Sentinelle scorpion





monster ignores delve darkness mechanic [1]
Scorpion Sentinel
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LegionLeague/LegionMarakethSergeantMeleeSpectre |
Tags | fast_movement, has_dagger, has_one_handed_melee, humanoid, large_height, legion_monster, light_armour, maraketh, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon |
Vie
298%
Armure
+75%
Évasion
+100%
Ailment Threshold
298%
Résistance




Damage
149%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 9
Attack Time
1.11 Second
Damage Spread
±20%
Expérience
175%
Model Size
125%
Type
LegionMarakethSergeantMelee
Metadata
LegionMarakethSergeantMelee
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
19,171
Armure
50,383
Score d'Évasion
9,478
Damage
557
Dégâts des sorts
557
Précision
580
Attack Time
1.11
Expérience
17,946
Minion Life
4,158
Minion Damage
444
Ailment Threshold
19,171
Chill
61
Shock
61
Brittle
343
Scorch
61
Sap
167
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 445–668
Chances de coup critique: 5%
Attack Time: 1.11 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]

EmptyActionLegionMarakethSandstorm
Attack
Base Damage: 445–668
Chances de coup critique: 5%
Attack Time: 1.11 sec.
Temps de recharge: 6 sec.
skill cannot be knocked back [1]
skill cannot be stunned [1]
LegionMarakethSergeantTeleport
Spell, Movement
Temps d'incantation: 1.5 sec.
Temps de recharge: 5 sec.
25% Davantage de Dégâts d'Attaque
skill cannot be knocked back [1]
skill cannot be stunned [1]
LegionMarakethSandstorm
Triggerable, Attack
Base Damage: 445–668
Chances de coup critique: 5%
Dégâts d'Attaque: 135%
Attack Time: 1.11 sec.
35% Davantage de Dégâts d'Attaque
Aveugle les Ennemis au Toucher
is area damage [1]
LegionMarakethTeleportBackstab
Triggerable, Attack
Base Damage: 445–668
Chances de coup critique: 5%
Dégâts d'Attaque: 125%
Attack Time: 1.11 sec.
25% Davantage de Dégâts d'Attaque
Mutile au Toucher
is area damage [1]
LegionMarakethSandstorm2
Triggerable, Attack
Base Damage: 445–668
Chances de coup critique: 5%
Dégâts d'Attaque: 80%
Attack Time: 1.11 sec.
Vous ne pouvez pas Étourdir les Ennemis au Toucher
20% de Perte de Dégâts d'Attaque
is area damage [1]
LegionSandAbyssSlam
Attack, Damage, Area, Triggerable
Base Damage: 445–668
Chances de coup critique: 5%
Attack Time: 1.11 sec.
Temps de recharge: 15 sec.
50% de Perte de Dégâts
Génère +8 Éruptions
is area damage [1]
main hand base maximum attack distance [50]
Object Type
version 2 extends "Metadata/Monsters/LegionLeague/LegionSergeantBase" StateMachine { define_shared_state = " weapon_trail_epk_l; weapon_trail_epk_r; " }
Object Type Codes
version 2 extends "Metadata/Monsters/LegionLeague/LegionSergeantBase" Actor { on_event_submerge_for_Teleport = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/Vorici/general_teleport/vanish.epk ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Betrayal/Vorici/general_teleport/vanish.epk, R_Weapon ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Betrayal/Vorici/general_teleport/vanish.epk, L_Weapon ); " on_event_emerge_for_Teleport = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/Vorici/general_teleport/vanish.epk ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Betrayal/Vorici/general_teleport/vanish.epk, R_Weapon ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Betrayal/Vorici/general_teleport/vanish.epk, L_Weapon ); " } StateMachine { on_state_weapon_trail_epk_l_1 = "AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/Maraketh/maraketh_weapon.epk, L_Weapon );" on_state_weapon_trail_epk_l_0 = "RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/Maraketh/maraketh_weapon.epk, L_Weapon );" create_state_weapon_trail_epk_l_1 = "AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/Maraketh/maraketh_weapon.epk, L_Weapon );" on_state_weapon_trail_epk_r_1 = "AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/Maraketh/maraketh_weapon.epk, R_Weapon );" on_state_weapon_trail_epk_r_0 = "RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/Maraketh/maraketh_weapon.epk, R_Weapon );" create_state_weapon_trail_epk_r_1 = "AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/Maraketh/maraketh_weapon.epk, R_Weapon );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LegionLeague/LegionMarakethSergeantMelee"] = { name = "Scorpion Sentinel", life = 2.98, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.49, damageSpread = 0.2, attackTime = 1.11, attackRange = 9, accuracy = 1, weaponType1 = "Dagger", skillList = { "Melee", "EmptyActionLegionMarakethSandstorm", "LegionMarakethSandstorm", "LegionMarakethSandstorm2", "LegionMarakethTeleportBackstab", "LegionSandAbyssSlam", "LegionMarakethSergeantTeleport", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionLegionMarakethSandstorm"] = { name = "EmptyActionLegionMarakethSandstorm", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionMarakethSandstorm"] = { name = "LegionMarakethSandstorm", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "global_chance_to_blind_on_hit_%", "is_area_damage", }, levels = { [1] = {100, baseMultiplier = 1.35, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionMarakethSandstorm2"] = { name = "LegionMarakethSandstorm2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "cannot_stun", }, levels = { [1] = {baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionMarakethTeleportBackstab"] = { name = "LegionMarakethTeleportBackstab", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "global_maim_on_hit", }, levels = { [1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionSandAbyssSlam"] = { name = "LegionSandAbyssSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "upheaval_number_of_spikes", "main_hand_base_maximum_attack_distance", "is_area_damage", }, levels = { [1] = {-50, 8, 50, levelRequirement = 0, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionMarakethSergeantTeleport"] = { name = "LegionMarakethSergeantTeleport", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster ignores delve darkness mechanic [1]
Family | MonsterIgnoresDelveDarkness |
---|---|
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Sentinelle scorpion





