Dialogue /121
怪物 | Cue | Dialogue |
---|---|---|
冷血卡麥歷亞 | PrimaryDefenderStartsFight | 別試著逃跑。這只會讓事情更難堪。 |
冷血卡麥歷亞 | PrimaryDefenderStartsFight | 看來我們的貴客終於到了… |
冷血卡麥歷亞 | PrimaryDefenderStartsFight | 我曾希望你能找到我們。 |
冷血卡麥歷亞 | PrimaryDefenderStartsFight | 歐不!他們找到我們了!我們還能做什麼? |
冷血卡麥歷亞 | PrimaryDefenderStartsFight | 我通常喜歡把它拔出來,但規定就是規定。 |
冷血卡麥歷亞 | PrimaryDefenderStartsFight | 在牢房中留下你一點點的存在。你不會活著看到它... |
冷血卡麥歷亞 | PrimaryDefenderStartsFight | 比起談判,我更愛殺戮。 |
冷血卡麥歷亞 | PrimaryDefenderStartsFight | 雖然我享受我們小小的合作,但我想是時候把你對摺了。 |
冷血卡麥歷亞 | PrimaryDefenderStartsFight | 當你死的時候,你會該知道怎麼做… |
冷血卡麥歷亞 | PrimaryDefenderStartsFight | 以為我殺了你。我一定是做了個美夢。 |
冷血卡麥歷亞 | PrimaryDefenderStartsFight | 黑暗會吞噬你! |
冷血卡麥歷亞 | PrimaryDefenderStartsFight | 迷幻藥會使它變有趣。 |
冷血卡麥歷亞 | PrimaryDefenderStartsFight | 我想知道我能用這個新發現撕掉什麼… |
冷血卡麥歷亞 | PrimaryDefenderStartsFight | 我要把你變成石頭,看你怎麼掙脫。 |
冷血卡麥歷亞 | PrimaryDefenderStartsFight | 我是瘟神! |
冷血卡麥歷亞 | SafehouseLeaderIntro | 我通常必須要尋找我的受害者。太棒了。 |
冷血卡麥歷亞 | SecondaryDefenderArrival | 應該沒有在計畫沒有我的派對,是吧? |
冷血卡麥歷亞 | SecondaryDefenderArrival | 太好了!還是有很多樂趣。 |
冷血卡麥歷亞 | SecondaryDefenderArrival | 這確實回想起些美好的回憶。 |
冷血卡麥歷亞 | SecondaryDefenderArrival | 猜猜是誰! |
冷血卡麥歷亞 | SecondaryDefenderArrival | 這個?流亡者,這是私人的。 |
冷血卡麥歷亞 | SecondaryDefenderArrival | 我通常都自己一人做,但我可以為你開特例。 |
冷血卡麥歷亞 | SecondaryDefenderArrival | 告訴我這鉤子可以從一個男人身上撕下什麼好東西,變態。 |
冷血卡麥歷亞 | SecondaryDefenderArrival | 大塊頭,幫我留一些。 |
冷血卡麥歷亞 | SecondaryDefenderArrival | 我該幫忙,蛤? |
冷血卡麥歷亞 | SecondaryDefenderArrival | 琳,讓我看看你怎麼移動… |
冷血卡麥歷亞 | SecondaryDefenderArrival | 像你這樣精緻的花朵,不應該獨自一人作戰… |
冷血卡麥歷亞 | SecondaryDefenderArrival | 輪到我從流亡者的肢體上扯下肢體了! |
冷血卡麥歷亞 | SecondaryDefenderArrival | 這場派對需要一些…混亂! |
冷血卡麥歷亞 | SecondaryDefenderArrival | 我覺得要抓住一些財產。不在意是什麼…或誰… |
冷血卡麥歷亞 | SecondaryDefenderArrival | 為什麼我們想去摧毀像這樣的樂園? |
冷血卡麥歷亞 | SecondaryDefenderArrival | 點指兵兵點到…你! |
冷血卡麥歷亞 | SecondaryDefenderArrival | 我正準備要上鉤。 |
冷血卡麥歷亞 | SecondaryDefenderArrival | 我要把你撕開,看你是什麼做成的,怪胎。 |
冷血卡麥歷亞 | SecondaryDefenderArrival | 格拉維奇,我已經受夠你的演講了! |
冷血卡麥歷亞 | SecondaryDefenderArrival | 我會用你做出有你的風格的血肉雕像!致敬你。 |
冷血卡麥歷亞 | SecondaryDefenderArrival | 我會扯下那個面具 -- 連同你的臉! |
冷血卡麥歷亞 | SecondaryDefenderArrival | 我不管我正在碎屍誰,只要殘肢有四散各處。 |
冷血卡麥歷亞 | ReplyToSecondaryDefenderArrival | 為此我要將你撸在牆上。 |
冷血卡麥歷亞 | ReplyToSecondaryDefenderArrival | 我會確保我們在回程時會碾過你。 |
冷血卡麥歷亞 | ReplyToSecondaryDefenderArrival | 看來我們也需要清理你的屍體了。 |
冷血卡麥歷亞 | ReplyToSecondaryDefenderArrival | 需要和流亡者組隊?真沒勇氣。 |
