Скорпион страж





monster ignores delve darkness mechanic [1]
Scorpion Sentinel
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LegionLeague/LegionMarakethSergeantMeleeSpectre |
Tags | fast_movement, has_dagger, has_one_handed_melee, humanoid, large_height, legion_monster, light_armour, maraketh, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon |
Здоровье
298%
Броня
+75%
Уклонение
+100%
Ailment Threshold
298%
Сопротивление




Damage
149%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 9
Attack Time
1.11 Second
Damage Spread
±20%
Опыт
175%
Model Size
125%
Type
LegionMarakethSergeantMelee
Metadata
LegionMarakethSergeantMelee
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
19,171
Броня
50,383
Уклонение
9,478
Damage
557
Урон от чар
557
Точность
580
Attack Time
1.11
Опыт
17,946
Minion Life
4,158
Minion Damage
444
Ailment Threshold
19,171
Chill
61
Shock
61
Brittle
343
Scorch
61
Sap
167
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 445–668
Шанс критического удара: 5%
Attack Time: 1.11 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]

EmptyActionLegionMarakethSandstorm
Attack
Base Damage: 445–668
Шанс критического удара: 5%
Attack Time: 1.11 сек.
Перезарядка: 6 сек.
skill cannot be knocked back [1]
skill cannot be stunned [1]
LegionMarakethSergeantTeleport
Spell, Movement
Время применения: 1.5 сек.
Перезарядка: 5 сек.
Наносит на 25% больше урона атаками
skill cannot be knocked back [1]
skill cannot be stunned [1]
LegionMarakethSandstorm
Triggerable, Attack
Base Damage: 445–668
Шанс критического удара: 5%
Урон от атаки: 135%
Attack Time: 1.11 сек.
Наносит на 35% больше урона атаками
Ослепляет врагов при нанесении удара
is area damage [1]
LegionMarakethTeleportBackstab
Triggerable, Attack
Base Damage: 445–668
Шанс критического удара: 5%
Урон от атаки: 125%
Attack Time: 1.11 сек.
Наносит на 25% больше урона атаками
Накладывает увечье при нанесении удара
is area damage [1]
LegionMarakethSandstorm2
Triggerable, Attack
Base Damage: 445–668
Шанс критического удара: 5%
Урон от атаки: 80%
Attack Time: 1.11 сек.
Ваши удары не могут оглушать врагов
Наносит на 20% меньше урона атаками
is area damage [1]
LegionSandAbyssSlam
Attack, Damage, Area, Triggerable
Base Damage: 445–668
Шанс критического удара: 5%
Attack Time: 1.11 сек.
Перезарядка: 15 сек.
Наносит на 50% меньше урона
Вызывает +8 взрыва(-ов)
is area damage [1]
main hand base maximum attack distance [50]
Object Type
version 2 extends "Metadata/Monsters/LegionLeague/LegionSergeantBase" StateMachine { define_shared_state = " weapon_trail_epk_l; weapon_trail_epk_r; " }
Object Type Codes
version 2 extends "Metadata/Monsters/LegionLeague/LegionSergeantBase" Actor { on_event_submerge_for_Teleport = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/Vorici/general_teleport/vanish.epk ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Betrayal/Vorici/general_teleport/vanish.epk, R_Weapon ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Betrayal/Vorici/general_teleport/vanish.epk, L_Weapon ); " on_event_emerge_for_Teleport = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/Vorici/general_teleport/vanish.epk ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Betrayal/Vorici/general_teleport/vanish.epk, R_Weapon ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Betrayal/Vorici/general_teleport/vanish.epk, L_Weapon ); " } StateMachine { on_state_weapon_trail_epk_l_1 = "AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/Maraketh/maraketh_weapon.epk, L_Weapon );" on_state_weapon_trail_epk_l_0 = "RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/Maraketh/maraketh_weapon.epk, L_Weapon );" create_state_weapon_trail_epk_l_1 = "AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/Maraketh/maraketh_weapon.epk, L_Weapon );" on_state_weapon_trail_epk_r_1 = "AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/Maraketh/maraketh_weapon.epk, R_Weapon );" on_state_weapon_trail_epk_r_0 = "RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/Maraketh/maraketh_weapon.epk, R_Weapon );" create_state_weapon_trail_epk_r_1 = "AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/Maraketh/maraketh_weapon.epk, R_Weapon );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LegionLeague/LegionMarakethSergeantMelee"] = { name = "Scorpion Sentinel", life = 2.98, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.49, damageSpread = 0.2, attackTime = 1.11, attackRange = 9, accuracy = 1, weaponType1 = "Dagger", skillList = { "Melee", "EmptyActionLegionMarakethSandstorm", "LegionMarakethSandstorm", "LegionMarakethSandstorm2", "LegionMarakethTeleportBackstab", "LegionSandAbyssSlam", "LegionMarakethSergeantTeleport", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionLegionMarakethSandstorm"] = { name = "EmptyActionLegionMarakethSandstorm", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionMarakethSandstorm"] = { name = "LegionMarakethSandstorm", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "global_chance_to_blind_on_hit_%", "is_area_damage", }, levels = { [1] = {100, baseMultiplier = 1.35, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionMarakethSandstorm2"] = { name = "LegionMarakethSandstorm2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "cannot_stun", }, levels = { [1] = {baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionMarakethTeleportBackstab"] = { name = "LegionMarakethTeleportBackstab", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "global_maim_on_hit", }, levels = { [1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionSandAbyssSlam"] = { name = "LegionSandAbyssSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "upheaval_number_of_spikes", "main_hand_base_maximum_attack_distance", "is_area_damage", }, levels = { [1] = {-50, 8, 50, levelRequirement = 0, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionMarakethSergeantTeleport"] = { name = "LegionMarakethSergeantTeleport", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster ignores delve darkness mechanic [1]
Id | MonsterIgnoresDelveDarkness |
---|---|
Family | MonsterIgnoresDelveDarkness |
Domains | монстр (3) |
GenerationType | уник (3) |
Req. level | 1 |
Stats |
Скорпион страж





