O Deus Enganador





Velocidade de Conjuração aumentada em 35%
Vida máxima aumentada em (12–16)%
+25% de Resistência a Caos aos Monstros
+40% de Resistência Elemental aos Monstros
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Determinação Recuperada aumentada em (6–9)%
Vida máxima aumentada em (12–16)%
+25% de Resistência a Caos aos Monstros
+40% de Resistência Elemental aos Monstros
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Determinação Recuperada aumentada em (6–9)%
grant actor scale +% to aura owner on death [2]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
The Deceitful God
Spectre | N |
---|---|
Area | Mapa: Teatro das Mentiras |
Tags | Conjurador, extra_large_height, fire_affinity, ghost_armour, humanoid, is_unarmed, large_model, lightning_affinity, medium_movement, melee, not_dex, physical_affinity, ranged, standalone_map_boss |
Vida
1400%
Energy Shield From Life
66%
Armadura
+66%
Ailment Threshold
380%
Resistência




Damage
200%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 10
Attack Time
1.995 Second
Damage Spread
±20%
Experiência
200%
Model Size
100%
Type
FragmentOfBenevolence
Metadata
FragmentOfBenevolence
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
83
Vida
152,400
Armadura
153,512
Evasão
7,860
Escudo de Energia
141,548
Damage
1,801
Dano Mágico
1,801
Precisão
1,036
Attack Time
1.995
Experiência
26,264
Minion Life
29,039
Minion Energy Shield
26,972
Minion Damage
1,521
Ailment Threshold
121,663
Chill
385
Shock
385
Brittle
2,176
Scorch
385
Sap
1,063
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 3257–4886
Chance de Crítico: 5%
Attack Time: 1.995 seg
Abate seus inimigos com um golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

AvariusSuperProjectileBenevolence
Attack, RangedAttack, Projectile, ProjectileSpeed, ProjectilesNotFromUser
Base Damage: 3257–4886
Chance de Crítico: 5%
Attack Time: 1.995 seg
Recarga: 20 seg
Causa 4120 a 6181 de Dano Físico
80% do Dano Físico Convertido em Dano de Fogo
Projéteis Perfuram todos Alvos
action attack or cast time uses animation length [1]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-70]
spell maximum action distance +% [1000]
thrown shield num additional projectiles [4]
FragmentOfBenevolenceGreaterDelayedBlast
Spell, Damage, Area, AreaSpell
Chance de Crítico: 5%
Tempo de Conjuração: 1.5 seg
Recarga: 10 seg
Causa 4530 a 6794 de Dano Físico
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [75]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum action distance +% [100]
voll slam damage +% final at centre [25]
FragmentOfBenevolenceDelayedBlast
Spell, Damage, Area, AreaSpell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1.5 seg
Causa 4456 a 6685 de Dano Físico
active skill area of effect radius +% final [110]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum action distance +% [100]
voll slam damage +% final at centre [25]
FragmentOfBenevolenceLesserDelayedBlast
Spell, Damage, Area, AreaSpell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1.5 seg
Causa 4383 a 6575 de Dano Físico
active skill area of effect radius +% final [150]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum action distance +% [100]
voll slam damage +% final at centre [25]
TCFragmentOfBenevolenceDivineCharge
Attack, Melee, MeleeSingleTarget, Movement, Travel
Investina com Mesa
Base Damage: 3257–4886
Chance de Crítico: 5%
Dano de Ataque: 37.5%
Attack Time: 1.995 seg
Recarga: 20 seg
Faz uma investida contra um inimigo, batendo nele com o escudo do personagem golpeando-o. Inimigos no caminho são empurrados para o lado. Dano e atordoamento são proporcionais à distância viajada.
