Der Trügerische Gott





Gebiet: 'Theater der Lügen'-Karte
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-50]
no drop conversion to gold [1]
no drop culling from rarity [1]
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-50]
no drop conversion to gold [1]
no drop culling from rarity [1]
Kann nicht zurückgestoßen werden
The Deceitful God
Spectre | N |
---|---|
Area | 'Theater der Lügen'-Karte |
Tags | Zauberer, extra_large_height, fire_affinity, ghost_armour, humanoid, is_unarmed, large_model, lightning_affinity, medium_movement, melee, not_dex, physical_affinity, ranged, standalone_map_boss |
Leben
1400%
Energy Shield From Life
66%
Rüstung
+66%
Ailment Threshold
380%
Widerstand




Damage
200%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 10
Attack Time
1.995 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
100%
Type
FragmentOfBenevolence
Metadata
FragmentOfBenevolence
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
83
Leben
12,062,562
Rüstung
153,512
Ausweichwert
7,860
Energieschild
141,548
Damage
2,051
Zauberschaden
3,061
Genauigkeit
1,036
Attack Time
1.33665
Erfahrung
144,452
Minion Life
2,298,493
Minion Energy Shield
26,972
Minion Damage
1,732
Ailment Threshold
4,525,995
Chill
14,311
Shock
14,311
Brittle
80,966
Scorch
14,311
Sap
39,539
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 3257–4886
Kritische Trefferchance: 5%
Attack Time: 1.995 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

AvariusSuperProjectileBenevolence
Attack, RangedAttack, Projectile, ProjectileSpeed, ProjectilesNotFromUser
Base Damage: 3257–4886
Kritische Trefferchance: 5%
Attack Time: 1.995 Sek.
Abklingzeit: 20 Sek.
Verursacht 4120 bis 6181 physischen Schaden
80% des physischen Schadens werden in Feuerschaden umgewandelt
Projektile durchbohren alle Ziele
action attack or cast time uses animation length [1]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-70]
spell maximum action distance +% [1000]
thrown shield num additional projectiles [4]
FragmentOfBenevolenceGreaterDelayedBlast
Spell, Damage, Area, AreaSpell
Kritische Trefferchance: 5%
Zauberzeit: 1.5 Sek.
Abklingzeit: 10 Sek.
Verursacht 4530 bis 6794 physischen Schaden
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [75]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum action distance +% [100]
voll slam damage +% final at centre [25]
FragmentOfBenevolenceDelayedBlast
Spell, Damage, Area, AreaSpell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1.5 Sek.
Verursacht 4456 bis 6685 physischen Schaden
active skill area of effect radius +% final [110]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum action distance +% [100]
voll slam damage +% final at centre [25]
FragmentOfBenevolenceLesserDelayedBlast
Spell, Damage, Area, AreaSpell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1.5 Sek.
Verursacht 4383 bis 6575 physischen Schaden
active skill area of effect radius +% final [150]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum action distance +% [100]
voll slam damage +% final at centre [25]
TCFragmentOfBenevolenceDivineCharge
Attack, Melee, MeleeSingleTarget, Movement, Travel
Frontalansturm
Base Damage: 3257–4886
Kritische Trefferchance: 5%
Angriffsschaden: 37.5%
Attack Time: 1.995 Sek.
Abklingzeit: 20 Sek.
Stürmt auf einen Gegner zu und trifft diesen mit dem Schild des Charakters. Das stößt den Gegner zurück und betäubt ihn. Gegner, die sich im Weg befinden, werden zur Seite geschoben. Schaden und Betäubungsdauer sind proportional zur zurückgelegten Distanz.
Stößt Gegner bei Treffer zurück
100% erhöhte Rückstoßdistanz
action attack or cast time uses animation length [1]
base knockback speed +% [100]
ignores proximity shield [1]
is area damage [1]

FragmentOfBenevolencePietyCorruptedBallLightning
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 1185 bis 1778 physischen Schaden
Eure Treffer können Gegner nicht betäuben
Basisdauer beträgt 12.5 Sekunden
60% des physischen Schadens werden in Blitzschaden umgewandelt
50% weniger Wirkungsbereich
base is projectile [1]
is area damage [1]
FragmentOfBenevolenceOffsetProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1.2 Sek.