monster ignores delve darkness mechanic [1]
Scorpion Sentinel
Spectre | Y |
---|---|
Tags | fast_movement, has_dagger, has_one_handed_melee, humanoid, legion_monster, light_armour, maraketh, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon |
Здоровье
298%
Броня
+75%
Уклонение
+100%
Ailment Threshold
298%
Сопротивление




Damage
149%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 9
Attack Time
1.11 Second
Damage Spread
±20%
Опыт
175%
Model Size
125%
Type
LegionMarakethSergeantMelee
Metadata
LegionMarakethSergeantMeleeSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
19,171
Броня
50,383
Уклонение
9,478
Damage
557
Урон от чар
557
Точность
580
Attack Time
1.11
Опыт
17,946
Minion Life
4,158
Minion Damage
444
Ailment Threshold
19,171
Chill
61
Shock
61
Brittle
343
Scorch
61
Sap
167
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 445–668
Шанс критического удара: 5%
Attack Time: 1.11 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]

EmptyActionLegionMarakethSandstorm
Attack
Base Damage: 445–668
Шанс критического удара: 5%
Attack Time: 1.11 сек.
Перезарядка: 6 сек.
skill cannot be knocked back [1]
skill cannot be stunned [1]
LegionMarakethSergeantTeleport
Spell, Movement
Время применения: 1.5 сек.
Перезарядка: 5 сек.
Наносит на 25% больше урона атаками
skill cannot be knocked back [1]
skill cannot be stunned [1]
LegionMarakethSandstorm
Triggerable, Attack
Base Damage: 445–668
Шанс критического удара: 5%
Урон от атаки: 135%
Attack Time: 1.11 сек.
Наносит на 35% больше урона атаками
Ослепляет врагов при нанесении удара
is area damage [1]
LegionMarakethTeleportBackstab
Triggerable, Attack
Base Damage: 445–668
Шанс критического удара: 5%
Урон от атаки: 125%
Attack Time: 1.11 сек.
Наносит на 25% больше урона атаками
Накладывает увечье при нанесении удара
is area damage [1]
LegionMarakethSandstorm2
Triggerable, Attack
Base Damage: 445–668
Шанс критического удара: 5%
Урон от атаки: 80%
Attack Time: 1.11 сек.
Ваши удары не могут оглушать врагов
Наносит на 20% меньше урона атаками
is area damage [1]
LegionSandAbyssSlam
Attack, Damage, Area, Triggerable
Base Damage: 445–668
Шанс критического удара: 5%
Attack Time: 1.11 сек.
Перезарядка: 15 сек.
Наносит на 50% меньше урона
Вызывает +8 взрыва(-ов)
is area damage [1]
main hand base maximum attack distance [50]
Object Type
version 2 extends "Metadata/Monsters/LegionLeague/LegionSergeantBaseSpectre" StateMachine { define_shared_state = " weapon_trail_epk_l; weapon_trail_epk_r; " }
Object Type Codes
version 2 extends "Metadata/Monsters/LegionLeague/LegionSergeantBaseSpectre" Actor { on_event_submerge_for_Teleport = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/Vorici/general_teleport/vanish.epk ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Betrayal/Vorici/general_teleport/vanish.epk, R_Weapon ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Betrayal/Vorici/general_teleport/vanish.epk, L_Weapon ); " on_event_emerge_for_Teleport = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/Vorici/general_teleport/vanish.epk ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Betrayal/Vorici/general_teleport/vanish.epk, R_Weapon ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Betrayal/Vorici/general_teleport/vanish.epk, L_Weapon ); " } StateMachine { on_state_weapon_trail_epk_l_1 = "AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/Maraketh/maraketh_weapon.epk, L_Weapon );" on_state_weapon_trail_epk_l_0 = "RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/Maraketh/maraketh_weapon.epk, L_Weapon );" create_state_weapon_trail_epk_l_1 = "AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/Maraketh/maraketh_weapon.epk, L_Weapon );" on_state_weapon_trail_epk_r_1 = "AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/Maraketh/maraketh_weapon.epk, R_Weapon );" on_state_weapon_trail_epk_r_0 = "RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/Maraketh/maraketh_weapon.epk, R_Weapon );" create_state_weapon_trail_epk_r_1 = "AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/Maraketh/maraketh_weapon.epk, R_Weapon );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LegionLeague/LegionMarakethSergeantMeleeSpectre"] = { name = "Scorpion Sentinel", life = 2.98, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.49, damageSpread = 0.2, attackTime = 1.11, attackRange = 9, accuracy = 1, weaponType1 = "Dagger", skillList = { "Melee", "EmptyActionLegionMarakethSandstorm", "LegionMarakethSandstorm", "LegionMarakethSandstorm2", "LegionMarakethTeleportBackstab", "LegionSandAbyssSlam", "LegionMarakethSergeantTeleport", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionLegionMarakethSandstorm"] = { name = "EmptyActionLegionMarakethSandstorm", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionMarakethSandstorm"] = { name = "LegionMarakethSandstorm", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "global_chance_to_blind_on_hit_%", "is_area_damage", }, levels = { [1] = {100, baseMultiplier = 1.35, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionMarakethSandstorm2"] = { name = "LegionMarakethSandstorm2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "cannot_stun", }, levels = { [1] = {baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionMarakethTeleportBackstab"] = { name = "LegionMarakethTeleportBackstab", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "global_maim_on_hit", }, levels = { [1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionSandAbyssSlam"] = { name = "LegionSandAbyssSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "upheaval_number_of_spikes", "main_hand_base_maximum_attack_distance", "is_area_damage", }, levels = { [1] = {-50, 8, 50, levelRequirement = 0, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionMarakethSergeantTeleport"] = { name = "LegionMarakethSergeantTeleport", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster ignores delve darkness mechanic [1]
Id | MonsterIgnoresDelveDarkness |
---|---|
Family | MonsterIgnoresDelveDarkness |
Domains | монстр (3) |
GenerationType | уник (3) |
Req. level | 1 |
Stats |
Скорпион страж





Scorpion Sentinel
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LegionLeague/LegionMarakethSergeantMeleeSpectre |
Tags | fast_movement, has_dagger, has_one_handed_melee, humanoid, large_height, legion_monster, light_armour, maraketh, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon |
Packs |
Здоровье
298%
Броня
+75%
Уклонение
+100%
Ailment Threshold
298%
Сопротивление




Damage
149%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 9
Attack Time
1.11 Second
Damage Spread
±20%
Опыт
175%
Model Size
125%
Type
LegionMarakethSergeantMelee
Metadata
LegionMarakethSergeantMeleeStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
19,171
Броня
50,383
Уклонение
9,478
Damage
557
Урон от чар
557
Точность
580
Attack Time
1.11
Опыт
17,946
Minion Life
4,158
Minion Damage
444
Ailment Threshold
19,171
Chill
61
Shock
61
Brittle
343
Scorch
61
Sap
167
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 445–668
Шанс критического удара: 5%
Attack Time: 1.11 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]