Empurra Inimigos ao Acertar
Distância do Empurrão aumentada em 100%
action attack or cast time uses animation length [1]
base knockback speed +% [100]
ignores proximity shield [1]
is area damage [1]

FragmentOfBenevolencePietyCorruptedBallLightning
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 1185 a 1778 de Dano Físico
Seus Acertos não podem Atordoar Inimigos
Duração base é de 12.5 segundos
60% do Dano Físico Convertido em Dano de Raio
50% menos Área de Efeito
base is projectile [1]
is area damage [1]
FragmentOfBenevolenceOffsetProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1.2 seg
Causa 32.09 a 48.13 de Dano de Fogo
Dispara un Projétil adicional
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
distribute projectiles over contact points [1]
monster projectile variation [264]
projectile speed variation +% [30]
projectile spread radius [10]
projectile uses contact position [1]
use scaled contact offset [1]
FragmentOfBenevolenceOffsetProjectileForward
Attack, RangedAttack, Projectile, ProjectileSpeed, ProjectilesNotFromUser
Base Damage: 3257–4886
Chance de Crítico: 5%
Attack Time: 1.995 seg
Causa 32.09 a 48.13 de Dano de Fogo
Dispara un Projétil adicional
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
distribute projectiles over contact points [1]
monster projectile variation [264]
projectile speed variation +% [30]
projectile spread radius [10]
projectile uses contact position [1]
use scaled contact offset [1]
FragmentOfBenevolenceOffsetProjectileRight
Attack, RangedAttack, Projectile, ProjectileSpeed, ProjectilesNotFromUser
Base Damage: 3257–4886
Chance de Crítico: 5%
Attack Time: 1.995 seg
Causa 32.09 a 48.13 de Dano de Fogo
Dispara un Projétil adicional
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
distribute projectiles over contact points [1]
monster projectile variation [264]
projectile speed variation +% [30]
projectile spread radius [10]
projectile uses contact position [1]
use scaled contact offset [1]
FragmentOfBenevolenceDivineCall
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell
Chance de Crítico: 5%
Tempo de Conjuração: 1.2 seg
Recarga: 10 seg
Causa 4038 a 6057 de Dano Físico
80% do Dano Físico Convertido em Dano de Fogo
Duração base é de 2 segundos
Um impacto a cada 0.1 segundos
O raio Base é de 0.8 metros
action attack or cast time uses animation length [1]
firestorm avoid unwalkable terrain [1]
firestorm base area of effect +% [20]
is area damage [1]
FragmentOfBenevolenceDivineBeam
Spell, Area, Fire, Channel, AreaSpell
Tempo de Conjuração: 1 seg
Recarga: 15 seg
Dano de Fogo recebido aumentado em 10%
Causa 5919 de Dano de Fogo Base por segundo
Duração base é de 5 segundos
Duração Base Secundária é de 0.75 segundos
Comprimento do raio aumentado em 150%
fire beam prioritise players for targeting [1]
monster penalty against minions damage +% final vs player minions [-70]
GSFragmentOfBenevolenceKillZone
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 5874 a 8811 de Dano Físico
80% do Dano Físico Convertido em Dano de Fogo
action attack or cast time uses animation length [1]
is area damage [1]
FragmentOfIgnoranceProjImpact
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 535.7 a 803.6 de Dano Físico
base is projectile [1]
is area damage [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasMemory/FragmentOfBenevolence"] = { name = "The Deceitful God", life = 14, energyShield = 0.66, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 2, damageSpread = 0.2, attackTime = 1.995, attackRange = 10, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "AvariusSuperProjectileBenevolence", "GSFragmentOfBenevolenceKillZone", "FragmentOfBenevolenceLesserDelayedBlast", "FragmentOfBenevolenceDelayedBlast", "TCFragmentOfBenevolenceDivineCharge", "FragmentOfBenevolencePietyCorruptedBallLightning", "FragmentOfBenevolenceOffsetProjectile", "FragmentOfBenevolenceOffsetProjectileForward", "FragmentOfBenevolenceOffsetProjectileRight", "FragmentOfBenevolenceDivineCall", "FragmentOfBenevolenceGreaterDelayedBlast", "FragmentOfIgnoranceProjImpact", "FragmentOfBenevolenceDivineBeam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AvariusSuperProjectileBenevolence"] = { name = "AvariusSuperProjectileBenevolence", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectileSpeed] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "thrown_shield_num_additional_projectiles", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "spell_maximum_action_distance_+%", "base_physical_damage_%_to_convert_to_fire", "base_is_projectile", "always_pierce", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 4, -70, 1000, 80, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSFragmentOfBenevolenceKillZone"] = { name = "GSFragmentOfBenevolenceKillZone", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_physical_damage_%_to_convert_to_fire", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 80, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfBenevolenceLesserDelayedBlast"] = { name = "FragmentOfBenevolenceLesserDelayedBlast", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "voll_slam_damage_+%_final_at_centre", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, -50, 150, 25, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfBenevolenceDelayedBlast"] = { name = "FragmentOfBenevolenceDelayedBlast", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "voll_slam_damage_+%_final_at_centre", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, -50, 110, 25, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TCFragmentOfBenevolenceDivineCharge"] = { name = "Table Charge", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.3, baseFlags = { attack = true, melee = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "knockback_distance_+%", "base_knockback_speed_+%", "ignores_proximity_shield", "is_area_damage", "global_knockback", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {100, 100, critChance = 5, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfBenevolencePietyCorruptedBallLightning"] = { name = "FragmentOfBenevolencePietyCorruptedBallLightning", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "active_skill_area_of_effect_+%_final", "base_physical_damage_%_to_convert_to_lightning", "is_area_damage", "base_is_projectile", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 12500, -50, 60, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfBenevolenceOffsetProjectile"] = { name = "FragmentOfBenevolenceOffsetProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "projectile_speed_variation_+%", "projectile_spread_radius", "monster_projectile_variation", "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "check_for_targets_between_initiator_and_projectile_source", "base_deal_no_damage", "distribute_projectiles_over_contact_points", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 30, 10, 264, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfBenevolenceOffsetProjectileForward"] = { name = "FragmentOfBenevolenceOffsetProjectileForward", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectileSpeed] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "projectile_speed_variation_+%", "projectile_spread_radius", "monster_projectile_variation", "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "check_for_targets_between_initiator_and_projectile_source", "base_deal_no_damage", "distribute_projectiles_over_contact_points", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 30, 10, 264, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfBenevolenceOffsetProjectileRight"] = { name = "FragmentOfBenevolenceOffsetProjectileRight", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectileSpeed] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "projectile_speed_variation_+%", "projectile_spread_radius", "monster_projectile_variation", "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "check_for_targets_between_initiator_and_projectile_source", "base_deal_no_damage", "distribute_projectiles_over_contact_points", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 30, 10, 264, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfBenevolenceDivineCall"] = { name = "FragmentOfBenevolenceDivineCall", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "fire_storm_fireball_delay_ms", "firestorm_base_area_of_effect_+%", "active_skill_base_area_of_effect_radius", "base_physical_damage_%_to_convert_to_fire", "is_area_damage", "firestorm_avoid_unwalkable_terrain", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2000, 100, 20, 8, 80, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfBenevolenceGreaterDelayedBlast"] = { name = "FragmentOfBenevolenceGreaterDelayedBlast", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, -50, 75, 25, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnoranceProjImpact"] = { name = "FragmentOfIgnoranceProjImpact", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfBenevolenceDivineBeam"] = { name = "FragmentOfBenevolenceDivineBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Fire] = true, [SkillType.Channel] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "fire_damage_taken_+%", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "fire_beam_length_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "fire_beam_prioritise_players_for_targeting", }, levels = { [1] = {1.75, 10, 5000, 750, 150, -70, levelRequirement = 0, statInterpolation = {3}, cost = { }, }, }, }
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Velocidade de Ação não pode ser modificada abaixo do valor base 50%
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Determinação Recuperada aumentada em (6–9)%
Id | MonsterDroppedItemsMemoryInfluence |
---|---|
Family | MonsterDroppedItemsInfluence |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Não Pode ser Empurrado