monster ignores delve darkness mechanic [1]
Scorpion Sentinel
Spectre | Y |
---|---|
Tags | fast_movement, has_dagger, has_one_handed_melee, humanoid, legion_monster, light_armour, maraketh, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon |
Vie
298%
Armure
+75%
Évasion
+100%
Ailment Threshold
298%
Résistance




Damage
149%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 9
Attack Time
1.11 Second
Damage Spread
±20%
Expérience
175%
Model Size
125%
Type
LegionMarakethSergeantMelee
Metadata
LegionMarakethSergeantMeleeSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
19,171
Armure
50,383
Score d'Évasion
9,478
Damage
557
Dégâts des sorts
557
Précision
580
Attack Time
1.11
Expérience
17,946
Minion Life
4,158
Minion Damage
444
Ailment Threshold
19,171
Chill
61
Shock
61
Brittle
343
Scorch
61
Sap
167
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 445–668
Chances de coup critique: 5%
Attack Time: 1.11 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]

EmptyActionLegionMarakethSandstorm
Attack
Base Damage: 445–668
Chances de coup critique: 5%
Attack Time: 1.11 sec.
Temps de recharge: 6 sec.
skill cannot be knocked back [1]
skill cannot be stunned [1]
LegionMarakethSergeantTeleport
Spell, Movement
Temps d'incantation: 1.5 sec.
Temps de recharge: 5 sec.
25% Davantage de Dégâts d'Attaque
skill cannot be knocked back [1]
skill cannot be stunned [1]
LegionMarakethSandstorm
Triggerable, Attack
Base Damage: 445–668
Chances de coup critique: 5%
Dégâts d'Attaque: 135%
Attack Time: 1.11 sec.
35% Davantage de Dégâts d'Attaque
Aveugle les Ennemis au Toucher
is area damage [1]
LegionMarakethTeleportBackstab
Triggerable, Attack
Base Damage: 445–668
Chances de coup critique: 5%
Dégâts d'Attaque: 125%
Attack Time: 1.11 sec.
25% Davantage de Dégâts d'Attaque
Mutile au Toucher
is area damage [1]
LegionMarakethSandstorm2
Triggerable, Attack
Base Damage: 445–668
Chances de coup critique: 5%
Dégâts d'Attaque: 80%
Attack Time: 1.11 sec.
Vous ne pouvez pas Étourdir les Ennemis au Toucher
20% de Perte de Dégâts d'Attaque
is area damage [1]
LegionSandAbyssSlam
Attack, Damage, Area, Triggerable
Base Damage: 445–668
Chances de coup critique: 5%
Attack Time: 1.11 sec.
Temps de recharge: 15 sec.
50% de Perte de Dégâts
Génère +8 Éruptions
is area damage [1]
main hand base maximum attack distance [50]
Object Type
version 2 extends "Metadata/Monsters/LegionLeague/LegionSergeantBaseSpectre" StateMachine { define_shared_state = " weapon_trail_epk_l; weapon_trail_epk_r; " }
Object Type Codes
version 2 extends "Metadata/Monsters/LegionLeague/LegionSergeantBaseSpectre" Actor { on_event_submerge_for_Teleport = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/Vorici/general_teleport/vanish.epk ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Betrayal/Vorici/general_teleport/vanish.epk, R_Weapon ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Betrayal/Vorici/general_teleport/vanish.epk, L_Weapon ); " on_event_emerge_for_Teleport = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/Vorici/general_teleport/vanish.epk ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Betrayal/Vorici/general_teleport/vanish.epk, R_Weapon ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Betrayal/Vorici/general_teleport/vanish.epk, L_Weapon ); " } StateMachine { on_state_weapon_trail_epk_l_1 = "AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/Maraketh/maraketh_weapon.epk, L_Weapon );" on_state_weapon_trail_epk_l_0 = "RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/Maraketh/maraketh_weapon.epk, L_Weapon );" create_state_weapon_trail_epk_l_1 = "AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/Maraketh/maraketh_weapon.epk, L_Weapon );" on_state_weapon_trail_epk_r_1 = "AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/Maraketh/maraketh_weapon.epk, R_Weapon );" on_state_weapon_trail_epk_r_0 = "RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/Maraketh/maraketh_weapon.epk, R_Weapon );" create_state_weapon_trail_epk_r_1 = "AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/Maraketh/maraketh_weapon.epk, R_Weapon );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LegionLeague/LegionMarakethSergeantMeleeSpectre"] = { name = "Scorpion Sentinel", life = 2.98, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.49, damageSpread = 0.2, attackTime = 1.11, attackRange = 9, accuracy = 1, weaponType1 = "Dagger", skillList = { "Melee", "EmptyActionLegionMarakethSandstorm", "LegionMarakethSandstorm", "LegionMarakethSandstorm2", "LegionMarakethTeleportBackstab", "LegionSandAbyssSlam", "LegionMarakethSergeantTeleport", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionLegionMarakethSandstorm"] = { name = "EmptyActionLegionMarakethSandstorm", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionMarakethSandstorm"] = { name = "LegionMarakethSandstorm", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "global_chance_to_blind_on_hit_%", "is_area_damage", }, levels = { [1] = {100, baseMultiplier = 1.35, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionMarakethSandstorm2"] = { name = "LegionMarakethSandstorm2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "cannot_stun", }, levels = { [1] = {baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionMarakethTeleportBackstab"] = { name = "LegionMarakethTeleportBackstab", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "global_maim_on_hit", }, levels = { [1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionSandAbyssSlam"] = { name = "LegionSandAbyssSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "upheaval_number_of_spikes", "main_hand_base_maximum_attack_distance", "is_area_damage", }, levels = { [1] = {-50, 8, 50, levelRequirement = 0, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionMarakethSergeantTeleport"] = { name = "LegionMarakethSergeantTeleport", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster ignores delve darkness mechanic [1]
Family | MonsterIgnoresDelveDarkness |
---|---|
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Sentinelle scorpion





Scorpion Sentinel
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LegionLeague/LegionMarakethSergeantMeleeSpectre |
Tags | fast_movement, has_dagger, has_one_handed_melee, humanoid, large_height, legion_monster, light_armour, maraketh, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon |
Packs |
Vie
298%
Armure
+75%
Évasion
+100%
Ailment Threshold
298%
Résistance




Damage
149%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 9
Attack Time
1.11 Second
Damage Spread
±20%
Expérience
175%
Model Size
125%
Type
LegionMarakethSergeantMelee
Metadata
LegionMarakethSergeantMeleeStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
19,171
Armure
50,383
Score d'Évasion
9,478
Damage
557
Dégâts des sorts
557
Précision
580
Attack Time
1.11
Expérience
17,946
Minion Life
4,158
Minion Damage
444
Ailment Threshold
19,171
Chill
61
Shock
61
Brittle
343
Scorch
61
Sap
167
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 445–668
Chances de coup critique: 5%
Attack Time: 1.11 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]

