastRun4
FamilyMovementVelocity
DomainsMonster (3)
GenerationTypeEinzigartig (3)
Req. level1
Stats
  • base movement velocity +% Min: 20 Max: 20 Global
  • Craft Tagsspeed
    Edit

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