Verursacht 32.09 bis 48.13 Feuerschaden
Feuert ein zusätzliches Projektil
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
distribute projectiles over contact points [1]
monster projectile variation [264]
projectile speed variation +% [30]
projectile spread radius [10]
projectile uses contact position [1]
use scaled contact offset [1]
FragmentOfBenevolenceOffsetProjectileForward
Attack, RangedAttack, Projectile, ProjectileSpeed, ProjectilesNotFromUser
Base Damage: 3257–4886
Kritische Trefferchance: 5%
Attack Time: 1.995 Sek.
Verursacht 32.09 bis 48.13 Feuerschaden
Feuert ein zusätzliches Projektil
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
distribute projectiles over contact points [1]
monster projectile variation [264]
projectile speed variation +% [30]
projectile spread radius [10]
projectile uses contact position [1]
use scaled contact offset [1]
FragmentOfBenevolenceOffsetProjectileRight
Attack, RangedAttack, Projectile, ProjectileSpeed, ProjectilesNotFromUser
Base Damage: 3257–4886
Kritische Trefferchance: 5%
Attack Time: 1.995 Sek.
Verursacht 32.09 bis 48.13 Feuerschaden
Feuert ein zusätzliches Projektil
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
distribute projectiles over contact points [1]
monster projectile variation [264]
projectile speed variation +% [30]
projectile spread radius [10]
projectile uses contact position [1]
use scaled contact offset [1]
FragmentOfBenevolenceDivineCall
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell
Kritische Trefferchance: 5%
Zauberzeit: 1.2 Sek.
Abklingzeit: 10 Sek.
Verursacht 4038 bis 6057 physischen Schaden
80% des physischen Schadens werden in Feuerschaden umgewandelt
Basisdauer beträgt 2 Sekunden
Ein Aufprall alle 0.1 Sekunden
Basisradius beträgt 0.8 Meter
action attack or cast time uses animation length [1]
firestorm avoid unwalkable terrain [1]
firestorm base area of effect +% [20]
is area damage [1]
FragmentOfBenevolenceDivineBeam
Spell, Area, Fire, Channel, AreaSpell
Zauberzeit: 1 Sek.
Abklingzeit: 15 Sek.
10% erhöhter erlittener Feuerschaden
Verursacht 5919 Basis-Feuerschaden pro Sekunde
Basisdauer beträgt 5 Sekunden
Die sekundäre Basisdauer beträgt 0.75 Sekunden
150% erhöhte Strahl-Reichweite
fire beam prioritise players for targeting [1]
monster penalty against minions damage +% final vs player minions [-70]
GSFragmentOfBenevolenceKillZone
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 5874 bis 8811 physischen Schaden
80% des physischen Schadens werden in Feuerschaden umgewandelt
action attack or cast time uses animation length [1]
is area damage [1]
FragmentOfIgnoranceProjImpact
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 535.7 bis 803.6 physischen Schaden
base is projectile [1]
is area damage [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasMemory/FragmentOfBenevolence"] = { name = "The Deceitful God", life = 14, energyShield = 0.66, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 2, damageSpread = 0.2, attackTime = 1.995, attackRange = 10, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "AvariusSuperProjectileBenevolence", "GSFragmentOfBenevolenceKillZone", "FragmentOfBenevolenceLesserDelayedBlast", "FragmentOfBenevolenceDelayedBlast", "TCFragmentOfBenevolenceDivineCharge", "FragmentOfBenevolencePietyCorruptedBallLightning", "FragmentOfBenevolenceOffsetProjectile", "FragmentOfBenevolenceOffsetProjectileForward", "FragmentOfBenevolenceOffsetProjectileRight", "FragmentOfBenevolenceDivineCall", "FragmentOfBenevolenceGreaterDelayedBlast", "FragmentOfIgnoranceProjImpact", "FragmentOfBenevolenceDivineBeam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AvariusSuperProjectileBenevolence"] = { name = "AvariusSuperProjectileBenevolence", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectileSpeed] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "thrown_shield_num_additional_projectiles", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "spell_maximum_action_distance_+%", "base_physical_damage_%_to_convert_to_fire", "base_is_projectile", "always_pierce", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 4, -70, 1000, 80, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSFragmentOfBenevolenceKillZone"] = { name = "GSFragmentOfBenevolenceKillZone", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_physical_damage_%_to_convert_to_fire", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 80, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfBenevolenceLesserDelayedBlast"] = { name = "FragmentOfBenevolenceLesserDelayedBlast", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "voll_slam_damage_+%_final_at_centre", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, -50, 150, 25, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfBenevolenceDelayedBlast"] = { name = "FragmentOfBenevolenceDelayedBlast", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "voll_slam_damage_+%_final_at_centre", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, -50, 110, 25, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TCFragmentOfBenevolenceDivineCharge"] = { name = "Table Charge", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.3, baseFlags = { attack = true, melee = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "knockback_distance_+%", "base_knockback_speed_+%", "ignores_proximity_shield", "is_area_damage", "global_knockback", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {100, 100, critChance = 5, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfBenevolencePietyCorruptedBallLightning"] = { name = "FragmentOfBenevolencePietyCorruptedBallLightning", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "active_skill_area_of_effect_+%_final", "base_physical_damage_%_to_convert_to_lightning", "is_area_damage", "base_is_projectile", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 12500, -50, 60, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfBenevolenceOffsetProjectile"] = { name = "FragmentOfBenevolenceOffsetProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "projectile_speed_variation_+%", "projectile_spread_radius", "monster_projectile_variation", "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "check_for_targets_between_initiator_and_projectile_source", "base_deal_no_damage", "distribute_projectiles_over_contact_points", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 30, 10, 264, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfBenevolenceOffsetProjectileForward"] = { name = "FragmentOfBenevolenceOffsetProjectileForward", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectileSpeed] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "projectile_speed_variation_+%", "projectile_spread_radius", "monster_projectile_variation", "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "check_for_targets_between_initiator_and_projectile_source", "base_deal_no_damage", "distribute_projectiles_over_contact_points", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 30, 10, 264, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfBenevolenceOffsetProjectileRight"] = { name = "FragmentOfBenevolenceOffsetProjectileRight", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectileSpeed] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "projectile_speed_variation_+%", "projectile_spread_radius", "monster_projectile_variation", "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "check_for_targets_between_initiator_and_projectile_source", "base_deal_no_damage", "distribute_projectiles_over_contact_points", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 30, 10, 264, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfBenevolenceDivineCall"] = { name = "FragmentOfBenevolenceDivineCall", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "fire_storm_fireball_delay_ms", "firestorm_base_area_of_effect_+%", "active_skill_base_area_of_effect_radius", "base_physical_damage_%_to_convert_to_fire", "is_area_damage", "firestorm_avoid_unwalkable_terrain", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2000, 100, 20, 8, 80, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfBenevolenceGreaterDelayedBlast"] = { name = "FragmentOfBenevolenceGreaterDelayedBlast", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, -50, 75, 25, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnoranceProjImpact"] = { name = "FragmentOfIgnoranceProjImpact", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfBenevolenceDivineBeam"] = { name = "FragmentOfBenevolenceDivineBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Fire] = true, [SkillType.Channel] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "fire_damage_taken_+%", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "fire_beam_length_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "fire_beam_prioritise_players_for_targeting", }, levels = { [1] = {1.75, 10, 5000, 750, 150, -70, levelRequirement = 0, statInterpolation = {3}, cost = { }, }, }, }
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | einzigartig (3) |
Req. level | 1 |
Stats |
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | Monster (3) |
GenerationType | einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | einzigartig (3) |