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
O Deus Enganador





Velocidade de Conjuração aumentada em 35%
Vida máxima aumentada em (12–16)%
+25% de Resistência a Caos aos Monstros
+40% de Resistência Elemental aos Monstros
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Determinação Recuperada aumentada em (6–9)%
Vida máxima aumentada em (12–16)%
+25% de Resistência a Caos aos Monstros
+40% de Resistência Elemental aos Monstros
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Determinação Recuperada aumentada em (6–9)%
grant actor scale +% to aura owner on death [2]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
The Deceitful God
Spectre | N |
---|---|
Tags | Conjurador, extra_large_height, fire_affinity, ghost_armour, humanoid, is_unarmed, large_model, lightning_affinity, medium_movement, melee, not_dex, physical_affinity, ranged, standalone_map_boss |
Vida
1400%
Energy Shield From Life
66%
Armadura
+66%
Ailment Threshold
380%
Resistência




Damage
200%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 10
Attack Time
1.995 Second
Damage Spread
±20%
Experiência
200%
Model Size
100%
Type
FragmentOfBenevolence
Metadata
FragmentOfBenevolenceSTANDALONE_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
30,623
Armadura
47,791
Evasão
4,739
Escudo de Energia
56,613
Damage
747
Dano Mágico
747
Precisão
580
Attack Time
1.995
Experiência
20,510
Minion Life
6,642
Minion Energy Shield
12,280
Minion Damage
597
Ailment Threshold
24,447
Chill
77
Shock
77
Brittle
437
Scorch
77
Sap
214
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 1351–2027
Chance de Crítico: 5%
Attack Time: 1.995 seg
Abate seus inimigos com um golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

AvariusSuperProjectileBenevolence
Attack, RangedAttack, Projectile, ProjectileSpeed, ProjectilesNotFromUser
Base Damage: 1351–2027
Chance de Crítico: 5%
Attack Time: 1.995 seg
Recarga: 20 seg
Causa 1662 a 2492 de Dano Físico
80% do Dano Físico Convertido em Dano de Fogo
Projéteis Perfuram todos Alvos
action attack or cast time uses animation length [1]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-70]
spell maximum action distance +% [1000]
thrown shield num additional projectiles [4]
FragmentOfBenevolenceGreaterDelayedBlast
Spell, Damage, Area, AreaSpell
Chance de Crítico: 5%
Tempo de Conjuração: 1.5 seg
Recarga: 10 seg
Causa 1827 a 2740 de Dano Físico
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [75]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum action distance +% [100]
voll slam damage +% final at centre [25]
FragmentOfBenevolenceDelayedBlast
Spell, Damage, Area, AreaSpell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1.5 seg
Causa 1797 a 2696 de Dano Físico
active skill area of effect radius +% final [110]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum action distance +% [100]
voll slam damage +% final at centre [25]
FragmentOfBenevolenceLesserDelayedBlast
Spell, Damage, Area, AreaSpell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1.5 seg
Causa 1768 a 2651 de Dano Físico
active skill area of effect radius +% final [150]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum action distance +% [100]
voll slam damage +% final at centre [25]
TCFragmentOfBenevolenceDivineCharge
Attack, Melee, MeleeSingleTarget, Movement, Travel
Investina com Mesa
Base Damage: 1351–2027
Chance de Crítico: 5%
Dano de Ataque: 37.5%
Attack Time: 1.995 seg
Recarga: 20 seg
Faz uma investida contra um inimigo, batendo nele com o escudo do personagem golpeando-o. Inimigos no caminho são empurrados para o lado. Dano e atordoamento são proporcionais à distância viajada.
Empurra Inimigos ao Acertar
Distância do Empurrão aumentada em 100%
action attack or cast time uses animation length [1]
base knockback speed +% [100]
ignores proximity shield [1]
is area damage [1]

FragmentOfBenevolencePietyCorruptedBallLightning
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 513.5 a 770.3 de Dano Físico
Seus Acertos não podem Atordoar Inimigos
Duração base é de 12.5 segundos
60% do Dano Físico Convertido em Dano de Raio
50% menos Área de Efeito
base is projectile [1]
is area damage [1]
FragmentOfBenevolenceOffsetProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1.2 seg
Causa 26.9 a 40.35 de Dano de Fogo
Dispara un Projétil adicional
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
distribute projectiles over contact points [1]
monster projectile variation [264]
projectile speed variation +% [30]
projectile spread radius [10]
projectile uses contact position [1]
use scaled contact offset [1]
FragmentOfBenevolenceOffsetProjectileForward
Attack, RangedAttack, Projectile, ProjectileSpeed, ProjectilesNotFromUser
Base Damage: 1351–2027
Chance de Crítico: 5%
Attack Time: 1.995 seg
Causa 26.9 a 40.35 de Dano de Fogo
Dispara un Projétil adicional
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