冷血卡麥歷亞 | ReplyToSecondaryDefenderArrival | 什麼?快樂還不夠作為理由嗎? |
冷血卡麥歷亞 | ReplyToSecondaryDefenderArrival | 你何時要求過同意了? |
冷血卡麥歷亞 | ReplyToSecondaryDefenderArrival | 我希望你能一直死下去。 |
冷血卡麥歷亞 | ReplyToSecondaryDefenderArrival | 啞風,我們比你想的還要相像。 |
冷血卡麥歷亞 | ReplyToSecondaryDefenderArrival | 愛斯林,我不在乎給你留下深刻印象。 |
冷血卡麥歷亞 | ReplyToSecondaryDefenderArrival | 更多殘肢增加到我的屍體堆了。 |
冷血卡麥歷亞 | SecondaryDefenderArrival | 當我的召喚物決定共享時,我就愛上它了。 |
冷血卡麥歷亞 | SecondaryDefenderArrival | 沒人可以在惹到密教後腦袋還不搬家的。 |
冷血卡麥歷亞 | SecondaryDefenderArrival | 讓我向你展示如何適當的碎屍和殺戮。 |
冷血卡麥歷亞 | SecondaryDefenderArrival | 那個布娃娃是我的! |
冷血卡麥歷亞 | SecondaryDefenderArrival | 什麼是沒有屠殺異教徒的征戰隊? |
冷血卡麥歷亞 | SecondaryDefenderArrival | 瓦甘,他們說現在我是老大了。 |
冷血卡麥歷亞 | SecondaryDefenderArrival | 嘿,傑納斯,現在我是老大了! |
冷血卡麥歷亞 | SecondaryDefenderArrival | 主導權輪到我了,我的小花朵。 |
冷血卡麥歷亞 | SecondaryDefenderArrival | 萊可!現在我是領導!我說什麼你就給我做什麼! |
冷血卡麥歷亞 | SecondaryDefenderArrival | 那些阻擋我的人都會被五馬分屍。 |
冷血卡麥歷亞 | KillPlayer | 你的骸骨會永遠腐爛在這些牆壁上。 |
冷血卡麥歷亞 | KillPlayer | 為了好玩。我想要把你拖在這台馬車後方。 |
冷血卡麥歷亞 | KillPlayer | 那麼多肢體,但時間太少了! |
冷血卡麥歷亞 | KillPlayer | 哇,太快結束了! |
冷血卡麥歷亞 | Escape | 希望留下來玩,但這仍然行的通。 |
冷血卡麥歷亞 | Escape | 我完成了工作。他們不能說我沒有。 |
冷血卡麥歷亞 | Escape | 真遺憾我們沒多少時間。真想要剝開你的皮膚。 |
冷血卡麥歷亞 | Defeated | 可惡,差一點! |
冷血卡麥歷亞 | Defeated | 痾…不可能… |
冷血卡麥歷亞 | Defeated | 怎麼可能?你那麼弱! |
冷血卡麥歷亞 | Defeated | 但我佔了上風! |
冷血卡麥歷亞 | Defeated | 不,別再是問題了! |
冷血卡麥歷亞 | Defeated | 對於多嘴的人...相當不錯了... |
冷血卡麥歷亞 | Defeated | 什麼…要讓我再傷害我的小伙伴嗎? |
冷血卡麥歷亞 | Defeated | 殺了我,你真丟人啊… |
冷血卡麥歷亞 | Defeated | 這是…這是該死得玩笑嗎? |
冷血卡麥歷亞 | Defeated | 我為什麼來到這? |
冷血卡麥歷亞 | Defeated | 我不知道我怎麼輸的。 |
冷血卡麥歷亞 | OfferBargain | 流亡者,你跟我是同類殺人狂!我最喜歡的部分就是當受害者的頭掉落在地上時。要我實話實說的話,我很慶幸那顆頭不是我的。所以我該怎麼做才可以不會淪落於此呢? |
冷血卡麥歷亞 | OfferBargain | 我曾是個調皮的小男孩。與富有和高貴的人的做朋友,跟他們示好並親近他們,之後再殺了他們奪走他們所擁有的一切。當我想下手時 -- 我可以相當有說服力 -- 和有耐心。我甚至可以讓你選擇目標,你想玩玩嗎? |
冷血卡麥歷亞 | OfferBargain | 我不怕承認在我冷酷無情的外表下,有顆懦弱的心。這就是你想聽到的,對吧?別殺我,我…我會和其他密教成員裝熟,並給你有關他們工作的情報。我知道該怎麼套話。他們用遠不會懷疑我。 |
冷血卡麥歷亞 | OfferBargain | 流亡者,我很容易無聊,一旦我感到無聊,我就會產生…渴望。也許隨著風景的微小變化,我不會像現在一樣渴望用牙齒撕裂你的頭皮。 |
冷血卡麥歷亞 | OfferBargain | 我已經厭倦密教了。我想試試看一個人。你知道嗎,我在這碰到愛斯林、西拉克和格拉維奇前,也是自己一個人。都是他們帶壞我。我保證,我離開他們我就會乖乖的。 |
冷血卡麥歷亞 | OfferBargain | 你想知道我們在那做了什麼嗎?好啊,我可以告訴你,只要能讓我能快點回到戰場上。我已經感覺到我被關起來了。 |
冷血卡麥歷亞 | OfferBargain | 殺人和偷東西。這就刺我第一次被關的原因。事實上,我只偷了些這東西,所以看起來這東西就是我殺人的原因!我根本不想要那個東西。你想要?拿了就滾。 |
冷血卡麥歷亞 | BarginAccepted | 就像過去一樣。 |
冷血卡麥歷亞 | BarginAccepted | 交易就是交易。 |