Req. level | 1 |
Stats |
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-50]
no drop conversion to gold [1]
no drop culling from rarity [1]
Id | MonsterDroppedItemsMemoryInfluence |
---|---|
Family | MonsterDroppedItemsInfluence |
Domains | Monster (3) |
GenerationType | einzigartig (3) |
Req. level | 1 |
Stats |
Kann nicht zurückgestoßen werden
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | Monster (3) |
GenerationType | einzigartig (3) |
Req. level | 1 |
Stats |
Der Trügerische Gott





Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-50]
no drop conversion to gold [1]
no drop culling from rarity [1]
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-50]
no drop conversion to gold [1]
no drop culling from rarity [1]
Kann nicht zurückgestoßen werden
The Deceitful God
Spectre | N |
---|---|
Tags | Zauberer, extra_large_height, fire_affinity, ghost_armour, humanoid, is_unarmed, large_model, lightning_affinity, medium_movement, melee, not_dex, physical_affinity, ranged, standalone_map_boss |
Leben
1400%
Energy Shield From Life
66%
Rüstung
+66%
Ailment Threshold
380%
Widerstand




Damage
200%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 10
Attack Time
1.995 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
100%
Type
FragmentOfBenevolence
Metadata
FragmentOfBenevolenceSTANDALONE_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
663,289
Rüstung
47,791
Ausweichwert
4,739
Energieschild
56,613
Damage
851
Zauberschaden
1,270
Genauigkeit
580
Attack Time
1.33665
Erfahrung
112,805
Minion Life
143,873
Minion Energy Shield
12,280
Minion Damage
680
Ailment Threshold
333,595
Chill
1,055
Shock
1,055
Brittle
5,968
Scorch
1,055
Sap
2,914
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 1351–2027
Kritische Trefferchance: 5%
Attack Time: 1.995 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

AvariusSuperProjectileBenevolence
Attack, RangedAttack, Projectile, ProjectileSpeed, ProjectilesNotFromUser
Base Damage: 1351–2027
Kritische Trefferchance: 5%
Attack Time: 1.995 Sek.
Abklingzeit: 20 Sek.
Verursacht 1662 bis 2492 physischen Schaden
80% des physischen Schadens werden in Feuerschaden umgewandelt
Projektile durchbohren alle Ziele
action attack or cast time uses animation length [1]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-70]
spell maximum action distance +% [1000]
thrown shield num additional projectiles [4]
FragmentOfBenevolenceGreaterDelayedBlast
Spell, Damage, Area, AreaSpell
Kritische Trefferchance: 5%
Zauberzeit: 1.5 Sek.
Abklingzeit: 10 Sek.
Verursacht 1827 bis 2740 physischen Schaden
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [75]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum action distance +% [100]
voll slam damage +% final at centre [25]
FragmentOfBenevolenceDelayedBlast
Spell, Damage, Area, AreaSpell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1.5 Sek.
Verursacht 1797 bis 2696 physischen Schaden
active skill area of effect radius +% final [110]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum action distance +% [100]
voll slam damage +% final at centre [25]
FragmentOfBenevolenceLesserDelayedBlast
Spell, Damage, Area, AreaSpell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1.5 Sek.
Verursacht 1768 bis 2651 physischen Schaden
active skill area of effect radius +% final [150]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum action distance +% [100]
voll slam damage +% final at centre [25]
TCFragmentOfBenevolenceDivineCharge
Attack, Melee, MeleeSingleTarget, Movement, Travel
Frontalansturm
Base Damage: 1351–2027
Kritische Trefferchance: 5%
Angriffsschaden: 37.5%
Attack Time: 1.995 Sek.
Abklingzeit: 20 Sek.
Stürmt auf einen Gegner zu und trifft diesen mit dem Schild des Charakters. Das stößt den Gegner zurück und betäubt ihn. Gegner, die sich im Weg befinden, werden zur Seite geschoben. Schaden und Betäubungsdauer sind proportional zur zurückgelegten Distanz.
Stößt Gegner bei Treffer zurück
100% erhöhte Rückstoßdistanz
action attack or cast time uses animation length [1]
base knockback speed +% [100]
ignores proximity shield [1]
is area damage [1]

FragmentOfBenevolencePietyCorruptedBallLightning
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 513.5 bis 770.3 physischen Schaden
Eure Treffer können Gegner nicht betäuben
Basisdauer beträgt 12.5 Sekunden
60% des physischen Schadens werden in Blitzschaden umgewandelt
50% weniger Wirkungsbereich
base is projectile [1]
is area damage [1]
FragmentOfBenevolenceOffsetProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1.2 Sek.