distribute projectiles over contact points [1]
monster projectile variation [264]
projectile speed variation +% [30]
projectile spread radius [10]
projectile uses contact position [1]
use scaled contact offset [1]
FragmentOfBenevolenceOffsetProjectileRight
Attack, RangedAttack, Projectile, ProjectileSpeed, ProjectilesNotFromUser
Base Damage: 1351–2027
Chance de Crítico: 5%
Attack Time: 1.995 seg
Causa 26.9 a 40.35 de Dano de Fogo
Dispara un Projétil adicional
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
distribute projectiles over contact points [1]
monster projectile variation [264]
projectile speed variation +% [30]
projectile spread radius [10]
projectile uses contact position [1]
use scaled contact offset [1]
FragmentOfBenevolenceDivineCall
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell
Chance de Crítico: 5%
Tempo de Conjuração: 1.2 seg
Recarga: 10 seg
Causa 1687 a 2531 de Dano Físico
80% do Dano Físico Convertido em Dano de Fogo
Duração base é de 2 segundos
Um impacto a cada 0.1 segundos
O raio Base é de 0.8 metros
action attack or cast time uses animation length [1]
firestorm avoid unwalkable terrain [1]
firestorm base area of effect +% [20]
is area damage [1]
FragmentOfBenevolenceDivineBeam
Spell, Area, Fire, Channel, AreaSpell
Tempo de Conjuração: 1 seg
Recarga: 15 seg
Dano de Fogo recebido aumentado em 10%
Causa 2386.9 de Dano de Fogo Base por segundo
Duração base é de 5 segundos
Duração Base Secundária é de 0.75 segundos
Comprimento do raio aumentado em 150%
fire beam prioritise players for targeting [1]
monster penalty against minions damage +% final vs player minions [-70]
GSFragmentOfBenevolenceKillZone
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 2369 a 3553 de Dano Físico
80% do Dano Físico Convertido em Dano de Fogo
action attack or cast time uses animation length [1]
is area damage [1]
FragmentOfIgnoranceProjImpact
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 240.6 a 360.8 de Dano Físico
base is projectile [1]
is area damage [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasMemory/FragmentOfBenevolenceSTANDALONE_"] = { name = "The Deceitful God", life = 14, energyShield = 0.66, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 2, damageSpread = 0.2, attackTime = 1.995, attackRange = 10, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "AvariusSuperProjectileBenevolence", "GSFragmentOfBenevolenceKillZone", "FragmentOfBenevolenceLesserDelayedBlast", "FragmentOfBenevolenceDelayedBlast", "TCFragmentOfBenevolenceDivineCharge", "FragmentOfBenevolencePietyCorruptedBallLightning", "FragmentOfBenevolenceOffsetProjectile", "FragmentOfBenevolenceOffsetProjectileForward", "FragmentOfBenevolenceOffsetProjectileRight", "FragmentOfBenevolenceDivineCall", "FragmentOfBenevolenceGreaterDelayedBlast", "FragmentOfIgnoranceProjImpact", "FragmentOfBenevolenceDivineBeam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AvariusSuperProjectileBenevolence"] = { name = "AvariusSuperProjectileBenevolence", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectileSpeed] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "thrown_shield_num_additional_projectiles", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "spell_maximum_action_distance_+%", "base_physical_damage_%_to_convert_to_fire", "base_is_projectile", "always_pierce", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 4, -70, 1000, 80, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSFragmentOfBenevolenceKillZone"] = { name = "GSFragmentOfBenevolenceKillZone", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_physical_damage_%_to_convert_to_fire", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 80, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfBenevolenceLesserDelayedBlast"] = { name = "FragmentOfBenevolenceLesserDelayedBlast", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "voll_slam_damage_+%_final_at_centre", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, -50, 150, 25, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfBenevolenceDelayedBlast"] = { name = "FragmentOfBenevolenceDelayedBlast", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "voll_slam_damage_+%_final_at_centre", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, -50, 110, 25, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TCFragmentOfBenevolenceDivineCharge"] = { name = "Table Charge", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.3, baseFlags = { attack = true, melee = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "knockback_distance_+%", "base_knockback_speed_+%", "ignores_proximity_shield", "is_area_damage", "global_knockback", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {100, 100, critChance = 5, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfBenevolencePietyCorruptedBallLightning"] = { name = "FragmentOfBenevolencePietyCorruptedBallLightning", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "active_skill_area_of_effect_+%_final", "base_physical_damage_%_to_convert_to_lightning", "is_area_damage", "base_is_projectile", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 12500, -50, 60, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfBenevolenceOffsetProjectile"] = { name = "FragmentOfBenevolenceOffsetProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "projectile_speed_variation_+%", "projectile_spread_radius", "monster_projectile_variation", "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "check_for_targets_between_initiator_and_projectile_source", "base_deal_no_damage", "distribute_projectiles_over_contact_points", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 30, 10, 264, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfBenevolenceOffsetProjectileForward"] = { name = "FragmentOfBenevolenceOffsetProjectileForward", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectileSpeed] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "projectile_speed_variation_+%", "projectile_spread_radius", "monster_projectile_variation", "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "check_for_targets_between_initiator_and_projectile_source", "base_deal_no_damage", "distribute_projectiles_over_contact_points", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 30, 10, 264, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfBenevolenceOffsetProjectileRight"] = { name = "FragmentOfBenevolenceOffsetProjectileRight", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectileSpeed] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "projectile_speed_variation_+%", "projectile_spread_radius", "monster_projectile_variation", "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "check_for_targets_between_initiator_and_projectile_source", "base_deal_no_damage", "distribute_projectiles_over_contact_points", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 30, 10, 264, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfBenevolenceDivineCall"] = { name = "FragmentOfBenevolenceDivineCall", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "fire_storm_fireball_delay_ms", "firestorm_base_area_of_effect_+%", "active_skill_base_area_of_effect_radius", "base_physical_damage_%_to_convert_to_fire", "is_area_damage", "firestorm_avoid_unwalkable_terrain", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2000, 100, 20, 8, 80, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfBenevolenceGreaterDelayedBlast"] = { name = "FragmentOfBenevolenceGreaterDelayedBlast", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, -50, 75, 25, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnoranceProjImpact"] = { name = "FragmentOfIgnoranceProjImpact", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfBenevolenceDivineBeam"] = { name = "FragmentOfBenevolenceDivineBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Fire] = true, [SkillType.Channel] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "fire_damage_taken_+%", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "fire_beam_length_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "fire_beam_prioritise_players_for_targeting", }, levels = { [1] = {1.75, 10, 5000, 750, 150, -70, levelRequirement = 0, statInterpolation = {3}, cost = { }, }, }, }
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Velocidade de Ação não pode ser modificada abaixo do valor base 50%
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Determinação Recuperada aumentada em (6–9)%
Id | MonsterDroppedItemsMemoryInfluence |
---|---|
Family | MonsterDroppedItemsInfluence |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Não Pode ser Empurrado
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
O Deus Enganador Text Audio /19
Nome |
---|
Você rejeita... um deus? — FragmentOfBenevolence_Death |
Observe a divindade! — FragmentOfBenevolence_Emerge_Random |
Observe a divindade! — FragmentOfBenevolence_Emerge_2 |
Contemple a pureza! — FragmentOfBenevolence_Emerge_3 |
Acredite... em mim. — FragmentOfBenevolence_GiantBeam_Random |
Acredite... em mim. — FragmentOfBenevolence_GiantBeam_2 |
O que seus olhos veem é pouco... Entregue-se à fé! — FragmentOfBenevolence_MegaSkill |
Com fé e convicção, sua mente se liberta... Abra seu coração! — FragmentOfBenevolence_MegaSkill2 |
Queime! — FragmentOfBenevolence_MeteorRain_Random |
Queime! — FragmentOfBenevolence_MeteorRain_2 |
Queime! — FragmentOfBenevolence_MeteorRain_3 |
Correção! — FragmentOfBenevolence_MeteorRain_4 |
Correção! — FragmentOfBenevolence_MeteorRain_5 |
Fé viva! — FragmentOfBenevolence_OrbSkilll_Random |
Fé viva! — FragmentOfBenevolence_OrbSkilll_2 |
Esperança revelada! — FragmentOfBenevolence_OrbSkilll_3 |
Esperança revelada! — FragmentOfBenevolence_OrbSkilll_4 |
Arrependa-se! — FragmentOfBenevolence_Slam_Random |
Arrependa-se! — FragmentOfBenevolence_Slam_2 |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.