骷髏奴隸
不死
undead description [1]
Risen Lackey
幽魂Y
地區密教藏身處, 密教藏身處, 密教藏身處, 密教本營
標籤法術, fast_movement, fire_affinity, flesh_armour, is_unarmed, medium_height, melee, no_pantheon_mod, physical_affinity, ranged, red_blood, undead, uses_suicide_explode, zombie
Packs
  • 密教藏身處: 撕扯雕像, 殘暴裂齒獸, 詭異觸手, 血肉操縱者, 骷髏奴隸
  • 密教藏身處: 撕扯雕像, 殘暴裂齒獸, 詭異觸手, 靈蛛, 骷髏奴隸
  • 密教藏身處: 血肉操縱者, 骷髏奴隸
  • 密教藏身處: 血肉操縱者, 悲語先鋒, 悲語先鋒, 悲語先鋒, 悲語先鋒, 悲語先鋒, 悲語看守者, 悲語看守者, 悲語看守者, 悲語看守者, 悲語看守者, 骷髏奴隸
  • 密教藏身處: 束縛幻影, 靈異幻影, 骷髏奴隸
  • 密教藏身處: 骷髏奴隸
  • 密教本營: 撕扯雕像, 殘暴裂齒獸, 詭異觸手, 血肉操縱者, 骷髏奴隸
  • 密教本營: 撕扯雕像, 殘暴裂齒獸, 詭異觸手, 靈蛛, 骷髏奴隸
  • 生命
    165%
    異常狀態臨界值
    165%
    抗性
    20 20 20 0
    傷害
    110%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 9
    攻擊間隔
    1.17 秒
    傷害分佈
    ±20%
    經驗值
    110%
    Model Size
    100%
    類型
    BetrayalRaisedZombie
    Metadata
    BetrayalZombie
    等級
    83
    生命
    52,828
    護甲值
    92,477
    閃避值
    7,860
    傷害
    990
    法術傷害
    990
    命中
    1,036
    攻擊間隔
    1.17
    經驗值
    14,445
    Minion Life
    10,066
    Minion Damage
    837
    異常狀態臨界值
    52,828
    冰緩
    167
    感電
    167
    易碎
    945
    焦灼
    167
    殘喘
    462
    Melee
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 792–1189
    暴擊率: 5%
    攻擊間隔: 1.17 秒
    用強大的攻擊擊倒敵人。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    WalkEmergeBetrayal
    walk emerge distance [300]
    BetrayalZombieSuicideExplosion
    法術, 範圍, 傷害, 範圍法術, 可觸發
    施放時間: 1.5 秒
    造成 33124968 火焰傷害
    grant kill to target when exploding self [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase"
    
    Preload
    {
    	preload_buff = "betrayal_zombie_enrage"
    }
    
    Actor
    {
    	on_start_Emerge = "SpawnEffect( Metadata/Effects/Spells/raisezombie/raisezombie.ao, emerge );"
    }
    
    Life
    {
    	on_death = "RemoveEffects();"
    	on_spawned_dead = "RemoveEffects();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBetrayal/BetrayalZombie"] = {
        name = "Risen Lackey",
        life = 1.65,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.1,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "Melee",
            "BetrayalZombieSuicideExplosion",
            "WalkEmergeBetrayal",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalZombieSuicideExplosion"] = {
        name = "BetrayalZombieSuicideExplosion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "grant_kill_to_target_when_exploding_self",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeBetrayal"] = {
        name = "WalkEmergeBetrayal",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.72,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {300, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 全域
  • Adds Tagsnecromancer_raisable
    骷髏奴隸
    不死
    undead description [1]
    Risen Lackey
    幽魂Y
    標籤法術, fast_movement, fire_affinity, flesh_armour, is_unarmed, medium_height, melee, no_pantheon_mod, physical_affinity, red_blood, undead, uses_suicide_explode, zombie
    生命
    165%
    異常狀態臨界值
    165%
    抗性
    20 20 20 0
    傷害
    110%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 9
    攻擊間隔
    1.17 秒
    傷害分佈
    ±20%
    經驗值
    110%
    Model Size
    100%
    類型
    BetrayalRaisedZombie
    Metadata
    BetrayalZombieSpawned
    等級
    68
    生命
    10,615
    護甲值
    28,790
    閃避值
    4,739
    傷害
    411
    法術傷害
    411
    命中
    580
    攻擊間隔
    1.17
    經驗值
    11,281
    Minion Life
    2,302
    Minion Damage
    328
    異常狀態臨界值
    10,615
    冰緩
    34
    感電
    34
    易碎
    190
    焦灼
    34
    殘喘
    93
    Melee
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 329–493
    暴擊率: 5%
    攻擊間隔: 1.17 秒
    用強大的攻擊擊倒敵人。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    WalkEmergeBetrayal
    walk emerge distance [300]
    BetrayalZombieSuicideExplosion
    法術, 範圍, 傷害, 範圍法術, 可觸發
    施放時間: 1.5 秒
    造成 13362003 火焰傷害
    grant kill to target when exploding self [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterSink"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterSink"
    
