Debulhador Erguido
Morto-vivo
Recupera % de Vida quando perder uma Carga Espiritual
maximum spirit charges [0]
monster spirit charges are infinite [0]
spirit charge tier [1]
emerge speed +% [0,20]
cannot be used as minion [1]
emerge speed +% [0,20]
Risen Thresher
SpectreN
AreaProfundezas Abissais, Profundezas Abissais, Profundezas Abissais, Profundezas Abissais, Profundezas Abissais
Tagsabyssal, bone_armour, bones, has_one_hand_axe, has_one_handed_melee, medium_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead
Vida
299%
Armadura
+75%
Evasão
+25%
Ailment Threshold
299%
Resistência
30 30 30 20
Damage
112%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 12
Attack Time
1.8 Second
Damage Spread
±20%
Experiência
175%
Model Size
90%
Type
BoneStalkerAbyss
Metadata
BoneStalkerAbyssLichMinion
Nível
68
Vida
19,236
Armadura
50,383
Evasão
5,924
Damage
418
Dano Mágico
418
Precisão
580
Attack Time
1.8
Experiência
17,946
Minion Life
4,172
Minion Damage
334
Ailment Threshold
19,236
Chill
61
Shock
61
Brittle
344
Scorch
61
Sap
168
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 335–502
Chance de Crítico: 5%
Attack Time: 1.8 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
BoneStalkerWhirlingChargeLichMinion
Attack
Base Damage: 335–502
Chance de Crítico: 5%
Dano de Ataque: 40%
Attack Time: 1.8 seg
Recarga: 8 seg
Causa 60% menos Dano de Ataque
80% mais Velocidade de Ataque
active skill area of effect radius +% final [-30]
combo attack first hit damage +% final [100]

Object Type

version 2
extends "Metadata/Monsters/BoneStalker/BoneStalkerAbyss"

DiesAfterTime
{
	time_until_death = 30.0f
}

Object Type Codes

version 2
extends "Metadata/Monsters/BoneStalker/BoneStalkerAbyss"

Life 
{
on_death = "HideMeshSegment( glow_meshShape );" 
on_spawned_dead = "HideMeshSegment( glow_meshShape );" 
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/BoneStalker/BoneStalkerAbyssLichMinion"] = {
    name = "Risen Thresher",
    life = 2.99,
    fireResist = 30,
    coldResist = 30,
    lightningResist = 30,
    chaosResist = 20,
    damage = 1.12,
    damageSpread = 0.2,
    attackTime = 1.8,
    attackRange = 12,
    accuracy = 1,
    weaponType1 = "One Hand Axe",
    skillList = {
        "Melee",
        "BoneStalkerWhirlingChargeLichMinion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BoneStalkerWhirlingChargeLichMinion"] = {
    name = "BoneStalkerWhirlingChargeLichMinion",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "combo_attack_first_hit_damage_+%_final",
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {80, 100, -30, baseMultiplier = 0.4, levelRequirement = 83, statInterpolation = {},  cost = { }, },
    },
}
Consumiu 1 Gema
Gemas Encaixadas são Suportadas por Proliferação de Incêndio Nível 20
IdSpiritChargeTier1
FamilySpiritCharge
Domainsmonstro (3)
GenerationTypeunico (3)
Req. level1
Stats
  • spirit charge tier Min: 1 Max: 1 Global
  • maximum spirit charges Min: 0 Max: 0 Global
  • monster spirit charges are infinite Min: 0 Max: 0 Global
  • gain % life when spirit charge expires or consumed Min: 0 Max: 0 Global
  • Efeito em Área de Habilidades Feitiço reduzida em 40%
    IdVariableEmergeSpeedAbyss
    FamilyVariableEmergeSpeed
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • emerge speed +% Min: 0 Max: 20 Global
  • Próxima Área conterá um Círculo de Pedras
    IdCannotBeUsedAsMinion
    FamilyCannotBeUsedAsMinion
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • cannot be used as minion Min: 1 Max: 1 Global
  • Efeito em Área de Habilidades Feitiço reduzida em 40%
    IdVariableEmergeSpeedAbyss
    FamilyVariableEmergeSpeed
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • emerge speed +% Min: 0 Max: 20 Global
  • Edit

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