Восставший молотильщик





Область: Глубины Бездны
Восстанавливает % здоровья, когда вы теряете заряд души
maximum spirit charges [0]
monster spirit charges are infinite [0]
spirit charge tier [1]
emerge speed +% [0,20]
cannot be used as minion [1]
maximum spirit charges [0]
monster spirit charges are infinite [0]
spirit charge tier [1]
emerge speed +% [0,20]
cannot be used as minion [1]
emerge speed +% [0,20]
Risen Thresher
Spectre | N |
---|---|
Area | Глубины Бездны, Глубины Бездны, Глубины Бездны, Глубины Бездны, Глубины Бездны |
Tags | abyssal, bone_armour, bones, has_one_hand_axe, has_one_handed_melee, medium_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Здоровье
299%
Броня
+75%
Уклонение
+25%
Ailment Threshold
299%
Сопротивление




Damage
112%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 12
Attack Time
1.8 Second
Damage Spread
±20%
Опыт
175%
Model Size
90%
Type
BoneStalkerAbyss
Metadata
BoneStalkerAbyssLichMinion
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
19,236
Броня
50,383
Уклонение
5,924
Damage
418
Урон от чар
418
Точность
580
Attack Time
1.8
Опыт
17,946
Minion Life
4,172
Minion Damage
334
Ailment Threshold
19,236
Chill
61
Shock
61
Brittle
344
Scorch
61
Sap
168
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 335–502
Шанс критического удара: 5%
Attack Time: 1.8 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]

BoneStalkerWhirlingChargeLichMinion
Attack
Base Damage: 335–502
Шанс критического удара: 5%
Урон от атаки: 40%
Attack Time: 1.8 сек.
Перезарядка: 8 сек.
Наносит на 60% меньше урона атаками
Скорость атаки на 80% больше
active skill area of effect radius +% final [-30]
combo attack first hit damage +% final [100]
Object Type
version 2 extends "Metadata/Monsters/BoneStalker/BoneStalkerAbyss" DiesAfterTime { time_until_death = 30.0f }
Object Type Codes
version 2 extends "Metadata/Monsters/BoneStalker/BoneStalkerAbyss" Life { on_death = "HideMeshSegment( glow_meshShape );" on_spawned_dead = "HideMeshSegment( glow_meshShape );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BoneStalker/BoneStalkerAbyssLichMinion"] = { name = "Risen Thresher", life = 2.99, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.12, damageSpread = 0.2, attackTime = 1.8, attackRange = 12, accuracy = 1, weaponType1 = "One Hand Axe", skillList = { "Melee", "BoneStalkerWhirlingChargeLichMinion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BoneStalkerWhirlingChargeLichMinion"] = { name = "BoneStalkerWhirlingChargeLichMinion", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "combo_attack_first_hit_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {80, 100, -30, baseMultiplier = 0.4, levelRequirement = 83, statInterpolation = {}, cost = { }, }, }, }
Восстанавливает % здоровья, когда вы теряете заряд души
maximum spirit charges [0]
monster spirit charges are infinite [0]
spirit charge tier [1]
Id | SpiritChargeTier1 |
---|---|
Family | SpiritCharge |
Domains | монстр (3) |
GenerationType | уник (3) |
Req. level | 1 |
Stats |
emerge speed +% [0,20]
Id | VariableEmergeSpeedAbyss |
---|---|
Family | VariableEmergeSpeed |
Domains | монстр (3) |
GenerationType | уник (3) |
Req. level | 1 |
Stats |
cannot be used as minion [1]
Id | CannotBeUsedAsMinion |
---|---|
Family | CannotBeUsedAsMinion |
Domains | монстр (3) |
GenerationType | уник (3) |
Req. level | 1 |
Stats |
emerge speed +% [0,20]
Id | VariableEmergeSpeedAbyss |
---|---|
Family | VariableEmergeSpeed |
Domains | монстр (3) |
GenerationType | уник (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.