冷血卡麥歷亞 | BarginAccepted | 我就知道我們可以達成共識。喏,我的口袋裡甚至有可以給你的眼睛。不要嗎?好吧,那我自己留著。 |
冷血卡麥歷亞 | BarginAccepted | 我會找到可以消磨我時間的人。 |
冷血卡麥歷亞 | BarginAccepted | 別跟密教說我告訴你的。隨便你,你要說也可以。 |
冷血卡麥歷亞 | BarginAccepted | 太棒了。那我們能快點嗎? |
冷血卡麥歷亞 | OfferBetrayal | 若你知道我的意思,我很渴望出賣頭目。我真得很想要用大刀子從他們後面插死他們。讓他們失業一下。時間夠長我就能當家作主了。你想監視也可以。我一點也不在意。 |
冷血卡麥歷亞 | OfferBetrayal | 流亡者,密教是個社交機械,若有件事是我了解的,那就是以我的方式偽裝至社交機械中。若你讓我活下來,我可以偷取我附近的人的地位,並毛遂自薦。這應該對你來說是最有利的。 |
冷血卡麥歷亞 | OfferBetrayal | 我沒有當面跟他們講,但我鄙視密教內的其他成員。 事實上,我一直在努力透過精心設計的框架工作將某人踢出局。若你可以讓我活下來,你可以選擇要讓誰走。 |
冷血卡麥歷亞 | OfferBetrayal | 流亡者,叛徒只是兩個字。我還知道許多字。不如這樣,我告訴你有關我這裡兄弟的所有一切事情,你只要放我走就好? |
冷血卡麥歷亞 | OfferBetrayal | 里歐能夠挨打嗎?我想他可以。實際上仍在死命嘗試。放過我,我會做我最擅長的事。讓你從這美味的暴力中嚐到應得的休息。 |
冷血卡麥歷亞 | OfferBetrayal | 你還沒受夠艾爾雷恩的佈道嗎?神來神去的,天佑你媽…我們讓他閉上嘴吧。 |
冷血卡麥歷亞 | OfferBetrayal | 我已經受夠托菈一直講有關自然的東西了。放過我,我會撂倒她。 |
冷血卡麥歷亞 | OfferBetrayal | 瓦里西真的惹火我了。他是個殺手,雖然身手不及你或我,但他仍想試著隱藏這骯髒的秘密。但我不是這樣的人。我像個男人在公開場合殺爆。讓他嚐嚐他應得的教訓。 |
冷血卡麥歷亞 | OfferBetrayal | 別看我。看看那個怪物。那東西甚至不用休息!那才是我們該對抗的東西。 |
冷血卡麥歷亞 | OfferBetrayal | 我應該要背叛他。這是他教我的。 |
冷血卡麥歷亞 | OfferExecute | 我無法照顧自己。我該死了。 |
冷血卡麥歷亞 | OfferExecute | 除非我行為怪異,不然這裡的頭目一定會要我。 |
冷血卡麥歷亞 | OfferExecute | 不想在我兄弟前示弱。 |
冷血卡麥歷亞 | OfferExecute | 這次不審問。只有屠殺。 |
冷血卡麥歷亞 | ReplyToBetrayalAccepted | 顯然密教内的所有人都是混蛋。 |
冷血卡麥歷亞 | ReplyToBetrayalAccepted | 無法取悅每個人。 |
冷血卡麥歷亞 | ReplyToBetrayalAccepted | 我會吃了你,女獵人! |
冷血卡麥歷亞 | ReplyToBetrayalAccepted | 老實說,大多的話左耳進右耳出。根本沒時間解譯它。 |
冷血卡麥歷亞 | ReplyToBetrayalAccepted | 不再處罰我了! |
冷血卡麥歷亞 | ReplyToBetrayalAccepted | 萊可,當我抓住你時,期待你史無前例的折磨吧。 |
冷血卡麥歷亞 | ReplyToBetrayalAccepted | 我會從你們活生生的身體中,一根一根的扯出你那些反骨! |
冷血卡麥歷亞 | Interrogated | 粗暴的選擇。我贊成。 |
冷血卡麥歷亞 | Interrogated | 你讓我緊張了! |
冷血卡麥歷亞 | Interrogated | 終於,你展現了一絲勇氣。 |
冷血卡麥歷亞 | ReplyToExecution | 絕對的殘暴!還要更多! |
冷血卡麥歷亞 | ReplyToExecution | 哈哈哈,那最好! |
冷血卡麥歷亞 | ReplyToExecution | 哈哈哈哈哈哈哈! |
冷血卡麥歷亞 | SafehouseLeaderDefeated | 那是騙人的… |
冷血卡麥歷亞 | PrimaryDefenderStartsFight | 小心,惡魔有新把戲。 |
冷血卡麥歷亞 | Defeated | 看吧?連惡夢都可能被打敗。 |
冷血卡麥歷亞 | Interrogated | 卡麥歷亞,像你這樣的硬漢一個人應該沒問題。 |
冷血卡麥歷亞 | Escape | 跑啊,受驚的小孩。下次我們再抓他… |
冷血卡麥歷亞





行動速度不能被調整至低於 50% 基礎值
不能被擊退
cannot be stunned for ms after stun finished [0]
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [0]
cannot be stunned while stunned [1]
Cameria the Coldblooded
幽魂 | N |
---|---|
標籤 | betrayal_cameria, betrayal_syndicate_member, 法術, cleaving_weapon, cold_affinity, fast_movement, has_one_hand_axe, has_one_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, ranged, red_blood |