EmptyActionLegionMarakethSandstorm
Attack
Base Damage: 445–668
Chances de coup critique: 5%
Attack Time: 1.11 sec.
Temps de recharge: 6 sec.
skill cannot be knocked back [1]
skill cannot be stunned [1]
LegionMarakethSergeantTeleport
Spell, Movement
Temps d'incantation: 1.5 sec.
Temps de recharge: 5 sec.
25% Davantage de Dégâts d'Attaque
skill cannot be knocked back [1]
skill cannot be stunned [1]
LegionMarakethSandstorm
Triggerable, Attack
Base Damage: 445–668
Chances de coup critique: 5%
Dégâts d'Attaque: 135%
Attack Time: 1.11 sec.
35% Davantage de Dégâts d'Attaque
Aveugle les Ennemis au Toucher
is area damage [1]
LegionMarakethTeleportBackstab
Triggerable, Attack
Base Damage: 445–668
Chances de coup critique: 5%
Dégâts d'Attaque: 125%
Attack Time: 1.11 sec.
25% Davantage de Dégâts d'Attaque
Mutile au Toucher
is area damage [1]
LegionMarakethSandstorm2
Triggerable, Attack
Base Damage: 445–668
Chances de coup critique: 5%
Dégâts d'Attaque: 80%
Attack Time: 1.11 sec.
Vous ne pouvez pas Étourdir les Ennemis au Toucher
20% de Perte de Dégâts d'Attaque
is area damage [1]
LegionSandAbyssSlam
Attack, Damage, Area, Triggerable
Base Damage: 445–668
Chances de coup critique: 5%
Attack Time: 1.11 sec.
Temps de recharge: 15 sec.
50% de Perte de Dégâts
Génère +8 Éruptions
is area damage [1]
main hand base maximum attack distance [50]
Object Type
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseStandalone" StateMachine { define_shared_state = " weapon_trail_epk_l; weapon_trail_epk_r; " }
Object Type Codes
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseStandalone" Actor { on_event_submerge_for_Teleport = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/Vorici/general_teleport/vanish.epk ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Betrayal/Vorici/general_teleport/vanish.epk, R_Weapon ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Betrayal/Vorici/general_teleport/vanish.epk, L_Weapon ); " on_event_emerge_for_Teleport = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/Vorici/general_teleport/vanish.epk ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Betrayal/Vorici/general_teleport/vanish.epk, R_Weapon ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Betrayal/Vorici/general_teleport/vanish.epk, L_Weapon ); " } StateMachine { on_state_weapon_trail_epk_l_1 = "AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/Maraketh/maraketh_weapon.epk, L_Weapon );" on_state_weapon_trail_epk_l_0 = "RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/Maraketh/maraketh_weapon.epk, L_Weapon );" create_state_weapon_trail_epk_l_1 = "AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/Maraketh/maraketh_weapon.epk, L_Weapon );" on_state_weapon_trail_epk_r_1 = "AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/Maraketh/maraketh_weapon.epk, R_Weapon );" on_state_weapon_trail_epk_r_0 = "RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/Maraketh/maraketh_weapon.epk, R_Weapon );" create_state_weapon_trail_epk_r_1 = "AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/Maraketh/maraketh_weapon.epk, R_Weapon );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LegionLeague/LegionMarakethSergeantMeleeStandalone"] = { name = "Scorpion Sentinel", life = 2.98, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.49, damageSpread = 0.2, attackTime = 1.11, attackRange = 9, accuracy = 1, weaponType1 = "Dagger", skillList = { "Melee", "EmptyActionLegionMarakethSandstorm", "LegionMarakethSandstorm", "LegionMarakethSandstorm2", "LegionMarakethTeleportBackstab", "LegionSandAbyssSlam", "LegionMarakethSergeantTeleport", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionLegionMarakethSandstorm"] = { name = "EmptyActionLegionMarakethSandstorm", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionMarakethSandstorm"] = { name = "LegionMarakethSandstorm", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "global_chance_to_blind_on_hit_%", "is_area_damage", }, levels = { [1] = {100, baseMultiplier = 1.35, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionMarakethSandstorm2"] = { name = "LegionMarakethSandstorm2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "cannot_stun", }, levels = { [1] = {baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionMarakethTeleportBackstab"] = { name = "LegionMarakethTeleportBackstab", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "global_maim_on_hit", }, levels = { [1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionSandAbyssSlam"] = { name = "LegionSandAbyssSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "upheaval_number_of_spikes", "main_hand_base_maximum_attack_distance", "is_area_damage", }, levels = { [1] = {-50, 8, 50, levelRequirement = 0, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionMarakethSergeantTeleport"] = { name = "LegionMarakethSergeantTeleport", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.