    Preload
    {
    	preload_buff = "betrayal_zombie_enrage"
    }
    
    Actor
    {
    	on_start_Emerge = "SpawnEffect( Metadata/Effects/Spells/raisezombie/raisezombie.ao, emerge );"
    }
    
    Life
    {
    	on_death = "RemoveEffects();"
    	on_spawned_dead = "RemoveEffects();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBetrayal/BetrayalZombieSpawned"] = {
        name = "Risen Lackey",
        life = 1.65,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.1,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "Melee",
            "BetrayalZombieSuicideExplosion",
            "WalkEmergeBetrayal",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalZombieSuicideExplosion"] = {
        name = "BetrayalZombieSuicideExplosion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "grant_kill_to_target_when_exploding_self",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeBetrayal"] = {
        name = "WalkEmergeBetrayal",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.72,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {300, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 全域
  • Adds Tagsnecromancer_raisable
    骷髏奴隸
    不死
    undead description [1]
    Risen Lackey
    幽魂Y
    標籤法術, fast_movement, fire_affinity, flesh_armour, is_unarmed, medium_height, melee, no_pantheon_mod, physical_affinity, red_blood, undead, uses_suicide_explode, zombie
    Packs
  • 撕扯雕像, 血肉操縱者, 骷髏奴隸
  • 撕扯雕像, 骷髏奴隸, 悲語先鋒, 悲語看守者
  • 生命
    165%
    異常狀態臨界值
    165%
    抗性
    20 20 20 0
    傷害
    110%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 9
    攻擊間隔
    1.17 秒
    傷害分佈
    ±20%
    經驗值
    110%
    Model Size
    100%
    類型
    BetrayalRaisedZombie
    Metadata
    BetrayalZombieSiegeGuard
    等級
    68
    生命
    10,615
    護甲值
    28,790
    閃避值
    4,739
    傷害
    411
    法術傷害
    411
    命中
    580
    攻擊間隔
    1.17
    經驗值
    11,281
    Minion Life
    2,302
    Minion Damage
    328
    異常狀態臨界值
    10,615
    冰緩
    34
    感電
    34
    易碎
    190
    焦灼
    34
    殘喘
    93
    Melee
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 329–493
    暴擊率: 5%
    攻擊間隔: 1.17 秒
    用強大的攻擊擊倒敵人。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    WalkEmergeBetrayal
    walk emerge distance [300]
    BetrayalZombieSuicideExplosion
    法術, 範圍, 傷害, 範圍法術, 可觸發
    施放時間: 1.5 秒
    造成 13362003 火焰傷害
    grant kill to target when exploding self [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBaseExperience"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBaseExperience"
    
    Preload
    {
    	preload_buff = "betrayal_zombie_enrage"
    }
    
    Actor
    {
    	on_start_Emerge = "SpawnEffect( Metadata/Effects/Spells/raisezombie/raisezombie.ao, emerge );"
    }
    
    Life
    {
    	on_death = "RemoveEffects();"
    	on_spawned_dead = "RemoveEffects();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBetrayal/BetrayalZombieSiegeGuard"] = {
        name = "Risen Lackey",
        life = 1.65,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.1,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "Melee",
            "BetrayalZombieSuicideExplosion",
            "WalkEmergeBetrayal",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalZombieSuicideExplosion"] = {
        name = "BetrayalZombieSuicideExplosion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "grant_kill_to_target_when_exploding_self",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeBetrayal"] = {
        name = "WalkEmergeBetrayal",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.72,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {300, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 全域
  • Adds Tagsnecromancer_raisable
    骷髏奴隸
    不死
    undead description [1]
    Risen Lackey
    幽魂Y
    標籤fast_movement, flesh_armour, is_unarmed, melee, no_pantheon_mod, physical_affinity, red_blood, undead, zombie
    生命
    165%
    異常狀態臨界值
    165%
    抗性
    20 20 20 0
    傷害
    110%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 9
    攻擊間隔
    1.17 秒
    傷害分佈
    ±20%
    經驗值
    110%
    Model Size
    100%
    類型
    BetrayalRaisedZombie
    Metadata
    BetrayalZombieSpectre_
    等級
    68
    生命
    10,615
    護甲值
    28,790
    閃避值
    4,739
    傷害
    411
    法術傷害
    411
    命中
    580
    攻擊間隔
    1.17
    經驗值
    11,281
    Minion Life
    2,302
    Minion Damage
    328
    異常狀態臨界值
    10,615
    冰緩
    34
    感電
    34
    易碎
    190
    焦灼
    34
    殘喘
    93
    Melee
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 329–493
    暴擊率: 5%
    攻擊間隔: 1.17 秒
    用強大的攻擊擊倒敵人。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase"
    