Verursacht 26.9 bis 40.35 Feuerschaden
Feuert ein zusätzliches Projektil
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
distribute projectiles over contact points [1]
monster projectile variation [264]
projectile speed variation +% [30]
projectile spread radius [10]
projectile uses contact position [1]
use scaled contact offset [1]
FragmentOfBenevolenceOffsetProjectileForward
Attack, RangedAttack, Projectile, ProjectileSpeed, ProjectilesNotFromUser
Base Damage: 1351–2027
Kritische Trefferchance: 5%
Attack Time: 1.995 Sek.
Verursacht 26.9 bis 40.35 Feuerschaden
Feuert ein zusätzliches Projektil
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
distribute projectiles over contact points [1]
monster projectile variation [264]
projectile speed variation +% [30]
projectile spread radius [10]
projectile uses contact position [1]
use scaled contact offset [1]
FragmentOfBenevolenceOffsetProjectileRight
Attack, RangedAttack, Projectile, ProjectileSpeed, ProjectilesNotFromUser
Base Damage: 1351–2027
Kritische Trefferchance: 5%
Attack Time: 1.995 Sek.
Verursacht 26.9 bis 40.35 Feuerschaden
Feuert ein zusätzliches Projektil
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
distribute projectiles over contact points [1]
monster projectile variation [264]
projectile speed variation +% [30]
projectile spread radius [10]
projectile uses contact position [1]
use scaled contact offset [1]
FragmentOfBenevolenceDivineCall
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell
Kritische Trefferchance: 5%
Zauberzeit: 1.2 Sek.
Abklingzeit: 10 Sek.
Verursacht 1687 bis 2531 physischen Schaden
80% des physischen Schadens werden in Feuerschaden umgewandelt
Basisdauer beträgt 2 Sekunden
Ein Aufprall alle 0.1 Sekunden
Basisradius beträgt 0.8 Meter
action attack or cast time uses animation length [1]
firestorm avoid unwalkable terrain [1]
firestorm base area of effect +% [20]
is area damage [1]
FragmentOfBenevolenceDivineBeam
Spell, Area, Fire, Channel, AreaSpell
Zauberzeit: 1 Sek.
Abklingzeit: 15 Sek.
10% erhöhter erlittener Feuerschaden
Verursacht 2386.9 Basis-Feuerschaden pro Sekunde
Basisdauer beträgt 5 Sekunden
Die sekundäre Basisdauer beträgt 0.75 Sekunden
150% erhöhte Strahl-Reichweite
fire beam prioritise players for targeting [1]
monster penalty against minions damage +% final vs player minions [-70]
GSFragmentOfBenevolenceKillZone
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 2369 bis 3553 physischen Schaden
80% des physischen Schadens werden in Feuerschaden umgewandelt
action attack or cast time uses animation length [1]
is area damage [1]
FragmentOfIgnoranceProjImpact
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 240.6 bis 360.8 physischen Schaden
base is projectile [1]
is area damage [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasMemory/FragmentOfBenevolenceSTANDALONE_"] = { name = "The Deceitful God", life = 14, energyShield = 0.66, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 2, damageSpread = 0.2, attackTime = 1.995, attackRange = 10, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "AvariusSuperProjectileBenevolence", "GSFragmentOfBenevolenceKillZone", "FragmentOfBenevolenceLesserDelayedBlast", "FragmentOfBenevolenceDelayedBlast", "TCFragmentOfBenevolenceDivineCharge", "FragmentOfBenevolencePietyCorruptedBallLightning", "FragmentOfBenevolenceOffsetProjectile", "FragmentOfBenevolenceOffsetProjectileForward", "FragmentOfBenevolenceOffsetProjectileRight", "FragmentOfBenevolenceDivineCall", "FragmentOfBenevolenceGreaterDelayedBlast", "FragmentOfIgnoranceProjImpact", "FragmentOfBenevolenceDivineBeam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AvariusSuperProjectileBenevolence"] = { name = "AvariusSuperProjectileBenevolence", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectileSpeed] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "thrown_shield_num_additional_projectiles", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "spell_maximum_action_distance_+%", "base_physical_damage_%_to_convert_to_fire", "base_is_projectile", "always_pierce", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 4, -70, 1000, 80, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSFragmentOfBenevolenceKillZone"] = { name = "GSFragmentOfBenevolenceKillZone", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_physical_damage_%_to_convert_to_fire", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 80, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfBenevolenceLesserDelayedBlast"] = { name = "FragmentOfBenevolenceLesserDelayedBlast", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "voll_slam_damage_+%_final_at_centre", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, -50, 150, 25, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfBenevolenceDelayedBlast"] = { name = "FragmentOfBenevolenceDelayedBlast", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "voll_slam_damage_+%_final_at_centre", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, -50, 110, 25, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TCFragmentOfBenevolenceDivineCharge"] = { name = "Table Charge", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.3, baseFlags = { attack = true, melee = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "knockback_distance_+%", "base_knockback_speed_+%", "ignores_proximity_shield", "is_area_damage", "global_knockback", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {100, 100, critChance = 5, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfBenevolencePietyCorruptedBallLightning"] = { name = "FragmentOfBenevolencePietyCorruptedBallLightning", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "active_skill_area_of_effect_+%_final", "base_physical_damage_%_to_convert_to_lightning", "is_area_damage", "base_is_projectile", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 12500, -50, 60, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfBenevolenceOffsetProjectile"] = { name = "FragmentOfBenevolenceOffsetProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "projectile_speed_variation_+%", "projectile_spread_radius", "monster_projectile_variation", "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "check_for_targets_between_initiator_and_projectile_source", "base_deal_no_damage", "distribute_projectiles_over_contact_points", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 30, 10, 264, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfBenevolenceOffsetProjectileForward"] = { name = "FragmentOfBenevolenceOffsetProjectileForward", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectileSpeed] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "projectile_speed_variation_+%", "projectile_spread_radius", "monster_projectile_variation", "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "check_for_targets_between_initiator_and_projectile_source", "base_deal_no_damage", "distribute_projectiles_over_contact_points", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 30, 10, 264, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfBenevolenceOffsetProjectileRight"] = { name = "FragmentOfBenevolenceOffsetProjectileRight", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectileSpeed] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "projectile_speed_variation_+%", "projectile_spread_radius", "monster_projectile_variation", "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "check_for_targets_between_initiator_and_projectile_source", "base_deal_no_damage", "distribute_projectiles_over_contact_points", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 30, 10, 264, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfBenevolenceDivineCall"] = { name = "FragmentOfBenevolenceDivineCall", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "fire_storm_fireball_delay_ms", "firestorm_base_area_of_effect_+%", "active_skill_base_area_of_effect_radius", "base_physical_damage_%_to_convert_to_fire", "is_area_damage", "firestorm_avoid_unwalkable_terrain", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2000, 100, 20, 8, 80, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfBenevolenceGreaterDelayedBlast"] = { name = "FragmentOfBenevolenceGreaterDelayedBlast", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, -50, 75, 25, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnoranceProjImpact"] = { name = "FragmentOfIgnoranceProjImpact", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfBenevolenceDivineBeam"] = { name = "FragmentOfBenevolenceDivineBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Fire] = true, [SkillType.Channel] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "fire_damage_taken_+%", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "fire_beam_length_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "fire_beam_prioritise_players_for_targeting", }, levels = { [1] = {1.75, 10, 5000, 750, 150, -70, levelRequirement = 0, statInterpolation = {3}, cost = { }, }, }, }
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | einzigartig (3) |
Req. level | 1 |
Stats |
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | Monster (3) |
GenerationType | einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | einzigartig (3) |
Req. level | 1 |
Stats |
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-50]
no drop conversion to gold [1]
no drop culling from rarity [1]
Id | MonsterDroppedItemsMemoryInfluence |
---|---|
Family | MonsterDroppedItemsInfluence |
Domains | Monster (3) |
GenerationType | einzigartig (3) |
Req. level | 1 |
Stats |
Kann nicht zurückgestoßen werden
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | Monster (3) |
GenerationType | einzigartig (3) |
Req. level | 1 |
Stats |
Der Trügerische Gott Text Audio /19
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.