奴隸主的雕像





增加 20% 移動速度
Effigy of the Slavemaster
幽魂 | N |
---|---|
標籤 | bludgeoning_weapon, 法術, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, lightning_affinity, medium_movement, not_int, physical_affinity, red_blood, templar |
生命
400%
護甲
+25%
閃避
+25%
異常狀態臨界值
400%
抗性




傷害
200%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 10
攻擊間隔
1.845 秒
傷害分佈
±20%
經驗值
200%
Model Size
144%
類型
TemplarSlaveDriverBossLake
Metadata
TemplarSlaveDriverBossLake
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
25,733
護甲
35,988
閃避值
5,924
傷害
747
法術傷害
747
命中
580
攻擊間隔
1.845
經驗值
20,510
Minion Life
5,582
Minion Damage
597
異常狀態臨界值
25,733
冰緩
81
感電
81
易碎
460
焦灼
81
殘喘
225
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
SlaverTaunt
冷卻時間: 60 秒
MainHandAttack
攻擊, 範圍攻擊, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
基本傷害: 598–897
暴擊率: 5%
攻擊間隔: 1.845 秒
+1.5 米近戰打擊距離
OffHandAttack
攻擊, 範圍攻擊, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
基本傷害: 598–897
暴擊率: 5%
攻擊間隔: 1.845 秒
TemplarSlaveDriverBossStormBurst
法術, 投射物, 傷害, 圖騰技能, 閃電, 範圍, 範圍法術
暴擊率: 5%
施放時間: 0.35 秒
冷卻時間: 3 秒
造成 194 至 290.9 閃電傷害
減少 80% 施放速度
減少 40% 投射物速度
+300% 更多範圍傷害
active skill area of effect radius +% final [-75]
base is projectile [1]
projectile uses contact position [1]
StormWhip
攻擊
基本傷害: 598–897
暴擊率: 5%
攻擊間隔: 1.845 秒
冷卻時間: 5 秒
60% 物理傷害轉換為閃電傷害
+1 秒基礎持續時間
發射 7 個額外投射物
+2.5 米近戰打擊距離
40% 更少投射物傷害
active skill area of effect radius +% final [30]
base is projectile [1]
Object Type
version 2 extends "Metadata/Monsters/TemplarSlaveDriver/TemplarSlaveDriver" extends "Metadata/Monsters/StandaloneMonster"
Object Type Codes
version 2 extends "Metadata/Monsters/TemplarSlaveDriver/TemplarSlaveDriver" extends "Metadata/Monsters/StandaloneMonster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueLake/TemplarSlaveDriverBossLake"] = { name = "Effigy of the Slavemaster", life = 4, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 2, damageSpread = 0.2, attackTime = 1.845, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Axe", weaponType2 = "One Hand Mace", skillList = { "MainHandAttack", "OffHandAttack", "SlaverTaunt", "TemplarSlaveDriverBossStormBurst", "StormWhip", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MainHandAttack"] = { name = "MainHandAttack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_weapon_range_+", }, levels = { [1] = {15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["OffHandAttack"] = { name = "OffHandAttack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SlaverTaunt"] = { name = "SlaverTaunt", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TemplarSlaveDriverBossStormBurst"] = { name = "TemplarSlaveDriverBossStormBurst", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Damage] = true, [SkillType.Totemable] = true, [SkillType.Lightning] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.35, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_area_damage_+%_final", "base_cast_speed_+%", "base_projectile_speed_+%", "active_skill_area_of_effect_radius_+%_final", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 300, -80, -40, -75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["StormWhip"] = { name = "StormWhip", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_lightning", "number_of_additional_projectiles", "base_skill_effect_duration", "active_skill_projectile_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", "melee_range_+", "base_is_projectile", }, levels = { [1] = {60, 7, 1000, -40, 30, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
增加 20% 移動速度
Id | MonsterImplicitFastRun4 |
---|---|
Family | MovementVelocity |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.