    Life
    {
    	on_death = "RemoveEffects();"
    	on_spawned_dead = "RemoveEffects();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBetrayal/BetrayalZombieSpectre_"] = {
        name = "Risen Lackey",
        life = 1.65,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.1,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 全域
  • Adds Tagsnecromancer_raisable
    骷髏奴隸
    不死
    undead description [1]
    Risen Lackey
    幽魂Y
    標籤法術, fast_movement, fire_affinity, flesh_armour, is_unarmed, medium_height, melee, no_pantheon_mod, physical_affinity, ranged, red_blood, undead, uses_suicide_explode, zombie
    Packs
  • 哈庫, 艾爾雷恩, 托菈, 瓦甘, 瓦里西, 惡靈鐵匠西拉克, 狼嚎里歐, 哥夫.泰尼.格林, 傑納斯.普蘭德斯, 竄逃之彼, 格拉維奇, 領主喬恩, 庫歐.果雅, 琳.依休, 冷血卡麥歷亞, 愛斯林.勞佛瑞, 萊可.馬隆尼, 骷髏奴隸, 悲語先鋒, 悲語看守者, 束縛幻影, 血肉操縱者, 靈蛛
  • 哈庫, 艾爾雷恩, 托菈, 瓦甘, 瓦里西, 惡靈鐵匠西拉克, 狼嚎里歐, 哥夫.泰尼.格林, 傑納斯.普蘭德斯, 竄逃之彼, 格拉維奇, 領主喬恩, 庫歐.果雅, 琳.依休, 冷血卡麥歷亞, 愛斯林.勞佛瑞, 萊可.馬隆尼, 骷髏奴隸, 悲語先鋒, 密教保鑣, 密教射手, 密教執法官, 血肉操縱者
  • 哈庫, 艾爾雷恩, 托菈, 瓦甘, 瓦里西, 惡靈鐵匠西拉克, 狼嚎里歐, 哥夫.泰尼.格林, 傑納斯.普蘭德斯, 竄逃之彼, 格拉維奇, 領主喬恩, 庫歐.果雅, 琳.依休, 冷血卡麥歷亞, 愛斯林.勞佛瑞, 萊可.馬隆尼, 骷髏奴隸, 悲語先鋒, 束縛幻影, 密教沉寂者, 血肉操縱者
  • 生命
    165%
    異常狀態臨界值
    165%
    抗性
    20 20 20 0
    傷害
    110%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 9
    攻擊間隔
    1.17 秒
    傷害分佈
    ±20%
    經驗值
    110%
    Model Size
    100%
    類型
    BetrayalRaisedZombie
    Metadata
    BetrayalZombieNecropolis
    等級
    68
    生命
    10,615
    護甲值
    28,790
    閃避值
    4,739
    傷害
    411
    法術傷害
    411
    命中
    580
    攻擊間隔
    1.17
    經驗值
    11,281
    Minion Life
    2,302
    Minion Damage
    328
    異常狀態臨界值
    10,615
    冰緩
    34
    感電
    34
    易碎
    190
    焦灼
    34
    殘喘
    93
    Melee
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 329–493
    暴擊率: 5%
    攻擊間隔: 1.17 秒
    用強大的攻擊擊倒敵人。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    WalkEmergeBetrayal
    walk emerge distance [300]
    BetrayalZombieSuicideExplosion
    法術, 範圍, 傷害, 範圍法術, 可觸發
    施放時間: 1.5 秒
    造成 13362003 火焰傷害
    grant kill to target when exploding self [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase"
    
    Preload
    {
    	preload_buff = "betrayal_zombie_enrage"
    }
    
    Actor
    {
    	on_start_Emerge = "SpawnEffect( Metadata/Effects/Spells/raisezombie/raisezombie.ao, emerge );"
    }
    
    Life
    {
    	on_death = "RemoveEffects();"
    	on_spawned_dead = "RemoveEffects();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueNecropolis/BetrayalZombieNecropolis"] = {
        name = "Risen Lackey",
        life = 1.65,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.1,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "Melee",
            "BetrayalZombieSuicideExplosion",
            "WalkEmergeBetrayal",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalZombieSuicideExplosion"] = {
        name = "BetrayalZombieSuicideExplosion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "grant_kill_to_target_when_exploding_self",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeBetrayal"] = {
        name = "WalkEmergeBetrayal",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.72,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {300, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 全域
  • Adds Tagsnecromancer_raisable
    Edit

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