EmptyActionLegionMarakethSandstorm
Attack
Base Damage: 445–668
Шанс критического удара: 5%
Attack Time: 1.11 сек.
Перезарядка: 6 сек.
skill cannot be knocked back [1]
skill cannot be stunned [1]
LegionMarakethSergeantTeleport
Spell, Movement
Время применения: 1.5 сек.
Перезарядка: 5 сек.
Наносит на 25% больше урона атаками
skill cannot be knocked back [1]
skill cannot be stunned [1]
LegionMarakethSandstorm
Triggerable, Attack
Base Damage: 445–668
Шанс критического удара: 5%
Урон от атаки: 135%
Attack Time: 1.11 сек.
Наносит на 35% больше урона атаками
Ослепляет врагов при нанесении удара
is area damage [1]
LegionMarakethTeleportBackstab
Triggerable, Attack
Base Damage: 445–668
Шанс критического удара: 5%
Урон от атаки: 125%
Attack Time: 1.11 сек.
Наносит на 25% больше урона атаками
Накладывает увечье при нанесении удара
is area damage [1]
LegionMarakethSandstorm2
Triggerable, Attack
Base Damage: 445–668
Шанс критического удара: 5%
Урон от атаки: 80%
Attack Time: 1.11 сек.
Ваши удары не могут оглушать врагов
Наносит на 20% меньше урона атаками
is area damage [1]
LegionSandAbyssSlam
Attack, Damage, Area, Triggerable
Base Damage: 445–668
Шанс критического удара: 5%
Attack Time: 1.11 сек.
Перезарядка: 15 сек.
Наносит на 50% меньше урона
Вызывает +8 взрыва(-ов)
is area damage [1]
main hand base maximum attack distance [50]
Object Type
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseStandalone" StateMachine { define_shared_state = " weapon_trail_epk_l; weapon_trail_epk_r; " }
Object Type Codes
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseStandalone" Actor { on_event_submerge_for_Teleport = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/Vorici/general_teleport/vanish.epk ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Betrayal/Vorici/general_teleport/vanish.epk, R_Weapon ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Betrayal/Vorici/general_teleport/vanish.epk, L_Weapon ); " on_event_emerge_for_Teleport = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/Vorici/general_teleport/vanish.epk ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Betrayal/Vorici/general_teleport/vanish.epk, R_Weapon ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Betrayal/Vorici/general_teleport/vanish.epk, L_Weapon ); " } StateMachine { on_state_weapon_trail_epk_l_1 = "AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/Maraketh/maraketh_weapon.epk, L_Weapon );" on_state_weapon_trail_epk_l_0 = "RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/Maraketh/maraketh_weapon.epk, L_Weapon );" create_state_weapon_trail_epk_l_1 = "AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/Maraketh/maraketh_weapon.epk, L_Weapon );" on_state_weapon_trail_epk_r_1 = "AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/Maraketh/maraketh_weapon.epk, R_Weapon );" on_state_weapon_trail_epk_r_0 = "RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/Maraketh/maraketh_weapon.epk, R_Weapon );" create_state_weapon_trail_epk_r_1 = "AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/Maraketh/maraketh_weapon.epk, R_Weapon );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LegionLeague/LegionMarakethSergeantMeleeStandalone"] = { name = "Scorpion Sentinel", life = 2.98, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.49, damageSpread = 0.2, attackTime = 1.11, attackRange = 9, accuracy = 1, weaponType1 = "Dagger", skillList = { "Melee", "EmptyActionLegionMarakethSandstorm", "LegionMarakethSandstorm", "LegionMarakethSandstorm2", "LegionMarakethTeleportBackstab", "LegionSandAbyssSlam", "LegionMarakethSergeantTeleport", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionLegionMarakethSandstorm"] = { name = "EmptyActionLegionMarakethSandstorm", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionMarakethSandstorm"] = { name = "LegionMarakethSandstorm", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "global_chance_to_blind_on_hit_%", "is_area_damage", }, levels = { [1] = {100, baseMultiplier = 1.35, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionMarakethSandstorm2"] = { name = "LegionMarakethSandstorm2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "cannot_stun", }, levels = { [1] = {baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionMarakethTeleportBackstab"] = { name = "LegionMarakethTeleportBackstab", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "global_maim_on_hit", }, levels = { [1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionSandAbyssSlam"] = { name = "LegionSandAbyssSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "upheaval_number_of_spikes", "main_hand_base_maximum_attack_distance", "is_area_damage", }, levels = { [1] = {-50, 8, 50, levelRequirement = 0, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionMarakethSergeantTeleport"] = { name = "LegionMarakethSergeantTeleport", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.