生命
600%
護甲
+100%
異常狀態臨界值
600%
抗性




傷害
140%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 9
攻擊間隔
1.53 秒
傷害分佈
±20%
經驗值
200%
Model Size
110%
類型
BetrayalCameria
Metadata
BetrayalCameria
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
38,600
護甲
57,580
閃避值
4,739
傷害
523
法術傷害
523
命中
580
攻擊間隔
1.53
經驗值
20,510
Minion Life
8,373
Minion Damage
418
異常狀態臨界值
38,600
冰緩
122
感電
122
易碎
691
焦灼
122
殘喘
337
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 418–628
暴擊率: 5%
攻擊間隔: 1.53 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]

WalkEmergeBetrayal
walk emerge distance [300]
EmptyActionSpellCameriaOrbShatter
法術
施放時間: 2 秒
冷卻時間: 8 秒
skill cannot be knocked back [1]
skill cannot be stunned [1]
BetrayalCameriaFrostBlast
法術, 可觸發
暴擊率: 5%
施放時間: 2 秒
冷卻時間: 8 秒
造成 1915 至 2872 冰冷傷害
is area damage [1]
BetrayalCameriaSlam
攻擊
基本傷害: 418–628
暴擊率: 5%
攻擊傷害: 125%
攻擊間隔: 1.53 秒
冷卻時間: 12 秒
造成 25% 更多攻擊傷害
25% 更少攻擊速度
skill cannot be knocked back [1]
skill cannot be stunned [1]
BetrayalCameriaMoveDaemonIceSpike
法術可重複, 可觸發
BetrayalCameriaIceSpike
可觸發, 法術
施放時間: 0.2 秒
BetrayalCameriaIceSpikeExplosion
法術, 可觸發
施放時間: 1 秒
造成 775.8 至 1164 冰冷傷害
is area damage [1]
BetrayalCameriaIceShard
攻擊, 可觸發
基本傷害: 418–628
暴擊率: 5%
攻擊傷害: 153%
攻擊間隔: 1.53 秒
造成 53% 更多攻擊傷害
造成 149.5% 更多傷害
75% 物理傷害轉化至冰冷傷害
base is projectile [1]
projectile uses contact position [1]
BetrayalCameriaFrostSlam
可觸發, 攻擊
基本傷害: 418–628
暴擊率: 5%
攻擊傷害: 50%
攻擊間隔: 1.53 秒
造成 50% 更少攻擊傷害
造成 149.5% 更多傷害
75% 物理傷害轉化至冰冷傷害
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalTarget" StateMachine { define_shared_state = "large=1" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalTarget" StateMachine { //create_state_Helm_0 = "ShowMeshSegments( );" create_state_Boots_0 = "ShowMeshSegments( armour_CyclopArmour|boots|bootsShape );" create_state_Gloves_0 = "ShowMeshSegments( armour_CyclopArmour|gloves|polySurfaceShape1 );" //create_state_Back_0 = "ShowMeshSegments( );" //create_state_Weapon_0 = "ShowMeshSegments( );" //Akanilim's Hide create_state_Back_21 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/AkanilimsHideWingsHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/AkanilimsHideWingsHeld.ao, Cameria ); " //Shiaphet's Pall create_state_Back_22 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/ShiaphetsPallCapeHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/ShiaphetsPallCapeHeld.ao, Cameria ); " //Xunti's Parasol create_state_Back_23 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/XuntisParasolCapeHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/XuntisParasolCapeHeld.ao, Cameria ); " //Tekiton's Spine create_state_Back_24 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/TekitonsSpineCapeHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/TekitonsSpineCapeHeld.ao, Cameria ); " //Gogori's Plague create_state_Back_25 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/GogorisPlagueWingsHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/GogorisPlagueWingsHeld.ao, Cameria ); " //Harimal's Campaign create_state_Back_26 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/HarimalsCampaignCapeHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/HarimalsCampaignCapeHeld.ao, Cameria ); " //Tau Poh's Banner create_state_Back_27 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/TauPohsBannerCapeHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/TauPohsBannerCapeHeld.ao, Cameria ); " //Bu's Bottle create_state_Back_28 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/BusBottleCapeHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/BusBottleCapeHeld.ao, Cameria ); " //Rithkin's Dance create_state_Back_29 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/RithkinsDanceCapeHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/RithkinsDanceCapeHeld.ao, Cameria ); " //Cantar's Coffin create_state_Back_30 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/CantarsCoffinCapeHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/CantarsCoffinCapeHeld.ao, Cameria ); " } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Betrayal/Cameria/shattering_ice/shard_impact.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBetrayal/BetrayalCameria"] = { name = "Cameria the Coldblooded", life = 6, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.4, damageSpread = 0.2, attackTime = 1.53, attackRange = 9, accuracy = 1, weaponType1 = "One Hand Axe", skillList = { "Melee", "BetrayalCameriaIceShard", "EmptyActionSpellCameriaOrbShatter", "BetrayalCameriaFrostBlast", "BetrayalCameriaFrostSlam", "BetrayalCameriaMoveDaemonIceSpike", "WalkEmergeBetrayal", "BetrayalCameriaSlam", "BetrayalCameriaIceSpikeExplosion", "BetrayalCameriaIceSpike", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalCameriaIceShard"] = { name = "BetrayalCameriaIceShard", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_cold", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0, 75, baseMultiplier = 1.53, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, baseMultiplier = 1.53, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [3] = {1, 75, baseMultiplier = 1.53, levelRequirement = 21, statInterpolation = {2}, cost = { }, }, [4] = {200, 75, baseMultiplier = 1.53, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellCameriaOrbShatter"] = { name = "EmptyActionSpellCameriaOrbShatter", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalCameriaFrostBlast"] = { name = "BetrayalCameriaFrostBlast", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalCameriaFrostSlam"] = { name = "BetrayalCameriaFrostSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_cold", "is_area_damage", }, levels = { [1] = {0, 75, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, baseMultiplier = 0.5, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [3] = {1, 75, baseMultiplier = 0.5, levelRequirement = 21, statInterpolation = {2}, cost = { }, }, [4] = {200, 75, baseMultiplier = 0.5, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalCameriaMoveDaemonIceSpike"] = { name = "BetrayalCameriaMoveDaemonIceSpike", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeBetrayal"] = { name = "WalkEmergeBetrayal", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.72, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalCameriaSlam"] = { name = "BetrayalCameriaSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {-25, baseMultiplier = 1.25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalCameriaIceSpikeExplosion"] = { name = "BetrayalCameriaIceSpikeExplosion", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalCameriaIceSpike"] = { name = "BetrayalCameriaIceSpike", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
行動速度不能被調整至低於 50% 基礎值
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
不能被擊退
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [0]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityBoss__ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
冷血卡麥歷亞 Text Audio /117
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.